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The Angband Ladder: Juggernaut, Gnome Warrior by <mcabee@tamu.edu>

  [Angband 3.0.6 Character Dump]

 Name   Juggernaut                               Self  RB  CB  EB   Best
 Sex    Male              Age        60   STR! 18/100  -1  +5 +10 18/240
 Race   Gnome             Height     41   INT! 18/100  +2  -2  +1 18/110
 Class  Warrior           Weight     89   WIS! 18/100  +0  -2  +3 18/110
 Title  ***WINNER***      Status     29   DEX! 18/100  +2  +2 +13 18/270
 HP     1120/1120         Maximize    Y   CON! 18/100  +1  +2  +8 18/210
 SP     0/0               Preserve    Y   CHR! 18/100  -2  -1  +3 18/100

 Level           50       Armor    [67,+132]     Saving Throw     Heroic
 Cur Exp   51942064       Fight    (+50,+43)     Stealth          Superb
 Max Exp   51942064       Melee    (+72,+68)     Fighting      Legendary
 Adv Exp   ********       Shoot    (+58,+12)     Shooting      Legendary
 MaxDepth   5000 ft       Blows       6/turn     Disarming        Superb
 Gold       6638502       Shots       1/turn     Magic Device     Superb
 Burden   394.4 lbs                              Perception         Poor
 Speed          +32       Infra        40 ft     Searching          Fair

 You are one of several children of a Gnome Braggart.  You are a well
 liked child.  You have brown eyes, straight brown hair, and a dark
 complexion.


      abcdefghijkl@       abcdefghijkl@
 Acid:......+*+++.. Blind:......+......
 Elec:......+.++... Confu:......+......
 Fire:.+*.+.+.++... Sound:......+......
 Cold:+.....+.++... Shard:......+......
 Pois:....+.+...... Nexus:......+......
 Fear:+.+.+....+.++ Nethr:..+...+......
 Lite:+....++...... Chaos:......+......
 Dark:.....++...... Disen:......+......

      abcdefghijkl@       abcdefghijkl@
S.Dig:+.+.......... Stea.:.......+.....
Feath:............. Sear.:.............
PLite:+........+... Infra:.............
Regen:+.+.......... Tunn.:.............
Telep:.........+... Speed:+++++......+.
Invis:+.+..+.+.+... Blows:.............
FrAct:+.+....+..+.+ Shots:.............
HLife:.....+....... Might:.............


  [Character Equipment]

a) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed) {greater balrog 4950}
   It increases your speed by 10.  It slays trolls, undead, and all evil
   creatures, and is especially deadly against demons.  It is branded with 
   frost.  It provides resistance to cold, fear, and light.  It is blessed
   by the gods, slows your metabolism, lights the dungeon around you, and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It activates for frost ball (100)
   every 40 turns.  It cannot be harmed by the elements.  
b) The Light Crossbow 'Cubragol' (x3) (+8,+12) (+10) {?of*aquirement* 3250'}
   It increases your speed by 10.  It provides resistance to fire.  It
   activates for fire branding of bolts every 999 turns.  It cannot be
   harmed by the elements.  
c) The Ring of Power 'Narya' (+6,+6) (+1) {gelugon 3550'}
   It increases all your stats by 1.  It increases your speed by 1.  It
   provides immunity to fire.  It provides resistance to fear and nether.  
   It sustains your strength, wisdom, constitution, and charisma.  It 
   slows your metabolism and speeds your regeneration.  It grants you 
   immunity to paralysis and the ability to see invisible things.  It
   activates for large fire ball (120) every 20+d20 turns.  It cannot be
   harmed by the elements.  
d) a Lapis Lazuli Ring of Speed (+14) {great wyrm of thunder 4150'}
   It increases your speed by 14.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2) (charging) {great storm wyrm 3200}
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Arkenstone of Thrain {lesser balrog 2550'}
   It provides resistance to light, dark, and life draining.  It lights
   the dungeon around you.  It grants you the ability to see invisible
   things.  It activates for detection every 30+d30 turns.  It cannot be
   harmed by the elements.  
g) Power Dragon Scale Mail (-3) [40,+15] (charging) {Camoflauged vault 4800'}
   It provides resistance to acid, lightning, fire, cold, poison, light, 
   dark, blindness, confusion, sound, shards, nexus, nether, chaos, and 
   disenchantment.  It activates for breathe the elements (300) every
   300+d300 turns.  It cannot be harmed by the elements.  
h) The Shadow Cloak of Tuor [6,+12] (+4) {Angmar 3900'}
   It increases your dexterity by 4.  It increases your stealth by 4.  It
   provides immunity to acid.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the elements.  
   
