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The Angband Ladder: Hamalais II, High-Elf Mage by Mars

  [Angband 3.1.2v2 Character Dump]

 Name   Hamalais II                              Self  RB  CB  EB   Best
 Sex    Male         Age            112   STR! 18/100  +1  -5 +10 18/160
 Race   High-Elf     Height          90   INT! 18/100  +3  +3  +4 18/200
 Class  Mage         Weight         202   WIS! 18/100  -1  +0  +2 18/110
 Title  Sorcerer     Social      Feared   DEX! 18/100  +3  +1  +3 18/170
 HP     819/819      Maximize         Y   CON! 18/100  +1  -2 +14 18/***
 SP     193/335                           CHR:  18/79  +5  +1  +0 18/139

 Level               45   Armor   [52,+100]     Saving Throw         98%
 Cur Exp        5911214   Fight   (+26,+19)     Stealth           Superb
 Max Exp        5911214   Melee   (+38,+31)     Fighting          Superb
 Adv Exp        6210000   Shoot   (+36,+12)     Shooting          Superb
 MaxDepth   4450' (L89)   Blows      4/turn     Disarming            88%
 Game Turns     1342540   Shots      1/turn     Magic Device         125
 Player Turns    187882   Infra       70 ft     Perception        1 in 1
 Active Turns    135107   Speed          19     Searching            34%
 Gold            750921   Burden  265.2 lbs

 You are the only child of a Telerin Mage.  You have light blue eyes,
 straight blond hair, and a fair complexion.



rAcid:......+.*.... rConf:......+......
rElec:*............ Sound:........+....
rFire:.+........... Shard:.............
rCold:......+...... Nexus:....+.+......
rPois:....+........ Nethr:......+......
rFear:......+.+.... Chaos:......+.+....
rLite:............+ Disen:.............
rDark:......+...... S.Dig:.............
rBlnd:.........+... Feath:.......+.....

Light:............. Aggrv:.............
Regen:............. Stea.:....+..+.....
  ESP:.........+... Sear.:....+........
Invis:.....+......+ Infra:....+.......+
FrAct:........+.+.. Tunn.:.............
HLife:......+...... Speed:.+..+......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Mace 'Taratol' (3d4) (+12,+12)
     *Slays* dragons.
     Branded with lightning.
     Provides immunity to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 292 to 580 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
     Combat info:
     4 blows/round.
     Average damage/hit: 57.9 vs. creatures not resistant to
     electricity, 74.7 vs. dragons, and 41.1 vs. others.
     
b) The Light Crossbow 'Cubragol' (x3) (+10,+12) (+10)
     +10 speed.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
d) a Ring of Constitution (+6)
     +6 constitution.
     Sustains constitution.
     
e) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 97.6%
     
     Radius 3 light.
g) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2)
     +2 constitution.
     Provides resistance to acid, cold, fear, dark, confusion, nexus, 
     nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Sustains your life force.  
     
     When activated, it heals 1000 hit points.
     Takes 1287 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
h) a Fur Cloak of the Magi [3,+13] (+2)
     +2 intelligence, stealth.
     Cannot be harmed by acid.
     Sustains intelligence.
     Feather Falling.  
     
i) The Small Metal Shield of Thorin [4,+23] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+9] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+14] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Leather Boots of Speed [2,+9] (+9)
     +9 speed.
     


  [Character Quiver]

n) 20 Seeker Bolts of Slay Demon (4d5) (+8,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 308.9 vs. demons, 308.9 vs. creatures not
     resistant to fire, and 102.9 vs. others.
     25% chance of breaking upon contact.
     
o) 12 Bolts of Slay Dragon (1d5) (+12,+14)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 271.4 vs. dragons, 271.4 vs. creatures not
     resistant to fire, and 90.5 vs. others.
     25% chance of breaking upon contact.
     
p) 18 Bolts of Slay Evil (1d5) (+12,+14)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 180.9 vs. evil creatures, 271.4 vs. creatures
     not resistant to fire, and 90.5 vs. others.
     25% chance of breaking upon contact.
     
q) 22 Bolts of Wounding (1d5) (+16,+15)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 283.5 vs. creatures not resistant to fire, and 
     94.5 vs. others.
     25% chance of breaking upon contact.
     
r) 20 Mithril Bolts (3d5) (+8,+8)
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 271.4 vs. creatures not resistant to fire, and 
     90.5 vs. others.
     25% chance of breaking upon contact.
     
