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The Angband Ladder: Leisa1, Half-Elf Ranger by ShadowTechnology

  [Angband 3.1.2 (r1973) Character Dump]

 Name   Leisa1                                   Self  RB  CB  EB   Best
 Sex    Female       Age             27   STR:  18/52  +0  +2  +4 18/112
 Race   Half-Elf     Height          71   INT:     17  +1  +2  +3  18/50
 Class  Ranger       Weight          95   WIS:     12  -1  +0  +0     11
 Title  Explorer     Social   Respected   DEX:     17  +1  +1  +0  18/10
 HP     237/317      Maximize         Y   CON:     17  -1  +1  +0     17
 SP     19/59                             CHR:     11  +1  +1  +7  18/20

 Level               35   Armor    [37,+72]     Saving Throw         67%
 Cur Exp         585182   Fight     (+6,+7)     Stealth           Superb
 Max Exp         585182   Melee   (+15,+18)     Fighting          Superb
 Adv Exp         630000   Shoot   (+19,+13)     Shooting       Legendary
 MaxDepth   3100' (L62)   Blows      5/turn     Disarming            64%
 Game Turns      357482   Shots      1/turn     Magic Device          74
 Player Turns     47960   Infra       60 ft     Perception       1 in 23
 Active Turns     44679   Speed          13     Searching            30%
 Gold            113084   Burden  214.4 lbs

 Your father was of the Nandor.  You are one of several children of a
 Townsman.  You are a credit to the family.  You have brown eyes,
 straight brown hair, and an average complexion.


rAcid:...+..+.+.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:........+....
rPois:............. Nethr:.............
rFear:.....+....... Chaos:.......+.....
rLite:......++..... Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:....+........

Light:............. Aggrv:.............
Regen:............. Stea.:.......++....
  ESP:.........+... Sear.:.............
Invis:............. Infra:....+.......+
FrAct:..........+.. Tunn.:.............
HLife:............. Speed:....++.+...+.
ImpHP:............. Blows:+............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Bastard Sword of Ambalad (5d4) (+9,+11) (+3)
     +3 attack speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     With an additional 5 strength and 0 dex you would get 6 blows
     With an additional 0 strength and 4 dex you would get 6 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 59 vs. creatures not resistant to acid, and 
     32.2 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+13,+13) (+1)
     +1 shooting power.
     
c) an Azurite Ring of Intelligence (+3)
     +3 intelligence.
     Sustains intelligence.
     
d) an Onyx Ring of Acid [+8] {!!}
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
e) The Jewel of Noren (+4)
     +4 charisma, infravision, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Feather Falling.  
     
     When activated, it restores 4d8 hit points and neutralizes poison.
     Takes 46 to 73 turns to recharge at your current speed.
     Your chance of success is 91.5%
     
f) The Star 'Tarim' (+1)
     +1 speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the area around you.
     Takes 117 to 230 turns to recharge at your current speed.
     Your chance of success is 92.9%
     
     Radius 3 light.
g) The Full Plate Armour of Gwillad (-3) [26,+14] (+4)
     +4 strength.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak 'Eolvor' [1,+13] (+3)
     +3 charisma, stealth, speed.
     Provides resistance to light, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Elvenkind [2,+8] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Telepathy [3,+7]
     Grants telepathy.  
     
k) a Set of Gauntlets of Free Action [3,+12]
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+8] (+7)
     +7 speed.
     


  [Character Quiver]

n) 3 Bolts of Venom (1d5) (+3,+10)
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 397.8 vs. creatures not resistant to poison, 
     and 132.6 vs. others.
     25% chance of breaking upon contact.
     
o) 4 Bolts (1d5) (+10,+6)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 112.2.
     25% chance of breaking upon contact.
     
p) 9 Bolts of Flame (1d5) (+11,+10)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 397.8 vs. creatures not resistant to fire, and 
     132.6 vs. others.
     25% chance of breaking upon contact.
     
q) 21 Bolts (1d5) (+4,+6)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 112.2.
     25% chance of breaking upon contact.
     
r) 9 Bolts (1d5) (+6,+3)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 96.9.
     25% chance of breaking upon contact.
     
s) 18 Bolts of Venom (1d5) {splendid}
     You do not know the full extent of this item's powers.
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 242.4 vs. creatures not resistant to poison, 
     and 80.8 vs. others.
     25% chance of breaking upon contact.
     
