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The Angband Ladder: daughter of ewert, Dunadan Warrior by fizzix

  [Angband 3.1.2 Character Dump]

 Name   daughter of ewert                        Self  RB  CB  EB   Best
 Sex    Female       Age             67   STR! 18/100  +1  +5  +9 18/***
 Race   Dunadan      Height          74   Int! 18/100  +2  -2  +9 18/190 18/130
 Class  Warrior      Weight         198   WIS! 18/100  +2  -2  +4 18/140
 Title  ***WINNER*** Social   Respected   DEX! 18/100  +2  +2 +18 18/***
 HP     964/1069     Maximize         Y   CON! 18/100  +3  +2 +10 18/***
 SP     0/0                               CHR! 18/100  +2  -1 +10 18/210

 Level               47   Armor   [56,+126]     Saving Throw         81%
 Cur Exp        5740915   Fight   (+84,+41)     Stealth           Superb
 Max Exp        5740915   Melee   (+90,+52)     Fighting       Legendary
 Adv Exp        6300000   Shoot   (+95,+13)     Shooting       Legendary
 MaxDepth  5000' (L100)   Blows    5.8/turn     Disarming            93%
 Game Turns      395659   Shots      1/turn     Magic Device          61
 Standard Turns   67713   Infra        0 ft     Perception       1 in 10
 Resting Turns     6292   Speed          34     Searching           113%
 Gold            621964   Burden  219.5 lbs

 You are one of several children of a Yeoman.  You are the black sheep
 of the family.  You have dark brown eyes, straight brown hair, and an
 average complexion.


rAcid:......+*+..+. rConf:..+.....+.+..
rElec:......+.+.*.. Sound:.....+....+..
rFire:+.*...+.+.... Shard:.............
rCold:..+...+.+.+.. Nexus:.............
rPois:..+.......... Nethr:.............
rFear:.....+.+....+ Chaos:+.+..........
rLite:+.......+.... Disen:......+.+....
rDark:............. S.Dig:.............
rBlnd:............. Feath:........+....

Light:..+.......... Aggrv:.............
Regen:...........+. Stea.:.......++....
  ESP:....+........ Sear.:....+........
Invis:.......+..... Infra:.............
FrAct:..+......+++. Tunn.:.............
HLife:............. Speed:.+++..+.+.++.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) The Blade of Chaos of Finth (8d5) (+6,+11) [+5] {Ev}
     Slays evil creatures.
     Provides resistance to fire, light, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 139.3 vs. evil creatures, 167.6 vs. creatures
     not resistant to poison, and 82.6 vs. others.
     
b) The Long Bow 'Gorwe' (x3) (+11,+13) (+5) {DxSp}
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) The Ring of Boriathil (+2,+4) [+5] (+4)
     +4 intelligence, wisdom, dexterity, constitution, charisma, speed.
     Provides immunity to fire.
     Provides resistance to cold, poison, confusion, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Prevents paralysis.  
     
     Radius 1 light.
d) a Ring of Speed (+9)
     +9 speed.
     
e) an Amulet of ESP (+5)
     +25% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
f) The Palantir of Daladani (+8,+8) (charging)
     It brands your melee attacks with venom.
     Provides resistance to fear, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the entire level and detects nearby doors, 
     and stairs.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 79.8%
     
     Radius 3 light.
g) The Metal Scale Mail 'Girindin' (-2) [38,+17] (+4)
     +4 speed.
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Taria [1,+16] (+3)
     +3 strength, dexterity, constitution, charisma, stealth.
     Provides immunity to acid.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
i) The Large Metal Shield 'Falinwen' (+12,+9) [12,+26] (+5) (charging)
{InShSp|BaL
     +5 intelligence, stealth, speed.
     Provides resistance to acid, lightning, fire, cold, light, 
     confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it inscribes a glyph of warding beneath you, which 
     monsters cannot move onto.
     Takes 705 to 1032 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
j) a Jewel Encrusted Crown of Might [0,+13] (+3)
     +3 strength, dexterity, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Prevents paralysis.  
     
k) The Set of Gauntlets of Istele [3,+13] (+3) {StDeSp|ImLCoCfSo}
     +3 strength, dexterity, charisma, speed.
     Provides immunity to lightning.
     Provides resistance to cold, confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
l) The Pair of Leather Boots of Avandorim [2,+21] (+6)
     +6 speed.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Speeds regeneration.  Prevents paralysis.  
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 25 Potions of Cure Critical Wounds
     
b) 2 Potions of Healing
     
c) 4 Potions of *Healing* {!*}
     
     It can be thrown at creatures with damaging effect.
     
d) a Potion of *Enlightenment*
     It can be thrown at creatures with damaging effect.
     
e) 10 Potions of Speed {!*}
f) 3 Potions of Berserk Strength
g) 42 Scrolls of Phase Door {@r1}
h) a Scroll of Banishment {!*}
i) 2 Scrolls of Mass Banishment
j) 10 Scrolls of Holy Chant
k) 4 Scrolls of *Destruction* {!*}
l) 5 Rods of Detection (2 charging) {@z3 !! !k!d}
     Cannot be harmed by electricity.
     
m) a Rod of Magic Mapping (charging) {@z2}
n) 6 Rods of Teleport Other (2 charging) {@z7 !!}
o) 4 Rods of Illumination {@z8}
p) 2 Rods of Recall {@z9 !!}
     Cannot be harmed by electricity.
     
q) The Gold Dragon Scale Mail of Farennath (-2) [28,+18] (+2)
     +2 dexterity, constitution.
     Provides resistance to cold, confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Leather Shield of Panth (+6,+0) [8,+14] (+4)
     +4 strength, wisdom, charisma, speed.
     It causes your melee attacks to slay trolls.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it completely lights up and magically maps the lev
     el.
     Takes 774 to 1135 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
s) a Pair of Steel Shod Boots of Speed [7,+14] (+7)
     +7 speed.
     
t) The Two-Handed Great Flail of Taran (3d6) (+18,+26) [+1] (+4)
     +4 strength, charisma.
     *Slays* dragons.
     Provides resistance to light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength.
     Blessed by the gods.  
     
     Combat info:
     5.5 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 125.1 vs. creatures not resistant to poison, 
     150.9 vs. dragons, and 86.3 vs. others.
     


  [Home Inventory]

a) a Mushroom of Vigor
     
b) a Mushroom of Purging
c) 5 Potions of Cure Serious Wounds
     
d) 38 Potions of Cure Critical Wounds
     
e) a Potion of Restore Intelligence
f) a Potion of Restore Wisdom
g) 5 Potions of Restore Dexterity
h) 2 Potions of Restore Constitution
i) 7 Potions of Restore Life Levels
j) 4 Potions of Speed {!*}
k) 3 Potions of Resist Poison
l) 6 Scrolls of Phase Door {@r1}
m) 6 Scrolls of Teleport Level {!*}
n) 3 Scrolls of Remove Curse
o) 15 Scrolls of Word of Recall {@r9 !*}
p) 16 Scrolls of Recharging
q) 2 Scrolls of Deep Descent {!*}
r) 2 Rods of Treasure Location {@z2}
s) 3 Rods of Door/Stair Location {@z2, squelch}
t) a Rod of Frost Bolts
u) a Rod of Disarming
v) 4 Rods of Light {@z1 !!}
w) a Wand of Cold Balls (3 charges) {squelch}
     Cannot be harmed by cold.
     
x) a Wand of Fire Balls (2 charges) {squelch}
     Cannot be harmed by fire.
     
y) a Wand of Stone to Mud (4 charges)
     
z) 3 Wands of Teleport Other (7 charges) {@a7}
     
{) a Wand of Dragon's Breath (2 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
|) a Wand of Annihilation (3 charges)
     Cannot be harmed by acid, electricity, fire, cold.
     
