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The Angband Ladder: Combat Shop-n-Drop, Barbarian Ninja by chris

  [Hengband 1.7.2 Character Dump]

                          Name  : Combat Shop-n-Drop

 Sex      : Male             Age                19   STR!:  18/***
 Race     : Barbarian        Height             82   INT!:   18/50
 Class    : Ninja            Weight            197   WIS!:   18/80
                             Social Class       23   DEX!:  18/***
                             Align            Good   CON!:  18/***
                                                     CHR!:  18/110

 Right hand      (+59,+55)   Hit point   1057/1060   Fighting   : Legendary[37]
 Left hand       (+46,+48)   SP (Mana)      0/   0   Bows/Throw : Legendary[27]
 Blows/Round           7+7                           SavingThrow: Excellent
 AverageDmg/Rnd    434+360   Level              50   Stealth    : Superb
                             Experience   10771228
 Shooting        (+34,+20)   Max Exp      10771228   Perception : Fair
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Good
 Shots/Round          1.00   Gold         16037721   Disarming  : Heroic
                                                     MagicDevice: Excellent
 AC              [20,+119]   Time   Day 1324  4:46
 Speed            (+33+10)   Play time    12:17:39   Infra-Vision: 0 feet


                         (Character Background)
          You are one of several children of a Serf.  You are a well
          liked child.  You have dark brown eyes, straight black
          hair, and a fair complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Barbarian     STR!:  18/90  3  0  1 15 18/***         .2.1.2.s*....
 Class : Ninja         INT!: 18/100 -2 -1 -1 -1  18/50         ...1...s.2..4
 Level : 50            WIS!: 18/110 -1 -1 -2  1  18/80         ...1.2.s.2..4
 Hits  : 1057/1060     DEX!: 18/100  1  3  2 20 18/***         22.1...s*.14s
 Mana  : 0/0           CON!: 18/100  2  2  0 13 18/***         .2.1...s*....
                       CHR!: 18/100  0 -1  1  1 18/110         ...1...ss....
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+....#    Sound : ..+..........    Speed     : +.+++......+#
 Elec  : .......+....#    Nether: ..+..........    FreeAction: ++.+.+.....++
 Fire  : ...*...+....#    Nexus : ...........+.    SeeInvisi.: ++.+.+......+
 Cold  : .......+....#    Chaos : .....+.......    Hold Life : .....+.+.....
 Poison: ............#    Disnch: +............    Warning   : ..+..........
 Light : .+...........    Fear  : .+......+...#    SlowDigest: ...+...++...+
 Dark  : +............    Reflct: .............    Regene.   : ...+.+.......
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : ........++...    AuElec: ........+....    Perm Lite : .+...........
 Conf  : .....+...+...    AuCold: .............    Cursed    : .............

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ++.    Telepathy : .........+...    Add Blows   : ++.....+.....
 Slay Und. : ++.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+..........
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : ++.    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .+...........    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .+...........    No Teleport : .............
 Fire Brand: ...    ESP Giant : .+...........    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+...+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+...+...++    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......++....


  [*Winning* Message]

  Raaaaaaaarrrrrrrggghhhhhhhh!


  [Option Settings]

 Preserve Mode:      OFF
 Small Levels:       OFF
 Diving Only:        ON
 Unusual Rooms:      ON
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  The Sewer                                (Danger  level:  15) - level 16
  Orc Camp                                 (Danger  level:  15) - level 17
  The Vault                                (Danger  level:  30) - level 17
  The Tower                                (Danger  level:  30) - level 33
  Old Man Willow Quest                     (Danger  level:  22) - level 38
  Dark Elven Lords Quest                   (Danger  level:  25) - level 38
  The Cloning Pits                         (Danger  level:  45) - level 38
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 39
  The Old Castle                           (Danger  level:  50) - level 39
  Nar, the Dwarf                           (Dungeon level:  12) - level 40
  Baphomet the Minotaur Lord               (Dungeon level:  44) - level 40
  Nyogtha, the Thing that Should not Be    (Dungeon level:  50) - level 46
  Eibra the Water Dragon                   (Dungeon level:  56) - level 50
  The Demogorgon                           (Dungeon level:  62) - level 50
  Godzilla                                 (Dungeon level:  76) - level 50
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 50
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 17