s) 19 Mithril Bolts of Frost (3d5) (+13,+18)
     Branded with frost.
     Cannot be harmed by acid, fire, cold.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 365 vs. creatures not resistant to fire, 365
     vs. creatures not resistant to cold, and 121.7 vs. others.
     25% chance of breaking upon contact.
     
t) 25 Seeker Bolts of Flame (4d5) (+12,+13)
     Branded with flames.
     Cannot be harmed by fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 346.3 vs. creatures not resistant to fire, and 
     115.4 vs. others.
     25% chance of breaking upon contact.
     
u) 36 Seeker Bolts of Slay Dragon (4d5) (+15,+8)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 302.4 vs. dragons, 302.4 vs. creatures not
     resistant to fire, and 100.8 vs. others.
     25% chance of breaking upon contact.
     
v) 17 Bolts of Slay Animal (1d5) (+15,+8)
     Slays animals.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 144.9 vs. animals, 217.3 vs. creatures not
     resistant to fire, and 72.4 vs. others.
     25% chance of breaking upon contact.
     
w) 12 Seeker Bolts (4d5) (+9,+8)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 299.5 vs. creatures not resistant to fire, and 
     99.8 vs. others.
     25% chance of breaking upon contact.
     


  [Character Inventory]

a) 5 Books of Magic Spells [Magic for Beginners] {@m1@b1}
b) 4 Books of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3@b3}
d) 4 Books of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) 2 Books of Magic Spells [Resistances of Scarabtarices] {@m5@b5}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 2 Books of Magic Spells [Mordenkainen's Escapes] {@m7@b7}
     Cannot be harmed by acid, electricity, fire, cold.
     
h) 2 Books of Magic Spells [Tenser's Transformations] {@m8@b8}
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@b9}
     Cannot be harmed by acid, electricity, fire, cold.
     
j) 27 Potions of Cure Critical Wounds
     
k) 2 Potions of Healing
     
l) a Rod of Detection {@z1!!}
     Cannot be harmed by electricity.
     
m) 4 Rods of Probing (1 charging) {!!}
n) a Staff of *Destruction* (3 charges)
     
o) a Staff of Healing (1 charge)
     
p) a Staff of Power (3 charges)
     
q) a Staff of Holiness (2 charges)
     
r) a Staff of the Magi (2 charges)
     
s) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
     +3 intelligence, dexterity, charisma.
     +15% to searching.
     Provides resistance to acid, fire, shards, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 14 turns to recharge at your current speed.
     Your chance of success is 98.8%
     


  [Home Inventory]

a) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 3 Potions of Life
     It can be thrown at creatures with damaging effect.
     
c) 6 Potions of Restore Mana
d) 3 Scrolls of Banishment
e) 2 Rods of Curing
     Cannot be harmed by electricity.
     
f) The Ring of Barahir (+1) {rPoison}
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 655 to 1305 turns to recharge at your current speed.
     Your chance of success is 96.1%
     
h) The Amulet of Ingwe (+3)
     +3 intelligence, wisdom, charisma, infravision.
     Provides resistance to acid, lightning, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 94.7%
     
i) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 435 turns to recharge at your current speed.
     Your chance of success is 96.9%
     
j) The Palantir of Westernesse (+2)
     +2 intelligence, wisdom, infravision.
     +10% to searching.
     Provides resistance to blindness, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     Aggravates creatures nearby.  Drains experience.  
     
     When activated, it maps the entire level and detects objects, trap
     s, doors, and stairs.
     Takes 147 to 290 turns to recharge at your current speed.
     Your chance of success is 93.6%
     
     Radius 3 light.
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 29 turns to recharge at your current speed.
     Your chance of success is 97.9%
     
m) The Full Plate Armour of Isildur [26,+25] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) The Cloak 'Colannon' [1,+15] (+3)
     +3 stealth, speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it teleports you randomly up to 100 squares away.
     Takes 130 turns to recharge at your current speed.
     Your chance of success is 99.0%
     
o) an Elven Cloak of Protection [6,+19] (+2 stealth) {rShards}
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
p) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
     +1 strength, constitution, attack speed, shooting speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 145 turns to recharge at your current speed.
     Your chance of success is 97.3%
     
q) a Large Metal Shield of Preservation [8,+16]
     Provides resistance to poison, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
r) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
s) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 162 to 319 turns to recharge at your current speed.
     Your chance of success is 98.3%
     
t) The Pair of Steel Shod Boots of Thror [6,+20] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
u) The Halberd 'Osondir' (3d5) (+16,+12) (+3)
     +3 strength, wisdom, charisma.
     Slays undead, giants.
     Branded with flames.
     Provides resistance to fire, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 65.5 vs. undead, 65.5 vs. giants, 65.5 vs.
     creatures not resistant to fire, and 45.5 vs. others.
     
