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The Angband Ladder: Miryaril VI, High-Elf Ranger by Fendell Orcbane

  [Angband 3.1.2v2 Character Dump]

 Name   Miryaril VI                              Self  RB  CB  EB   Best
 Sex    Male         Age            130   STR! 18/100  +1  +2 +18 18/***
 Race   High-Elf     Height         105   INT! 18/100  +3  +2 +10 18/***
 Class  Ranger       Weight         193   WIS! 18/100  -1  +0 +10 18/190
 Title  ***WINNER*** Social      Lordly   DEX! 18/100  +3  +1 +10 18/***
 HP     969/969      Maximize         Y   CON! 18/100  +1  +1 +16 18/***
 SP     243/362                           CHR! 18/100  +5  +1 +12 18/***

 Level               50   Armor   [57,+177]     Saving Throw        100%
 Cur Exp       11035008   Fight   (+94,+52)     Stealth           Heroic
 Max Exp       11035008   Melee  (+106,+68)     Fighting       Legendary
 Adv Exp       ********   Shoot  (+114,+18)     Shooting       Legendary
 MaxDepth  5350' (L107)   Blows      5/turn     Disarming            98%
 Game Turns     1488420   Shots      3/turn     Magic Device         111
 Player Turns    265347   Infra       90 ft     Perception       1 in 10
 Active Turns    156760   Speed          30     Searching            37%
 Gold            830274   Burden  259.5 lbs

 You are the only child of a Telerin Warrior.  You have light grey
 eyes, straight black hair, and a fair complexion.



rAcid:...*+.+.*+... rConf:....+.+......
rElec:...*+........ Sound:........+....
rFire:...*......... Shard:.......+.....
rCold:+..*+.+..+... Nexus:......+..+...
rPois:...+......... Nethr:+..+..+......
rFear:+.....+.+.... Chaos:.....++.+....
rLite:............+ Disen:...+.........
rDark:+..+..+..+... S.Dig:.+...........
rBlnd:.....+....... Feath:...........+.

Light:............. Aggrv:...+.+...+...
Regen:...+......... Stea.:+..........+.
  ESP:...+.+....... Sear.:.....+.......
Invis:...+++......+ Infra:....++......+
FrAct:.+..+...+.+.. Tunn.:.............
HLife:......+...... Speed:+.++.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
     +4 strength, charisma, stealth, speed.
     Slays animals, evil creatures, giants.
     *Slays* undead.
     Provides resistance to cold, fear, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 94.8 vs. animals, 94.8 vs. evil creatures, 
     106.6 vs. giants, 130.2 vs. undead, and 83 vs. others.
     
b) a Long Bow of Lothlorien (x5) (+20,+18) (+2)
     +2 dexterity, shooting power.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  
     
c) a Ring of Speed (+19)
     +19 speed.
     
d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
     Permanently cursed.
     +5 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to acid, lightning, fire, cold.
     Provides resistance to acid, lightning, fire, cold, poison, dark, 
     nether, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Speeds regeneration.  Grants telepathy.  Grants the ability to see
     invisible things.  Aggravates creatures nearby.  Drains
     experience.  
     
     When aimed, it does bizarre things.
     Takes 877 to 2730 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
e) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
f) The Palantir of Westernesse (+2) (charging)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
     Radius 3 light.
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
     +2 constitution.
     Provides resistance to acid, cold, fear, dark, confusion, nexus, 
     nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1864 turns to recharge at your current speed.
     Your chance of success is 91.8%
     
h) a Fur Cloak of Protection [3,+25]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Elvenkind [3,+17] (+5)
     +5 stealth, speed.
     Cannot be harmed by acid, fire.
     Feather Falling.  
     


