The Angband Ladder: Nimbaran, Dwarf Warrior by Quendus

  [Angband 3.1.2v2 Character Dump]

 Name   Nimbaran                                 Self  RB  CB  EB   Best
 Sex    Female       Age             44   STR:     17  +2  +5  +4 18/100
 Race   Dwarf        Height          46   INT:     10  -3  -2  +0      5
 Class  Warrior      Weight         117   WIS:     11  +2  -2  +2     13
 Title  Commando     Social  Role model   DEX:  18/54  -2  +2  +6 18/114
 HP     -107/440     Maximize         Y   CON:     16  +2  +2  +0  18/20
 SP     2/2                               CHR:     16  -3  -1  +4     16

 Level               33   Armor    [21,+74]     Saving Throw         61%
 Cur Exp         329639   Fight   (+16,+12)     Stealth             Fair
 Max Exp         329639   Melee   (+29,+24)     Fighting       Legendary
 Adv Exp         330000   Shoot   (+29,+15)     Shooting          Heroic
 MaxDepth   1800' (L36)   Blows      4/turn     Disarming            63%
 Game Turns      931223   Shots      1/turn     Magic Device          48
 Player Turns     89576   Infra       80 ft     Perception       1 in 38
 Active Turns     84662   Speed          -3     Searching            21%
 Gold            159033   Burden  257.9 lbs

 You are the only child of a Dwarven Warrior.  You are a credit to the
 family.  You have dark brown eyes, straight black hair, a three foot
 beard, and a dark complexion.


rAcid:......+.+.... rConf:......+......
rElec:......+++.... Sound:.............
rFire:......+++.... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:.........+..+ Chaos:.............
rLite:............. Disen:.............
rDark:+............ S.Dig:.............
rBlnd:............+ Feath:.............

Light:+....+...+... Aggrv:.............
Regen:.......+..... Stea.:......+......
  ESP:+............ Sear.:.............
Invis:+............ Infra:....+.......+
FrAct:+..........+. Tunn.:............+
HLife:.......+..... Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have slain the Cave orc.
> The Ancient green dragon wakes up.
> You combine 24 Bolts (1d5) (+0,+0) in your quiver (n).
> The Cave orc wakes up.
> You combine 28 Bolts (1d5) (+0,+0) in your quiver (n).
> The Ancient green dragon pushes past the Cave orc.
> The Cave orc wakes up.
> The Ancient green dragon breathes gas.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> You are poisoned!
> The Cave orc wakes up.
> *** LOW HITPOINT WARNING! ***
> The Ancient green dragon breathes gas.
> You die.

Killed by an Ancient green dragon.

  [Character Equipment]

a) a Lance of Gondolin (2d8) (+13,+12)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     4 blows/round.
     With an additional 6 strength and 1 dex you would get 5 blows
     With an additional 0 strength and 2 dex you would get 5 blows
     Average damage/hit: 57.1 vs. demons, 57.1 vs. orcs, 57.1 vs.
     trolls, 57.1 vs. dragons, and 36.4 vs. others.
     
     Radius 1 light.
b) a Heavy Crossbow of Power (x4) (+13,+15)
c) a Ring of Dexterity (+2)
     +2 dexterity.
     Sustains dexterity.
     
d) a Ring of Dexterity (+4)
     +4 dexterity.
     Sustains dexterity.
     
e) an Amulet of Infravision (+3)
     +3 infravision.
     
f) a Lantern of Brightness (12041 turns)
     Cannot be harmed by fire.
     
     Radius 3 light.
g) Leather Scale Mail of Elvenkind [10,+16] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Lombar [1,+29] (+2)
     +2 charisma.
     Provides resistance to lightning, fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Sustains your life force.  
     
     When aimed, it creates a frost bolt with damage 12d8.
     Takes 39 to 68 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
i) a Wicker Shield of Resistance [2,+7]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Crown of Lordliness [0,+7] (+2)
     +2 wisdom, charisma.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, charisma.
     
     Radius 1 light.
k) a Set of Caestus of Power (+4,+6) [2,+7] (+4)
     +4 strength.
     
l) a Pair of Steel Shod Boots of Free Action [6,+1]
     Prevents paralysis.  
     