v) a Whip (Defender) (1d3) (+19,+11) [+4] (+4 stealth)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     4 blows/round.
     Average damage/hit: 33.
     
w) a Light Crossbow of the Haradrim (x4) (+9,+10) (+1)
     +1 shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
x) The Heavy Crossbow of Umbar (x7) (+18,+18) (+3)
     +3 strength, constitution, shooting power.
     Provides resistance to lightning, light, dark, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     When aimed, it fires a magical arrow with damage 150.
     Takes 60 to 116 turns to recharge at your current speed.
     Your chance of success is 95.2%
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9151     50'    2   Reached level 2
     19663    100'    3   Reached level 3
     31787    150'    4   Reached level 4
     34578    150'    4   Killed Grip, Farmer Maggot's dog
     44124    150'    5   Reached level 5
     85516    100'    6   Reached level 6
    103553    200'    7   Reached level 7
    110971    250'    7   Killed Fang, Farmer Maggot's dog
    114912    250'    8   Reached level 8
    120395    250'    8   Killed Smeagol
    145440    250'    9   Reached level 9
    152736    300'    9   Killed Bullroarer the Hobbit
    173440    200'   10   Reached level 10
    215163    250'   11   Reached level 11
    242965    350'   12   Reached level 12
    270899    600'   13   Reached level 13
    287265    650'   14   Reached level 14
    298007      0'   14   Killed Farmer Maggot
    302226    700'   15   Reached level 15
    320356    750'   16   Reached level 16
    321026    750'   16   Killed Ufthak of Cirith Ungol
    327761    750'   17   Reached level 17
    351824    900'   18   Reached level 18
    364862    900'   19   Reached level 19
    381747   1000'   19   Killed Brodda, the Easterling
    387818   1000'   20   Reached level 20
    392453   1000'   20   Killed Wormtongue, Agent of Saruman
    398882   1000'   20   Killed Boldor, King of the Yeeks
    399051   1000'   20   Found The Phial of Galadriel (LOST)
    408669   1000'   21   Reached level 21
    415719   1000'   22   Reached level 22
    431940   1100'   22   Killed Nar, the Dwarf
    435880   1100'   23   Reached level 23
    454228   1200'   24   Reached level 24
    491607   1200'   25   Reached level 25
    503001   1200'   25   Killed Orfax, Son of Boldor
    543950   1350'   26   Reached level 26
    576647   1500'   26   Killed Ibun, Son of Mim
    596505   1500'   26   Killed Grishnakh, the Hill Orc
    610893    400'   26   Killed Lagduf, the Snaga
    641664   1500'   27   Reached level 27
    661697   1500'   27   Found The Set of Gauntlets 'Paurhach' (LOST)
    665577   1500'   27   Killed Sangahyando of Umbar
    674144   1600'   27   Found The Metal Cap of Thengel (LOST)
    700969   1700'   28   Reached level 28
    705445   1750'   28   Found The Long Sword 'Elvagil' (LOST)
    726323   1750'   28   Killed Ulwarth, Son of Ulfang
    755608   1850'   29   Reached level 29
    767218   1850'   29   Killed Angamaite of Umbar
    789064   1850'   29   Killed Lokkak, the Ogre Chieftain
    818297   1950'   29   Found The Dagger 'Dethanc' (LOST)
    852384   1950'   30   Reached level 30
    858581   2050'   30   Killed Shagrat, the Orc Captain
    861049   2050'   30   Found The Battle Axe 'Lotharang'
    871378   2100'   30   Killed Rogrog the Black Troll
    874693   2100'   30   Found The Hard Leather Cap of Thranduil
    875229   2100'   30   Killed Bert the Stone Troll
    885481   2100'   30   Killed Khim, Son of Mim
    892651   2100'   31   Reached level 31
    892776   2100'   31   Killed The Queen Ant
    914676   2150'   31   Killed Beorn, the Shape-Changer
    926431   2150'   31   Killed Azog, King of the Uruk-Hai
    926457   2150'   31   Found The Leather Scale Mail 'Thalkettoth' (LOST)
    932607   2150'   31   Killed Lorgan, Chief of the Easterlings
    932907   2150'   31   Found The Dagger 'Narthanc' (LOST)
    944638   2150'   32   Reached level 32
    953183   2200'   32   Found The Set of Gauntlets 'Pauraegen' (LOST)
    961592   2200'   32   Found The Rapier 'Forasgil' (LOST)
    961945   2200'   32   Killed Gorbag, the Orc Captain
    969498   2200'   32   Found The Spear 'Nimloth' (LOST)
    976130   2200'   32   Found The Zweihander 'Mormegil' (LOST)
    979779   2200'   32   Killed Bill the Stone Troll
    990398   2300'   32   Killed Mim, Betrayer of Turin
    990421   2300'   32   Found The Broad Sword 'Orcrist' (LOST)
    995112   2350'   32   Found The Spear 'Aeglos' (LOST)
    995481   2350'   32   Killed Ulfang the Black
   1003147   2400'   33   Reached level 33
   1008180   2400'   33   Found The Iron Helm 'Holhenneth'
   1010363   2400'   33   Killed Itangast the Fire Drake
   1018417   2400'   33   Killed Smaug the Golden
   1018470   2400'   33   Found The Jewel 'Evenstar'