  [Character Quiver]

n) 9 Seeker Arrows of Flame (4d4) (+10,+9)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 610.5 vs. creatures not resistant to fire, and 
     203.5 vs. others.
     35% chance of breaking upon contact.
     
o) 21 Mithril Arrows of Slay Undead (3d4) (+17,+13)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 635.3 vs. undead, and 211.8 vs. others.
     35% chance of breaking upon contact.
     
p) 28 Arrows of Slay Undead (1d4) (+12,+16)
     Slays undead.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 602.3 vs. undead, and 200.8 vs. others.
     35% chance of breaking upon contact.
     
q) 12 Mithril Arrows of Slay Undead (3d4) (+15,+15)
     Slays undead.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 668.3 vs. undead, and 222.8 vs. others.
     35% chance of breaking upon contact.
     
r) 10 Arrows of Slay Demon (1d4) (+13,+17)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 618.8 vs. demons, and 206.3 vs. others.
     35% chance of breaking upon contact.
     
s) 11 Arrows of Venom (1d4) (+12,+14)
     Branded with venom.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 569.3 vs. creatures not resistant to poison, 
     and 189.8 vs. others.
     35% chance of breaking upon contact.
     
t) 12 Arrows of Acid (1d4) (+12,+14)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 569.3 vs. creatures not resistant to acid, and 
     189.8 vs. others.
     35% chance of breaking upon contact.
     
u) 20 Seeker Arrows of Flame (4d4) (+18,+15)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 716 vs. creatures not resistant to fire, and 
     238.7 vs. others.
     35% chance of breaking upon contact.
     
v) 19 Seeker Arrows of Slay Demon (4d4) (+14,+16)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 726 vs. demons, and 242 vs. others.
     35% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Sorcery and Evocations]
e) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Books of Magic Spells [Mordenkainen's Escapes]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Books of Magic Spells [Tenser's Transformations]
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 38 Potions of Cure Critical Wounds
     
i) 22 Scrolls of Phase Door
j) 7 Scrolls of Teleport Level
k) 2 Scrolls of Mass Banishment
l) 2 Rods of Detection
     Cannot be harmed by electricity.
     
m) 4 Rods of Teleport Other
n) 4 Staves of *Destruction* (2 charges)
     
o) 4 Staves of Healing (3 charges)
     
p) 2 Staves of the Magi (1 charge)
     
q) a Staff of Identify (3 charges)
     
r) The Ring of Power 'Nenya' (+8,+8) (+2)
     +2 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to cold.
     Provides resistance to cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Sustains your life force.  Grants telepathy.  Grants the ability
     to see invisible things.  
     
     When activated, it restores your experience to full.
     Takes 848 to 1260 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
s) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
     +2 strength, wisdom, charisma, speed.
     Provides resistance to fire, poison, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 500 hit points.
     Takes 840 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
t) a Long Bow of Extra Might (x4) (+20,+23) (+1)
     +1 shooting power.
     
u) 16 Seeker Arrows of Slay Demon (4d4) (+18,+13)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 682.7 vs. demons, and 227.6 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) a Potion of Healing
     
b) 5 Potions of Life
     It can be thrown at creatures with damaging effect.
     
c) a Scroll of Banishment
d) 4 Scrolls of Word of Recall
e) 2 Rods of Healing (1 charging)
     Cannot be harmed by electricity.
     
f) a Rod of Restoration (charging)
     Cannot be harmed by electricity.
     
g) 2 Rods of Identify
     Cannot be harmed by electricity.
     
h) a Rod of Speed
     Cannot be harmed by electricity.
     
i) 4 Wands of Teleport Other (9 charges)
     
j) a Staff of Holiness (2 charges)
     
k) 8 Staves of Speed (8 charges)
     
l) a Ring of Speed (+12)
     +12 speed.
     
m) The Ring of Power 'Narya' (+6,+6) (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to fire.
     Provides resistance to fire, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 856 to 1680 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
n) The Ring of Power 'Vilya' (+10,+10) (+3)
     +3 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, speed.
     Provides immunity to lightning.
     Provides resistance to lightning, poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, dexterity, constitution.
     Slows your metabolism.  Feather Falling.  Speeds regeneration.  
     Prevents paralysis.  Sustains your life force.  Grants telepathy.  
     Grants the ability to see invisible things.  
     
