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The Angband Ladder: Scrambles, Felpurr Spellsword by Matthias

  [EyAngband 0.5.2 Character Dump]

 Name   Scrambles                              CB  Base  RB  EB  Stat
 Sex    Female       Age             17  STR: (+2)  15   -2  +0   13
 Race   Felpurr      Height          54  INT: (+1)  14   +1  +0   15
 Class  Spellsword   Weight          92  WIS: (-1)   5   +0  +0    5
 Title  Wizard       Status           4  DEX: (+0)   9   +1  +0   10
 HP     -3/154                           CON: (+0)  13   -1  +0   12
 SP     0/17         Max Depth   450 Ft  CHR: (+0)   6   +0  +0    6


 Level           16  Armor     [15,+18]  Infra    20 ft  Saving Throw Excellent
 Cur Exp       3206                                      Stealth           Fair
 Max Exp       3206  Melee    (+1, 4d3)  Racial Ability  Fighting     Excellent
 Adv Exp       3680  Blows       1/turn  None            Shooting          Good
                                                         Throwing          Good
 Gold           400  Shoot         (+0)                  Disarming         Fair
 Burden    92.5/108  Shots       1/turn                  Bypass Trap        Bad
                                                         Magic Device Excellent
 You are the smallest of a litter of four. Your mother   Perception        Fair
 was a warrior, and you never knew your father. You      Digging           Poor
 have green eyes and smooth grey fur.                    Alchemy      Very Good


  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:............+.   Spl. Dam:..............
  No   Stun:..............    Stealth:..............   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:...+..........
      Light:+....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :35% ....+.......+.  Dises:6%  ............+.  Nethr:4%  ............+.
  Elec :5%  ............+.  Light:6%  ............+.  Chaos:4%  ............+.
  Fire :8%  ............+.  Dark :21% +...........+.
  Cold :33% ........+...+.  Sound:4%  ............+.
  Water:4%  ............+.  Shard:4%  ............+.
  Poisn:6%  ............+.  Nexus:4%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            /} ="~(()]]]              /} ="~(()]]]              /} ="~(()]]]



  [Last Messages]

> The Sasquatch bites you.
> The Sasquatch claws you. <2x>
> The Sasquatch cries out in pain.
> The Sasquatch misses you.
> The Sasquatch claws you.
> The Sasquatch misses you.
> The Sasquatch bites you.
> The Sasquatch misses you. <2x>
> The Sasquatch cries out in pain.
> The Sasquatch bites you.
> The Sasquatch misses you.
> The Sasquatch claws you.
> The Sasquatch bites you.
> The Sasquatch claws you. <2x>
> You die.


  [Character Equipment]

a) a Scythe of the Day (+1, 4d3)
   It was a reward for your exploits at a depth of 50 ft
b) a Short Bow (+0, x2, 8)
c) (nothing)
d) a Bronze Ring of Teleportation {squelch, cursed}
e) an Obsidian Amulet of Resist Acid
f) The Phial of Galadriel
   It was a reward for your exploits at a depth of 200 ft
g) Leather Scale Mail [6,+4]
h) a Fur Cloak [2,-3] {squelch, cursed}
i) a Small Leather Shield of Resist Cold [2,+2]
   It was dropped by a Grippli conjurer at a depth of 200 ft
j) a Hard Leather Cap [1,+2] {Farmer Maggot}
   It was dropped by Farmer Maggot in the town
k) The Set of Leather Gloves 'Paurnimmen' [1,+10]
   It was a reward for your exploits at a depth of 300 ft
l) a Pair of Spiked Leather Boots [3,+3]


  [Character Inventory]

a) a Book of Magic Spells [Elementary Incantations]
b) a Book of Magic Spells [Sorcerous Adjurations]
c) 2 Light Blue Powder vials of Darkness
d) 2 Light Brown Powder vials of Blinding flash
e) 6 Scrolls titled "nej yping" of Phase Door {10% off}
f) a Scroll titled "seeapp tuedoe" of Teleportation
g) a Zirconium Wand of Blind Monster (12 charges)
h) a Copper Lantern of Brightness <4722>
i) a Tunic [0,+0]
j) a Cloak [1,-1] {cursed}
k) a Cloak [1,+0]
l) a Cloak [1,+0]
m) a Cloak [1,+0]
n) a Hard Leather Cap [1,+0]
o) a Hard Leather Cap [1,+2]
p) a Pair of Leather Sandals [0,+2]
q) a Dagger (+0, 1d4)
r) a Hatchet (+5, 3d1)
s) a Club (+0, 2d1)
t) a Club (-6, 2d1) {cursed}
u) 18 Tough Arrows (-2, 1d4, -1) {cursed}


  [Home Inventory]

a) a Harp (+1)
b) a Brass Lantern <0>
c) a Gold Lantern of Infravision <1934> (-2) {squelch, cursed}
d) a Tunic [0,+0]
e) a Robe [1,+0]
f) a Robe [1,+0]
g) a Robe [1,+0]
h) a Wooden Shield [1,+0]
i) a Set of Leather Gloves [1,+0]
j) a Pair of Leather Sandals [0,+0]
k) a Pair of Leather Sandals [0,+0]
l) a Pair of Leather Sandals [0,+0]
m) a Dagger (+0, 1d4)
n) a Dagger (+0, 1d4)
o) a Long Sword (+0, 2d5)
p) a Broad Axe (+3, 9d1)
q) a Glaive (+2, 6d2)
r) a Club (+0, 2d1)
s) a Quarterstaff (+0, 1d7)


  [Current Quest]

To fulfill your task, you must kill 8 Sasquatches at a depth of 450 feet.


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 50 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 150 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 150 ft
Total: 5 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : yes (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 22.7.2010 23:03

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10. on the Competition No.91 Ladder (of 10)

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On 22.7.2010 23:03 Matthias wrote:
Started with a medium quest, some acid worms and was level7 after the first kill. After 70k turn I gave up on searching for the last worm and left the level. The quest didn't fail so I went back and searched that remaining worm for another 15k turns. Finally found it and got that weapon as a reward. Second quest 'hard' produced the phial and the third one the gloves. Somewhere inbetween the stats got drained a lot because of a potion of disease.
At that point I had about 20 unidentified items, and no money for recall or id, so I walked down to try my luck against hard quest sasquatches, who had no problems killing this cat

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