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The Angband Ladder: Onon, Mindflayer High-Mage by Roch

  [Z+Angband 0.3.2 Character Dump]

Name     : Onon                 Age            104     STR:    8.2
Sex      : Male                 Height          75     INT:   25.8
Race     : Mindflayer           Weight         153     WIS:   15.4
Class    : High-Mage            Social Class    59     DEX:   11.2
Magic    : Chaos                                       CON:   13.6
Title    : Evoker                                      CHR:   11.8

+ Skill          3     Level                23     Max Hit Points      94
% Deadliness   140     Experience        16906     Cur Hit Points      -9
+ To AC         31     Max Exp           16906     Max SP (Mana)       77
  Base AC       20     Exp to Adv.         434     Cur SP (Mana)       77
                       Gold              69512

                         (Miscellaneous Abilities)
Fighting    : Bad            Perception  : Very Good      Blows/Round : 1
Bows/Throw  : Bad            Sensing     : Fair           Shots/Round : 1.0
Saving Throw: Superb         Disarming   : Excellent      Avg.Dam./Rnd: 7
Stealth     : Superb         Magic Device: Chaos Rank     Infra-Vision: 60'




  [Miscellaneous information]

 Preserve Mode:      ON
 Small Levels:       ON
 Maximum Level Reached:    35 (1750')


Stat Intrnl Rce Cls Mod Actual Currnt  abcdefghijkl@
Str:   14.2  -3  -5   2    8.2         ......2......
Int:   17.8   4   4   0   25.8         s...........s
Wis:   11.4   4   0   0   15.4         ............s
Dex:   11.2   0   0   0   11.2         .............
Con:   15.6  -2  -2   2   13.6         ......2......
Chr:   15.8  -5   1   0   11.8         .............

Skill     abcdefghijkl@ 
BonusSP:  ............. 
Stealth:  4..........4. 
Search :  .....1....... 
Infra  :  ......2...... 
Tunnel :  ............. 
Speed  :  ............. 
Blows  :  ............. 

        abcdefghijkl@
Acid  : +............
Elec  : +............
Fire  : +............
Cold  : +............
Poison: .............
Fear  : .............
Light : ....+........
Dark  : .............
Shard : .............
Blind : ...+.........
Conf  : .............
Sound : .............
Nether: .............
Nexus : .............
Chaos : .............
Disnch: +............

           abcdefghijkl@
Reflect  : .............
Aura Acid: .............
Aura Fire: .............
Aura Elec: .............
Aura Cold: .............
No Magic : .............
Free Actn: +.....+...+..
SeeInvis.: +...........+
Hold Life: .............
Telepathy: .............
SlwDigstn: .............
Regen.   : +............
Levitate : +............
PermLite : .....+.......
Mutate   : .............
Patron   : .............
Good Luck: ....+........
WeirdLuck: .............
Pass Wall: .............
GhulTouch: .............

           abcdefghijkl@
Pr Animal: .............
Pr Evil  : .......+.....
Pr Undead: .............
Pr Demon : .............
Pr Orc   : .............
Pr Troll : .............
Pr Giant : .............
Pr Dragon: .............
Cursed   : .............
AutoCurse: .............
Teleport : .............
NoTeleprt: .............
Aggravate: .............
DrainStat: .............
Drain Exp: .............
Slow Heal: .............
Can't Eat: .............
EvilCurse: .............
                        

 You have defeated 1253 enemies.


  [Top 10 deepest kills]

 1 Ice troll                            Level 44 (2200')
 1 Algroth                              Level 42 (2100')
 6 Young white dragon                   Level 41 (2050')
 1 Mind flayer                          Level 39 (1950')
 1 Ghoul                                Level 38 (1900')
 3 Headless                             Level 38 (1900')
 5 Banshee                              Level 35 (1750')
 2 Mummy                                Level 34 (1700')
 1 Killer stag beetle                   Level 33 (1650')
 1 Red dragon bat                       Level 33 (1650')