}) 2 Staves of *Destruction* (6 charges)
     
~) a Staff of Detect Evil (18 charges) {@u1, squelch}
     
) 2 Staves of Healing (2 charges)
     
) a Staff of Power (2 charges)
     
) a Staff of Holiness (0 charges)
) a Staff of Teleportation (8 charges) {@u9 !*}
     
) 8 Staves of Speed (17 charges)
     
) a Staff of Remove Curse (5 charges)
     
) 4 Staves of Identify (43 charges) {@u5, squelch}
     
) a Ring of Strength (+3) {squelch}
     +3 strength.
     Sustains strength.
     
) a Ring of Speed (+8)
     +8 speed.
     
) a Ring of Acid [+11]
     It brands your melee attacks with acid.
     Provides resistance to acid.
     Cannot be harmed by acid.
     
) 2 Rings of Damage (+0,+10)
) a Ring of Accuracy (+19,+0)
) a Ring of Teleportation (+2 speed)
     +2 speed.
     Induces random teleportation.  
     
) a Ring of Open Wounds {squelch}
     Impairs hitpoint recovery.  
     
) a Ring of Escaping (+4 speed) {squelch}
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting spells.  
     
) a Ring of Free Action {squelch}
     Prevents paralysis.  
     
) a Ring of See Invisible {squelch}
     Grants the ability to see invisible things.  
     
) The Ring 'Hildair' (+4)
     +4 strength, intelligence, dexterity.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Radius 1 light.
) The Ring 'Teingond' (+5,+5) (+2) {obsolete}
     +2 constitution, speed.
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom.
     Slows your metabolism.  Speeds regeneration.  
     
) an Amulet of Charisma (+3)
     +3 charisma.
     Sustains charisma.
     
) an Amulet of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
) an Amulet of the Magi [+5] (+4)
     +4 intelligence.
     +20% to searching.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
) an Amulet of Trickery (+3)
     +3 dexterity, stealth, infravision, speed.
     +15% to searching.
     Provides resistance to poison, nexus.
     Sustains dexterity.
     
) an Amulet of Infravision (+2)
     +2 infravision.
     
) The Amulet of Gorol (+4) {obsolete}
     +4 dexterity.
     Provides resistance to poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants temporary resistance to cold for 1d10+10 
     turns.
     Takes 141 to 154 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
) The Amulet of Panya (+3) {PoLiNxShChRe|map}
     +3 wisdom.
     Provides resistance to poison, light, shards, nexus, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Speeds regeneration.  
     
     When activated, it maps the area around you.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
) The Necklace of Bargelori [+10] (+2) {StCnSp|PoCh}
     +2 strength, constitution, speed.
     Provides resistance to fire, cold, poison, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Elfstone 'Belenor' (+2,+0) (+4) {InWiDx|HlPo}
     +4 intelligence, wisdom, dexterity, tunneling.
     Provides resistance to poison, fear, light, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 84.8%
     
) The Jewel of Luilin {BaPoReHl}
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Sustains your life force.  
     
     
     When aimed, it creates an acid bolt with damage 10d8.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
) The Phial 'Helorion' (+2)
     +2 tunneling.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 47 to 86 turns to recharge at your current speed.
     Your chance of success is 94.3%
     
     Radius 3 light.
) The Star of Talith (+1) (charging)
     +1 wisdom.
     Provides resistance to cold, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it maps the area around you.
     Takes 219 to 430 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Radius 3 light.
) The Arkenstone of Endoron (+4) {CfNx}
     +4 charisma.
     Provides resistance to confusion, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects treasure, doors, stairs, and all creatu
     res nearby.
     Takes 133 to 258 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
     Radius 3 light.
) Blue Dragon Scale Mail of Speed [12,+24] (+4)
     +4 speed.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
) White Dragon Scale Mail (Dwarven) [14,+23] (+2)
     +2 strength, constitution, infravision.
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
) The Bronze Dragon Scale Mail 'Faegon' (-2) [18,+20] (+3) {DeSp|BaDaCfDi}
     +3 dexterity, speed.
     Provides resistance to acid, lightning, fire, cold, fear, dark, 
     confusion, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Chaos Dragon Scale Mail of Amirdorn (-2) [40,+25] {obsolete}
     Provides resistance to light, chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Augmented Chain Mail of Onwendur (-2) [42,+14] (+2) {obsolete}
     +2 strength, constitution.
     Provides resistance to blindness, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Augmented Chain Mail 'Naeriath' (-2) [42,+12] (+3) {WiCn|BlNx}
     +3 wisdom, constitution.
     Provides resistance to blindness, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Partial Plate Armour 'Windo' (-3) [40,+14] (+4)
     +4 constitution.
     Provides resistance to cold, fear, blindness, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
) Partial Plate Armour of Elvenkind [40,+17] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Ribbed Plate Armour of Carienere (-3) [66,+16] (+2) {obsolete}
     +2 charisma, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
) The Soft Leather Armour 'Tolacal' [8,+17] {BlCf}
     Provides resistance to fire, light, blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
) The Hard Leather Armour 'Noegil' (+6,+5) [16,+11] (+1) {ImC}
     +1 intelligence.
     Provides immunity to cold.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
) The Hard Leather Armour of Arnoron (-1) [16,+19] {AcFrNx}
     Provides resistance to acid, fear, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Studded Leather Armour of Mahanwen (-1) [12,+19]
     Provides resistance to cold, poison, sound, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
) Studded Leather Armour of Elvenkind [12,+14] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
) The Cloak of Regori [1,+26] (+3) {obsolete}
     +3 intelligence, speed.
     +15% to searching.
     Provides resistance to acid, fire, cold, fear, light, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
) a Wicker Shield of Elvenkind [2,+19] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
) a Large Metal Shield of Resist Cold [12,+11] {squelch}
     Provides resistance to cold.
     Cannot be harmed by cold.
     
) an Iron Crown of the Magi [0,+8] (+3)
     +3 intelligence.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Grants the ability to see invisible things.  
     
) The Golden Crown 'Cirdan' [0,+12] (+3) {StSp|AcLiCoPoDaBl}
     +3 strength, intelligence, speed.
     Provides resistance to acid, lightning, cold, poison, dark, 
     blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it restores your wisdom.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
) The Jewel Encrusted Crown of Antumeth [0,+30] (+2) {AcSoNxDi}
     +2 intelligence, wisdom.
     Provides resistance to acid, sound, nexus, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Slows your metabolism.  Speeds regeneration.  
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 91.0%
     
     Radius 1 light.
) The Metal Cap 'Ciruth' [3,+27]
     Provides resistance to acid, lightning, fire, fear, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  Grants the ability to
     see invisible things.  
     
     When activated, it reveals to you the extent of an item's magical 
     powers.
     Takes 313 to 348 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
) The Metal Cap of Goladrona [3,+15] (+2) {Telep}
     +2 intelligence, wisdom.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
) The Steel Helm of Neind [9,+28] (+5) {Cn|Sh}
     +5 intelligence, constitution, charisma.
     Provides resistance to acid, lightning, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Sustains your life force.  
     
     Radius 1 light.
) a Set of Leather Gloves of Thievery (+7,+2) [1,+8] (+4)
     +4 dexterity.
     +20% to searching.
     Feather Falling.  Prevents paralysis.  
     
) a Set of Leather Gloves of Free Action [1,+7] {squelch}
     Prevents paralysis.  
     
) The Set of Gauntlets of Delin (+0,+7) [3,+17] (+4) {StInWiDx}
     +4 strength, intelligence, wisdom, dexterity, charisma.
     Provides resistance to cold, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     Prevents paralysis.  
     