     When activated, it heals 1000 hit points.
     Takes 848 to 1260 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
o) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
p) The Mithril Shield of Gil-galad [10,+20] (+5)
     +5 wisdom, charisma.
     Provides resistance to acid, lightning, dark, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, dexterity, charisma.
     
     When activated, it fires a line of light in all directions, each o
     ne causing 10d8 damage.
     Takes 420 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Radius 1 light.
q) The Massive Iron Crown of Morgoth [0,+8] (+125) {cursed}
     Permanently cursed.
     +125 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, infravision.
     Provides resistance to acid, lightning, fire, cold, poison, fear, 
     light, dark, confusion, nexus, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
r) The Battle Axe of Balli Stonehand (3d8) (+9,+11) [+5] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 113.6 vs. demons, 113.6 vs. orcs, 113.6 vs.
     trolls, and 81.5 vs. others.
     
s) The Glaive of Pain (9d6) (+0,+30)
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 129.4.
     
t) a Mace of Disruption of Westernesse (5d8) (+21,+14) (+2)
     +2 strength, dexterity, constitution.
     Slays undead, orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 162 vs. undead, 162 vs. orcs, 162 vs. trolls, 
     162 vs. giants, and 101.7 vs. others.
     
u) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
v) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 88 to 168 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
w) 23 Bolts of Slay Dragon (1d5) (+14,+17)
     Slays dragons.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      8404     50'    2   Reached level 2
     13558    150'    3   Reached level 3
     19829    200'    4   Reached level 4
     28374    300'    5   Reached level 5
     34735    300'    5   Killed Grip, Farmer Maggot's dog
     43594    350'    6   Reached level 6
     56587    400'    7   Reached level 7
     61079    550'    8   Reached level 8
     64454    600'    9   Reached level 9
     74035    650'   10   Reached level 10
     83535    750'   11   Reached level 11
     89368    900'   11   Killed Fang, Farmer Maggot's dog
    103067    950'   12   Reached level 12
    109290    950'   13   Reached level 13
    122444   1000'   13   Killed Lagduf, the Snaga
    126509   1000'   14   Reached level 14
    141978   1150'   15   Reached level 15
    159888   1250'   16   Reached level 16
    170861   1300'   16   Killed Bullroarer the Hobbit
    177935   1350'   16   Killed Khim, Son of Mim
    177935   1350'   17   Reached level 17
    182751   1450'   18   Reached level 18
    184130      0'   18   Killed Farmer Maggot
    200650   1500'   19   Reached level 19
    211829   1550'   19   Found The Quarterstaff 'Eriril' (LOST)
    232763   1550'   20   Reached level 20
    249812   1550'   20   Killed Angamaite of Umbar
    249812   1550'   21   Reached level 21
    274855   1700'   22   Reached level 22
    278131   1700'   22   Found The Glaive of Pain
    287914   1700'   22   Killed Nar, the Dwarf
    291686   1700'   23   Reached level 23
    315061   1950'   23   Found The Long Sword 'Elvagil' (LOST)
    329142   2100'   23   Found The Beaked Axe of Hurin (LOST)
    348777    450'   23   Killed Wormtongue, Agent of Saruman
    354187    650'   24   Reached level 24
    381606   2350'   25   Reached level 25
    388352   2450'   25   Killed Brodda, the Easterling
    424230   2700'   25   Found The Ring of Barahir (LOST)
    432376   2700'   26   Reached level 26
    432511   2700'   26   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    449889   2800'   27   Reached level 27
    450113   2800'   27   Found The Soft Leather Armour 'Hithlomir' (LOST)
    450947   2800'   28   Reached level 28
    480474   3250'   28   Found The Set of Gauntlets 'Camlost' (LOST)