i) The Large Metal Shield of Anarion [5,+20] {undead pit 3800'}
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
j) The Iron Helm of Dor-Lomin [5,+20] (+4) {animal pit 3050'}
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy 
   and the ability to see invisible things.  It cannot be harmed by the
   elements.  
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {undead pit 3550'}
   It increases your dexterity by 4.  It provides resistance to acid.  It
   grants you immunity to paralysis.  It activates for a magical arrow
   (150) every 30+d30 turns.  It cannot be harmed by the elements.  
l) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {white wraith 2800'}
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  


  [Character Inventory]

a) 16 Grey Speckled Potions of Speed
b) 4 Red Potions of Life
c) 2 Scrolls titled "ip zun whon" of Teleportation
d) 10 Scrolls titled "alaval abdan" of Recharging {50% off}
e) 7 Scrolls titled "eepsee viv" of Rune of Protection
f) 5 Scrolls titled "ivfid josna" of Mass Banishment
g) 5 Pewter Rods of Perception {@z1 mwd scc 2900'}
   It cannot be harmed by electricity.  
h) 4 Mithril-Plated Rods of Recall
   It cannot be harmed by electricity.  
i) 8 Zinc-Plated Rods of Illumination (1 charging) {@z8 Black Market Town}
j) 8 Platinum Rods of Detection (1 charging) {@z5 Black Market Town}
   It cannot be harmed by electricity.  
k) a Tin-Plated Rod of Healing {camoflauged vault 4800'}
   It cannot be harmed by electricity.  
l) a Silver-Plated Rod of Speed {hezrou 4750'}
   It cannot be harmed by electricity.  
m) 14 Iron Rods of Teleport Other {emperor wight 2350'}
n) 9 Rusty Rods of Acid Balls (2 charging) {@z4}
o) 7 Ivory Staffs of Teleportation
p) a Redwood Staff of Healing {empty}
q) 5 Maple Staffs of Speed (0 charges)
r) an Ashen Staff of Banishment (0 charges)
s) The Ring of Power 'Nenya' (+8,+8) (+2) {great bile wyrm 4450'}
   It increases all your stats by 2.  It increases your speed by 2.  It
   provides immunity to cold.  It provides resistance to blindness and 
   life draining.  It sustains your intelligence, wisdom, and charisma.  
   It makes you fall like a feather and speeds your regeneration.  It
   grants you immunity to paralysis, the power of telepathy, and the
   ability to see invisible things.  It activates for large frost ball
   (200) every 20+d20 turns.  It cannot be harmed by the elements.  
t) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
   It increases all your stats by 125.  It increases your infravision by
   125.  It is cursed.  It cannot be harmed by the elements.  It might
   have hidden powers.
u) The War Hammer of Aule (9d3) (+18,+20) [+4] (+4) {great bile wyrm 3000'}
   It increases your wisdom by 4.  It increases your tunneling by 4.  It
   slays demons, undead, and all evil creatures, and is especially deadly
   against dragons.  It is branded with acid.  It provides resistance to 
   acid, lightning, fire, cold, fear, and nexus.  It grants you immunity
   to paralysis and the ability to see invisible things.  It cannot be
   harmed by the elements.  
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
   It cannot be harmed by the elements.  It might have hidden powers.