 Arena: 10 Victories


  [Defeated Monsters]

You have defeated 44826 enemies including 206 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Kaschei the Immortal                     (level  90)
  Fenris Wolf                              (level  90)


  [Virtues]

Your alighnment : Good

You are a champion of Patience.
You are a champion of Knowledge.
You are the living embodiment of Faith.
You are a great champion of Unlife.
You have strayed from the path of Valour.
You are the polar opposite of Honour.
You are the living embodiment of Harmony.
You are the living embodiment of Temperance.


  [Mutations]

 You have a hallucinatory insanity.
 You are moronic (-4 INT/WIS).


  [Character Equipment]

a) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
{AtSpDx;DkDi;FaSi/*oUL}
b) The Small Sword 'Sting' (1d6) (+10,+12) (+2 attacks)
{AtStDxCn;LiFe;FaSiLu/*oL~oTP}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;SoNt;Wr, $}
d) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
e) a Ring of Speed (+14)
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) a Wooden Torch of Darkness (with 0 turns of light) {!*}
h) The Leather Jacket of Shiva's Avatar (+3,+4) [12,+20] (+1 attack)
{At;AcElFiCoSh;HlSd(StInWiDxCnCh}
i) The Cloak of Samurai (+4,+5) [1,+20] (+10) {StDxCn;BlFe;Sd[E(Ch}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;BlCf~Tele}
k) a Set of Leather Gloves of Genji (+3,+0) [1,+7] (+1) {Dx}
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed) {SpDx;Nx;FaLv(Dx}


  [Character Inventory]

a) 61 Mushrooms of Restoring {!E}
b) 29 Pieces of Elvish Waybread
c) 54 Potions of Speed {!k!q}
d) 2 Potions of Resist Cold {!q!k}
e) 11 Potions of Cure Critical Wounds
f) 39 Potions of Healing {!k!q}
g) 21 Potions of *Healing* {!k!q}
h) 11 Potions of Restore Life Levels {!k!q}
i) 85 Potions of Resistance {!q!k}
j) 3 Scrolls of *Identify* {25% off}
k) 18 Scrolls of *Destruction* {!r!k}
l) a Scroll of Genocide {!r!k}
m) 3 Scrolls of Mass Genocide {!r!k}
n) a Rod of Restoration {!s!d!k!!}
o) 8 Rods of Teleport Other {!s!d!k}
p) 11 Rods of Stone to Mud {@z6!s!d!k}
q) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCaDi;SiRgLu~L,
!!}
r) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


  [Home Inventory]

 ( page 1 )
a) 99 Rations of Food
b) 99 Rations of Food
c) 99 Rations of Food
d) 99 Rations of Food
e) 99 Rations of Food
f) 99 Rations of Food
g) 46 Rations of Food
h) 76 Potions of Speed {!k!q}
i) 99 Potions of Resist Heat
j) 47 Potions of Resist Heat
k) 99 Potions of Resist Cold {75% off}
l) 83 Potions of Resist Cold {75% off}

 ( page 2 )
a) 65 Potions of Heroism
b) a Potion of Cure Serious Wounds
c) 11 Potions of Healing {!k!q}
d) a Potion of Life {!k!q}
e) a Potion of Curing
f) 99 Scrolls of *Identify* {25% off}
g) 60 Scrolls of Holy Chant
h) 4 Scrolls of Monster Confusion
i) 8 Scrolls of Genocide {!r!k}
j) 4 Scrolls of Mass Genocide {!r!k}
k) 2 Rods of Enlightenment
l) 2 Rods of Healing

 ( page 3 )
a) 8 Rods of Teleport Other
b) 11 Rods of Stone to Mud {@z6!s!d!k}
c) 6 Wands of Stone to Mud (72 charges)
d) 2 Staffs of Curing (2x 7 charges)
e) a Staff of Curing (5 charges)
f) a Staff of Healing (4 charges)
g) 10 Staffs of Speed (10x 8 charges) {!s!d!k}
h) 18 Staffs of Speed (18x 7 charges)
i) 20 Staffs of Speed (20x 6 charges)
j) 15 Staffs of Speed (15x 5 charges)
k) 2 Staffs of *Destruction* (2x 5 charges)
l) a Staff of *Destruction* (4 charges)