  [Character Equipment]

a) a War Hammer (Defender) (3d3) (+8,+40%) [+2] (+4)
   You have full knowledge of this item.  It increases your stealth by +4. 
   It sustains your intelligence.  It provides immunity to paralysis.  It
   provides resistance to acid, electricity, fire, cold and disenchantment. 
   It allows you to levitate, allows you to see invisible monsters and speeds
   your regenerative powers.  It cannot be harmed by the elements.  It was
   dropped by a Large kobold on dungeon level 35.  
b) (nothing)
c) (nothing)
d) a Citrine Ring of Blindness Resistance
   It provides resistance to blindness.  You found it on the floor on dungeon
   level 33.  
e) a Tortoise Shell Amulet of Luck
   You have full knowledge of this item.  It increases your saving throws by
   +10.  It provides resistance to bright light.  It was dropped by a Thief
   on dungeon level 35.  
f) The Phial of Galadriel (+1)
   You have full knowledge of this item.  It can be activated for powerful
   illumination every 10-20 turns (dam 10d15) if it is being worn.  It
   provides light (radius 3).  It increases your perception by +1.  It
   provides permanent light.  It cannot be harmed by the elements.  You found
   it on the floor on dungeon level 34.  
g) a Leather Scale Mail (Dwarven) (-1) [11,+13] (+2)
   It increases your strength and constitution by +2.  It increases your
   infravision by 20 feet.  It provides immunity to paralysis.  It cannot be
   harmed by acid or fire.  It was dropped by Lugdush, the Uruk on dungeon
   level 32.  
h) a Cloak of Warding [1,-2]
   You have full knowledge of this item.  It provides protection from evil
   monsters.  It was dropped by a Algroth on dungeon level 35.  
i) a Buckler [3,+8]
j) (nothing)
k) a Set of Gauntlets of Free Action [2,+2]
   It provides immunity to paralysis.  You bought it in a Warrior Hall in
   Glineth Keep.  
l) a Pair of Hard Leather Boots of Stealth [3,+8] (+4)
   It increases your stealth by +4.  You bought it in a Warrior Hall in
   Glineth Keep.  


  [Character Inventory]

a) a Chaos Spellbook [Sign of Chaos]
b) a Chaos Spellbook [Chaos Mastery] {50% off}
c) 4 Tan Mushrooms of Resist Confusion
d) 3 Wrinkled Mushrooms of Cure Critical Wounds {10% off}
e) 5 Gold Speckled Potions of Cure Light Wounds
f) a Coagulated Crimson Potion of Cure Serious Wounds
g) 2 Yellow Speckled Potions of ESP
h) 5 Scrolls titled "erbyt sanblaa" of Teleportation
i) a Scroll titled "ivsef bie" of Wizard Eye
j) a Scroll titled "prokmung" of Dimension Door
k) a Copper-Plated Rod of Door/Stair Location
l) a Nickel-Plated Rod of Recall
m) an Iron Rod of Light
n) a Zinc-Plated Wand of Teleport Other (9 charges)
o) a Mahogany Staff of Perception (16 charges)


  [Home Inventory - Glineth Keep]

a) 5 Tan Mushrooms of Resist Confusion
b) 12 Dark Green Mushrooms of Restore Strength
c) 5 Brown Mushrooms of Restore Constitution
d) 4 Orange Spotted Mushrooms of Healing
e) 14 Glowing Mushrooms of Lesser Restoration
f) an Ivory White Potion of Cure Critical Wounds
g) 3 Thick White Potions of Healing
h) a Violet Potion of Restore Intelligence
i) a Bloody Potion of Restore Wisdom
j) a Pungent Potion of Restore Dexterity
k) 2 Brown Potions of Resistance
l) a Mulberry Staff of Enlightenment (10 charges)
m) a Mistletoe Staff of Cure Medium Wounds (7 charges)
n) a Cat's-Eye Ring of Free Action
   It provides immunity to paralysis.  You found it on the floor on dungeon
   level 28.  
o) a Pair of Hard Leather Boots of the Wild [3,+11]
   It allows you to walk the wild unhindered.  It cannot be harmed by acid. 
   You found it on the floor on dungeon level 34.  
p) 28 Orcish Arrows of Hurt Dragon (1d8) (+8,+50%)
   It is especially deadly against dragons.  You found them on the floor on
   dungeon level 25.  


  [Spells]

You have learned 12 spells and/or improvements.

You have 6 tier-1 slots (levels 1-10) remaining.
You have 4 tier-2 slots (levels 1-20) remaining.
You have 5 tier-3 slots (levels 1-30) remaining.
You have 7 tier-4 slots (levels 1-40) remaining.
You have 6 tier-5 slots (levels 1-50) remaining.


