The Angband Ladder: Hitman, Steam-Mecha Sportsman by <ap.bezemer@freeler.nl>

  [Steamband 0.2.1 Character Dump]

 Name   Hitman                                   Self  RB  CB  EB   Best
 Sex    Male              Age       107   STR:  18/32 +15  +2  +3 18/232
 Race   Steam-Mecha       Height    103   INT:     13  -7  -2  +2      6
 Class  Sportsman         Weight     49   WIS:     13  -7  -1  +2      7
 Title  Deer Hunter       Status      7   DEX:     18  +5  +5  +4 18/140
 HP     -3/493            Maximize    Y   CON:  18/79 +10  +4  +4 18/259
 SP     0/0               Preserve    Y   CHR:     10  -5  +2  +4     11

 Level           16       Armor     [31,+20]     Saving Throw     Heroic
 Cur Exp       5490       Fight    (+24,+20)     Stealth            Poor
 Max Exp       5490       Melee    (+28,+25)     Fighting      Legendary
 Adv Exp       5635       Shoot     (+28,+6)     Shooting      Legendary
                          Blows       6/turn     Disarming          Fair
 Gold         30928       Shots       1/turn     Magic Device        Bad
                                                 Perception         Poor
 Burden   158.0 lbs       Infra        40 ft     Searching          Fair

     You are a robot. You are made from bronze. You became
     intelligent gradually. You have diamonds for eyes, an
     angular torso, and a round head.



  [Last Messages]

> It butts you.
> It tries to cast a spell, but fails.
> It mumbles.
> You resist the effects!
> It mumbles, and you hear scary noises.
> You refuse to be frightened.
> You hit it.
> It was a good hit!
> You have killed it.
> It mumbles.
> You hear something appear nearby.
> It hits you. <7x>
> It mumbles.
> It hits you. <2x>
> You die.


  [Character Equipment]

a) a Truncheon of Slay Animal (1d6) (+4,+5)
b) a 16 Gague Shotgun (x4) (+4,+6)
c) an Engagement Ring of Searching (+2)
d) a Pearl Ring of Feather Falling
e) (nothing)
f) a Brass Lantern (with 4441 turns of light)
     It provides light (radius 2) when fueled.
g) a Tin Torso [10,+3] (+1)
h) a Cloak [1,+4]
i) a Large Metal Shield [5,+5]
j) a Tin Head [5,+0] (+1)
k) a Pair of Tin Arms [5,-1] (+1)
l) a Pair of Tin Legs [5,+0] (+1)


  [Character Inventory]

a) 18 Rations of Food
b) a Blue Anodyne of Peyote
c) a Green Anodyne of Asafetida
d) 9 Flasks of oil
e) a Yellow Speckled Tonic of Cure Light Wounds
f) 3 "Zinc-Plated Geophone" Mechanisms of Teleportation
g) a "Tin Gyrocopter" Mechanism of Word of Recall
h) a "Tin Gyrocopter" Mechanism of Word of Recall {10% off}
i) a Cypress Tool of Perception (19 charges)
j) a Cypress Tool of Perception (14 charges)
k) a Fancy Silk Vest of Inviolability to Lightning [3,+4] (+1)
l) 15 Shotgun buckshot (4d11) (+0,+0)


  [Home Inventory]

a) A Morning Conversation
b) A Note Home
c) Homoeopathy


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 1.2.2003 00:11

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16862. on the Ladder (of 18915)
256. on the Steamband Ladder (of 319)
10. for this player (

Comments

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On 1.2.2003 00:11 ap.bezemer@freeler.nl wrote:
I'm always dead after i get blinded by some creature. It's pretty hard getting a good character.

On 1.2.2003 02:46 s_latour@hotmail.com wrote:
Potions of Cure Critical Wounds also cure blindness. Sometimes cost can be a factor, but it looks like this character might have been able to afford it. :)

On 1.2.2003 09:39 ap.bezemer@freeler.nl wrote:
But steam-mecha's can't drink potions. ):

On 2.2.2003 05:27 s_latour@hotmail.com wrote:
No potions!?!?!? Ouch. Never tried one because of the intrinsic aggravate.

On 2.2.2003 12:27 ap.bezemer@freeler.nl wrote:
It's really mean that they can't drink potions. You have to find some rods or something to heal yourself. But you don't find rods of Healing on lvl 15. More lvl 60.

On 2.2.2003 12:40 ap.bezemer@freeler.nl wrote:
You never made a machine-character? You must try it ones. It's is a lot of fun. Very high STR, DEX, CON. Lot's of damage.

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