 ( page 4 )
a) a Staff of *Destruction* (3 charges)
b) a Ring of Resist Fire {Fi}
c) a Ring of Resist Cold {Co}
d) a Ring of Ice [+11] {Co, !!}
e) a Ring of Ice [+9] {Co}
f) a Ring of Lightning [+13] {El}
g) a Ring of Lightning [+11] {El}
h) a Ring of Slaying (+11,+13)
i) a Ring of Lordly Protection [+12] {PoDkDi;FaHl}
j) a Ring of Warning {Wr~Z}
k) an Amulet of Resist Acid {Ac}
l) an Amulet of Charisma and Hold Life (+3) {Ch;Hl}

 ( page 5 )
a) an Amulet of Resistance {AcElFiCo}
b) an Amulet of Telepathy {~Tele}
c) an Amulet of Telepathy and Infravision (+3 to infravision) {If~Tele}
d) The Torque of Boromir (+0,+8) {Fe(St}
e) an Amulet of Wisdom and Hold Life (+5) {Wi;Hl}
f) an Amulet of Magic Device Mastery (+3) {Md}
g) an Amulet of Magic Device Mastery and Resist Lightning (+3) {Md;El}
h) a Filthy Rag of Elvenkind [1,+14] (+2 to stealth) {Sl;AcElFiCoCa}
i) The Robe 'Dead Heat' [2,+13] (+4 to stealth) {Sl;FiBlCf}
j) Paper Armour of Resistance [4,+12] {AcElFiCoPoDi}
k) Soft Leather Armour of Elvenkind [4,+9] (+2 to stealth) {Sl;AcElFiCoCf}
l) Soft Leather Armour of Resistance [4,+10] {AcElFiCoSo}

 ( page 6 )
a) Soft Leather Armour of Elvenkind [4,+15] (+1 to stealth) {Sl;AcElFiCoCa}
b) Hard Studded Leather of Resistance (-1) [7,+15] {AcElFiCoNx}
c) Hard Studded Leather of Resistance (-1) [7,+10] {AcElFiCoSh}
d) Cord Armour of Resistance [6,+19] {AcElFiCoCf}
e) Padded Armour of Elvenkind [5,+12] (+3 to stealth) {Sl;AcElFiCoNt}
f) The Padded Armour of Reason [5,+9] (+4 to stealth) {Sl;CfCaDi;RgTe[E(In, .}
g) a Leather Jacket of Elvenkind (-1) [12,+10] (+2 to stealth) {Sl;AcElFiCoDi}
h) The Black Clothes 'Life Matrix' [4,+19] (+6 to stealth)
{DxCnSl;DkShFe[C~Evil(Cn}
i) an Elven Cloak of Protection [4,+25] (+3 to stealth) {SlSr}
j) a Fur Cloak of Aman [3,+17] (+3 to stealth) {Sl;Bl}
k) a Fur Cloak of Aman [3,+8] (+1 to stealth) {Sl;Sh}
l) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}

 ( page 7 )
a) a Golden Crown of Might [0,+10] (+2) {StDxCn;Po;Fa(StDxCn}
b) The Golden Crown 'Flameturner' (+4,+3) [0,+13] (+4 to stealth)
{WiCnSlIf;FiLiCa;SiLu(St}
c) The Golden Crown of Minotaur [0,+13] (+2 to infravision) (charging)
{StIf;Fa[T(St, Restoring !!}
d) The Hard Leather Cap of the Hunter [2,+12] (+4) {StWiCn;Nx;Rf[T(Cn}
e) The Jingasa of Sad Giant (+3,+4) [4,+12] (+2) {StCnCh;CoBlCa;Hl(St}
f) an Iron Helm of Darkness [5,+7] {Dk;Lu}
g) The Steel Helm 'Healthy One' [6,+15] (+3) {Cn;CfCa;Sd(Cn}
h) a Set of Leather Gloves of Slaying (+6,+8) [1,+12]
i) a Set of Gauntlets of Genji (+2,+0) [2,+9] (+1) {Dx}
j) a Set of Gauntlets of Magic Mastery [2,+7] (+4) {Md}
k) The Set of Gauntlets 'Bear's Hand' [2,+11] (+4) {Cn;Fe;FaLv(Cn}
l) a Pair of Soft Leather Boots of Levitation [2,+10] {Cf;Lv}

