The Angband Ladder: Grunt, Half-Troll Priest by miyazaki

  [Angband 3.1.2 (r1971) Character Dump]

 Name   Grunt                                    Self  RB  CB  EB   Best
 Sex    Male         Age             23   STR:  18/35  +4  -1 +10 18/165
 Race   Half-Troll   Height          85   INT:     12  -4  -3  -1      4
 Class  Priest       Weight         246   WIS:  18/60  -2  +3  -4  18/30
 Title  Canon        Social     Unknown   DEX:     12  -4  -1  +3     10
 HP     -204/288     Maximize         Y   CON:     11  +3  +0  +4     18
 SP     56/56                             CHR:     12  -6  +2  +0      8

 Level               31   Armor    [24,+87]     Saving Throw         64%
 Cur Exp         181918   Fight   (+21,+23)     Stealth              Bad
 Max Exp         185834   Melee   (+36,+38)     Fighting          Superb
 Adv Exp         210000   Shoot   (+36,+15)     Shooting       Excellent
 MaxDepth   2800' (L56)   Blows      3/turn     Disarming            36%
 Game Turns      226701   Shots      2/turn     Magic Device          53
 Player Turns     29275   Infra       70 ft     Perception       1 in 49
 Active Turns     24708   Speed           7     Searching             0%
 Gold             43362   Burden  166.2 lbs

 Your mother was a Stone-Troll Warrior.  You have blue-bloodshot eyes,
 oily sea-weed green hair, and blue leprous skin.



rAcid:......+.+.... rConf:.............
rElec:........+.... Sound:.............
rFire:+.......+.... Shard:......++.....
rCold:........+.... Nexus:.............
rPois:............. Nethr:.............
rFear:.........+... Chaos:.............
rLite:+.......+.... Disen:.............
rDark:........+.... S.Dig:.............
rBlnd:........+.... Feath:+............

Light:+............ Aggrv:.........+...
Regen:............+ Stea.:.............
  ESP:............. Sear.:.........+...
Invis:+........+... Infra:+...........+
FrAct:......+..+.+. Tunn.:.............
HLife:............. Speed:+.....+......
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You are surrounded by a white light.
> You have found 33 gold pieces worth of copper.
> The Phial of Galadriel has recharged.
> It creates a mesmerising illusion.
> You are confused!
> You are too confused!
> You activate it.
> The Phial wells with clear light...
> You are surrounded by a white light.
> You are confused.
> You are no longer confused.
> You have 28 Potions of Cure Critical Wounds (f).
> The Dracolich breathes nether.
> You feel your life draining away!
> You die.

Killed by a Dracolich.

  [Character Equipment]

a) The Spear of Orome (4d6) (+15,+15) (+4)
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 8 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 9 dex you would get 4 blows
     Average damage/hit: 68.7 vs. animals, 83.5 vs. giants, 83.5 vs.
     creatures not resistant to fire, and 53.8 vs. others.
     
     Radius 1 light.
b) a Long Bow of Extra Shots (x3) (+15,+15) (+1)
     +1 shooting speed.
     
c) a Ring of Strength (+5)
     +5 strength.
     Sustains strength.
     
d) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom (+1)
     +1 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 18 to 34 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Radius 3 light.
g) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
h) an Ethereal Cloak of Protection [0,+26]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Leather Shield of Celegorm [4,+20]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
     Heavily cursed.
     -5 intelligence, wisdom.
     -25% to searching.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  
     
k) a Set of Caestus of Power (+3,+3) [2,+2] (+5)
     +5 strength.
     
l) a Pair of Iron Shod Boots of Free Action [3,+4]
     Prevents paralysis.  
     


  [Character Quiver]

n) 21 Arrows (1d4) (+4,+3)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 63.3.
     35% chance of breaking upon contact.
     
o) 4 Arrows of Flame (1d4) (+8,+7)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 227.1 vs. creatures not resistant to fire, and 
     75.7 vs. others.
     35% chance of breaking upon contact.
     
p) 26 Arrows (1d4) (+4,+5)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 69.5.
     35% chance of breaking upon contact.
     
q) 22 Seeker Arrows of Frost (4d4) (+10,+6)
     Branded with frost.
     Cannot be harmed by cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 287.3 vs. creatures not resistant to cold, and 
     95.8 vs. others.
     35% chance of breaking upon contact.
     
r) 25 Bolts of Slay Evil (1d5) (+14,+11)
     Slays evil creatures.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Holy Books of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) a Holy Book of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 28 Potions of Cure Critical Wounds
     
g) 23 Scrolls of Teleportation
h) 3 Scrolls of Teleport Level
i) 3 Scrolls of Word of Recall
j) 2 Scrolls of Curse Armour
k) a Rod of Treasure Location (charging)
l) a Rod of Acid Balls
m) a Rod of Slow Monster
n) 4 Wands of Teleport Other (17 charges)
     
o) a Staff of Speed (3 charges)
     
p) a Ring of Resist Poison
     Provides resistance to poison.
     
q) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Soft Leather Armour 'Hithlomir' [4,+19] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Fur Cloak of Stealth [3,+11] (+3 stealth)
     +3 stealth.
     
t) a Hard Leather Cap of Wisdom [2,+5] (+2)
     +2 wisdom.
     Sustains wisdom.
     
u) The Lucerne Hammer 'Turmil' (2d5) (+10,+11) [+8] (+4)
     +4 wisdom, infravision.
     Slays orcs.
     Branded with frost.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Speeds regeneration.  
     
