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The Angband Ladder: Dub, Gnome Mage by nullfame

  [Angband 3.1.2v2 Character Dump]

 Name   Dub                                      Self  RB  CB  EB   Best
 Sex    Male         Age             57   STR:     17  -1  -5  +0     11
 Race   Gnome        Height          42   INT:     17  +2  +3  +0  18/40
 Class  Mage         Weight          85   WIS:     10  +0  +0  +0     10
 Title  Trickster    Social     Outcast   DEX:     10  +2  +1  +0     13
 HP     -1/81        Maximize         Y   CON:     17  +1  -2  +0     16
 SP     23/27                             CHR:     10  -2  +1  +0      9

 Level               14   Armor     [9,+26]     Saving Throw         55%
 Cur Exp           2123   Fight     (+0,+0)     Stealth        Excellent
 Max Exp           2123   Melee    (+13,+9)     Fighting            Fair
 Adv Exp           2170   Shoot     (-5,-6)     Shooting            Fair
 MaxDepth    850' (L17)   Blows      1/turn     Disarming            49%
 Game Turns      138167   Shots      1/turn     Magic Device          79
 Player Turns     13880   Infra       30 ft     Perception       1 in 17
 Active Turns      7025   Speed      Normal     Searching            22%
 Gold               328   Burden   72.2 lbs

 You are one of several children of a Gnome Braggart.  You are the
 black sheep of the family.  You have blue-gray eyes, straight red
 hair, and a fair complexion.


rAcid:+.....+...... rConf:.............
rElec:+.....+...... Sound:.............
rFire:+.....+...... Shard:.......+.....
rCold:+.....+...... Nexus:.............
rPois:............. Nethr:.............
rFear:............. Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:+............

Light:............. Aggrv:.............
Regen:+............ Stea.:+............
  ESP:............. Sear.:..++.........
Invis:+............ Infra:....+.......+
FrAct:+...........+ Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> *** LOW HITPOINT WARNING! ***
> The Light hound breathes light.
> The Light hound resists.
> You are blind.
> *** LOW HITPOINT WARNING! ***
> It breathes.
> You are hit by something!
> *** LOW HITPOINT WARNING! ***
> You feel yourself moving faster!
> You autoinscribe a Potion of Speed.
> You have no more Potions of Speed {!*} (e).
> It claws you.
> *** LOW HITPOINT WARNING! ***
> It claws you.
> You die.

Killed by a Light hound.

  [Character Equipment]

a) an Awl-Pike (Defender) (1d8) (+13,+9) [+6] (+2 stealth) {@w0}
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     1 blow/round.
     Average damage/hit: 14.4.
     
b) a Long Bow (x3) (-5,-6)
c) a Ring of Searching (+1)
     +5% to searching.
     
d) a Ring of Searching (-1) {cursed}
     Cursed.
     -5% to searching.
     
e) an Amulet of Infravision (-1) {cursed}
     Cursed.
     -1 infravision.
     
f) a Wooden Torch (3762 turns) {@F1}
     Radius 2 light, reduced when running out of fuel.
g) Studded Leather Armour of Resistance [6,+9]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+9]
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) (nothing)
j) (nothing)
k) (nothing)
l) a Pair of Leather Boots [2,+2]


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1@b1@G1!d!k!s!v}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2@G2, @d1}
c) a Potion of Cure Light Wounds
     
d) a Potion of Resist Heat {@q1@d2}
e) a Potion of Heroism
f) a Potion of Infravision
g) a Potion of Nimbleness
h) 5 Potions of Cure Critical Wounds {stack}
     
i) 3 Scrolls of Phase Door {@r1, @d5}
j) a Scroll of Magic Mapping {@r6}
k) 6 Scrolls of Identify {@r5}
l) 2 Scrolls of Word of Recall {@r4!r}
m) a Scroll of Light
n) a Scroll of Summon Monster
o) a Scroll of Teleportation {!r}
p) a Wand of Confuse Monster (9 charges) {@a7}
     
q) a Wand of Light (13 charges) {@a5}
     
r) a Wand of Stone to Mud (7 charges) {@a4}
     
s) a Staff of Light (3 charges) {@u1}
     
t) 4 Wooden Torches (5000 turns) {@F1}
     Radius 2 light, reduced when running out of fuel.
u) a Cloak [1,+0]
v) a Short Bow of Extra Shots (x2) (+9,+6) (+1)
     +1 shooting speed.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      9742     50'    2   Reached level 2
     24236     50'    3   Reached level 3
     39438    150'    4   Reached level 4
     47719    250'    5   Reached level 5
     58740      0'    5   Killed Farmer Maggot
     76565    250'    5   Killed Fang, Farmer Maggot's dog
     76565    250'    6   Reached level 6
     84738    350'    7   Reached level 7
     85508    350'    7   Killed Grip, Farmer Maggot's dog
     93051    400'    8   Reached level 8
     99005    450'    9   Reached level 9
    106675    600'   10   Reached level 10
    115124    650'   11   Reached level 11
    122866    700'   12   Reached level 12
    132512    850'   13   Reached level 13
    134843    850'   14   Reached level 14


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 19.9.2010 00:47

Download this dump

11725. on the Ladder (of 12813)
3463. on the Angband Ladder (of 3776)
25. for this player (out of 37)

Comments

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On 19.9.2010 00:48 nullfame wrote:
Found a tiger in a hallway and stood toe-to-toe for too long. I phased too late, found myself in a room of light hounds. I need to (a) bail earlier than that and (b) be more aware of nearby monsters. Fighting in a hallway with a room full of dangerous creatures (no rLight, rBlind) was full of fail.

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