     When activated, it hastes you for a while, but then makes you slow
     er for a while afterward.
     Takes 176 to 193 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
) The Set of Gauntlets of Beriath (+1,+5) [3,+32] (+2) {Sp}
     +2 charisma, speed.
     Provides resistance to acid, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Radius 1 light.
) The Set of Mithril Gauntlets of Amlan [6,+18] (+5) {DeCnSh|PoNxBl}
     +5 dexterity, constitution, charisma, stealth.
     +25% to searching.
     Provides resistance to acid, cold, poison, fear, blindness, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
) a Set of Caestus of Power (+5,+6) [5,+6] (+1)
     +1 strength.
     
) a Pair of Leather Boots of Stealth [2,+6] (+1)
     +1 stealth.
     
) a Pair of Iron Shod Boots of Speed [4,+11] (+7)
     +7 speed.
     
) The Pair of Steel Shod Boots of Gulia (+4,+3) [7,+18] (+3)
     +3 dexterity, stealth, speed.
     +15% to searching.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Feather Falling.  
     
) The Pair of Mithril Shod Boots 'Eleren' [8,+17] (+2) {StWiDeShSp|DaNr|Wonder}
     +2 strength, wisdom, dexterity, stealth, speed.
     Provides resistance to dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When aimed, it creates random and unpredictable effects.
     Takes 313 to 348 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
) The Dagger 'Hadhel' (1d4) (+17,+16) [+35] (+4) {obsolete}
     +4 dexterity, tunneling.
     *Slays* dragons, demons, undead.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 70.6 vs. creatures not resistant to poison, 
     76.2 vs. dragons, 76.2 vs. demons, 76.2 vs. undead, and 62.1 vs.
     others.
     
) a Dagger (Blessed) (1d4) (+7,+6) (+1) {squelch}
     +1 wisdom.
     Blessed by the gods.  Sustains your life force.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 59.1 vs. creatures not resistant to poison, 
     and 50.7 vs. others.
     
) The Main Gauche of Annhir (1d5) (+13,+20) (+4) {obsolete}
     +4 strength, speed.
     Slays dragons.
     Branded with frost.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it hastes you for a while, but then makes you slow
     er for a while afterward.
     Takes 176 to 193 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 77.4 vs. dragons, 77.4 vs. creatures not
     resistant to cold, 77.4 vs. creatures not resistant to poison, and 
     67.2 vs. others.
     
) The Main Gauche 'Antar' (2d5) (+9,+13) {obsolete}
     Branded with venom.
     Provides resistance to lightning, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     Average damage/hit: 82.6 vs. creatures not resistant to poison, 
     and 62.5 vs. others.
     
) The Rapier 'Aegul' (3d6) (+13,+12) {obsolete}
     Slays evil creatures.
     Branded with acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 90.4 vs. evil creatures, 102.2 vs. creatures
     not resistant to acid, 102.2 vs. creatures not resistant to
     poison, and 66.6 vs. others.
     
) The Short Sword of Barang (1d7) (+10,+16) (+4) {KDeAcVe|StSh|ImLFiCoCfPo}
     +4 strength, charisma, stealth.
     Slays trolls.
     *Slays* demons.
     Branded with acid, venom.
     Provides immunity to lightning.
     Provides resistance to fire, cold, poison, dark, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
     When activated, it removes all ordinary curses from all equipped i
     tems.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     Average damage/hit: 77.7 vs. trolls, 77.7 vs. creatures not
     resistant to acid, 77.7 vs. creatures not resistant to poison, 
     86.8 vs. demons, and 64 vs. others.
     
) The Cutlass of Aronas (3d8) (+12,+12) (+2) {EvKDe}
     +2 strength.
     Slays animals, evil creatures, orcs.
     *Slays* demons.
     Branded with frost, venom.
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     Combat info:
     6.0 blows/round.
     Average damage/hit: 101.6 vs. animals, 101.6 vs. evil creatures, 
     117.2 vs. orcs, 117.2 vs. creatures not resistant to cold, 117.2
     vs. creatures not resistant to poison, 148.2 vs. demons, and 70.6
     vs. others.
     
) a Scimitar of Gondolin (4d2) (+9,+5) {squelch}
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 75.2 vs. demons, 75.2 vs. orcs, 75.2 vs.
     trolls, 75.2 vs. dragons, 75.2 vs. creatures not resistant to
     poison, and 54.2 vs. others.
     
     Radius 1 light.
) The Long Sword 'Barimor' (2d5) (+17,+12) (+2) {obsolete}
     +2 dexterity, attack speed.
     Slays giants.
     *Slays* demons.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When aimed, it grants acid resistance for d20+20 turns and creates 
     an acid ball of damage 70.
     Takes 387 to 473 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
     Combat info:
     8.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 83.4 vs. giants, 83.4 vs. creatures not
     resistant to poison, 97.5 vs. demons, and 62.4 vs. others.
     
) The Long Sword of Dornin (3d5) (+16,+13) [+4] (+4) {obsolete}
     +4 dexterity.
     Slays dragons.
     *Slays* undead.
     Branded with acid, frost.
     Provides resistance to lightning, light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 98.6 vs. dragons, 98.6 vs. creatures not
     resistant to acid, 98.6 vs. creatures not resistant to cold, 98.6
     vs. creatures not resistant to poison, 119.7 vs. undead, and 67
     vs. others.
     
) The Long Sword of Aeruin (2d5) (+9,+13) [+28] {obsolete}
     Slays demons.
     *Slays* dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     When activated, it increases your AC and to-hit bonus for 1d12+6 t
     urns.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 83.8 vs. demons, 83.8 vs. creatures not
     resistant to poison, 97.6 vs. dragons, and 63.1 vs. others.
     
) The Long Sword of Silmanath (2d5) (+7,+10) (+4)
     +4 intelligence.
     Slays evil creatures, giants.
     *Slays* demons.
     Branded with flames.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains charisma.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 73.8 vs. evil creatures, 80.7 vs. giants, 80.7
     vs. creatures not resistant to fire, 80.7 vs. creatures not
     resistant to poison, 94.6 vs. demons, and 59.8 vs. others.
     
) The Broad Sword 'Nilor' (3d5) (+17,+10) (+3) {obsolete}
     +3 tunneling.
     Slays animals, demons, orcs, trolls, dragons.
     Provides resistance to lightning, fear, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a really large amount (35% of max HP, 
     minimum 300HP), heals cut damage, and cures stunning, poisoning, b
     lindness, and confusion.
     Takes 421 to 516 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 84.6 vs. animals, 95.1 vs. demons, 95.1 vs.
     orcs, 95.1 vs. trolls, 95.1 vs. dragons, 95.1 vs. creatures not
     resistant to poison, and 63.5 vs. others.
     
) The Broad Sword of Taraur (2d5) (+16,+12) (+4) {obsolete}
     +4 constitution.
     *Slays* dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 83.8 vs. creatures not resistant to poison, 98
     vs. dragons, and 62.6 vs. others.
     
) The Broad Sword of Panen (3d5) (+12,+12) (+4) {obsolete}
     +4 wisdom.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 97.5 vs. creatures not resistant to poison, 
     and 65.9 vs. others.
     
) The Bastard Sword of Thimron (5d4) (+10,+19) (+3) {KDrUnFl|Sp}
     +3 charisma, infravision, speed.
     Slays demons.
     *Slays* dragons.
     Branded with flames.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it makes you very hungry but restores constitution 
     and strength.
     Takes 176 to 193 turns to recharge at your current speed.
     Your chance of success is 93.1%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 122 vs. demons, 122 vs. creatures not
     resistant to fire, 122 vs. creatures not resistant to poison, 
     151.3 vs. dragons, and 78.1 vs. others.
     
) The Bastard Sword 'Caradolda' (5d4) (+8,+10)
     *Slays* demons.
     Branded with acid.
     Provides resistance to fear, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 110.9 vs. creatures not resistant to acid, 
     110.9 vs. creatures not resistant to poison, 139.9 vs. demons, and 
     67.4 vs. others.
     