   1021265   2400'   33   Killed Ren the Unclean
   1024591   2450'   34   Reached level 34
   1027284   2450'   34   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
   1039013   2450'   34   Killed Uvatha the Horseman
   1042457   2500'   34   Found The Dagger 'Nimthanc' (LOST)
   1042496   2500'   34   Found The Beaked Axe of Hurin (LOST)
   1059162   2450'   34   Killed Mughash the Kobold Lord
   1063354   2500'   35   Reached level 35
   1064698   2500'   35   Found The Large Metal Shield of Anarion
   1071274   2500'   35   Killed Golfimbul, the Hill Orc Chief
   1077003   2500'   35   Killed The Balrog of Moria
   1077162   2500'   35   Found The Halberd 'Osondir'
   1079468   2500'   35   Killed Adunaphel the Quiet
   1079494   2500'   35   Found The Augmented Chain Mail of Caspanion
   1081800   2600'   35   Killed Scatha the Worm
   1093916   2700'   36   Reached level 36
   1104305   2800'   36   Killed Medusa, the Gorgon
   1106014   2800'   36   Found The Light Crossbow 'Cubragol'
   1106715   2800'   36   Found The Set of Leather Gloves 'Cambeleg'
   1108005   2800'   36   Found The Small Metal Shield of Thorin
   1110807   2800'   36   Found The Chain Mail of Arvedui
   1114156   2800'   36   Killed Ulfast, Son of Ulfang
   1117930   3000'   36   Killed Vargo, Tyrant of Fire
   1124970   3100'   37   Reached level 37
   1132958   3100'   37   Killed Waldern, King of Water
   1139751   3200'   37   Found The Pair of Steel Shod Boots of Thror
   1145681   3300'   37   Killed Fundin Bluecloak
   1149988   3300'   37   Killed Harowen the Black Hand
   1150159   3300'   37   Found The Beaked Axe of Theoden (LOST)
   1157258   3400'   38   Reached level 38
   1157614   3400'   38   Killed Dwar, Dog Lord of Waw
   1160409   3500'   38   Killed Bolg, Son of Azog
   1164027   3550'   38   Killed Hoarmurath of Dir
   1170534   3600'   38   Killed Gorlim, Betrayer of Barahir
   1171386   3600'   38   Killed The Lernaean Hydra
   1173600   3600'   39   Reached level 39
   1180149   3650'   39   Found The Leather Shield of the Haradrim
   1196059   3750'   39   Found The Heavy Crossbow of Umbar
   1199123   3750'   39   Killed Ugluk, the Uruk
   1204158   3750'   39   Killed Tom the Stone Troll
   1204158   3750'   40   Reached level 40
   1209062   3750'   40   Killed Glaurung, Father of the Dragons
   1216662   3850'   40   Found The Iron Crown of Beruthiel (LOST)
   1218340   3900'   40   Killed Uldor the Accursed
   1228942   3950'   40   Found The Set of Gauntlets 'Paurnimmen' (LOST)
   1231037   3950'   41   Reached level 41
   1232276   3950'   41   Found The Lochaber Axe 'Mundwine' (LOST)
   1232337   3950'   41   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   1233487   3950'   41   Found The Amulet of Ingwe
   1239722   3950'   41   Found The Whip of Gothmog (LOST)
   1239734   3950'   41   Found The Short Sword 'Sting' (LOST)
   1242018   3950'   41   Found The Katana 'Aglarang'
   1250101   3950'   41   Killed Saruman of Many Colours
   1250427   3950'   41   Found The Palantir of Westernesse
   1250767   3950'   41   Found The Adamantite Plate Mail 'Soulkeeper'
   1252443   3950'   42   Reached level 42
   1254357   3950'   42   Killed Tselakus, the Dreadlord
   1259605   3950'   42   Found The Amulet of Carlammas
   1267906   3950'   42   Found The Star of Elendil
   1268993   3950'   42   Killed Eol, the Dark Elf
   1271133   3950'   42   Killed Atlas, the Titan
   1272869   3950'   42   Killed Ariel, Queen of Air
   1273958   3950'   42   Killed Ar-Pharazon the Golden
   1274802   3950'   43   Reached level 43
   1274867   3950'   43   Found The Mace 'Taratol'
   1281942   3950'   43   Killed The Mouth of Sauron
   1282260   3950'   43   Found The Cloak 'Colannon'
   1291164   4000'   43   Found The Ring of Barahir
   1292724   4000'   43   Found The Pike 'Til-i-arc' (LOST)
   1295152   4000'   43   Killed Castamir the Usurper
   1303938   4200'   43   Found The Full Plate Armour of Isildur
   1303987   4200'   44   Reached level 44
   1304195   4200'   44   Found The Metal Cap of Celebrimbor
   1308458   4200'   44   Found The Battle Axe of Balli Stonehand (LOST)
   1309011   4200'   44   Found The Cloak of Thingol (LOST)
   1316452   4350'   44   Killed Akhorahil the Blind
   1316646   4350'   44   Killed Khamul, the Black Easterling
   1317356   4350'   44   Killed The Witch-King of Angmar
   1317947   4350'   44   Found The Leather Shield of Celegorm (LOST)
   1322950   4350'   45   Reached level 45
   1323089   4350'   45   Killed Ji Indur Dawndeath
   1329623   4400'   45   Killed Huan, Wolfhound of the Valar
   1333867   4450'   45   Killed Kavlax the Many-Headed
   1334179   4450'   45   Killed Qlzqqlzuup, the Emperor Quylthulg
   1336001   4450'   45   Found The Pair of Leather Boots 'Dal-i-thalion'
   1340845   4450'   45   Killed Feagwath, the Undead Sorcerer