 ( page 8 )
a) a Pair of Soft Leather Boots of Levitation [2,+8] {Dk;Lv}
b) a Pair of Hard Leather Boots of Levitation [3,+8] {Lv}
c) a Pair of Metal Shod Boots of Levitation [6,+3] {Di;Lv}
d) a Dagger (1d4) (+5,+3)
e) a Dagger (Pattern Weapon) (1d4) (+11,+8) (+2) {StCn;CfFe;FaSi/*UL}
f) a Dagger (Pattern Weapon) (1d4) (+14,+8) (+2) {StDxCn;Sh;FaSi/*UL}
g) a Dagger (Holy Avenger) (1d4) (+11,+12) [+3] (+4) {Wi;Fe;SiBs/*UL(Ch}
h) a Dagger of Force (1d4) (+8,+13) (+1) {InWi;Si|M}
i) The Dagger 'Nnopaybotski' (2d4) (+8,+15) (+4) {Dg|ACa}
j) The Dagger 'Narthanc' (1d4) (+4,+6) {FiBl;ThLu|F}
k) a Main Gauche (Pattern Weapon) (1d5) (+10,+12) (+1) {StDxCn;Po;FaSiHl/*UL}
l) a Main Gauche (Trump Weapon) (1d5) (+13,+7) (+1 to searching)
{Sr;NxCa;FaSdRgTe/*}

 ( page 9 )
a) a Main Gauche of *Slay* Troll (1d5) (+6,+7) (+2) {St/XT~T}
b) a Wakizashi of Westernesse (2d4) (+16,+7) (+2) {StDxCn;Fe;FaSi/oTP~oTP}
c) a Sling of Extra Might (x3) (+7,+9) {Nx;Xm}
d) 99 Iron Spikes (101/202) {@v0}
e) 99 Iron Spikes (101/202) {@v0}
f) 5 Iron Spikes (101/202) {@v0}


  [Check Sum: "07aa1b1849421ce8ec"]


Posted on 11.6.2010 18:21
Last updated on 12.6.2010 20:05

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2611. on the Ladder (of 12644)
173. on the Hengband Ladder (of 687)
116. for this player (out of 351)

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Comments

Jump to latest

On 11.6.2010 18:21 chris wrote:
[CL31:Tower]
Another scummer.
Ironman Rooms.
Ironman Diving.
Preserve Off.

The strategy? Well, my name says it all ...

On 11.6.2010 18:33 Sirridan wrote:
Nifty, what's your method of skilling up dual quickly?

On 11.6.2010 19:01 chris wrote:
Granite Walls ... Dual wield very early. Use 'zerk activation, quickwalk and strike from the shadows to build early skill. Then, once you can kill them with stealth attacks, macro up and kill 1000 to 1500. Doing this will level you up to CL31, give Expert skills in whatever weapon you are using, and give Expert skill in dual wielding. If you wait too long to dual wield, then building skill is much harder. Ninjas never miss when they strike from the shadows, so it is a bit unfair that they can build dual wielding skill this way.

On 11.6.2010 19:04 chris wrote:
[CL33:Tower] 01:22
This is probably my last go at quartz veins. For some reason, they took forever to show up this time. Plus, my stats are topping out so I have less need for lots of gold.

Food will be a problem with this guy, but I am hoping that Unusual Rooms and ninja detection will alleviate my chronic hunger ...

On 11.6.2010 19:38 chris wrote:
[CL33:Town Scummin'] 01:51
OMG! OMG! OMG! This has got to be the most ridiculously good artifact I have ever seen:

i) The Cloak of Samurai (+4,+5) [1,+20] (+10) {StDxCn;BlFe;Sd[E(Ch}

+10 to fighting stats? Holy Cow!

