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The Angband Ladder: Aelumar, High-Elf Adventurer by Roch

  [Ironband First stable release Character Dump]

 Name   Aelumar        STR:  18/10 -1 +0  +0     18
 Sex    Female         Int:     12 +3 +0  +0     15    14
 Race   High-Elf       WIS:     14 +2 +0  +1     17
 Class  Adventurer     Dex:  18/40 +1 +0  +0  18/50 18/40
 Title  Exemplar       CON:     16 -2 +0  +0     14
 HP     -8/211         AGI:  18/70 +2 +0  +5 18/140
 SP     140/209        STE:     15 +2 +0  -2     15
 Level  26             PER:     17 +3 +0  +3  18/50
 Depth  28             LUC:  18/30 -1 +0  +3  18/50

 GameTurn      411701  Armor   [23,+70]
 PlayerTurn     50878  Fight (+2,+275%)
 Cur Exp       154517  Melee (+6,+350%)
 Max Exp       154517  Shoot   (+9,+22)
 Adv Exp       200000  Blows      30/10
 Gold           34903  Shots      14/10
 Burden       172 lbs  Speed         +8
 % Burden         86%  Infra      60 ft

 You are the only child of a Telerin Archer. You have light grey
 eyes, straight brown hair, and a fair complexion.



  [Last Messages]

> You have 22 Iron Shots (1d4) (+4,+6) (s).
> You have no room for a Topaz Ring of Damage.
> The Black orc misses you.
> Your armor protects you from the Black orc.
> You zap the Black orc. <3x>
> You have slain the Black orc.
> You feel something roll beneath your feet.
> Target Aborted.
> You have 21 Iron Shots (1d4) (+4,+6) (s).
> You have 20 Iron Shots (1d4) (+4,+6) (s).
> The Iron Shot (1d4) (+4,+6) hits the Mature green dragon.
> The Mature green dragon grunts with pain.
> You are no longer stunned.
> The Mature green dragon breathes gas.
> You die.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)     ++   + +
      \}=="~[ )]]]               \}=="~[ )]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  ...........s.
 Int: .............        Int:  .............
 Wis: .........1...        Wis:  .........s..s
 Dex: .............        Dex:  .............
 Con: .............        Con:  ..........ss.
 Agi: ...........5.        Agi:  ...........s.
 Ste: ......2......        Ste:  .............
 Per: .....3.......        Per:  .....s.......
 Luc: ....3........        Luc:  ....s........
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:............. 
 Elec:+.....+......        Confu:........+..+. 
 Fire:..*...+......        Sound:............. 
 Cold:+.....+......        Shard:............. 
 Pois:.............        Nexus:............. 
 Fear:.............        Nethr:...........+. 
 Lite:..........+.+        Chaos:...........+. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Sear.:.............
Feath:.............        Infra:.............
PLite:..........+..        Tunn.:.............
Regen:.............        Aggr.:.............
Telep:.............        Blows:.............
Invis:.....+......+        Shots:.............
FrAct:..........++.        Might:.+...........
HLife:.............              .............
      abcdefghijkl@              abcdefghijkl@
      \}=="~[ )]]]               \}=="~[ )]]] 

  [Character Equipment]

a) a Club of the Elements (2d4) (+4,+5) {RElec RCold BrandElec BrandCold}
   It is branded with electricity and frost.  It provides
   resistance to lightning and cold.  It cannot be harmed by 
   electricity or cold.  It gives you 30/10 attacks per turn.  
   It was dropped by Grishnakh, the Hill Orc on dungeon level 7.
b) a Sling of Extra Might (x2) (+6,+17) (+1)
   It increases your shooting power by 1.  
   It was lying on the floor on dungeon level 9.
c) an Azurite Ring of Flames [+12]
   It provides immunity to fire.  It activates for fire ball
   (80) every 50+d50 turns.  It cannot be harmed by fire.  
   It was lying on the floor on dungeon level 23.
d) a Topaz Ring of Damage (+12)
e) a Brass Amulet of Fortune (+3)
   It increases your luck by 3.  It sustains your luck.  
f) The Star of Elendil (+3)
   It increases your perception by 3.  It sustains your 
   perception.  It lights the dungeon around you.  It grants you 
   the ability to see invisible things.  It activates for magic
   mapping every 50+d50 turns.  It cannot be harmed by the
   elements.  
   It was dropped by The ghost of Tathor on dungeon level 25.
g) a Hauberk of Resistance (-2) [14,+10]
   It provides resistance to acid, lightning, fire, and cold.  
   It cannot be harmed by the elements.  
   It was dropped by an Olog on dungeon level 25.
h) (nothing)
i) Dragon Scale Shield (Bronze) [3,+11]
   It provides resistance to confusion.  It activates for
   breathe confusion (50) every 50+d50 turns.  It cannot be
   harmed by the elements.  
   It was lying on the floor on dungeon level 28.
j) a Helmet of Wisdom [3,+1] (+1)
   It increases your wisdom by 1.  It sustains your wisdom.  
k) The Set of Gloves 'Cammithrim' [1,+5]
   It provides resistance to light.  It sustains your 
   constitution.  It lights the dungeon around you.  It grants
   you immunity to paralysis.  It activates for magic missile
   (2d6) every 2 turns.  It cannot be harmed by the elements.  
   It was dropped by a Snaga on dungeon level 22.
l) The Pair of Shoes 'Dal-i-thalion' [2,+7] (+5)
   It increases your agility by 5.  It provides resistance to 
   confusion, nether, and chaos.  It sustains your strength, 
   constitution, and agility.  It grants you immunity to
   paralysis.  It makes you native to terrains made of sand and 
   mud.  It activates for remove fear and cure poison every 5
   turns.  It cannot be harmed by the elements.  
   It was dropped by a Mummified human on dungeon level 27.