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5 @b5 @G5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6 @b6 @G6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7 @b7 @G7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 4 Green Potions of Cure Serious Wounds
     
i) 12 Scrolls titled "flisco ar" of Phase Door
j) 4 Scrolls titled "al galmin" of Word of Recall
k) 3 Titanium Rods of Treasure Location
l) a Silver-Plated Rod of Teleport Other {@z4 !!}
m) 5 Steel-Plated Rods of Light
n) 2 Rusty Rods of Illumination (1 charging)
o) a Cast Iron Wand of Teleport Other (4 charges)
     
p) 2 Elm Staves of Teleportation (14 charges)
     
q) a Cypress Staff of Speed (6 charges) {!*}
     
r) 3 Cottonwood Staves of Identify (19 charges)
     
s) a Corundum Ring of Damage (+0,+11)
t) a Dagger (Defender) (1d4) (+11,+11) [+6] (+4 stealth)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 9 dex you would get 5 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 26.3 vs. creatures not resistant to acid, and 
     21.1 vs. others.
     
u) a Heavy Crossbow of Power (x4) (+11,+21)


  [Home Inventory]

a) 16 Green Potions of Cure Serious Wounds
     
b) 2 Oily Yellow Potions of Restore Life Levels
c) 23 Scrolls titled "flisco ar" of Phase Door
d) 7 Scrolls titled "al galmin" of Word of Recall
e) a Topaz Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
f) a Mithril Ring of Constitution (+3)
     +3 constitution.
     Sustains constitution.
     
g) The Phial of Maelth (+1)
     +1 tunneling.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 25 to 46 turns to recharge at your current speed.
     Your chance of success is 95.6%
     
     Radius 3 light.
h) The Arkenstone of Rufin (+4)
     +4 wisdom, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 71 to 138 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
     Radius 3 light.
i) The Cloak of Culin [1,+11] (+2)
     +2 wisdom, charisma.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     Radius 1 light.
j) an Iron Crown of the Magi [0,+6] (+2)
     +2 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Sustains your life force.  
     
k) The Scimitar of Belun (7d2) (+22,+12) (+2)
     +2 dexterity, charisma, tunneling.
     Slays animals, demons, orcs, trolls.
     Branded with acid, flames, frost, venom.
     Provides resistance to acid, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Slows your metabolism.  Prevents paralysis.  
     
     When aimed, it fires a mana bolt with damage 12d8.
     Takes 128 to 225 turns to recharge at your current speed.
     Your chance of success is 94.1%
     
     Combat info:
     2 blows/round.
     With an additional 4 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 2 dex you would get 3 blows
     Average damage/hit: 42.8 vs. animals, 54.1 vs. demons, 54.1 vs.
     orcs, 54.1 vs. trolls, 54.1 vs. creatures not resistant to acid, 
     54.1 vs. creatures not resistant to fire, 54.1 vs. creatures not
     resistant to cold, 54.1 vs. creatures not resistant to poison, and 
     31.4 vs. others.
     
l) The Spear 'Thirth' (3d6) (+7,+11) (+4)
     +4 intelligence.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     With an additional 0 strength and 9 dex you would get 5 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 51.2 vs. creatures not resistant to acid, and 
     29.4 vs. others.
     
m) The Beaked Axe of Oregondel (2d6) (+12,+16)
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2 blows/round.
     With an additional 10 strength and 0 dex you would get 3 blows
     With an additional 1 strength and 4 dex you would get 3 blows
     With an additional 0 strength and 6 dex you would get 3 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 47.5 vs. creatures not resistant to acid, and 
     32.2 vs. others.
     
n) The Mace of Estan (2d4) (+7,+12) [+5]
     *Slays* dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 4 dex you would get 3 blows
     This weapon benefits from one or more off-weapon brands or slays.
     Average damage/hit: 35.7 vs. creatures not resistant to acid, 46.3
     vs. dragons, and 25.1 vs. others.
     
o) The Sling of Carad (x4) (+12,+17) (+2)
     +2 wisdom, charisma, tunneling, shooting power.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Prevents paralysis.  
     
     When activated, it hastens you for 2d10+20 turns.
     Takes 253 to 460 turns to recharge at your current speed.
     Your chance of success is 89.9%
     
p) a Long Bow of Power (x3) (+12,+15)
q) 24 Arrows of Slay Giant (1d4) (+8,+11)
     Slays giants.
     
r) 2 Arrows of Frost (1d4) (+5,+11)
     Branded with frost.
     Cannot be harmed by cold.
     
s) 26 Arrows (1d4) (+6,+6)
t) 30 Arrows (1d4) (+5,+6)
u) 28 Arrows (1d4) (+5,+1)
v) 66 Arrows (1d4) (+0,+0)
w) 23 Rounded Pebbles (1d2) (+6,+4)