On 11.6.2010 20:30 chris wrote:
[CL38:Town Scummin'] 02:39
OK, that's enough scumming I think. I've never gotten so many !Experience before, and was able to level up all the way to CL38 with potions. Nice.

So, I'm torn about regeneration. On the one hand, ninjas really benefit from this. On the other, it really cuts into my food supply. I don't have a good feel for how important food is going to be, and I would hate to starve. But I do need disenchantment resistance, so maybe I'll start with the regenerating dagger until I luck into Quickthorn or something.

Time for the Cloning Pits!

On 11.6.2010 21:19 chris wrote:
[CL39:DL1] 03:23
In! -3 speed encumbrance, and I burned 2 rations of food walking to the entrance of Angband.

On 11.6.2010 22:37 ewan wrote:
Yeah, that's some cloak. Wow.

On 11.6.2010 23:09 chris wrote:
[CL40:DL8] 04:32
Tactical errors so far:
[1] Too much food. Too heavy food. I should have stocked up on Elvish Waybread. There is more than enough food on every level, it seems.

[2] I should have brought !ResistHeat and Cold. The Hide in Flames spell is useless in this build. I did find Colluin, though. An who knew that Iron Liches hit to freeze?

[3] "Telepathy and my awesome Black Clothes armor should have come along as swaps. I finally found a torch of darkness, and I'm sure to get a feanorian lamp of darkness eventually. There are just so many objects on each level ...

[4] Should have brought more !Restore Life. Without hold life (which is always hard for ninjas to pick up) I need to be careful about swapping in my nether ring when appropriate.

42 uniques down. 20 artifacts found.

On 11.6.2010 23:57 chris wrote:
[CL40:DL40] 05:12
Boy, every level is special. It was taking so long to clear all the vaults that I just aborted on DL10 or so. But I missed Cambeleg! OK, Genji is waaaay better for a Ninja, so I don't feel so bad, and with my super cloak, the +2 Str and Con aren't missed at all. The (+8, +8) gets ninja biffed down to (+4, +4), and split across my 2 weapons, so is really only a (+2, +2) bonus to each weapon (cf. berserk activation which eventually becomes (+12, +13) to each weapon, more than 6x more effective!). And then, on DL12 I walked the pattern of a special level to get Maggot's Sickle, and decided to use the Teleport Level activation down to 40. But I show no failed quests and an inspection of my quest menu shows that the Ultimate Dungeon Cleaner is *still* waiting for me at DL24. I wonder how the game will handle quests from this point on? Its not like going back up to DL24 is even an option ...

On 12.6.2010 01:35 chris wrote:
[CL43:DL48] 06:43
To say I am getting my butt kicked is to put things mildly. Many levels are "No Teleport" levels. They are flooded and so filled with vaults that teleport does not work at all, so you end up having to play like a 'zerker. I've been forced to flee a few levels, and have lost over 20 artifacts this way. But finally, I managed to pick up one of the Ninja Weapons: Silver Chariot. Let's see if that helps any ... The other biff is that I *must* wear a ring of nether resistance for hold life and a ring of chaos resistance. Otherwise, I would be out of !Restore Life in about 10 minutes, and hallucinating all the while ... I'm hoping for Sacred Knights which would handle both of those issues.

Only 1 GCV so far ... on DL3.

87 uniques down. 67 artifacts (I can't say found, since I have missed so darn many ;)

On 12.6.2010 01:38 chris wrote:
Oh, you can see that I did not fail the quests I skipped, and that I still get new quests to complete. I wonder if I can Teleport up by walking the pattern? Perhaps the developers missed something after all?

On 12.6.2010 02:11 chris wrote:
Nope, no teleporting up ... But you can teleport to the same level, effectively gaining an Alter Reality.

On 12.6.2010 02:39 chris wrote:
[CL45:DL48] 07:29
Well, I haven't missed any artifacts since my last post. Every level has 6-12 named artifacts, and probably as many rand-arts. Craziness! And with no back peddling, I need to completely explore every level, it seems. Every time I give up early, thinking I've explored 6 of the 7 vaults on the level, I end up missing 5 or 6 named artifacts in that final vault. Nuts!