  [Character Quiver]

n) 28 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 73.4.
     25% chance of breaking upon contact.
     
o) 23 Bolts (1d5) (+4,+3)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 85.6.
     25% chance of breaking upon contact.
     
p) 20 Bolts (1d5) (+5,+4)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 90.6.
     25% chance of breaking upon contact.
     
q) 24 Bolts (1d5) (+4,+6)
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 97.9.
     25% chance of breaking upon contact.
     
r) 23 Bolts of Slay Giant (1d5) (+6,+8)
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 321.3 vs. giants, and 107.1 vs. others.
     25% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Mushrooms of Emergency
     
b) 5 Flasks of oil
     Branded with flames.
     
c) 15 Potions of Cure Critical Wounds
     
d) a Potion of Speed
e) 2 Potions of Heroism
f) 7 Scrolls of Phase Door
g) 14 Scrolls of Teleportation
h) 13 Scrolls of Satisfy Hunger
i) a Rod of Detection (charging)
     Cannot be harmed by electricity.
     
j) a Rod of Curing
     Cannot be harmed by electricity.
     
k) 2 Rods of Recall {!z}
     Cannot be harmed by electricity.
     
l) a Staff of Teleportation (5 charges)
     
m) 3 Staves of Identify (39 charges)
     
n) a Ring of Damage (+0,+11)
o) an Amulet of Charisma (+2)
     +2 charisma.
     Sustains charisma.
     
p) a Flail (Defender) (2d6) (+11,+6) [+4] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     With an additional 3 strength and 4 dex you would get 6 blows
     Average damage/hit: 26.2.
     
q) a Lead-Filled Mace of Slay Evil (4d3) (+10,+7)
     Slays evil creatures.
     
     Combat info:
     4 blows/round.
     With an additional 3 strength and 0 dex you would get 5 blows
     With an additional 0 strength and 1 dex you would get 5 blows
     Average damage/hit: 37.2 vs. evil creatures, and 28.5 vs. others.
     
r) a Maul of *Slay Dragon* (4d4) (+9,+7) (+2)
     +2 constitution.
     *Slays* dragons.
     Provides resistance to fear.
     
     Combat info:
     4 blows/round.
     With an additional 4 strength and 0 dex you would get 5 blows
     With an additional 0 strength and 1 dex you would get 5 blows
     Average damage/hit: 74.9 vs. dragons, and 30.9 vs. others.
     
s) a Shovel of Earthquakes (1d2) (+11,+16) (+5)
     +5 strength, tunneling.
     Branded with acid.
     
     Combat info:
     5 blows/round.
     With an additional 0 strength and 1 dex you would get 6 blows
     Average damage/hit: 38.8 vs. creatures not resistant to acid, and 
     35.6 vs. others.
     Sometimes creates earthquakes on impact.
     
t) a Heavy Crossbow of Power (x4) (+11,+15)


  [Home Inventory]

a) 4 Potions of Healing
     
b) 2 Potions of Restore Strength
c) a Potion of Restore Intelligence
d) 2 Potions of Restore Wisdom
e) a Potion of Restore Dexterity
f) a Potion of Restore Constitution
g) a Potion of Restore Charisma
h) 4 Potions of Restore Life Levels
i) a Potion of Enlightenment
j) a Potion of True Seeing
k) 3 Scrolls of Summon Monster
l) a Scroll of Recharging
m) 3 Scrolls of Deep Descent
n) a Ring of Strength (+2)
     +2 strength.
     Sustains strength.
     
o) a Ring of Damage (+0,+10)
p) Hard Leather Armour of Elvenkind [8,+12] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
q) The Cloak of Airian (+7,+5) [1,+8]
     Cannot be harmed by acid, electricity, fire, cold.
     
r) a Cloak of Protection [1,+10]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) The Bastard Sword of Ossir (3d4) (+9,+12)
     Slays evil creatures.
     Provides immunity to cold.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     With an additional 1 strength and 4 dex you would get 6 blows
     Average damage/hit: 41 vs. evil creatures, and 33 vs. others.
     
t) The Shovel of Anwengor (3d2) (+16,+18) [+7] (+2)
     +2 strength, tunneling.
     *Slays* demons.
     Branded with venom.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity, constitution.
     Blessed by the gods.  
     