    497162   3400'   28   Killed Sangahyando of Umbar
    497185   3400'   28   Found The Star of Elendil (LOST)
    532968   4000'   29   Killed Grishnakh, the Hill Orc
    535910   4000'   30   Reached level 30
    535910   4000'   31   Reached level 31
    547503   4100'   31   Killed Shagrat, the Orc Captain
    592208    950'   31   Killed Ibun, Son of Mim
    633196   4250'   31   Found The Leather Shield of Celegorm (LOST)
    634597      0'   32   Reached level 32
    652035   4400'   32   Found The Mace 'Taratol' (LOST)
    668469   4450'   33   Reached level 33
    718282   4900'   33   Killed Gorbag, the Orc Captain
    727100   4900'   34   Reached level 34
    740372   4900'   34   Killed Lorgan, Chief of the Easterlings
    740417   4900'   34   Found The Palantir of Westernesse
    751459   4900'   34   Found The Phial of Galadriel (LOST)
    776999   4900'   34   Found The Set of Leather Gloves 'Cambeleg'
    777349   4900'   34   Killed Tom the Stone Troll
    783235   4900'   34   Killed Mim, Betrayer of Turin
    785009   4900'   35   Reached level 35
    829567   4900'   35   Killed Castamir the Usurper
    829623   4900'   35   Found The Lochaber Axe 'Mundwine' (LOST)
    849859   4900'   36   Reached level 36
    888784   4900'   36   Found The Mithril Plate Mail of Celeborn (LOST)
    897233   4900'   36   Killed Itangast the Fire Drake
    897277   4900'   36   Found The Main Gauche of Azaghal (LOST)
    917183   4900'   37   Reached level 37
    948692   4850'   37   Killed Draebor, the Imp
    948919   4850'   37   Killed Ufthak of Cirith Ungol
    951780   4900'   37   Found The Elfstone 'Elessar'
    972904   4900'   37   Killed Smeagol
   1000582   4900'   38   Reached level 38
   1022395   4950'   38   Killed Ji Indur Dawndeath
   1026208   4900'   38   Killed Ulfang the Black
   1026813   4900'   38   Killed Saruman of Many Colours
   1033797   4900'   38   Killed Baphomet the Minotaur Lord
   1033841   4900'   38   Found The Iron Helm 'Holhenneth' (LOST)
   1033847   4900'   38   Found The Heavy Crossbow of Umbar
   1038898   4900'   38   Killed Smaug the Golden
   1039871   4900'   38   Killed Kavlax the Many-Headed
   1058607   4950'   38   Found The Full Plate Armour of Isildur (LOST)
   1066793   4900'   39   Reached level 39
   1077871   4950'   39   Killed Ren the Unclean
   1125419   4900'   40   Reached level 40
   1125687   4900'   40   Found The Whip of Gothmog (LOST)
   1142239   4900'   40   Killed Akhorahil the Blind
   1147145   4850'   40   Killed Uvatha the Horseman
   1147464   4850'   40   Killed Adunaphel the Quiet
   1147478   4850'   40   Found The Adamantite Plate Mail 'Soulkeeper'
   1163173   4850'   40   Found The Morning Star 'Firestar' (LOST)
   1195944   4900'   40   Killed Eol, the Dark Elf
   1217610   4900'   40   Killed The Lernaean Hydra
   1217634   4900'   41   Reached level 41
   1224521   4850'   41   Killed Orfax, Son of Boldor
   1224790   4850'   41   Killed The Phoenix
   1230833   4850'   41   Killed Waldern, King of Water
   1241131   4900'   41   Found The Large Metal Shield of Anarion
   1243198   4900'   41   Found The Amulet of Carlammas (LOST)
   1244793   4900'   41   Found The Cloak of Thingol (LOST)
   1247678   4900'   41   Killed Ar-Pharazon the Golden
   1260113   4900'   41   Killed Lokkak, the Ogre Chieftain
   1273507   4950'   41   Found The Mithril Chain Mail 'Belegennon' (LOST)
   1280336   4900'   41   Killed Scatha the Worm
   1291396   4950'   41   Found The Small Metal Shield of Thorin
   1295597   4950'   42   Reached level 42
   1306275   4900'   42   Killed Lungorthin, the Balrog of White Fire
   1306329   4900'   42   Found The Steel Helm of Hammerhand
   1306351   4900'   42   Found The Necklace of the Dwarves (LOST)
   1318843   4900'   42   Killed Glaurung, Father of the Dragons
   1323404   4900'   42   Found The Ring of Power 'The One Ring'
