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The Angband Ladder: Dorin, High-Elf Ranger by starstealer

  [Angband 3.1.2v2 Character Dump]

 Name   Dorin                                    Self  RB  CB  EB   Best
 Sex    Male         Age            113   STR:  18/29  +1  +2  +6 18/119
 Race   High-Elf     Height          82   INT:  18/23  +3  +2  +2  18/93
 Class  Ranger       Weight         179   WIS:     10  -1  +0  +0      9
 Title  Explorer     Social  Role model   Dex:     16  +3  +1  +0  18/20  18/10
 HP     -124/359     Maximize         Y   CON:     18  +1  +1  +2  18/40
 SP     95/106                            CHR:     13  +5  +1  +0  18/10

 Level               32   Armor    [25,+65]     Saving Throw         81%
 Cur Exp         389487   Fight   (+17,+26)     Stealth           Superb
 Max Exp         389487   Melee   (+29,+45)     Fighting          Superb
 Adv Exp         460000   Shoot   (+22,+17)     Shooting       Legendary
 MaxDepth   2800' (L56)   Blows      4/turn     Disarming            67%
 Game Turns      560699   Shots      2/turn     Magic Device          87
 Player Turns     55964   Infra       40 ft     Perception        1 in 1
 Active Turns     50225   Speed      Normal     Searching            52%
 Gold            119154   Burden  154.4 lbs

 You are one of several children of a Telerin Mage.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.+.... rConf:.............
rElec:......+.+.... Sound:.............
rFire:......+.+.... Shard:.......+.....
rCold:+.....+.+.... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:......+......
rLite:+...........+ Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:+............ Aggrv:.............
Regen:............. Stea.:......+......
  ESP:....+........ Sear.:....+........
Invis:............+ Infra:............+
FrAct:..........++. Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You freeze the Giant red frog.
> It was a good hit!
> You have slain the Giant red frog.
> You are surrounded by a white light.
> The Ancient multi-hued dragon wakes up.
> The Bolt of Slay Dragon (1d5) (+7,+11) pierces the Ancient multi-hued dragon.
> The Ancient multi-hued dragon grunts with pain.
> You have 6 Bolts of Slay Dragon (1d5) (+7,+11) (n).
> You have 5 Bolts of Slay Dragon (1d5) (+7,+11) (n).
> The Bolt of Slay Dragon (1d5) (+7,+11) pierces the Ancient multi-hued dragon.
> The Ancient multi-hued dragon grunts with pain.
> You have 4 Bolts of Slay Dragon (1d5) (+7,+11) (n).
> The Bolt of Slay Dragon breaks.
> The Ancient multi-hued dragon breathes gas.
> You die.

Killed by an Ancient multi-hued dragon.

  [Character Equipment]

a) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     4 blows/round.
     Average damage/hit: 53.4 vs. animals, 57 vs. creatures not
     resistant to cold, and 49.7 vs. others.
     
     Radius 1 light.
b) a Light Crossbow of Extra Shots (x3) (+5,+17) (+1)
     +1 shooting speed.
     
c) a Ring of Strength (+4)
     +4 strength.
     Sustains strength.
     
d) a Ring of Damage (+0,+11)
e) an Amulet of ESP (+5)
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) a Lantern (Everburning)
     Cannot be harmed by fire.
     
     Radius 2 light.  No fuel required.
g) Metal Scale Mail of Elvenkind [12,+9] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+16]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) a Wicker Shield of Resistance [2,+17]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) a Metal Cap of Intelligence [3,+2] (+2)
     +2 intelligence.
     Sustains intelligence.
     
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Free Action [6,+4]
     Prevents paralysis.  
     


  [Character Quiver]

n) 4 Bolts of Slay Dragon (1d5) (+7,+11)
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 287.3 vs. dragons, and 95.8 vs. others.
     25% chance of breaking upon contact.
     
o) 10 Bolts of Slay Evil (1d5) (+4,+11)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 191.5 vs. evil creatures, and 95.8 vs. others.
     25% chance of breaking upon contact.
     
p) 9 Bolts of Venom (1d5) (+7,+8)
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 259.5 vs. creatures not resistant to poison, 
     and 86.5 vs. others.
     25% chance of breaking upon contact.
     
q) 90 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 61.2.
     25% chance of breaking upon contact.
     
r) 3 Bolts (1d5) (+0,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 61.2.
     25% chance of breaking upon contact.
     
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) 2 Books of Magic Spells [Conjurings and Tricks]
c) 2 Books of Magic Spells [Incantations and Illusions]
d) 2 Books of Magic Spells [Sorcery and Evocations]
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 15 Potions of Cure Critical Wounds
     
g) a Potion of Speed
h) 4 Scrolls of Teleport Level
i) 2 Rods of Treasure Location
j) a Rod of Light
k) a Rod of Recall
     Cannot be harmed by electricity.
     
