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The Angband Ladder: Leisal, Half-Elf Ranger by PowerDiver

  [Angband 3.1.2 Character Dump]

 Name   Leisal                                   Self  RB  CB  EB   Best
 Sex    Female       Age             27   STR:     18  +0  +2  +4  18/60
 Race   Half-Elf     Height          71   INT:     15  +1  +2  +3  18/30
 Class  Ranger       Weight          95   WIS:     10  -1  +0  +0      9
 Title  Explorer     Social   Respected   DEX:     17  +1  +1  +5  18/60
 HP     254/254      Maximize         Y   Con:     15  -1  +1  +0     15      9
 SP     55/55                             Chr:     12  +1  +1  +0     14     11

 Level               32   Armor    [24,+66]     Saving Throw         64%
 Cur Exp         214473   Fight     (+5,+3)     Stealth        Excellent
 Max Exp         214473   Melee     (+5,+3)     Fighting          Superb
 Adv Exp         280000   Shoot    (+24,+9)     Shooting       Legendary
 MaxDepth   2750' (L55)   Blows      2/turn     Disarming            61%
 Game Turns      213041   Shots      2/turn     Magic Device          70
 Player Turns     22342   Infra       60 ft     Perception       1 in 23
 Active Turns     20773   Speed      Normal     Searching            30%
 Gold             65694   Burden  167.3 lbs

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


rAcid:?.......++... rConf:?............
rElec:?.....+...... Sound:?..........?.
rFire:?........+... Shard:?............
rCold:?.+.......... Nexus:?..........+.
rPois:?............ Nethr:?............
rFear:?............ Chaos:?..........?.
rLite:?............ Disen:?..........?.
rDark:?............ S.Dig:?....+.....?.
rBlnd:?............ Feath:?..........?.

Light:+............ Aggrv:?..........?.
Regen:?........+... Stea.:.......+.....
  ESP:+............ Sear.:.............
Invis:+............ Infra:....+....+..+
FrAct:?............ Tunn.:.....+.......
HLife:?............ Speed:.............
ImpHP:?............ Blows:.............
ImpSP:?............ Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Morning Star (2d6) {ESP, splendid}
     You do not know the full extent of this item's powers.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 4 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 1 dex you would get 3 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 25.3 vs. creatures not resistant to cold, and 
     10.5 vs. others.
     
     Radius 1 light.
b) a Long Bow of Accuracy (x3) (+19,+9)
c) a Ring of Ice [+13]
     It brands your melee attacks with frost.
     Provides resistance to cold.
     Cannot be harmed by cold.
     
d) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
e) an Amulet of Infravision (+1)
     +1 infravision.
     
f) The Phial of Maelth (+1)
     +1 tunneling.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.2%
     
     Radius 3 light.
g) Hard Leather Armour of Resist Lightning [8,+10]
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
h) a Cloak of Stealth [1,+9] (+3 stealth)
     +3 stealth.
     
i) a Large Metal Shield of Resist Acid [8,+9]
     Provides resistance to acid.
     Cannot be harmed by acid.
     
j) The Iron Crown of Monar [0,+12] (+3)
     +3 intelligence, infravision.
     Provides resistance to acid, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it attempts to magically slow a single monster.
     Takes 12 to 18 turns to recharge.
     Your chance of success is 90.9%
     
k) a Set of Leather Gloves of Agility [1,+5] (+5)
     +5 dexterity.
     
l) a Pair of Steel Shod Boots [6,+5] {stability, excellent}
     You do not know the full extent of this item's powers.
     Provides resistance to nexus.
     


  [Character Quiver]

n) 31 Arrows (1d4) (+0,+0) {f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 34.8.
     35% chance of breaking upon contact.
     
o) 4 Arrows of Slay Evil (1d4) (+4,+9)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 125.4 vs. evil creatures, and 62.7 vs. others.
     35% chance of breaking upon contact.
     
p) 25 Seeker Arrows of Flame (4d4) (+8,+12)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 284.5 vs. creatures not resistant to fire, and 
     94.8 vs. others.
     35% chance of breaking upon contact.
     
q) 5 Arrows of Slay Giant (1d4) (+5,+5)
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 151.4 vs. giants, and 50.5 vs. others.
     35% chance of breaking upon contact.
     
r) 99 Arrows (1d4) (+0,+0) {f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 34.8.
     35% chance of breaking upon contact.
     
s) 24 Seeker Arrows of Slay Evil (4d4) (+10,+11)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 183.6 vs. evil creatures, and 91.8 vs. others.
     35% chance of breaking upon contact.
     