   1323646   4900'   42   Found The Battle Axe of Balli Stonehand
   1329806   4950'   42   Killed Maeglin, the Traitor of Gondolin
   1331453   4950'   42   Killed Harowen the Black Hand
   1332496   4950'   42   Killed Hoarmurath of Dir
   1332785   4950'   42   Killed Fundin Bluecloak
   1333414   4950'   42   Found The Beaked Axe of Theoden (LOST)
   1334984   4900'   42   Killed Huan, Wolfhound of the Valar
   1337144   4850'   42   Killed Tselakus, the Dreadlord
   1337144   4850'   43   Reached level 43
   1337282   4850'   43   Killed Dwar, Dog Lord of Waw
   1341790   4850'   43   Killed The Witch-King of Angmar
   1344018   4900'   43   Killed Thuringwethil, the Vampire Messenger
   1345130   4900'   43   Found The Ring of Power 'Vilya'
   1351150   4900'   43   Killed Gothmog, the High Captain of Balrogs
   1351618   4900'   43   Found The Katana 'Aglarang' (LOST)
   1352102   4900'   43   Killed Pazuzu, Lord of Air
   1352844   4950'   43   Killed Khamul, the Black Easterling
   1356084   4950'   44   Reached level 44
   1358874   4900'   44   Killed Quaker, Master of Earth
   1360252   4900'   44   Killed Carcharoth, the Jaws of Thirst
   1365690   4950'   44   Killed Sauron, the Sorcerer
   1368810   4950'   45   Reached level 45
   1368893   4950'   45   Found The Arkenstone of Thrain (LOST)
   1368925   4950'   45   Found The Cloak 'Holcolleth' (LOST)
   1370607   4950'   45   Found The Broad Sword 'Aeglin' (LOST)
   1378898   4950'   45   Killed Kronos, Lord of the Titans
   1379245   4950'   45   Found The Scythe 'Avavir' (LOST)
   1381111   4950'   45   Found The Pick of Erebor (LOST)
   1381255   4950'   46   Reached level 46
   1381297   4950'   46   Found The Augmented Chain Mail of Caspanion (LOST)
   1381816   4950'   46   Killed Atlas, the Titan
   1385850   4950'   46   Killed Omarax, the Eye Tyrant
   1390640   4950'   46   Killed Ungoliant, the Unlight
   1392634   4950'   46   Killed Cantoras, the Skeletal Lord
   1396973   4950'   46   Killed Ancalagon the Black
   1396973   4950'   47   Reached level 47
   1404448   4950'   47   Killed Uriel, Angel of Fire
   1406084   4950'   47   Found The Pair of Leather Boots 'Dal-i-thalion' (LOST)
   1406681   4950'   47   Found The Bastard Sword of Eowyn
   1406925   4950'   47   Found The Mithril Shield of Gil-galad
   1412792   4900'   47   Found The Ring of Tulkas (LOST)
   1417507   4900'   47   Killed The Tarrasque
   1417711   4900'   47   Killed Medusa, the Gorgon
   1419397   4900'   47   Found The Zweihander 'Mormegil' (LOST)
   1424477   4950'   47   Killed Gabriel, the Messenger
   1424531   4950'   47   Found The Battle Axe 'Lotharang' (LOST)
   1425420   4950'   47   Killed The Balrog of Moria
   1425511   4950'   47   Found The Amulet of Ingwe
   1425543   4950'   48   Reached level 48
   1438272   4950'   48   Killed The Cat Lord
   1438885   4950'   48   Killed Draugluin, Sire of All Werewolves
   1439200   4950'   48   Found The Light Crossbow 'Cubragol'
   1442814   4900'   48   Killed Ulwarth, Son of Ulfang
   1445721   4900'   49   Reached level 49
   1445751   4900'   49   Killed Azriel, Angel of Death
   1445790   4900'   49   Found The Ring of Power 'Narya'
   1445914   4900'   49   Killed Gorlim, Betrayer of Barahir
   1456836   5000'   49   Killed Polyphemus, the Blind Cyclops
   1469454   4900'   49   Found The Jewel 'Evenstar' (LOST)
   1476765   4950'   50   Reached level 50
   1479129   5000'   50   Killed Morgoth, Lord of Darkness
   1479217   5000'   50   Killed The Queen Ant
   1479239   5000'   50   Killed Lugdush, the Uruk
   1479242   5000'   50   Killed Bolg, Son of Azog
   1479282   5000'   50   Found The Massive Iron Crown of Morgoth
   1479304   5000'   50   Found The Mighty Hammer 'Grond'
   1479463   5000'   50   Killed Vecna, the Emperor Lich
   1488224   5350'   50   Found The Ring of Power 'Nenya'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.6.2010 20:09
Last updated on 13.7.2010 08:18