  [Home Inventory]

a) 58 Black Mushrooms of Restoring
b) 49 Scrolls titled "urbyt bekbar" of *Identify*
c) 94 Scrolls titled "nistab vom gop" of Protection from Evil
d) 26 Scrolls titled "ganmik iood" of Banishment
e) The Palantir of Westernesse (+2) {horned reaper 4000'}
   It increases your intelligence and wisdom by 2.  It increases your 
   searching and infravision by 2.  It provides resistance to blindness 
   and chaos.  It lights the dungeon around you.  It grants you the power
   of telepathy and the ability to see invisible things, but it also 
   aggravates creatures around you and drains experience.  It activates
   for clairvoyance every 50+d50 turns.  It cannot be harmed by the
   elements.  
f) The Adamantite Plate Mail 'Soulkeeper' (-4) [40,+20] (+2) {Lungorthin 4650'}
   It increases your constitution by 2.  It provides resistance to acid, 
   cold, fear, dark, confusion, nexus, nether, chaos, and life draining.  
   It sustains your constitution.  It activates for heal (1000) every 444
   turns.  It cannot be harmed by the elements.  
g) The Cloak 'Colannon' [1,+15] (+3)
   It increases your stealth and speed by 3.  It provides resistance to 
   nexus.  It activates for teleport every 45 turns.  It cannot be harmed
   by the elements.  
h) The Cloak 'Holcolleth' [1,+9] (+2) {undead pit 3550'}
   It increases your intelligence and wisdom by 2.  It increases your 
   stealth and speed by 2.  It provides resistance to acid.  It activates
   for sleep II every 55 turns.  It cannot be harmed by the elements.  
i) The Shadow Cloak of Luthien [6,+20] (+2) {undead pit 4050'}
   It increases your intelligence, wisdom, and charisma by 2.  It
   increases your stealth and speed by 2.  It provides resistance to acid, 
   fire, and cold.  It activates for restore life levels every 250 turns.  
   It cannot be harmed by the elements.  
j) The Small Metal Shield of Thorin [3,+25] (+4) {4650'}
   It increases your strength and constitution by 4.  It provides immunity
   to acid.  It provides resistance to fear, sound, and chaos.  It grants
   you immunity to paralysis.  It cannot be harmed by the elements.  
k) The Shield of Deflection of Gil-galad [10,+20] (+5) {great wyrm of perplexi}
   It increases your wisdom and charisma by 5.  It provides resistance to 
   acid, lightning, dark, and disenchantment.  It sustains your wisdom, 
   dexterity, and charisma.  It lights the dungeon around you.  It
   activates for starlight (10d8) every 100 turns.  It cannot be harmed by
   the elements.  
l) The Golden Crown of Gondor [0,+15] (+3) {green dragon pit 3250'}
   It increases your strength, wisdom, and constitution by 3.  It
   increases your speed by 3.  It provides resistance to fire, cold, light,
   blindness, confusion, sound, and chaos.  It lights the dungeon around
   you and speeds your regeneration.  It grants you the ability to see
   invisible things.  It activates for heal (500) every 250 turns.  It
   cannot be harmed by the elements.  
m) The Jewel Encrusted Crown of Numenor [0,+18] (+3) {!oAquirement AMHD 3000'}
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching and speed by 3.  It provides resistance to 
   cold, light, dark, blindness, sound, and shards.  It lights the dungeon
   around you.  It grants you immunity to paralysis and the ability to see
   invisible things.  It cannot be harmed by the elements.  
n) The Metal Cap of Celebrimbor [3,+18] (+3 to searching) {Angmar 3900'}
   It increases your intelligence, dexterity, and charisma by 3.  It
   increases your searching by 3.  It provides resistance to acid, fire, 
   shards, and disenchantment.  It cannot be harmed by the elements.  
o) The Set of Leather Gloves 'Cambeleg' (+6,+7) [1,+14] (+2) {gwoperplexity 30}
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
p) a Pair of Soft Leather Boots of Speed [2,+10] (+9) {Armoury Town}
   It increases your speed by 9.  
q) The Pair of Soft Leather Boots 'Dal-i-thalion' [2,+15] (+5) {lesser balrog }
   It increases your dexterity by 5.  It provides resistance to confusion, 
   nether, and chaos.  It sustains your constitution.  It grants you 
   immunity to paralysis.  It activates for remove fear and cure poison
   every 5 turns.  It cannot be harmed by the elements.  
r) The Long Bow 'Belthronding' (x3) (+20,+22) (+1) {undead pit 3550'}
   It increases your dexterity by 1.  It increases your stealth, speed, 
   and shooting speed by 1.  It provides resistance to disenchantment.  It
   cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 6.10.2010 07:27

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330. on the Ladder (of 16002)
42. on the Angband Ladder (of 5045)

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On 6.10.2010 07:27 mcabee@tamu.edu wrote:
My 1st win!

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