Well, Silver Chariot totally rocks. I'm so much more powerful now! And to think I was about to give up on this guy ...

108 uniques. 76 artifacts.

On 12.6.2010 03:49 chris wrote:
[CL48:DL51] 08:33
Where, oh where is Sacred Knights? I really need the Chaos resistance, Hold life, Regeneration and Dispel Curse. Most of my scrolls have been burned up already!

Well, some big bad uniques are down, like Shub-Niggurath, Ymir, Mephistopheles and Benedict. If I could pick up Sacred Knights and perhaps Crimson, I would be good to go ...

On 12.6.2010 04:22 chris wrote:
[CL48:DL54] 09:00
Epic battle with Cantoras ... and I lost. I had him down to 2 stars, when something kicked me off hallucinating. 30 !Healing later, I finally decided to rest for hallucination to wear off thinking that surely I finished him off. But there's Cantoras, back to 9 stars, with an army of undead. Damn!

But now, here is hold life at last. An avatar, am I!

On 12.6.2010 04:51 chris wrote:
[CL50:DL54] 09:22
I had a GCV on DL3 and then nothing ... until now. Ninja wizard light revealed a GCV *and* a Bubble on DL54! I spanked Kaschei (whilst running from Nodens, Kronos, Uriel, Richard Wong, and Eric) and he obliged with Shiva's Armor (last post!). WOW! The Bubble had Amber, so now, I tentatively play without Telepathy. Oh heck, 873 damage per round for a Ninja is absurdly good! But I've burned a lot of resources getting this far, and will need to recoup some !Healing. And I still want that Sacred Knights, but now, just so I can swap to Dispel Curse. Crimson would be nice for Nether, and perhaps it will come with Sound as well? One can dream ...

On 12.6.2010 16:54 chris wrote:
[CL50:DL59] 10:08
My equipment is complete at last ... well, except for Crimson and nether resistance. I really couldn't play without telepathy after all, as I kept getting caught unawares by cold breathers. Nothing like:
It breathes frost.
Some of your potions of healing are destroyed.
Some of your potions of *healing* are destroyed.
Some of your potions of speed are destroyed.

Oy! Well, I'm trying to rebuild ?Destruction and !*Healing* for the final battle. So while as tempting as teleporting down to DL99 is, I think I better grab all the resources I can off each level ... even if it takes a while to do so.

Sacred Knights at last, so I am pretty much ignoring missed artifacts now. I'm on the lookout for dice boosted favorite weapons, a gun, unidentified rings, and feanorian lamps. Also, potions of healing and *healing* as well as ?Destruction. If there are none of these on the level, I dive ...

I swapped out my +2 attack ring for a ring of speed +11. Base speed of 39 is so much better than 28, and I think I am still quite deadly enough (759).

170 uniques. 120 artifacts.

On 12.6.2010 17:05 chris wrote:
[CL50:DL59] 10:13
Crimson just popped out of a steel chest ... with Sound resistance! *Now* my equipment is complete! Yay!!!!

On 12.6.2010 17:32 chris wrote:
[CL50:DL60] 10:37
I sold out for the Unicorn. Man, what a beast. Getting that last star off of her was nearly impossible, as she just went crazy healing herself. I don't know how she found time to attack me as well, but she did, and I had to burn 4 !*Healing* just to finish her off (This after 20 !Healing in the early battle). But at that point, I was considerably invested.

Damn, I deserve a Stick for my efforts :D

On 12.6.2010 18:59 chris wrote:
[CL50:DL72] 11:30
A nice Bubble vault on DL72 gave Narya, which I gladly trade for a RoS +11. Now I am only base +33 speed, but that is enough, I think. Damage output now stands at 794.

191 uniques. 150 artifacts.

On 12.6.2010 20:05 chris wrote:
[CL50:DL100] 12:17
Shop-n-Drop The Serpent! Geez, the Unicorn was much more difficult, requiring 3x the resources. Of course, the Serpent can't heal himself ...

On 15.6.2010 02:19 Elliott wrote:
Wow, that cloak is just insane. I think its in fact clearly superior to that wild neck I found ages ago on my low-level winning priest, which was still the best artifact I think I've ever seen.

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