     Combat info:
     5 blows/round.
     With an additional 0 strength and 1 dex you would get 6 blows
     Average damage/hit: 47.5 vs. creatures not resistant to poison, 57
     vs. demons, and 37.9 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3612     50'    2   Reached level 2
      9975    100'    3   Reached level 3
     12828    100'    3   Killed Fang, Farmer Maggot's dog
     12828    100'    4   Reached level 4
     17641    200'    5   Reached level 5
     18421    200'    6   Reached level 6
     20131    200'    7   Reached level 7
     43843    100'    8   Reached level 8
     56666    300'    9   Reached level 9
     60052    300'   10   Reached level 10
     80940    400'   11   Reached level 11
     85326    400'   11   Killed Mughash the Kobold Lord
     86843    400'   12   Reached level 12
     87793    400'   12   Killed Bullroarer the Hobbit
    100690    400'   13   Reached level 13
    108427    650'   14   Reached level 14
    108937    650'   14   Killed Lagduf, the Snaga
    110674    650'   15   Reached level 15
    117774    700'   16   Reached level 16
    125858    700'   17   Reached level 17
    131263    750'   18   Reached level 18
    136422    750'   19   Reached level 19
    136832    750'   19   Killed Smeagol
    146500    750'   19   Killed Grishnakh, the Hill Orc
    147173    750'   20   Reached level 20
    154354    750'   20   Killed Orfax, Son of Boldor
    162084    750'   20   Killed Wormtongue, Agent of Saruman
    173071    800'   20   Killed Brodda, the Easterling
    177821    800'   21   Reached level 21
    178663    800'   21   Killed Ufthak of Cirith Ungol
    198771    800'   21   Killed Ulfast, Son of Ulfang
    204863    800'   22   Reached level 22
    258125    900'   23   Reached level 23
    289248    950'   24   Reached level 24
    294284    950'   24   Killed Grip, Farmer Maggot's dog
    303149    950'   25   Reached level 25
    345087   1050'   25   Killed Nar, the Dwarf
    356515   1050'   25   Killed Lugdush, the Uruk
    356787   1050'   26   Reached level 26
    377126      0'   26   Killed Farmer Maggot
    395886   1100'   26   Killed Gorbag, the Orc Captain
    431226   1100'   27   Reached level 27
    491132   1150'   27   Killed Angamaite of Umbar
    494585   1150'   27   Killed Golfimbul, the Hill Orc Chief
    498465   1150'   27   Killed Shagrat, the Orc Captain
    503076   1150'   28   Reached level 28
    529733   1150'   28   Killed Ugluk, the Uruk
    533527   1200'   28   Killed Bolg, Son of Azog
    567283   1250'   28   Killed Khim, Son of Mim
    577914   1300'   28   Killed Sangahyando of Umbar
    594880   1300'   28   Killed Ulwarth, Son of Ulfang
    606916   1300'   29   Reached level 29
    647343   1350'   29   Killed Ibun, Son of Mim
    692963   1550'   29   Killed Beorn, the Shape-Changer
    715491   1600'   30   Reached level 30
    722780   1600'   30   Found The Cloak of Lombar
    748278   1700'   30   Killed Boldor, King of the Yeeks
    751479   1700'   31   Reached level 31
    811683   1700'   31   Found The Cloak of Airian
    829570      0'   32   Reached level 32
    829570      0'   33   Reached level 33
    838591   1900'   33   Found The Bastard Sword of Ossir
    886897   1800'   33   Found The Shovel of Anwengor


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : yes (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : yes (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 24.7.2010 16:45

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10409. on the Ladder (of 18915)
4226. on the Angband Ladder (of 6466)
17. for this player (

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On 24.7.2010 16:45 Quendus wrote:
Started this guy after seeing a borg surviving as a dwarf warrior. Got a bit careless around a scary dragon, never mind.

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