) a Bastard Sword (3d4) (+4,+3) {wielded, squelch}
     You do not know the full extent of this item's powers.
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 79.6 vs. creatures not resistant to poison, 
     and 53.5 vs. others.
     
) The Katana 'Boril' (3d5) (+11,+25) [+8] (+3) {@w0}
     +3 intelligence, dexterity, constitution.
     Slays orcs, trolls.
     *Slays* demons, undead.
     Branded with flames, frost.
     Provides immunity to fire.
     Provides resistance to acid, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 112 vs. orcs, 112 vs. trolls, 112 vs.
     creatures not resistant to fire, 112 vs. creatures not resistant
     to cold, 112 vs. creatures not resistant to poison, 132.9 vs.
     demons, 132.9 vs. undead, and 80.7 vs. others.
     
     Radius 1 light.
) The Zweihander of Avanda (5d6) (+13,+8) [+3] (+1) {obsolete}
     +1 wisdom.
     Slays orcs.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Prevents paralysis.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 134.2 vs. orcs, 134.2 vs. creatures not
     resistant to poison, and 71.7 vs. others.
     
) a Trident (Holy Avenger) (1d10) (+5,+11) [+1] (+1) {squelch}
     +1 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains strength.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 72.3 vs. evil creatures, 78.5 vs. undead, 78.5
     vs. demons, 78.5 vs. creatures not resistant to poison, and 59.9
     vs. others.
     
) The Pike of Telen (3d5) (+17,+23) (+2) {Ev|InAS|}
     +2 intelligence, charisma, attack speed.
     Slays animals, evil creatures, orcs, trolls.
     Branded with lightning, flames, venom.
     Provides resistance to fire, light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When activated, it attempts to magically enhance a weapon both to-
     hit and to-dam.
     Takes 774 to 1135 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     8.0 blows/round.
     Average damage/hit: 99.8 vs. animals, 99.8 vs. evil creatures, 
     110.3 vs. orcs, 110.3 vs. trolls, 110.3 vs. creatures not
     resistant to electricity, 110.3 vs. creatures not resistant to
     fire, 110.3 vs. creatures not resistant to poison, and 78.7 vs.
     others.
     
) The Pike of Halion (2d5) (+13,+14)
     Slays evil creatures, trolls.
     *Slays* demons.
     Branded with frost.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
     When activated, it cures blindness and gives you telepathy for 6d6
     +12 turns.
     Takes 352 to 430 turns to recharge at your current speed.
     Your chance of success is 93.7%
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 79.1 vs. evil creatures, 86.2 vs. trolls, 86.2
     vs. creatures not resistant to cold, 86.2 vs. creatures not
     resistant to poison, 100.3 vs. demons, and 64.9 vs. others.
     
     Radius 1 light.
) The Beaked Axe of Erriath (4d6) (+18,+17) (+4) (charging)
{GiDrFl|StInSh|SSt|di
     +4 strength, intelligence, charisma, stealth, tunneling.
     Slays giants, dragons.
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution, charisma.
     Grants the ability to see invisible things.  
     
     When activated, it deals five times your level's damage to all evi
     l creatures that you can see.
     Takes 421 to 516 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 128.2 vs. giants, 128.2 vs. dragons, 128.2 vs.
     creatures not resistant to fire, 128.2 vs. creatures not resistant
     to poison, and 78.2 vs. others.
     
) The Broad Axe 'Varelos' (2d6) (+13,+27) [+7] {EvUnKDe}
     Slays animals, evil creatures, undead, orcs, giants, dragons.
     *Slays* demons.
     Provides resistance to fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 97.5 vs. animals, 97.5 vs. evil creatures, 
     105.7 vs. undead, 105.7 vs. orcs, 105.7 vs. giants, 105.7 vs.
     dragons, 105.7 vs. creatures not resistant to poison, 122 vs.
     demons, and 81.1 vs. others.
     
) The Broad Axe 'Essil' (5d6) (+11,+10) (+4) {Kun}
     +4 intelligence.
     *Slays* undead.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 141 to 154 turns to recharge at your current speed.
     Your chance of success is 87.3%
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 135.7 vs. creatures not resistant to poison, 
     177 vs. undead, and 73.8 vs. others.
     
) The Lochaber Axe of Erindama (3d8) (+17,+12) {UnDe|ImL|CfNr}
     Slays undead, demons, giants.
     Provides immunity to lightning.
     Provides resistance to light, confusion, shards, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Slows your metabolism.  Grants the ability
     to see invisible things.  
     
     When aimed, it creates a frost ball with damage 160.
     Takes 421 to 516 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
     Combat info:
     5.5 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 122.6 vs. undead, 122.6 vs. demons, 122.6 vs.
     giants, 122.6 vs. creatures not resistant to poison, and 72.8 vs.
     others.
     
     Radius 1 light.
) The Great Axe 'Menya' (4d4) (+18,+20) [+5] {Ev|Nx}
     Slays animals, evil creatures, demons, orcs.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 102.4 vs. animals, 102.4 vs. evil creatures, 
     114.6 vs. demons, 114.6 vs. orcs, 114.6 vs. creatures not
     resistant to poison, and 78 vs. others.
     
) The Great Axe of Anahirm (4d4) (+13,+11) (+4) {obsolete}
     +4 wisdom.
     *Slays* undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 103.1 vs. creatures not resistant to poison, 
     127.3 vs. undead, and 66.8 vs. others.
     
) The Scythe of Drist (5d3) (+12,+19) {obsolete}
     Slays undead, dragons.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it detects doors and stairs nearby.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     5.5 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 113.4 vs. undead, 113.4 vs. dragons, 113.4 vs.
     creatures not resistant to poison, and 76.8 vs. others.
     
) The Glaive of Telosse (2d6) (+8,+12) [+13] (+4) {ImC}
     +4 dexterity.
     Slays undead, orcs.
     *Slays* dragons, demons.
     Branded with venom.
     Provides immunity to cold.
     Provides resistance to acid, fire, light, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Slows your metabolism.  Grants the ability to see invisible
     things.  
     
     Combat info:
     5.8 blows/round.
     Average damage/hit: 88.5 vs. undead, 88.5 vs. orcs, 88.5 vs.
     creatures not resistant to poison, 105 vs. dragons, 105 vs.
     demons, and 63.7 vs. others.
     
) a Scythe of Slicing of Extra Attacks (8d4) (+12,+7) (+2) {!k}
     +2 attack speed.
     
     Combat info:
     7.5 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 147.6 vs. creatures not resistant to poison, 
     and 74.4 vs. others.
     
) The Whip 'Avalmar' (5d3) (+10,+14) [+2] (+4) {EvKDe|StWi|NrChRe}
     +4 strength, wisdom.
     Slays evil creatures, orcs.
     *Slays* demons.
     Provides resistance to fear, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When activated, it restores all your stats and your experience poi
     nts.
     Takes 597 to 804 turns to recharge at your current speed.
     Your chance of success is 89.3%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 90.5 vs. evil creatures, 101.7 vs. orcs, 101.7
     vs. creatures not resistant to poison, 124.1 vs. demons, and 68.1
     vs. others.
     
) a Whip (Blessed) (1d3) (+3) {splendid, squelch}
     You do not know the full extent of this item's powers.
     +3 wisdom.
     Blessed by the gods.  Speeds regeneration.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 50 vs. creatures not resistant to poison, and 
     43.4 vs. others.
     
) The Ball-and-Chain of Cargor (2d4) (+5,+15) [+11] (+2) {obsolete}
     +2 dexterity.
     Slays animals, evil creatures, undead, trolls, dragons.
     Branded with lightning.
     Provides resistance to acid, lightning, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Prevents paralysis.  
     