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 22.7.2010 18:26
Last updated on 15.8.2010 15:08

Download this dump

5284. on the Ladder (of 15846)
2068. on the Angband Ladder (of 4982)
17. for this player (out of 53)

Comments

Jump to latest

On 22.7.2010 18:26 Mars wrote:
I felt like starting up a new Angband character again, as it's been a while for me (especially a V char). Found FA source last trip down to level 30 finally :p.

On 26.7.2010 21:59 Mars wrote:
[dlev 47, clev 32] Have to tread lightly. Some more offensive powers would be nice, as would be some more resistances. Carrying around Thengel as swap for Thranduil, just in case I need the rConf.
Stat wise I don't have much to complain so far though, found a few !Int already and even an !Augmentation from a mystic :).

On 27.7.2010 19:57 Mars wrote:
[clev 34, dlev 49] Smaug dropped Evenstar, taking care of dark and nether resist. Mordenkainens escape grabbed from BM, i haven't seen any mage book dropped so far (Scarabtarices was also gotten from BM).

On 27.7.2010 20:03 Mars wrote:
Huh. I don't understand how i can have missed Rohirrim, I'm kinda puzzled to find it (LOST) in the dump now. Preserve is on so must've id'd it, but it puzzles me how i have let it gone unnoticed. Oh well.

On 31.7.2010 17:40 Mars wrote:
[clev 39, dlev 73] Going down at medium speed, dropping some uniques along the way. Found Cubragol, unfortunately it got disenchanted a bit by an undetected storm of unmagic :(.

On 8.8.2010 14:07 Mars wrote:
[clev 44, dlev 84] Still going down, but allowing myself to be distracted by interesting things as well. Most things are manageable, and if not, avoidable, but Kelek's would be nice.

On 12.8.2010 23:10 Mars wrote:
[clev 45, dlev 87] Had some fun with the Witch King and his summoned wraith friends last trip down. Somewhere along the way Pazuzu and Gothmog were also summoned, but i left them for another day =].

On 15.8.2010 15:08 Mars wrote:
[clev 45, dlev 89] Found Kelek's on a GWoB. Nice :).

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