t) 40 Arrows (1d4) (+2,+2)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 40.9.
     35% chance of breaking upon contact.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) 7 Potions of Cure Critical Wounds
     
e) 20 Scrolls of Phase Door
f) 13 Scrolls of Teleport Level {!*}
g) 6 Scrolls of Magic Mapping {@r7}
h) 10 Scrolls of Identify {@r1}
i) 3 Scrolls of Recharging
j) 2 Rods of Treasure Location (1 charging) {@z2}
k) a Rod of Teleport Other {@z4 !!}
l) 3 Rods of Light (1 charging) {@z3}
m) a Rod of Recall {!*}
     Cannot be harmed by electricity.
     
n) a Wand of Teleport Other (3 charges) {@a4}
     
o) 2 Staves of Teleportation (15 charges) {!*}
     
p) a Metal Cap of Seeing [3] (+4 searching) {splendid}
     You do not know the full extent of this item's powers.
     +20% to searching.
     Provides resistance to blindness.
     Grants the ability to see invisible things.  
     
q) a Dagger of Westernesse (1d4) (+11,+10) (+1)
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 3 dex you would get 5 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 22 vs. orcs, 22 vs. trolls, 22 vs. giants, 22
     vs. creatures not resistant to cold, and 16.9 vs. others.
     


  [Home Inventory]

a) 14 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) 7 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) 5 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
e) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 @b7 @G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 27 Potions of Cure Critical Wounds
     
g) 2 Potions of Healing
     
h) 2 Potions of Restore Mana {!*}
i) a Potion of Restore Strength
j) a Potion of Restore Dexterity
k) 36 Potions of Heroism
l) a Potion of Berserk Strength
m) 32 Scrolls of Phase Door
n) 16 Scrolls of Recharging
o) 2 Staves of Teleportation (13 charges) {!*}
     
p) 3 Staves of Identify (12 charges) {@u1}
     
q) a Ring of Intelligence (+4)
     +4 intelligence.
     Sustains intelligence.
     
r) a Ring of Dexterity (+3)
     +3 dexterity.
     Sustains dexterity.
     
s) a Ring of Resist Poison
     Provides resistance to poison.
     
t) a Ring of Damage (+0,+12)
u) a Ring of Free Action
     Prevents paralysis.  
     
v) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
w) Augmented Chain Mail (Dwarven) [16] (+1) {splendid}
     You do not know the full extent of this item's powers.
     +1 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
x) 20 Rounded Pebbles (1d2) (+0,+0) {squelch}


