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The Angband Ladder: Kurt, Dunadan Warrior by <alvadrill@wp.pl>

  [Angband 3.1.2v2 Character Dump]

 Name   Kurt                                     Self  RB  CB  EB   Best
 Sex    Male         Age             63   STR! 18/100  +1  +5  +5 18/210
 Race   Dunadan      Height          78   INT:  18/65  +2  -2  +2  18/85
 Class  Warrior      Weight         188   WIS:     18  +2  -2  +2  18/20
 Title  Champion     Social  Role model   DEX:  18/71  +2  +2  +8 18/191
 HP     879/879      Maximize         Y   CON! 18/100  +3  +2  +6 18/210
 SP     0/0                               CHR:  18/74  +2  -1  +0  18/84

 Level               40   Armor    [49,+99]     Saving Throw         66%
 Cur Exp        1903240   Fight   (+29,+18)     Stealth        Very Good
 Max Exp        2041336   Melee   (+34,+44)     Fighting       Legendary
 Adv Exp        2250000   Shoot   (+39,+11)     Shooting       Legendary
 MaxDepth   3000' (L60)   Blows      5/turn     Disarming            81%
 Game Turns     7151141   Shots      1/turn     Magic Device          56
 Player Turns    908255   Infra        0 ft     Perception        1 in 1
 Active Turns    162950   Speed      Normal     Searching            52%
 Gold            433241   Burden  326.9 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have dark brown eyes, straight brown hair, and a very
 fair complexion.


rAcid:......+.+.... rConf:......+..+...
rElec:......+.+.... Sound:......+......
rFire:......+.+.... Shard:.......+.....
rCold:......+.+.... Nexus:......+......
rPois:..+.......... Nethr:.............
rFear:+..........++ Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:.........+... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:....+........ Sear.:....+....+...
Invis:.........+... Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:.+.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Glaive of Pain (9d6) (+5,+26)
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 85.
     
b) The Long Bow of Bard (x5) (+10,+11) (+2)
     +2 dexterity, speed, shooting power.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
c) a Ring of Resist Poison
     Provides resistance to poison.
     
d) a Ring of Dexterity (+6)
     +6 dexterity.
     Sustains dexterity.
     
e) an Amulet of ESP (+5)
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) The Phial of Galadriel (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 93.7%
     
     Radius 3 light.
g) The Full Plate Armour of Isildur [26,+22] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) an Elven Cloak of Protection [6,+10] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
j) The Iron Helm 'Holhenneth' [5,+8] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 91.8%
     
k) The Set of Leather Gloves 'Cambeleg' (+0,+0) [1,+6] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) The Pair of Steel Shod Boots of Thror [6,+19] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     


  [Character Quiver]

n) 68 Arrows (1d4) (+0,+0)
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 208.5 vs. dragons, and 69.5 vs. others.
     35% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 16 Potions of Cure Critical Wounds
     
b) a Potion of Healing
     
c) 5 Scrolls of Satisfy Hunger
d) 7 Scrolls of Word of Recall
e) a Wand of Dragon's Frost (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Staff of *Destruction* (3 charges)
     
g) a Staff of Identify (13 charges)
     
h) an Amulet of Infravision (+5)
     +5 infravision.
     
i) Ribbed Plate Armour [28] {ego}
     You do not know the full extent of this item's powers.
     
j) Soft Leather Armour [4] {ego}
     You do not know the full extent of this item's powers.
     
k) a Cloak [1] {magical}
     You do not know the full extent of this item's powers.
     
l) a Cloak [1] {ego}
     You do not know the full extent of this item's powers.
     
m) a Leather Shield [6] {ego}
     You do not know the full extent of this item's powers.
     
n) a Cutlass (1d8) {ego}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 23.
     
o) a Beaked Axe (2d6) {magical}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 25.9.
     
p) a Glaive (2d6) {ego}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 25.9.
     
q) a Lance (2d8) {ego}
     You do not know the full extent of this item's powers.
     
     Combat info:
     5 blows/round.
     Average damage/hit: 28.6.
     
r) a Lucerne Hammer (2d5) {ego}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 24.6.
     
s) a Quarterstaff (1d9) {magical}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 23.6.
     
t) a War Hammer (3d3) {ego}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 24.6.
     
u) a Heavy Crossbow of Accuracy (x4) {ego}
     You do not know the full extent of this item's powers.
     


  [Home Inventory]

a) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 226 to 450 turns to recharge.
     Your chance of success is 86.1%
     
b) The Star of Elendil (charging)
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 51 to 100 turns to recharge.
     Your chance of success is 90.2%
     
     Radius 3 light.
c) The Chain Mail of Arvedui (-2) [14,+15] (+2)
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
e) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
f) The Leather Shield of Celegorm [4,+19]
     Provides resistance to acid, lightning, fire, cold, light, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Hard Leather Cap of Thranduil [2,+10] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
h) The Metal Cap of Thengel [3,+12] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Iron Helm of Dor-Lomin [5,+19] (+4)
     +4 strength, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     Radius 1 light.
j) The Steel Helm of Hammerhand (+7,+8) [6,+19] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
k) The Rapier 'Forasgil' (1d6) (+12,+19)
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 45.9 vs. animals, 49.7 vs. creatures not
     resistant to cold, and 42.2 vs. others.
     