     When aimed, it drains up to 90 hit points of life from a target cr
     eature.
     Takes 68 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     2 blows/round.
     With an additional 2 strength and 9 dex you would get 3 blows
     With an additional 0 strength and 13 dex you would get 3 blows
     Average damage/hit: 54.4 vs. orcs, 54.4 vs. creatures not
     resistant to cold, and 41.5 vs. others.
     
     Radius 1 light.


  [Home Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook]
b) a Holy Book of Prayers [Words of Wisdom]
c) a Holy Book of Prayers [Chants and Blessings]
d) 3 Potions of Healing
     
e) a Potion of Restore Strength
f) a Potion of Restore Intelligence
g) a Potion of Restore Wisdom
h) a Scroll of *Destruction*
i) a Ring of Damage (+0,+10)
j) The Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with d
     amage 6d6.
     Takes 11 to 20 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 9 dex you would get 4 blows
     Average damage/hit: 49.1 vs. creatures not resistant to
     electricity, and 38.7 vs. others.
     
k) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 25 turns to recharge at your current speed.
     Your chance of success is 91.4%
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 13 dex you would get 3 blows
     Average damage/hit: 59.1 vs. evil creatures, 70.6 vs. creatures
     not resistant to fire, and 47.7 vs. others.
     
l) 28 Iron Shots of Wounding (1d4) (+10,+14)
m) 24 Iron Shots of Venom (1d4) (+3,+4)
     Branded with venom.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2493    100'    2   Reached level 2
      6823    100'    3   Reached level 3
     11784    150'    4   Reached level 4
     13225    150'    4   Killed Fang, Farmer Maggot's dog
     15026    150'    5   Reached level 5
     23955    200'    6   Reached level 6
     37720    400'    7   Reached level 7
     46175    750'    8   Reached level 8
     46435    750'    9   Reached level 9
     53640    750'   10   Reached level 10
     54430    750'   11   Reached level 11
     54860    750'   12   Reached level 12
     56161    800'   13   Reached level 13
     60002    850'   14   Reached level 14
     63274    950'   15   Reached level 15
     63675    950'   15   Killed Orfax, Son of Boldor
     72432    950'   15   Killed Gorbag, the Orc Captain
     72432    950'   16   Reached level 16
     73502    950'   17   Reached level 17
     75606    950'   17   Found The Spear of Orome
     79698   1050'   18   Reached level 18
     80441   1150'   18   Killed Golfimbul, the Hill Orc Chief
     84651   1150'   18   Killed Mughash the Kobold Lord
     86568   1150'   18   Killed Boldor, King of the Yeeks
     87002   1150'   19   Reached level 19
     93129   1300'   20   Reached level 20
     94587   1400'   20   Killed Ulfast, Son of Ulfang
     98522   1450'   20   Killed Wormtongue, Agent of Saruman
     99653   1500'   21   Reached level 21
    101676   1550'   21   Killed Bullroarer the Hobbit
    110027   1600'   22   Reached level 22
    111585   1600'   22   Killed Ufthak of Cirith Ungol
    111779   1600'   22   Found The Flail 'Totila'
    114339   1600'   23   Reached level 23
    116353   1700'   24   Reached level 24
    119483   1700'   25   Reached level 25
    119985   1700'   25   Killed Brodda, the Easterling
    120314   1700'   25   Found The Dagger 'Dethanc'
    132276   1750'   26   Reached level 26
    132404   1750'   26   Killed Draebor, the Imp
    132454   1750'   26   Found The Phial of Galadriel
    137418   1900'   26   Found The Lucerne Hammer 'Turmil'
    139838   1950'   26   Killed Bolg, Son of Azog
    143413   1950'   27   Reached level 27
    149148   2050'   27   Killed The Queen Ant
    149148   2050'   28   Reached level 28
    153265   2150'   28   Killed Uvatha the Horseman
    159625   2250'   29   Reached level 29
    162386   2250'   28   Killed Smeagol
    166805   2300'   29   Found The Long Sword 'Elvagil' (LOST)
    172576      0'   29   Killed Farmer Maggot
    190423   2400'   29   Found The Soft Leather Armour 'Hithlomir'
    191604   2450'   29   Killed Nar, the Dwarf
    193133   2450'   29   Found The Leather Shield of Celegorm
    194403   2500'   29   Killed Lugdush, the Uruk
    196118   2500'   29   Killed Lagduf, the Snaga
    209042   2600'   30   Reached level 30
    210544   2600'   30   Found The Chain Mail of Arvedui
    211773   2600'   30   Found The Iron Helm of Gorlim
    215045   2750'   31   Reached level 31
    216815   2700'   31   Found The Leather Scale Mail 'Thalkettoth'
    218545   2700'   31   Killed Angamaite of Umbar
    221755   2700'   31   Killed Castamir the Usurper


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : yes (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 15.7.2010 06:01

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5. on the Competition No.90 Ladder (of 10)

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On 15.7.2010 06:01 miyazaki wrote:
Ah, accidentally put on Gorlim. Was the beginning of the end. I had just increased my stealth to the point of survivability too. Boo-urns.

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