     When activated, it detects invisible creatures nearby.
     Takes 210 to 232 turns to recharge at your current speed.
     Your chance of success is 81.7%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 76.1 vs. animals, 76.1 vs. evil creatures, 
     81.9 vs. undead, 81.9 vs. trolls, 81.9 vs. dragons, 81.9 vs.
     creatures not resistant to electricity, 81.9 vs. creatures not
     resistant to poison, and 64.5 vs. others.
     
) The Morning Star of Athor (6d6) (+19,+11) [+19] (+5) {UnDeFlFr|St|CfSDeRe}
     +5 strength, wisdom, charisma, tunneling.
     Slays undead, trolls.
     *Slays* dragons.
     Branded with flames, frost.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 153.4 vs. undead, 153.4 vs. trolls, 153.4 vs.
     creatures not resistant to fire, 153.4 vs. creatures not resistant
     to cold, 153.4 vs. creatures not resistant to poison, 203 vs.
     dragons, and 79.1 vs. others.
     
) The Flail of Aragon (2d6) (+8,+11) (+3) {telep, otherwise obsolete}
     +3 strength, constitution, charisma.
     *Slays* undead.
     Provides resistance to fire, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants telepathy.  Grants the ability to see
     invisible things.  
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 86.5 vs. creatures not resistant to poison, 
     102.8 vs. undead, and 62.2 vs. others.
     
) The Two-Handed Great Flail of Antan (9d6) (+9,+19) {obsolete}
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it restores your experience to full.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 83.3%
     
     Combat info:
     5.5 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 219.8 vs. creatures not resistant to poison, 
     and 103.6 vs. others.
     
) The Lead-Filled Mace of Vinuldor (5d3) (+5,+16) [+2] (+3)
     +3 wisdom, dexterity.
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 107.4 vs. creatures not resistant to
     electricity, 107.4 vs. creatures not resistant to poison, and 72
     vs. others.
     
) The Quarterstaff of Onarthil (3d9) (+12,+15)
     Slays orcs, giants.
     Provides resistance to lightning, cold, fear, dark, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     Blessed by the gods.  Speeds regeneration.  
     
     When activated, it deals 120 damage to all creatures that you can 
     see.
     Takes 387 to 473 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 129.1 vs. orcs, 129.1 vs. giants, 129.1 vs.
     creatures not resistant to poison, and 76.4 vs. others.
     
) The Quarterstaff of Nuing (1d9) (+5,+9) [+10]
     Slays dragons.
     Branded with lightning.
     Provides immunity to cold.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it causes your next attack upon a monster to confu
     se it.
     Takes 279 to 309 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
     Combat info:
     6.0 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 74.9 vs. dragons, 74.9 vs. creatures not
     resistant to electricity, 74.9 vs. creatures not resistant to
     poison, and 57.5 vs. others.
     
) a Maul (4d4) (+3,+5) {squelch}
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 94.9 vs. creatures not resistant to poison, 
     and 59.2 vs. others.
     
) The Mace of Disruption of Avath (5d8) (+14,+11) [+22] {!k}
     Slays undead.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
     Combat info:
     5.2 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 174 vs. undead, 174 vs. creatures not
     resistant to poison, and 85.6 vs. others.
     
) The Pick of Andel (1d3) (+5,+5) (+3) {obsolete}
     +3 wisdom, tunneling, speed.
     Slays trolls.
     *Slays* demons.
     Branded with acid.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     5.8 blows/round.
     This weapon may benefit from one or more off-weapon brands or slays.
     Average damage/hit: 56.5 vs. trolls, 56.5 vs. creatures not
     resistant to acid, 56.5 vs. creatures not resistant to poison, 
     61.2 vs. demons, and 49.5 vs. others.
     
) a Sling of Buckland (x4) (+16,+9) (+2)
     +2 dexterity, shooting speed, shooting power.
     Cannot be harmed by acid, fire.
     
) The Sling 'Ilpiomene' (x2) (+21,+12) (+2)
     +2 strength, intelligence, stealth.
     Provides resistance to lightning, fire, cold, light, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, constitution.
     
) The Sling of Gwaith (x2) (+14,+11) (+2)
     +2 strength, wisdom.
     *Slays* demons.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
) a Sling (x2) (+0,+0) {squelch}
) The Short Bow 'Nildor' (x2) (+14,+12) (+1) {obsolete}
     +1 dexterity, shooting speed.
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     
     
     Radius 1 light.
) The Long Bow of Valin (x6) (+9,+14) (+3)
     +3 intelligence, shooting power.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence.
     
) The Long Bow of Elume (x3) (+12,+17) (+2) {Cn| ResElec}
     +2 constitution.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
     When activated, it grants temporary resistance to electricity for 
     1d10+10 turns.
     Takes 141 to 154 turns to recharge at your current speed.
     Your chance of success is 92.5%
     
) a Light Crossbow of Accuracy (x3) {excellent, squelch}
     You do not know the full extent of this item's powers.
     
) a Heavy Crossbow of Extra Shots (x4) (+1) {splendid}
     You do not know the full extent of this item's powers.
     +1 shooting speed.
     
) 22 Seeker Bolts of Lightning (4d5) (+8,+11) {=g}
     Branded with lightning.
     Cannot be harmed by electricity.
     
) 28 Seeker Bolts of Slay Evil (4d5) (+10,+8) {=g}
     Slays evil creatures.
     
) 20 Seeker Bolts (4d5) {magical}
     You do not know the full extent of this item's powers.
     
) 29 Mithril Bolts of Lightning (3d5) (+13,+13) {=g}
     Branded with lightning.
     Cannot be harmed by acid, electricity, fire.
     
) 26 Mithril Bolts of Acid (3d5) (+13,+12) {=g}
     Branded with acid.
     Cannot be harmed by acid, fire.
     
) 18 Mithril Bolts (3d5) {=g, magical}
     You do not know the full extent of this item's powers.
     Cannot be harmed by acid, fire.
     
) 14 Arrows of Slay Evil (1d4) (+9,+6) {=g}
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 117.2 vs. evil creatures, and 70.3 vs. others.
     35% chance of breaking upon contact.
     
) 22 Arrows (1d4) (+3,+6) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 69.7.
     35% chance of breaking upon contact.
     
) 23 Arrows (1d4) (+2,+6) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 69.7.
     35% chance of breaking upon contact.
     
) 14 Seeker Arrows of Wounding (4d4) (+18,+22) {=g}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 148.5.
     35% chance of breaking upon contact.
     
) 17 Seeker Arrows of Acid (4d4) (+12,+12) {=g}
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 228.9 vs. creatures not resistant to acid, and 
     114.4 vs. others.
     35% chance of breaking upon contact.
     
) 25 Seeker Arrows of Venom (4d4) (+12,+17) {=g}
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 261.6 vs. creatures not resistant to poison, 
     and 130.8 vs. others.
     35% chance of breaking upon contact.
     
) 27 Seeker Arrows of Slay Giant (4d4) (+9,+12) {=g}
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 228.9 vs. giants, and 114.4 vs. others.
     35% chance of breaking upon contact.
     
) 32 Seeker Arrows of Slay Demon (4d4) (+9,+12) {=g}
     Slays demons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 228.9 vs. demons, and 114.4 vs. others.
     35% chance of breaking upon contact.
     
) 25 Mithril Arrows of Slay Animal (3d4) (+13,+10) {=g}
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 166.2 vs. animals, and 99.7 vs. others.
     35% chance of breaking upon contact.
     
) 26 Mithril Arrows of Slay Giant (3d4) (+8,+12) {=g}
     Slays giants.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 212.5 vs. giants, and 106.3 vs. others.
     35% chance of breaking upon contact.
     
) 26 Mithril Arrows of Slay Giant (3d4) (+7,+10) {=g}
     Slays giants.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 199.5 vs. giants, and 99.7 vs. others.
     35% chance of breaking upon contact.
     