Chaos Magic:

Book 1:                        Cost    Fail%   Power%
--------------------------------------------------------
Magic Missile                     1       4%       0%  
Flash of Light                    2       4%       0%  
Blink                             2       4%       0%  
Mana Burst                        4       3%     +10%  improved
Fire Bolt                         6       3%     +10%  improved


Book 2:                        Cost    Fail%   Power%
--------------------------------------------------------
Fist of Force                     8       4%       0%  
Teleport Self                     8       4%       0%  
Sonic Boom                       14      30%       0%  
Beam of Energy                   14      39%       0%  
Fire Ball                        16      39%       0%  


  [Quests]

====Active quests==== 

From a Mages' Guild in Glineth Keep (Danger level 16):
   A Tengu has been troubling the area south of Glineth Keep.  Track it to its
den and exterminate it.  

From a Town Hall in Glineth Keep (Danger level 23):
   A Priest has been troubling the area east of Glineth Keep.  Track him to his
home and slay him.  

====Finished quests==== 

(Danger level 13):  A bunch of spirits have been terrorizing the area north of
Glineth Keep.  Discover
their hole and exterminate them all.  (Finished)

(Danger level 14):  Clear 1 level of a certain sewer near Glineth Keep. 
(Finished)



  [Message Log (last 50 messages)]

You were wearing a Pair of Hard Leather Boots of Stealth [3,+8] (+4) (l).
You are wearing a Pair of Hard Leather Boots of the Wild [3,+11] (l).
I see no up staircase here.
You were wearing a Pair of Hard Leather Boots of the Wild [3,+11] (l).
You are wearing a Pair of Hard Leather Boots of Stealth [3,+8] (+4) (l).
You drop a Pair of Hard Leather Boots of the Wild [3,+11].
There are no more Pairs of Hard Leather Boots of the Wild [3,+11].
The air about you becomes charged...
You feel yourself yanked downwards!
Couldn't find stairs to move player to!
Autosaving the game...
You sense the presence of doors!
You are surrounded by a white light.
Target Aborted.
The Large yellow snake dies.
You have found 100 gold pieces worth of diamonds.
You are surrounded by a white light. <3x>
You sense the presence of doors!
Target Aborted.
The door is unlocked.
You nearly faint as horrible visions of death fill your mind!
You have found 42 gold pieces worth of silver.
You are surrounded by a white light.
Target Aborted.
The Brown yeek dies.
You are surrounded by a white light.
In your pack: a Morning Star (2d6) (p).
In your pack: a Ring Mail [12] (p).
In your pack: a Ring Mail (-2) [12,+0] (p).
You have 17 charges remaining.
You drop a Ring Mail (-2) [12,+0] (p).
There are no more Ring Mails (-2) [12,+0].
In your pack: a Morning Star (2d6) (+0,+0%) (p).
You have 16 charges remaining.
You drop a Morning Star (2d6) (+0,+0%) (p).
There are no more Morning Stars (2d6) (+0,+0%).
You are surrounded by a white light.
There is a wall blocking your way.
It breathes gas. <2x>
The Air hound breathes gas.
You are poisoned!
It breathes gas.
The Air hound resists a lot. <5x>
It breathes gas.
The Air hound resists a lot. <4x>
Low hitpoint warning!
*** LOW HITPOINT WARNING! *** <2x>
The Air hound breathes gas.
The Air hound resists a lot. <3x>
Oh shit... I'll try to teleport again.  You die.



Posted on 11.11.2010 22:33
Last updated on 12.11.2010 17:27

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1. on the Competition No.94 Ladder (of 14)

Comments

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On 11.11.2010 22:33 Roch wrote:
I've not played Z variants much, and never Z plus. Hit points are a big problem, but on the other hand I found a defender mace and bought some stealth boots +4. And I found a grimoire of power on the sewer quest. It sold for 21,000, the max.

On 12.11.2010 17:27 Roch wrote:
Pack of air hounds. How does one travel between towns? I looked at the commands and found the 'M' -- is there any way to do fast travel between towns as in TOME?

On 12.11.2010 19:50 RogerN wrote:
The only way to travel between towns (other than walking) is to use Mage Towers, which allow you to teleport from one town to another. The service is quite expensive, though, so it's really only an option for high-level characters.

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