Download this dump

3189. on the Ladder (of 16300)
939. on the Angband Ladder (of 5175)
19. for this player (out of 42)

Comments

Jump to latest

On 22.6.2010 20:09 Fendell Orcbane wrote:
I'm back at it. I finally found my first artifact at 900'. THis is going to be a bit harder than it was last time. But that is okay...I can handle it.

On 22.6.2010 23:37 Fendell Orcbane wrote:
I forgot how fun the mid game was...

On 23.6.2010 02:08 Fendell Orcbane wrote:
I think I'm taking it from the top since I only have one scroll of recall and I haven't totally gone crazy...

On 23.6.2010 09:40 Fendell Orcbane wrote:
I finally got all my basic resists covered! Now its time to dive! I'm going for speed with this one. Along with my first win...

On 23.6.2010 09:40 Fendell Orcbane wrote:
I finally got all my basic resists covered! Now its time to dive! I'm going for speed with this one. Along with my first win...

On 23.6.2010 18:51 Fendell Orcbane wrote:
So far so good so what....

I couldn't help myself. Seriously though I'm on my way, now I just have to be really sneaky and I could have a winner here.

On 23.6.2010 23:03 Fendell Orcbane wrote:
On my way to 98...

On 24.6.2010 08:18 Fendell Orcbane wrote:
Still going down...

On 24.6.2010 21:06 Fendell Orcbane wrote:
Finally I found an Amulet of Trickery now to find stat potions and rings or boots of speed.

On 25.6.2010 09:40 Fendell Orcbane wrote:
I have an immunity to lighting now! pretty useless for the most part but I'm going blue dragon hunting!

On 25.6.2010 19:10 Fendell Orcbane wrote:
Getting closer to 4900'...I'm slowly getting better stuff, but I can't seem to find a ring of speed or any more speed items. Or stat potions. This sucks. But hey I'm still alive right?

On 26.6.2010 00:42 Fendell Orcbane wrote:
I found the Palatir of Westernesse...which is pretty damn useless if you ask me. I'm at 4900' noow and I'm still not finding speed items. Although I did get a nice bow of power and Tensers. But I'm too low a level for Tensers to be game changing yet. I need some speed and stat potions would be nice too..Hopefully I will get lucky soon.

On 26.6.2010 00:42 Fendell Orcbane wrote:
I found the Palatir of Westernesse...which is pretty damn useless if you ask me. I'm at 4900' noow and I'm still not finding speed items. Although I did get a nice bow of power and Tensers. But I'm too low a level for Tensers to be game changing yet. I need some speed and stat potions would be nice too..Hopefully I will get lucky soon.

On 26.6.2010 10:10 Ycombinator wrote:
The Palantir is useless if you hang out at dlvl 98 with 393 HP and can't handle aggravation. ESP and activation for clairvoyance are extremely useful. The Palantir is one of the few aggravating items that are worth using.