) 24 Rounded Pebbles of Frost (1d2) {splendid}
     You do not know the full extent of this item's powers.
     Branded with frost.
     Cannot be harmed by cold.
     
) 28 Iron Shots of Slay Demon (1d4) (+5,+7)
     Slays demons.
     
) 19 Mithril Shots (2d4) (+9,+12) {=g}
     Cannot be harmed by acid.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      2821    100'    2   Reached level 2
      3712    150'    3   Reached level 3
      3781    150'    3   Killed Grip, Farmer Maggot's dog
      6638    200'    4   Reached level 4
      8529    200'    4   3 !speed before any other potions, weird
     14359    250'    5   Reached level 5
     14407    250'    5   -light (9)
     14515    250'    5   -light (14)
     17017    250'    6   Reached level 6
     25841    400'    7   Reached level 7
     27521    400'    8   Reached level 8
     31011    450'    9   Reached level 9
     34312    500'   10   Reached level 10
     44444    550'   11   Reached level 11
     56379    600'   12   Reached level 12
     56727    550'   12   flee upstairs from ufthak
     59550      0'   12   4900 gold on first trip back to town
     61882    600'   13   Reached level 13
     72794    650'   14   Reached level 14
     72969    650'   14   Nimbleness zaps Wis
     73968    650'   14   Killed Fang, Farmer Maggot's dog
     80537    700'   15   Reached level 15
     80701    700'   15   Contemplation zaps Chr
     87740      0'   15   Killed Farmer Maggot
     94487    850'   16   Reached level 16
     97244    900'   17   Reached level 17
    101121   1000'   18   Reached level 18
    111062   1100'   18   Killed Wormtongue, Agent of Saruman
    111082   1100'   18   Found The Katana 'Boril'
    111144   1100'   18   Boril is way too powerful for wormtongue...
    118595   1200'   19   Reached level 19
    118817   1200'   19   Killed Golfimbul, the Hill Orc Chief
    119022   1200'   19   Found The Sling of Gwaith
    119034   1200'   19   Gwaith has telep
    119034   1200'   19   Gwaith (golfimbul)
    119095   1200'   19   Found The Pike of Halion
    119106   1200'   19   Halion (golfimbul)
    121754      0'   19   Toughness (BM) zaps Wis
    124097   1200'   19   Found The Lead-Filled Mace of Vinuldor
    124098   1200'   19   Vinuldor (ground)
    124290   1200'   19   Killed Angamaite of Umbar
    132467   1250'   19   Killed Nar, the Dwarf
    132467   1250'   20   Reached level 20
    133486   1300'   20   Killed Sangahyando of Umbar
    133509   1300'   20   Found The Bastard Sword 'Caradolda'
    133541   1300'   20   Caradolda (Sangahyando)
    138869   1350'   21   Reached level 21
    149641   1450'   22   Reached level 22
    150773   1450'   22   !Chr
    153394   1450'   23   Reached level 23
    155481   1500'   24   Reached level 24
    155952   1500'   24   !Int
    160560   1500'   25   Reached level 25
    162225   1500'   25   Killed Ufthak of Cirith Ungol
    168728   1600'   25   Found The Studded Leather Armour of Mahanwen
    168729   1600'   25   Mahanwen (young green)
    174198   1650'   26   Reached level 26
    175193   1650'   26   !Con (mature young)
    175695   1700'   25   Reached level 25
    175833   1700'   25   -dobj
    181292   1800'   26   Reached level 26
    187442   1850'   26   !Ch
    187714   1850'   26   Found The Long Sword of Silmanath
    187715   1850'   26   Silmanath (ground)
    193849   1850'   26   elvenkind armor (rdis, chest)
    194464   1850'   26   !Con
    194994   1850'   26   !Wis
    197180   1900'   27   Reached level 27
    198695   1900'   27   !Str
    202858   1900'   28   Reached level 28
    202858   1900'   29   Reached level 29
    202858   1900'   30   Reached level 30
    202868   1900'   30   !Exp (3 levels!) young red
    208139   2000'   30   Found The Pair of Mithril Shod Boots 'Eleren'
    208149   2000'   30   Eleren (ground)
    208830   2000'   30   Found The Main Gauche 'Antar'
    208831   2000'   30   Antar (ground)
    209222   2050'   30   Killed Mughash the Kobold Lord
    209546   2050'   30   Found The Whip 'Avalmar'
    209547   2050'   30   Avalmar (mughash)
    216288   2100'   30   caestus of power (+1) orc pit
    219664   2150'   30   !Dex (x2, 2x2 room)
    221124   2200'   31   Reached level 31
    221266   2200'   31   xshots xbow
    222733   2200'   31   Killed Rogrog the Black Troll
    223478   2200'   31   Killed Bill the Stone Troll
    226162   2200'   31   Found The Long Bow of Elume
    226163   2200'   31   Elume (water troll)
    228223   2250'   31   !Chr (ogre)
    228256   2250'   31   Found The Beaked Axe of Erriath
    228257   2250'   31   Erriath (ogre)
    232190   2300'   31   Killed Ulfast, Son of Ulfang
    235575   2300'   32   Reached level 32
    236180   2300'   32   _speed (6)
    236575   2300'   32   Killed Smeagol
    236627   2300'   32   Killed Beorn, the Shape-Changer
    236635   2300'   32   Found The Broad Axe 'Essil'
    236643   2300'   32   Essil (beorn)
    239569   2350'   32   !Chr (water trolls)
    243576   2400'   32   Found The Bastard Sword of Thimron
    243577   2400'   32   Thimron (ground)
    244877   2400'   32   !Wis (patriarch)
    245100   2400'   32   Gloves of thievery (ancient Green)
    247810   2400'   32   Toughness zaps Str
    251811   2400'   32   Found The Hard Leather Armour of Arnoron
    251812   2400'   32   Anoron (novice paladin)
    252538   2400'   32   Found The Great Axe 'Menya'
    252539   2400'   32   Menya (ground)
    254788   2400'   32   Killed Uldor the Accursed
    258889   2450'   32   Found The Golden Crown 'Cirdan'
    258905   2450'   32   Cirdon (ground)
    259515   2450'   32   !Wis
    262185   2450'   32   Killed Ji Indur Dawndeath
    264038   2450'   32   Killed Itangast the Fire Drake
    264038   2450'   33   Reached level 33
    264996   2450'   33   Found The Soft Leather Armour 'Tolacal'
    264997   2450'   33   Tolacal (MV)
    265301   2450'   33   Found The Steel Helm of Neind
    265888   2450'   33   Found The Set of Gauntlets of Beriath
    265901   2450'   33   Beriath (MV)
    266049   2450'   33   Found The Great Axe of Anahirm
    266050   2450'   33   Anahirm (MV)
    269629   2450'   33   Found The Zweihander of Avanda
    269630   2450'   33   Avanda (LV)
    269830   2500'   33   !Str (death quasit)
    271085   2500'   33   Found The Phial 'Helorion'
    271092   2500'   33   Phial (LV)
    272086   2500'   33   =speed (+6, LV)
    272961      0'   33   -TO
    277289   2650'   33   !Wis (orc pit)
    278154   2650'   33   _speed (ABD)
    278633   2650'   33   -TO (7)
    279023   2650'   33   Killed Gorbag, the Orc Captain
    280028   2700'   33   !Dex (Ancient bronze)
    282098   2700'   33   !Con (snaga)
    282648   2700'   33   Killed Medusa, the Gorgon
    282648   2700'   34   Reached level 34
    282833   2700'   34   Killed Lagduf, the Snaga
    282923   2700'   34   Killed Ariel, Queen of Air
    284897   2800'   34   Killed Ar-Pharazon the Golden
    285041   2800'   34   Found The Short Bow 'Nildor'
    285042   2800'   34   Nildor (ar pharazon)
    285051   2800'   34   BoS +6 (arpharazon)
    285063   2800'   34   !Str (wraith)
    285580   2800'   34   !Str (paladin)
    285636   2800'   34   !STr (ground)
    287118   2800'   34   !Chr
    287340   2850'   35   Reached level 35
    287380   2850'   35   !Int (dread)
    289187   2900'   35   Killed Adunaphel the Quiet
    289524   2900'   35   !Wis
    290549   2900'   35   !Chr (orc pit)
    290942   2900'   35   !Dex
    291270   2950'   35   Found The Bronze Dragon Scale Mail 'Faegon'
    291271   2950'   35   Faegon (ground)
    291802   2950'   35   Killed Ugluk, the Uruk
    291910   2950'   35   !Con (ugluk escort)
    292511   2950'   35   !Str (ground)
    293072   2950'   35   Killed Eol, the Dark Elf
    295897   3000'   35   Killed Harowen the Black Hand
    297080   3000'   35   Killed Saruman of Many Colours
    297080   3000'   36   Reached level 36
    297789   3050'   36   Found The Two-Handed Great Flail of Antan
    297793   3050'   36   Antan (dread)
    297915   3050'   36   Found The Pick of Andel
    297915   3050'   36   Andel (glutton ghost)
    298734      0'   36   !Chr (BM)
    299934   3050'   36   Killed Ibun, Son of Mim
    302331   3150'   36   Found The Set of Mithril Gauntlets of Amlan
    302331   3150'   36   Amlan (giant pit)
    303902   3150'   36   !Dex
    304816   3200'   36   Killed Azog, King of the Uruk-Hai
    304822   3200'   36   Found The Rapier 'Aegul'
    304822   3200'   36   Aegul (azog)
    304837   3200'   36   Found The Pike of Telen
    304837   3200'   36   Telen (azog)
    304849   3200'   36   Found The Lochaber Axe of Erindama
    304849   3200'   36   Erindama (Azog)
    307370   3250'   36   legendary stealth
    307636   3250'   36   Killed Fundin Bluecloak
    308417   3250'   37   Reached level 37
    308951   3250'   37   Killed Quaker, Master of Earth
    309183   3250'   37   !Wis (ABD)
    309589   3300'   37   Reached level 37
    309601   3300'   37   !Chr (death drake)
    310235   3300'   37   !Int
    310238   3300'   37   -dall
    312090   3300'   37   _dest
    312268   3300'   37   Killed Smaug the Golden
    312275   3300'   37   Found The Star of Talith
    312279   3300'   37   Talith (smaug)
    314139   3300'   37   Killed Lugdush, the Uruk
    314381   3300'   37   Killed Lokkak, the Ogre Chieftain
    314386   3300'   37   Found The Glaive of Telosse
    314386   3300'   37   Telosse (lokkak)