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       941      0'    1   Killed Farmer Maggot
      1311      0'    1   sold maggot drop 964
      1601      0'    1   !speed * 2 market
      1601      0'    1   ?rCurse market
      7770    100'    2   Reached level 2
      8953    100'    3   Reached level 3
      9016    100'    3   gain manaBolt
      9076    100'    4   Reached level 4
      9158    100'    4   gain phase
      9598    150'    4   Killed Grip, Farmer Maggot's dog
     11934    150'    5   Reached level 5
     11954    150'    5   gain dTraps
     16874    200'    6   Reached level 6
     16894    200'    6   gain CLW
     20570    300'    6   Killed Fang, Farmer Maggot's dog
     22110    300'    7   Reached level 7
     22165    300'    7   gain dVis
     26249    400'    7   -lightBeams
     29284    500'    8   Reached level 8
     32934    500'    9   Reached level 9
     32984    500'    9   gain illum
     34544    550'   10   Reached level 10
     38338    650'   11   Reached level 11
     41456    700'   12   Reached level 12
     43966    750'   12   use !speed to survive tiger
     46645      0'   12   no _telSelf for sale
     47056      0'   12   MB2 magery
     47376      0'   12   rapier (+5,+5) smith
     47856      0'   13   Reached level 13
     47866      0'   13   gain poisonBall
     48156      0'   13   gain telSelf and elecBeam
     52386    900'   14   Reached level 14
     53394    900'   14   !CHR, maybe from snaga
     55026   1000'   15   Reached level 15
     57449   1000'   16   Reached level 16
     61942   1050'   16   dagger westernesse(+1) (+11,+10) floor 1000'
     62152   1050'   17   Reached level 17
     66718      0'   17   _telSelf[7] magery
     66828      0'   17   ?rCurse market
     71778   1200'   17   "infra+1
     72668   1200'   18   Reached level 18
     78594   1350'   18   the nexus hound breathes, my boots glow, yay
     82045      0'   18   ?telLevel * 17 market
     82405      0'   18   trade longbow(+5,+1) for longbow(+4,+4) at smith,
about 700
     83221   1400'   18   -illum
     86097   1450'   18   Killed Golfimbul, the Hill Orc Chief
     86097   1450'   19   Reached level 19
     87282   1450'   19   =str+3 cave orc
     91447   1550'   20   Reached level 20
     93980   1550'   21   Reached level 21
     95144   1550'   21   heavy xbow (+21,+11) young gold
     98022   1600'   21   Killed Gorbag, the Orc Captain
     99069   1600'   22   Reached level 22
    101059      0'   22   =str+4 market
    106999   1700'   22   Killed Boldor, King of the Yeeks
    109790   1750'   22   gloves (+5,+3) slaying, yeek with Boldor, forgot to
note
    109980   1800'   23   Reached level 23
    111239   1800'   24   Reached level 24
    111270   1800'   24   !CHR mature blue
    111382   1800'   24   -dObj mature blue
    114257   1850'   25   Reached level 25
    117415      0'   25   MB4 magery
    117415      0'   25   =rPoison market
    121818   2000'   25   !CON nov mage
    122923   2000'   25   !INT
    125135   2000'   25   !speed to try kill ancient black, fail
    126730   2000'   26   Reached level 26
    130397   2050'   26   Killed Ibun, Son of Mim
    130540   2050'   26   Found The Phial of Maelth
    130551   2050'   26   Phial Ibun
    135804   2100'   26   Killed Brodda, the Easterling
    135844   2100'   26   Found The Iron Crown of Monar
    135855   2100'   26   Monar Brodda
    136628   2100'   26   Found The Beaked Axe of Oregondel
    136629   2100'   26   Oregondel mature white
    137293   2100'   26   Killed Mughash the Kobold Lord
    137594   2100'   26   _speed[6] kobold archer with Mughash
    139506   2150'   26   cap of seeing spectre
    139932   2200'   26   Fire elemental fire bolt destroys _speed before ever
used :(
    140633   2200'   26   !rMana
    140723   2200'   27   Reached level 27
    142758   2200'   27   gain trapDest
    143010   2200'   27   gain coldBolt
    144763   2200'   27   Killed Draebor, the Imp
    146889   2200'   27   -recall imp summoned with Draebor
    147834      0'   27   arrows slayEvil * 5 smith
    148374      0'   27   _speed[5] market
    152941   2250'   27   -telOther orc pit
    153031   2300'   28   Reached level 28
    156257   2350'   28   squelch non-splendid weapons
    162191   2450'   28   MB7 hill orc
    162997   2450'   28   =FA troll pit
    165614   2450'   28   shortbow (+13,+21) troll pit
    165779   2450'   28   cloak stealth+3 troll pit
    168281   2450'   29   Reached level 29
    171293   2500'   29   !STR
    174391   2500'   29   gain dInv
    177356   2450'   29   gain stoneToMud
    177996   2500'   29   Killed Angamaite of Umbar
    178065   2500'   29   seeker arrows {fire} * 31 Angamaite
    184927   2500'   29   squelch non-slendid cloaks
    186237   2550'   29   gain neutralize
    188918   2550'   29   =ice white wraith
    188950   2550'   29   =dam+12 cave orc
    194019   2650'   30   Reached level 30
    200039   2650'   30   -telOther[7]
    200920      0'   30   gloves dex+5 armoury
    201270      0'   30   !EXP market
    201270      0'   31   Reached level 31
    201270      0'   32   Reached level 32
    202070      0'   32   buy back longbow (+19,+9) for best use of fire arrows
    202920      0'   32   gain acidBolt, much lower failure than fireBolt ?!?
    202930      0'   32   gain ID
    207564   2700'   31   Killed Nar, the Dwarf
    208488   2700'   31   seeker arrows slayEvil * 24 vault
    208488   2700'   31   =int+4 vault
    213041   2750'   32   morningstar gondolin {ESP}


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 8.6.2010 05:45

Download this dump

12. on the Competition No.88 Ladder (of 28)

Comments

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On 8.6.2010 05:45 PowerDiver wrote:
Gondolin weapon with ESP.

On 13.6.2010 21:06 Magnate wrote:
Do you need to update this with the death dump, or are you running them concurrently?

On 13.6.2010 22:52 PowerDiver wrote:
Oh -- this is the guy who died meleeing cave orcs. One of them was an AMHD. I don't know how I managed not to notice. A red D instead of a red O is barely understandable, but presumably it was changing color.

I was too shocked to remember to dump. There really needs to be an automatic dump on death option or something.

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