  [Character Equipment -- Quiver]

n) 17 Bolts (1d5) (+6,+5)
o) 11 Bolts (1d5) (+6,+4)
p) 17 Arrows (1d4) (+7,+6)
q) 17 Arrows (1d4) (+4,+7)
   They were dropped by Shagrat, the Orc Captain on dungeon level
   15.
r) 21 Arrows (1d4) (+4,+5)
s) 20 Iron Shots (1d4) (+4,+6)
t) 13 Mithril Shots (2d4) (+8,+13)
   It cannot be harmed by acid.  
   They were dropped by an Ancient red dragon on dungeon level 27.
u) The Well-balanced Dagger 'Narthanc' (1d6) (+4,+6)
   It is branded with fire.  It provides resistance to fire.  It 
   can be thrown hard and fast.  It activates for fire bolt
   (9d8) every 8+d8 turns.  It cannot be harmed by the elements.
   It gives you 30/10 attacks per turn.  
   It was lying on the floor on dungeon level 15.
v) The Well-balanced Dagger 'Nimthanc' (1d6) (+4,+6)
   It is branded with frost.  It provides resistance to cold.  
   It can be thrown hard and fast.  It activates for frost bolt
   (6d8) every 7+d7 turns.  It cannot be harmed by the elements.
   It gives you 30/10 attacks per turn.  
   It was lying on the floor on dungeon level 9.
w) a Throwing Axe of *Slays* (2d4) (+7,+13) {KillDemon}
   It is especially deadly against demons.  It can be thrown
   effectively.  It gives you 30/10 attacks per turn.  
   It was dropped by a Ninja on dungeon level 27.


  [Character Inventory]

a) a Book of Mage Spells [Magic for Beginners]
b) a Book of Mage Spells [Ancient Runes Made Easy]
c) a Book of Mage Spells [Intermediate Transfiguration]
d) a Book of Mage Spells [Mordenkainen's Faithful Compendium]
   It was dropped by a Hardened warrior on dungeon level 27.
e) a Book of Mage Spells [Bigby's Handy Handbook]
   It was lying on the floor on dungeon level 25.
f) a Book of Mage Spells [Otiluke's Damp Libram]
   It was lying on the floor on dungeon level 19.
g) 10 Rations of Food
h) 2 Dark Blue Potions of Speed
i) 3 Purple Potions of Cure Serious Wounds
j) a Green Potion of Restore Mana
k) 6 Scrolls titled "turs he agop" of Teleportation
l) a Vibrating Wand of Detect Evil
m) an Iron Wand of Phase Door
   It was dropped by Bullroarer the Hobbit on dungeon level 3.
n) a Steel Wand of Teleport Away
   It was dropped by Shagrat, the Orc Captain on dungeon level 15.
o) a Brass Wand of *Identify*
p) a Rowan Wand of Detect Objects
q) an Aluminium Wand of Portal
r) a Spinning Talisman of Time
s) a Pearl Ring of Lightning [+15]
   It provides immunity to lightning.  It activates for
   electricity ball (85) every 50+d50 turns.  It cannot be
   harmed by electricity.  
   It was dropped by Ibun, Son of Mim on dungeon level 28.
t) The Scimitar 'Haradekket' (2d5) (+9,+11) (+2)
   It increases your dexterity by 2.  It increases your attack
   speed by 2.  It slays animals, undead, and all evil creatures.
   It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  It gives you 52/10 attacks per
   turn.  
   It was dropped by a Black orc on dungeon level 28.
u) a Heavy Crossbow (x4) (+7,+3)