     Radius 1 light.
l) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
     +2 attack speed.
     Slays animals.
     Branded with venom.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 38.6 vs. animals, 43 vs. creatures not
     resistant to poison, and 34.3 vs. others.
     
m) The Scimitar 'Haradekket' (4d2) (+10,+11) (+2)
     +2 dexterity, attack speed.
     Slays animals, evil creatures, undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     8 blows/round.
     Average damage/hit: 43.4 vs. animals, 43.4 vs. evil creatures, 50
     vs. undead, and 36.8 vs. others.
     
n) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 51.2 vs. orcs, 51.2 vs. trolls, and 38 vs.
     others.
     
o) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1)
     +5% to searching.
     Slays evil creatures, demons, orcs.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 47.9 vs. evil creatures, 54.5 vs. demons, 54.5
     vs. orcs, 54.5 vs. creatures not resistant to fire, and 41.3 vs.
     others.
     
     Radius 1 light.
p) The Beaked Axe of Hurin (3d6) (+9,+12) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 81 to 160 turns to recharge.
     Your chance of success is 91.8%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 68.5 vs. trolls, 68.5 vs. dragons, 68.5 vs.
     creatures not resistant to acid, 91.8 vs. demons, and 45.2 vs.
     others.
     
     Radius 1 light.
q) The Battle Axe of Balli Stonehand (3d8) (+6,+10) [+4] (+3)
     +3 strength, constitution, stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis.  
     Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 76.2 vs. demons, 76.2 vs. orcs, 76.2 vs.
     trolls, and 46.3 vs. others.
     
r) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4)
     +4 intelligence.
     Slays animals.
     Branded with flames.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 51.2 vs. animals, 56.7 vs. creatures not
     resistant to fire, and 45.7 vs. others.
     
s) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2843     50'    2   Reached level 2
      9994     50'    3   Reached level 3
     11664     50'    4   Reached level 4
     14124     50'    5   Reached level 5
     17734     50'    6   Reached level 6
     23554     50'    7   Reached level 7
     32077    100'    7   Killed Fang, Farmer Maggot's dog
     37701    100'    8   Reached level 8
     44361    100'    9   Reached level 9
     54141    100'   10   Reached level 10
     59002    150'   10   Killed Grip, Farmer Maggot's dog
     74715    200'   11   Reached level 11
     77585    200'   12   Reached level 12
     82645    200'   13   Reached level 13
     88505    200'   14   Reached level 14
     96105    200'   15   Reached level 15
    106685    200'   16   Reached level 16
    121385    200'   17   Reached level 17
    139955    200'   18   Reached level 18
    163115    200'   19   Reached level 19
    192375    200'   20   Reached level 20
    242303    200'   20   Killed Smeagol
    414343    650'   21   Reached level 21
    424686    650'   21   Killed Golfimbul, the Hill Orc Chief
    506074    750'   21   Found The Dagger 'Dethanc' (LOST)
    536455    800'   21   Killed Ufthak of Cirith Ungol
    547015    800'   22   Reached level 22
    554106    800'   22   Killed Nar, the Dwarf
    575058    800'   22   Killed Wormtongue, Agent of Saruman
    575177    800'   22   Found The Phial of Galadriel
    921583    900'   22   Killed Orfax, Son of Boldor
    930450   1300'   23   Reached level 23
    944048   1300'   23   Killed Angamaite of Umbar
    946079   1400'   24   Reached level 24
    949054   1700'   25   Reached level 25
    966531   1800'   25   Killed Sangahyando of Umbar
    969319   1750'   26   Reached level 26
    984167   1700'   25   Killed Azog, King of the Uruk-Hai
    988152      0'   25   Killed Farmer Maggot
    996015   1800'   27   Reached level 27
   1011147   1750'   27   Found The Dagger 'Narthanc' (LOST)
   1016060   1750'   27   Killed Shagrat, the Orc Captain
   1046401   1750'   28   Reached level 28
   1059947   1700'   28   Killed Ibun, Son of Mim
   1061786   1700'   28   Killed Bolg, Son of Azog
   1071448   1700'   28   Killed Ulfast, Son of Ulfang
   1071591   1700'   28   Found The Iron Helm 'Holhenneth'
   1091520   1700'   28   Killed Brodda, the Easterling
   1092561   1700'   28   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1094898   1700'   28   Found The Leather Scale Mail 'Thalkettoth'
   1095166   1700'   28   Killed Uldor the Accursed
   1145616   1700'   28   Killed Bill the Stone Troll
   1148965   1700'   29   Reached level 29
   1154566   1700'   29   Killed Grishnakh, the Hill Orc
   1176138   1700'   29   Killed Beorn, the Shape-Changer
   1448782   1800'   29   Killed Tom the Stone Troll
   1451006   1800'   30   Reached level 30
   1464613   1850'   30   Killed Lugdush, the Uruk
   1535710   1850'   30   Killed Ugluk, the Uruk
   1538876   1850'   30   Found The Glaive of Pain
   1854058   1850'   31   Reached level 31
   1856544   1850'   31   Found The Metal Cap of Thengel
   1862587   1900'   31   Found The Short Sword 'Dagmor'
   1866638   1900'   31   Killed Lagduf, the Snaga
   1878586   1900'   31   Killed Mim, Betrayer of Turin
   1878616   1900'   31   Found The Full Plate Armour of Isildur
   1898766   1950'   31   Killed Mughash the Kobold Lord
   1898933   1950'   31   Found The Star of Elendil
   1958840   1950'   31   Found The Set of Leather Gloves 'Cambeleg'
   1962547   1950'   31   Killed Khim, Son of Mim
   1962739   1950'   31   Killed Lorgan, Chief of the Easterlings
   1963395   1950'   31   Found The Long Bow of Bard
   3171101   2000'   31   Found The Scimitar 'Haradekket'
   3178035   2050'   31   Killed Draebor, the Imp
   3178042   2050'   31   Found The Set of Gauntlets 'Paurhach' (LOST)
   3178070   2050'   31   Found The Long Sword 'Elvagil'
   3242475   2100'   31   Found The Hard Leather Cap of Thranduil
   3453282   2150'   32   Reached level 32
   3495897   2150'   32   Killed Lokkak, the Ogre Chieftain
   3496112   2150'   32   Found The Set of Leather Gloves 'Cammithrim' (LOST)
   3515250   2200'   32   Killed Rogrog the Black Troll
   3684724   2200'   33   Reached level 33
   3693194   2200'   33   Killed Gorbag, the Orc Captain
   3703277   2200'   33   Killed Adunaphel the Quiet
   3753942   2250'   33   Killed Akhorahil the Blind
   3755204   2250'   33   Killed Uvatha the Horseman
   3761689   2250'   33   Found The Broad Sword 'Glamdring'
   3769601   2250'   34   Reached level 34
   3777467   2250'   34   Killed Ariel, Queen of Air
   4222129   2300'   34   Found The Steel Helm of Hammerhand
   4242890   2300'   34   Killed Scatha the Worm
   4359126   2300'   34   Killed Quaker, Master of Earth
   4359126   2300'   35   Reached level 35
   5466243   2350'   35   Killed Ulwarth, Son of Ulfang
   5472229   2350'   35   Killed Medusa, the Gorgon
   5476565   2350'   35   Found The Metal Brigandine Armour of the Rohirrim
   5698003   2350'   35   Killed Ulfang the Black
   5701588   2350'   35   Found The Beaked Axe of Hurin
   5703256   2350'   35   Killed Itangast the Fire Drake
   5705221   2350'   35   Found The Dagger 'Nimthanc' (LOST)
   5708495   2350'   35   Found The Leather Shield of Celegorm
   5710750   2350'   36   Reached level 36
   5711239   2350'   36   Killed Waldern, King of Water
   5726700   2350'   36   Found The Chain Mail of Arvedui
   5823286   2350'   36   Found The Iron Helm of Gorlim (LOST)
   6009188   2400'   36   Found The Large Metal Shield of Anarion
   6031876   2450'   36   Killed Ren the Unclean
   6033162   2450'   36   Found The Amulet of Carlammas
   6036053   2450'   36   Found The Quarterstaff 'Nar-i-vagil'
   6037887   2450'   37   Reached level 37
   6406409   2450'   37   Killed Kavlax the Many-Headed
   6406501   2450'   37   Found The Rapier 'Forasgil'
   6427440   2450'   37   Killed Smaug the Golden
   6432022   2450'   37   Found The Short Bow of Amrod
   6535300   2450'   37   Found The Battle Axe of Balli Stonehand
   6563366   2500'   37   Found The Broad Axe 'Barukkheled' (LOST)
   6575302   2550'   38   Reached level 38
   6583224   2550'   38   Found The Pair of Steel Shod Boots of Thror
   6616288   2550'   38   Killed Boldor, King of the Yeeks
   6740326   2600'   38   Found The Set of Gauntlets 'Paurnen' (LOST)
   6884947   2600'   39   Reached level 39
   6901437   2700'   39   Killed Eol, the Dark Elf
   6902214   2700'   39   Found The Iron Helm of Dor-Lomin
   6936416   2750'   39   Killed The Phoenix
   6942624   2750'   39   Killed Gorlim, Betrayer of Barahir
   6966826      0'   40   Reached level 40
   7118204   2900'   40   Killed Ji Indur Dawndeath
   7121858   2950'   40   Killed Hoarmurath of Dir


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 4.10.2010 22:08

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