On 26.6.2010 10:16 Fendell Orcbane wrote:
Slowly but surely I'm getting more hps and powerful weapons. I still haven't reached that turning point where I'm attacking all the powerful uniques yet...but if I'm careful and lucky I'll be there soon. This character was a bit more challenging since I only have one permanent speed source. But I feel like this is proof that I'm a better player so its all good : ) Its easier to win if you have great gear like my last character got. BUt I think that with some careful play speed items have to show up eventually.

On 27.6.2010 04:29 Fendell Orcbane wrote:
Pretty much just scumming at 4900' looking for loot.

On 27.6.2010 10:33 Fendell Orcbane wrote:
Basically the game has devolve into hit and run raids on lvl98' I might go down to 99' *destruct* suaron and scum around for artifact there.

On 28.6.2010 09:15 Fendell Orcbane wrote:
So not ready for Morgoth. I found a nice giant pit and I approached it in hopes of some good loot. Sadly I wasn't able to really find anything that useful. But I did tangle with a greater Titan. I had to phase away since he knocked me dow to 188 hps in a round. But some arrows of flame took care of him.

Honestly I'm hoping for some fire dragon pits...Or electric dragon pits. Dragon pits seem to provide good loot, you just have to hope that the dragons don't breath much since potions don't seem to do to well with that.

On 29.6.2010 08:56 Fendell Orcbane wrote:
I got lucky, really lucky. Huan breathed frost on me. I was down to 2 hps. But I escaped and quaffed a lot of CCW.

On 30.6.2010 06:23 Fendell Orcbane wrote:
Still on the grind. I did find Umbar this last trip down. Personally I was hoping for Bard...but I'll take what I can get.

On 30.6.2010 06:23 Fendell Orcbane wrote:
Still on the grind. I did find Umbar this last trip down. Personally I was hoping for Bard...but I'll take what I can get.

On 30.6.2010 22:07 Fendell Orcbane wrote:
I found a mace of Disruption I might us it when I hund down the undead uniques. Of course going mana a mano with the undead isn't the best thing to do...but knowing that you can really hurt them makes it a bit better : )

On 30.6.2010 22:07 Fendell Orcbane wrote:
I found a mace of Disruption I might us it when I hund down the undead uniques. Of course going mana a mano with the undead isn't the best thing to do...but knowing that you can really hurt them makes it a bit better : )

On 1.7.2010 08:53 Fendell Orcbane wrote:
I'm totally grinding. Honestly the dumps I've been getting suck for how deep I've been this game. You would think that I should be ready for Morgoth by this point with the gear that I feel that I should have found by now. I'm also getting a little bored...WoR mcg, treasure detect mapping. Of course half the time I flee the level due too hounds or Uniques I can't dominate yet. Hell sometimes I go to 99 and either TO Sauron or *destruct*

On 1.7.2010 15:16 fizzix wrote:
are you searching and taking out dragon and giant pits? Those are probably your best sources of stat-gain potions.

On 1.7.2010 17:00 Fendell Orcbane wrote:
Of course...especially dragon pits. But I seem to be finding a lot of Multi hued dragon pits. Which seems weird but true. I'm hoping for a red dragon pit personally.

On 1.7.2010 18:07 Fendell Orcbane wrote:
I got Soulkeeper! Finally something really good. Now I just have a couple of resist holes to cover and I'm good.

On 1.7.2010 18:07 Fendell Orcbane wrote:
I got Soulkeeper! Finally something really good. Now I just have a couple of resist holes to cover and I'm good.

On 2.7.2010 03:41 Fendell Orcbane wrote:
Nothing new to report : (

On 2.7.2010 03:41 Fendell Orcbane wrote:
Nothing new to report : (

On 2.7.2010 07:14 Fendell Orcbane wrote:
I still don't have ESP. And I don't care...I just detect often: ) However it would be nice to have.

On 2.7.2010 07:20 Fendell Orcbane wrote:
I notice that my turn count is going to be higher than Miryaril V, mainly because I've been getting shit drops.

On 2.7.2010 09:58 Fendell Orcbane wrote:
I've got some elven boots during my last trip. I also found Cammas in a crazy vault which I just destructed I had to do it four times the vault was so large. But it was worth it IMO. More for the boots than Cammas which if I wielded would leave me not resisting poison.