Aelumar the High-Elf Adventurer
Began the quest to kill The Witch-King of Angmar on 08/18/2010 at 12:51 AM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     8442|     3 |  3  | Killed Wolf, Farmer Maggot's dog
|    17227|     3 |  5  | Reached level 5
|    17227|     3 |  5  | Killed Bullroarer the Hobbit
|    42465|     6 |  8  | Killed Fang, Farmer Maggot's dog
|    43946|     6 |  9  | Killed Lagduf, the Snaga
|    43957|     6 |  9  | Found The Phial of Galadriel
|    44913|     6 | 10  | Reached level 10
|    52397|     7 | 11  | Killed Grishnakh, the Hill Orc
|    77202|     8 | 12  | Killed Wormtongue, Agent of Saruman
|    97631|     9 | 13  | Found The Well-balanced Dagger 'Nimthanc'
|   125538|    11 | 15  | Reached level 15
|   151297|    12 | 16  | Killed Orfax, Son of Boldor
|   152563|    12 | 16  | Found The Set of Gauntlets 'Paurnimmen'
|   160311|    13 | 16  | Killed Nar, the Dwarf
|   174573|    13 | 17  | Killed Mughash the Kobold Lord
|   183060|    14 | 17  | Killed Illitha, Dark Elf Sorceress
|   191157|    14 | 18  | Killed Azog, King of the Uruk-hai
|   197325|    15 | 18  | Killed Brodda, the Easterling
|   199066|    15 | 18  | Killed Shagrat, the Orc Captain
|   204290|    15 | 19  | Killed Sangahyando of Umbar
|   219283|    15 | 20  | Reached level 20
|   232677|    15 | 20  | Found The Well-balanced Dagger 'Narthanc'
|   245847|    17 | 20  | Killed Angamaite of Umbar
|   308866|    22 | 21  | Found The Set of Gloves 'Cammithrim'
|   349812|    24 | 22  | Killed Golfimbul, the Hill Orc Chief
|   353614|    25 | 22  | Destroyed The ghost of Tathor
|   354024|    25 | 23  | Found The Star of Elendil
|   366095|    25 | 23  | Killed Khim, Son of Mim
|   379604|    26 | 24  | Killed Nugrush, the Goblin Lobber
|   384195|    26 | 25  | Reached level 25
|   398967|    27 | 25  | Killed Maglor, Son of Feanor
|   404370|    27 | 25  | Found The Pair of Shoes 'Dal-i-thalion'
|   407291|    28 | 25  | Killed Ibun, Son of Mim
|   409832|    28 | 26  | Killed Lugdush, the Uruk
============================================================
|   411701|    28 | 26  | Killed by a Mature green dragon.
|   411701|    28 | 26  | Killed on 08/19/2010 at 11:36 AM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Generate dungeons with aligned rooms         : yes (dungeon_align)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Preserve artifacts when leaving level : no  (adult_preserve)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: No special statgain at DL 2, 4, 6     : no  (adult_no_discovery)
Adult: Easy start (but mid game is harder)   : no  (adult_no_easy_start)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.8.2010 03:01
Last updated on 19.8.2010 20:41

Download this dump

9117. on the Ladder (of 12608)
21. on the Ironband Ladder (of 77)
101. for this player (out of 123)

Comments

Jump to latest

On 19.8.2010 03:01 Roch wrote:
Dal-i-thalion's conf res comes none too soon, as my potions are running low. And a timely batch of mithril shots let me take out Maglor.

On 19.8.2010 05:17 Antoine wrote:
Yes, mid resists (confusion, blind, fear, paralysis, poison) are pretty important as they stop you from running out of consumables

On 19.8.2010 05:18 Antoine wrote:
Cammithrim are really not the world's best gloves

On 19.8.2010 19:39 Roch wrote:
I know, but until I found the shoes they were my only source of FA, and they freed up a ring slot for the delightful ring of flames with immunity(!). I sure was surprised to see that little bonus. Along the way I gave up Paurnimmen and gloves of skill +4, which I probably should have held on to.

On 19.8.2010 20:41 Roch wrote:
Things got a little hairy on this level: Ugluk, ice ogres, and force hounds whittled me down and then a mature green dragon finished me off. Overall, a much better experience with this race. In most of my other attempts with other races I ended up with sad spellcasting ability, but casting spells (or at least being able to read scrolls) is really necessary in the ironband midgame.

On 19.8.2010 23:13 Antoine wrote:
All sizes of dragon are nastier in Iron than in V. I'd treat a mature dragon with an unresisted breath with quite a bit of caution.

On 19.8.2010 23:37 Roch wrote:
Yes, the d showed up late for the party and frankly surprised me. Had I considered it more judiciously, I would have at least used the mithril shots in an attempt to knock it down a bit faster.

I'm not sure the change from immediate to delayed teleportation scrolls works in Iron. Particularly in view of the difficulty of reading them at all with mid to low INT and their scarcity, I don't think immediate teleportation is unreasonable. Otherwise the balance feels pretty good, though I'd consider making all scrolls always readable. Even with that it sure would be challenging.

Just my two cents -- thanks for a great game.

On 19.8.2010 23:49 Antoine wrote:
There is a rare potion 'Dust of Disappearance' that provides an instant teleport.

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