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       741      0'    1   Killed Farmer Maggot
      2356    100'    2   Reached level 2
      4073    100'    3   Reached level 3
      6746    100'    3   Killed Fang, Farmer Maggot's dog
      6746    100'    4   Reached level 4
      9130    200'    5   Reached level 5
     12750    200'    5   Killed Grip, Farmer Maggot's dog
     16145    250'    6   Reached level 6
     23993    350'    7   Reached level 7
     24988    350'    8   Reached level 8
     37461    400'    9   Reached level 9
     41650    400'   10   Reached level 10
     48487    400'   11   Reached level 11
     55959    500'   12   Reached level 12
     64829    550'   12   Killed Wormtongue, Agent of Saruman
     65782    550'   13   Reached level 13
     71630    650'   14   Reached level 14
     83314    700'   14   Killed Ulfast, Son of Ulfang
     83314    700'   15   Reached level 15
     89425    700'   15   Killed Grishnakh, the Hill Orc
     89922    700'   16   Reached level 16
    105558    700'   17   Reached level 17
    113377    700'   18   Reached level 18
    115282    700'   18   Killed Ufthak of Cirith Ungol
    121181    700'   19   Reached level 19
    122808    700'   19   Killed Shagrat, the Orc Captain
    124533    700'   20   Reached level 20
    130664    850'   20   Killed Smeagol
    145443   1000'   21   Reached level 21
    153153   1100'   21   Killed Golfimbul, the Hill Orc Chief
    153276   1100'   21   Found The Bastard Sword of Ambalad
    155466   1100'   22   Reached level 22
    160076   1150'   23   Reached level 23
    170083   1150'   23   Killed Gorbag, the Orc Captain
    170183   1150'   24   Reached level 24
    183419   1200'   25   Reached level 25
    213499   1450'   26   Reached level 26
    221097   1550'   26   Killed Uldor the Accursed
    221745   1550'   26   Found The Spear of Elenwenen (LOST)
    223786   1550'   26   Killed Lagduf, the Snaga
    229941   1550'   27   Reached level 27
    238554   1550'   27   Killed Ibun, Son of Mim
    255633   1700'   28   Reached level 28
    256669   1700'   28   Found The Spear 'Thirth'
    267771   1900'   29   Reached level 29
    271543   2050'   29   Found The Cloak 'Eolvor'
    277072   2050'   30   Reached level 30
    283020   2100'   30   Killed Castamir the Usurper
    283472   2100'   30   Found The Full Plate Armour of Gwillad
    288420   2150'   30   Killed Ulwarth, Son of Ulfang
    289119   2150'   31   Reached level 31
    289919   2150'   31   Killed Vargo, Tyrant of Fire
    290440   2150'   31   Found The Set of Gauntlets of Daelegor (LOST)
    292772   2200'   31   Killed Beorn, the Shape-Changer
    292944   2200'   31   Found The Phial of Maelth
    299006   2200'   31   Killed Uvatha the Horseman
    299006   2200'   32   Reached level 32
    299773   2200'   32   Killed The Queen Ant
    306020   2350'   32   Killed Bullroarer the Hobbit
    315068   2450'   32   Killed Ren the Unclean
    315068   2450'   33   Reached level 33
    322146   2450'   33   Killed Rogrog the Black Troll
    322175   2450'   33   Found The Arkenstone of Rufin
    325610   2500'   33   Killed Scatha the Worm
    326683   2500'   33   Killed Kavlax the Many-Headed
    326697   2500'   33   Found The Sling of Carad
    326757   2500'   33   Found The Cloak of Culin
    327150   2500'   33   Found The Mace of Estan
    327873   2500'   33   Killed Bolg, Son of Azog
    328165   2500'   33   Found The Scimitar of Belun
    328946   2500'   34   Reached level 34
    329102   2500'   34   Found The Beaked Axe of Oregondel
    329649   2500'   34   Found The Star 'Tarim'
    348028   2700'   34   Killed Akhorahil the Blind
    348230   2700'   34   Found The Jewel of Noren
    351757   2700'   34   Killed Medusa, the Gorgon
    351890   2750'   35   Reached level 35
    352769   2800'   35   Killed Bill the Stone Troll
    356622   3100'   35   Killed Orfax, Son of Boldor


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 17.6.2010 06:07
Last updated on 25.6.2010 08:47

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10. on the Competition No.88 Ladder (of 28)

Comments

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On 17.6.2010 06:07 ShadowTechnology wrote:
CL27, DL31. First try. Nice randart bastard sword (+3 attacks) dropped by an orc shaman on DL22. Used a nice Defender rapier before that, and found an equally nice Defender dagger recently. No dungeon books yet.

On 19.6.2010 08:32 ShadowTechnology wrote:
CL28, DL 34. Boots of Speed +7, nice! Time to dive.

On 23.6.2010 08:23 ShadowTechnology wrote:
CL31, DL44. Telepathy! Wish there was more time...

On 24.6.2010 15:00 ShadowTechnology wrote:
CL34, DL50. Made it half way down. Probably my last updat. I feel so "enlightened" since I found the Phial, the Arkenstone, and the Star in rapid succession! I recently found dugeon books 5 and 7. Wielding 3 speed items that add up to a natural +10, or +20 hasted. Never died so never needed to start a second Leisa.

On 25.6.2010 08:47 ShadowTechnology wrote:
CL35, DL62. OK, now I'm done. Found dungeon book 6 and a rendart amulet with +4 speed.

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