On 6.7.2010 01:32 Fendell Orcbane wrote:
Nothing new to report, I did finally put the Palantir of Westernesse to use and found a potion of augmentation!

On 6.7.2010 21:31 Fendell Orcbane wrote:
I killed Lungorthin with ease. I used arrows of slay demon and a rune of protection. I didn't suffer one point of damage: ) Plus he dropped hammerhand : )

On 6.7.2010 21:31 Fendell Orcbane wrote:
I killed Lungorthin with ease. I used arrows of slay demon and a rune of protection. I didn't suffer one point of damage: ) Plus he dropped hammerhand : )

On 7.7.2010 01:15 Fendell Orcbane wrote:
I just had a great run. I found Glaurung and killed him with ease. Although he did summon some badass dragons I had made an ASC so they couldn't touch me: ) Then I entered a room full of sleeping angels and I found "The One Ring"!

On 7.7.2010 09:13 Fendell Orcbane wrote:
The One Ring and a mace of Disruption are rocking the dungeons of Angband!

On 7.7.2010 23:22 Fendell Orcbane wrote:
So things are going really well with The One...being immune to the 4 basic elements makes you pretty much fearless...hopefully it won't make me stupid. I tried to take Sauron out but he summoned a bunch of demons and I had to TO. I'd rather not take any stupid risk at this point.

On 8.7.2010 01:27 Fendell Orcbane wrote:
Amazing how fast this game when from hard to easy...Still killing Uniques off left and right.

On 8.7.2010 09:14 Fendell Orcbane wrote:
Sauron is down! Now to finish off the last few high end uniques and then Morgoth. Some arrows of holy might or slay evil would be nice though...Or Bard.

On 9.7.2010 02:43 Fendell Orcbane wrote:
I found a RoS+19 how crazy is that? And how cool! I think that I'm almost ready to take Morgoth down...I just need some potions of healing and hopefully some holy might or slay evil.



On 9.7.2010 07:20 Fendell Orcbane wrote:
Just cleaning up now so that I can kill Morgoth without much trouble : ) I did come across him and the first thing he did was manastorm me... it brough me down to 398hps. So even though I think I can take him I'd be wise to have more healing before I force the issue.

On 9.7.2010 15:09 fizzix wrote:
The only uniques left that are useful to kill are Vecna and Feagwath and maybe Gabriel. All because of the escorts.

8 big healing potions should be enough.

On 9.7.2010 15:29 Ycombinator wrote:
RoS +19 is very rare. Probably much rarer than The One. Yours is the 4th appearing on the ladder. There also 3 +20 and 2 +21. Approximate probability of RoS having +19 bonus at dlvl 99 is 0.04% or 1 in 2500.

On 9.7.2010 17:11 Fendell Orcbane wrote:
Gabriel was actually giving me some trouble. I've pretty much run from Feagwath and Vecna since this character wasn't optimized to kill undeads. Which he is now with the Mace of Disruption and Eowyn. Although MoD has much better damage.

On 9.7.2010 17:12 Fendell Orcbane wrote:
Well I'd take the One Ring over a +19 RoS. But it is very nice to have : )

On 9.7.2010 17:48 fizzix wrote:
I've never had either. Best speed ring I think I've ever had is +14...

On 10.7.2010 00:48 Fendell Orcbane wrote:
Almost done...I might just see if I can't take Morgoth out the way I am.

On 10.7.2010 19:44 Fendell Orcbane wrote:
Looking out for more uniques and holy might or slay evil ammo.

On 13.7.2010 00:54 Fendell Orcbane wrote:
Morgoth is gone! It was a tough battle for sure...but I started my game with the intent to destroy morgoth and it paid off in the end.

On 13.7.2010 08:18 Fendell Orcbane wrote:
I'm just seeing how deep I can go...and trying to get this character higher up the ladder : )

On 13.7.2010 08:18 Fendell Orcbane wrote:
I'm just seeing how deep I can go...and trying to get this character higher up the ladder : )

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