l) a Wand of Teleport Other (1 charge)
     
m) a Staff of Mapping (2 charges)
     
n) a Mace (2d4) (+7,+7)
     Combat info:
     2 blows/round.
     With an additional 2 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 4 dex you would get 3 blows
     Average damage/hit: 38.9.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners]
b) a Book of Magic Spells [Conjurings and Tricks]
c) a Book of Magic Spells [Incantations and Illusions]
d) a Book of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
e) a Book of Magic Spells [Raal's Tome of Destruction]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Mushroom of Vigor
     
g) 7 Potions of Cure Critical Wounds
     
h) 4 Potions of Healing
     
i) 2 Potions of Restore Strength
j) a Potion of Restore Intelligence
k) a Potion of Restore Wisdom
l) 2 Potions of Restore Dexterity
m) a Potion of Restore Constitution
n) 5 Potions of Speed
o) 5 Scrolls of Satisfy Hunger
p) a Scroll of *Destruction*
q) 4 Wands of Teleport Other (32 charges)
     
r) 2 Staves of Teleportation (12 charges)
     
s) 2 Staves of Speed (13 charges)
     
t) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
u) a Ring of Acid [+16]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
v) The Set of Gauntlets 'Paurhach' [3,+14]
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 9 to 16 turns to recharge.
     Your chance of success is 97.0%
     
w) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 4 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 2 dex you would get 3 blows
     Average damage/hit: 58.5 vs. orcs, 58.5 vs. trolls, and 45.6 vs.
     others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5059     50'    2   Reached level 2
      5089     50'    3   Reached level 3
     15326    100'    3   Killed Fang, Farmer Maggot's dog
     15326    100'    4   Reached level 4
     16852    150'    4   Killed Grip, Farmer Maggot's dog
     21084    150'    5   Reached level 5
     34057    200'    6   Reached level 6
     40002    300'    7   Reached level 7
     51314    300'    8   Reached level 8
     63647    500'    9   Reached level 9
     72889    500'   10   Reached level 10
     79551    550'   11   Reached level 11
     82607    600'   12   Reached level 12
     90905      0'   12   Killed Farmer Maggot
     96718    650'   13   Reached level 13
     98855    700'   13   Killed Grishnakh, the Hill Orc
    102344    750'   14   Reached level 14
    113830    800'   15   Reached level 15
    114021    800'   15   Killed Orfax, Son of Boldor
    122492    800'   16   Reached level 16
    125454    800'   16   Killed Brodda, the Easterling
    140500    850'   17   Reached level 17
    148095    900'   18   Reached level 18
    152350    950'   18   Killed Nar, the Dwarf
    154012    950'   18   Killed Wormtongue, Agent of Saruman
    155437    950'   19   Reached level 19
    159143    950'   20   Reached level 20
    164954   1000'   21   Reached level 21
    179790   1050'   21   Killed Ufthak of Cirith Ungol
    182429   1050'   22   Reached level 22
    182574   1050'   22   Killed Bullroarer the Hobbit
    182938   1050'   22   Killed Smeagol
    190329   1150'   23   Reached level 23
    203467   1150'   23   Killed Khim, Son of Mim
    206450   1150'   24   Reached level 24
    206728   1150'   24   Killed Mughash the Kobold Lord
    210819   1150'   25   Reached level 25
    213293   1150'   25   Found The Set of Gauntlets 'Paurhach'
    220534   1150'   25   Killed Gorbag, the Orc Captain
    237852   1200'   26   Reached level 26
    238136   1200'   26   Killed Shagrat, the Orc Captain
    248389   1200'   26   Killed Ibun, Son of Mim
    269745   1250'   26   Killed Sangahyando of Umbar
    294588   1350'   26   Killed Golfimbul, the Hill Orc Chief
    301995   1400'   26   Killed Lagduf, the Snaga
    304104   1450'   27   Reached level 27
    330861   1450'   27   Found The Long Sword 'Elvagil'
    351113   1600'   27   Found The Iron Helm of Gorlim (LOST)
    352622   1600'   27   Killed Angamaite of Umbar
    361424   1650'   27   Found The Set of Leather Gloves 'Cambeleg'
    362512   1650'   27   Killed Boldor, King of the Yeeks
    379536   1750'   28   Reached level 28
    380141   1750'   28   Killed Bolg, Son of Azog
    404446   1950'   28   Found The Set of Gauntlets 'Paurnen' (LOST)
    404734   1950'   28   Killed Ugluk, the Uruk
    414789   2100'   29   Reached level 29
    440617   2300'   30   Reached level 30
    452041   2300'   30   Found The Rapier 'Forasgil'
    474794   2550'   31   Reached level 31
    506403   2650'   31   Killed Uldor the Accursed
    532504   2700'   31   Killed Adunaphel the Quiet
    534723   2700'   31   Killed Lokkak, the Ogre Chieftain
    540856   2700'   32   Reached level 32
    547978   2700'   32   Killed Castamir the Usurper


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.7.2010 14:31
Last updated on 17.8.2010 13:32

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6769. on the Ladder (of 12432)
2176. on the Angband Ladder (of 3624)
7. for this player (out of 12)

Comments

Jump to latest

On 25.7.2010 14:31 starstealer wrote:
Some great items to start off with (ring of acid in very early game makes those acid balls on activation very nice).

On 1.8.2010 01:09 starstealer wrote:
Lucked out in finding an "ESP in the BM. Haven't had ESP in I don't know how long - so hopefully this will help.

On 3.8.2010 15:52 starstealer wrote:
Just another quick update. I seem to be progressing much slower this game - so I want to pick up the pace. ESP has been a wonderful blessing but I need to take care of the elemental uniques since they keep ambushing me (because they don't detect)

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