    314741   3350'   37   !Con (orc pit)
    314834   3350'   37   Found The Main Gauche of Annhir
    314835   3350'   37   Annhir (troll pit)
    314835   3350'   37   The con earlier was from a troll pit also
    315780   3400'   37   !Chr (ghoul)
    316037   3400'   37   Killed Gorlim, Betrayer of Barahir
    316093   3400'   37   !Con (AMHD)
    317246   3450'   37   Killed Scatha the Worm
    317256   3450'   37   Found The Arkenstone of Endoron
    317256   3450'   37   Endoron (Scatha)
    318612   3500'   37   !Dex (mummified human)
    318904   3500'   37   Found The Broad Sword of Panen
    318908   3500'   37   Panen (orc pit)
    319853   3500'   37   Killed Hoarmurath of Dir
    319865   3500'   37   Found The Long Sword 'Barimor'
    319865   3500'   37   Barimor (hoarmurath)
    320279   3600'   37   "Trickery (+3)
    320773   3600'   37   !Wis, Chr
    321467      0'   37   !Wis (BM)
    321759   3600'   37   Killed Waldern, King of Water
    321783   3600'   37   Killed Draebor, the Imp
    321790   3600'   37   Found The Jewel of Luilin
    321790   3600'   37   Luilin (draebor)
    321813   3600'   37   Found The Set of Gauntlets of Istele
    321813   3600'   37   Istele (draebor)
    321831   3600'   37   !Dex (draebor escort)
    321866   3600'   37   Found The Scythe of Drist
    321866   3600'   37   Drist (draebor)
    322980   3600'   38   Reached level 38
    322983   3600'   38   !Exp
    323069   3600'   38   Found The Amulet of Panya
    323070   3600'   38   Panya (GBW)
    324037   3600'   38   Found The Long Sword of Aeruin
    324037   3600'   38   Aeruin (ground)
    324673   3650'   38   Found The Necklace of Bargelori
    324673   3650'   38   Bargelori (GBW)
    325770   3750'   38   !Wis (giant pit)
    325989   3750'   38   !Int, Int, Dex (giant pit)
    325989   3750'   38   Dex maxed
    328830   3750'   38   Killed The Balrog of Moria
    328830   3750'   39   Reached level 39
    328848   3750'   39   BDSM of speed (Moria)
    328878   3750'   39   Found The Elfstone 'Belenor'
    329205   3750'   39   Found The Long Bow 'Gorwe'
    329205   3750'   39   Gorwe (Moria)
    329613   3750'   39   Found The Blade of Chaos of Finth
    329614   3750'   39   Finth (zoo!)
    330683   3750'   39   GV
    334452   3750'   39   !Aug (GV)
    334608   3750'   39   Found The Quarterstaff of Nuing
    334619   3750'   39   Nuing (GV)
    334776   3750'   39   !Con (GV con maxed)
    334957   3750'   39   !Int (death drake)
    335293   3750'   39   Found The Metal Cap of Goladrona
    335294   3750'   39   Goladrona (GIW)
    335630   3750'   39   Found The Augmented Chain Mail of Onwendur
    335630   3750'   39   Onwendur (GV)
    336122   3750'   39   !Int (GV)
    336318   3750'   39   !Int (GV)
    336345   3750'   39   "ESP (GV)
    336505   3750'   39   Found The Jewel Encrusted Crown of Antumeth
    336505   3750'   39   Antemuth (GV)
    336581   3750'   39   Found The Pair of Steel Shod Boots of Gulia
    336581   3750'   39   Gulia (GV)
    336713   3750'   39   !Chr (GV)
    336976   3750'   39   Found The Mace of Disruption of Avath
    336980   3750'   39   Avath (GV)
    337148   3750'   39   Killed Mim, Betrayer of Turin
    337234   3750'   39   Found The Quarterstaff of Onarthil
    337234   3750'   39   Onarthil (GV)
    340652   3800'   39   Found The Ribbed Plate Armour of Carienere
    340653   3800'   39   Carienere (dracolisk)
    341768   3850'   39   Killed Ren the Unclean
    341796   3850'   39   Killed Tom the Stone Troll
    341887   3850'   39   !Int (giant pit)
    342130   3850'   39   !Int (giant pit)
    345070   3900'   39   Killed The Queen Ant
    345702   3950'   39   !Wis (stone troll)
    345958   3950'   40   Reached level 40
    346124   3950'   39   Killed Akhorahil the Blind
    346328   3950'   39   Killed Grishnakh, the Hill Orc
    346481   3950'   40   Reached level 40
    346822   3950'   40   Found The Sling 'Ilpiomene'
    346825   3950'   40   Ilpiomene (GSW)
    347140   3950'   40   !Wis (LV)
    347162   3950'   40   Found The Partial Plate Armour 'Windo'
    347163   3950'   40   Windo (LV)
    347927   3950'   40   Killed Brodda, the Easterling
    347960   3950'   40   !Int (LV)
    348675   3950'   40   !Wis (LV)
    348690   3950'   40   !Aug (LV)
    349299   3950'   40   Killed Pazuzu, Lord of Air
    349462   3950'   40   !Exp (barbazu)
    349921   3950'   40   !Int
    350698   3950'   40   !Int (Dark elven sorcerer)
    351260   3950'   41   Reached level 41
    351568   3950'   41   !Wis (chest)
    352528   3950'   40   Killed Dwar, Dog Lord of Waw
    352822   3950'   41   Reached level 41
    353056   3950'   41   !Wis (MV, diagonal)
    353070   3950'   41   Found The Cloak of Taria
    353075   3950'   41   Tiara (MV, diagonal)
    353943   4000'   41   !Wis (dragon pit, wis maxed)
    353967   4000'   41   Found The Short Sword of Barang
    353967   4000'   41   Barang, dragon pit
    354924   4000'   41   Found The Pair of Leather Boots of Avandorim
    354945   4000'   41   Avandorim (Acq)
    354981   4000'   41   !Exp
    355140   4050'   41   !Str (Lich)
    355148   4050'   41   Found The Metal Scale Mail 'Girindin'
    355152   4050'   41   Girindin (Black wraith)
    357561   4050'   42   Reached level 42
    357565   4050'   42   Found The Morning Star of Athor
    357565   4050'   42   Athor (GWoP)
    360070   4100'   41   Killed Shelob, Spider of Darkness
    360070   4100'   42   Reached level 42
    361983   4150'   42   Killed Qlzqqlzuup, the Emperor Quylthulg
    362471   4150'   42   Killed Bert the Stone Troll
    362475   4150'   42   Found The Broad Axe 'Varelos'
    362477   4150'   42   Varelos (Bert)
    363412   4150'   42   Found The Cutlass of Aronas
    363415   4150'   42   Aronos (GHW)
    363938   4150'   42   Killed Uvatha the Horseman
    365201   4300'   42   !Exp
    365807   4300'   42   Found The Long Bow of Valin
    365811   4300'   42   Valin (Horned Reaper)
    366424   4300'   42   Found The Flail of Aragon
    366424   4300'   42   Aragon (ancient black)
    367227   4400'   43   Reached level 43
    367353   4400'   43   Found The Cloak of Regori
    367353   4400'   43   Regori (GDP)
    367569   4400'   43   Found The Ball-and-Chain of Cargor
    368849   4450'   43   Killed The Cat Lord
    369303   4500'   43   Killed Maeglin, the Traitor of Gondolin
    369330   4500'   43   Found The Hard Leather Armour 'Noegil'
    369332   4500'   43   Noegil (Maeglin)
    369498   4500'   43   +2 Buckland (GBW)
    371329   4550'   43   !Exp
    372956   4650'   43   Found The Set of Gauntlets of Delin
    372956   4650'   43   Dalin (seraph)
    374290   4650'   44   Reached level 44
    375040   4650'   44   Found The Ring 'Hildair'
    375040   4650'   44   Hildair (Red Dragon pi)
    375330   4650'   44   Found The Augmented Chain Mail 'Naeriath'
    375331   4650'   44   Naeriath (RDP)
    376769   4650'   44   Killed Castamir the Usurper
    377164   4650'   44   Killed Gabriel, the Messenger
    378270   4650'   45   Reached level 45
    378275   4650'   45   Found The Ring of Boriathil
    378278   4650'   45   Boriathil (GWoB)
    378620   4650'   45   Found The Dagger 'Hadhel'
    378620   4650'   45   Hadhel (GV)
    380159   4650'   45   Killed Ancalagon the Black
    380368   4650'   45   Found The Amulet of Gorol
    380369   4650'   45   Gorol (GWoB)
    380521   4650'   45   Killed Khim, Son of Mim
    380836   4650'   45   Killed Baphomet the Minotaur Lord
    380878   4650'   45   Killed Vargo, Tyrant of Fire
    382891   4650'   45   !Exp
    383024   4700'   45   Killed The Phoenix
    384154   4750'   46   Reached level 46
    385561   4900'   46   Killed Polyphemus, the Blind Cyclops
    385574   4900'   46   Found The Palantir of Daladani
    385574   4900'   46   Palantir (polyphemus)
    385582   4900'   46   Found The Chaos Dragon Scale Mail of Amirdorn
    385582   4900'   46   amirdorn (polyphemus)
    385929   4900'   46   Found The Broad Sword 'Nilor'
    387406   4950'   46   !Chr (all stats maxed)
    388451   4950'   46   Found The Ring 'Teingond'
    388452   4950'   46   Teingond (dracolich)
    388689   4900'   47   Reached level 47
    388793   4900'   47   Found The Large Metal Shield 'Falinwen'
    388808   4900'   47   Falinwen (Lesser titan)
    390727   4950'   47   Found The Long Sword of Dornin
    390727   4950'   47   Dornin (nightwing)
    391299   4950'   47   Killed Sauron, the Sorcerer
    391332   4950'   47   easiest sauron battle ever
    391914   5000'   47   Killed Feagwath, the Undead Sorcerer
    392574   5000'   47   Found The Metal Cap 'Ciruth'
    392575   5000'   47   Ciruth (Acq)
    392696   5000'   47   Found The Broad Sword of Taraur
    392696   5000'   47   Taruar (LV)
    394018   5000'   47   Killed Gothmog, the High Captain of Balrogs
    394792   5000'   46   Killed Lungorthin, the Balrog of White Fire
    394860   5000'   46   Reached level 46
    394865   5000'   46   Found The Gold Dragon Scale Mail of Farennath
    394865   5000'   46   Farennath (Dracolich)
    395309   5000'   46   Killed Draugluin, Sire of All Werewolves
    395439   5000'   46   Reached level 46
    395439   5000'   47   Reached level 47
    395629   5000'   47   Killed Morgoth, Lord of Darkness
    395633   5000'   47   Found The Leather Shield of Panth
    395633   5000'   47   Panth (morgoth)
    395652   5000'   47   Found The Two-Handed Great Flail of Taran
    395652   5000'   47   Taran (Morgoth)


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict selling to stores                   : yes (adult_no_selling)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Home space increased                         : yes (adult_big_home)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 7.11.2010 17:23
Last updated on 11.11.2010 06:09

Download this dump

3922. on the Ladder (of 12684)
1310. on the Angband Ladder (of 3736)
19. for this player (out of 34)

Comments

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On 11.11.2010 08:46 ewert wrote:
Packrat ... =P

How was gold this time around, this char was with the new formulaes?

On 12.11.2010 00:22 fizzix wrote:
Gold drops after dlevel 20 were fine, but I felt they may have been a bit to high from dlevel 1-20. Especially for the town. I was getting 50 or so gold from town drops, that seems too high. Maybe some sort of linear scale between 0 and 20 with 0 being about 10 per drop.

LoS trap detection seems to work except for the slightly buggy behavior of unlit squares. Vault frequencies may still be too low, however there was absolutely no need to scum dlevel 99-100, mostly because of the too high randart drop rates. I'll have to play a standart game also I guess.



On 12.11.2010 05:08 fizzix wrote:
stats:

84 artifacts found

31 from monsters
25 from uniques (2 from morgoth not including the crown/hammer)
2 from ACQ
26 from the ground
out of the ground scrolls
4 from lesser vaults
5 from medium vaults
6 from greater vaults

70 uniques killed
468 dragons
253 demons

The weapon I used against morgoth was one of the placed items in the one zoo I cleared. Wormtongue dropped an insanely strong weapon:

The Katana 'Boril' (3d5) (+11,+25) [+8] (+3) {@w0}
+3 intelligence, dexterity, constitution.
Slays orcs, trolls.
*Slays* demons, undead.
Branded with flames, frost.
Provides immunity to fire.
Provides resistance to acid, cold, light.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis. Grants the ability to see invisible things.

This along with a sling with telepathy made the game a cakewalk.

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