The Angband Ladder: Aranel, Elf Paladin by topazg

  [Angband 3.1.2v2 Character Dump]

 Name   Aranel                                   Self  RB  CB  EB   Best
 Sex    Male         Age            116   STR:  18/71  -1  +3  +2 18/111
 Race   Elf          Height          57   INT:  18/42  +2  -3  +0  18/32
 Class  Paladin      Weight         105   WIS:  18/79  -1  +1  +7 18/149
 Title  Guardian     Social   Respected   DEX:  18/53  +1  +0  +5 18/113
 HP     489/489      Maximize         Y   CON:  18/38  -2  +2 +10 18/138
 SP     203/203                           CHR:     17  +1  +2  +4  18/60

 Level               35   Armor    [33,+88]     Saving Throw         80%
 Cur Exp         612067   Fight   (+13,+18)     Stealth           Superb
 Max Exp         612067   Melee   (+22,+29)     Fighting          Heroic
 Adv Exp         697500   Shoot   (+30,+15)     Shooting          Superb
 MaxDepth   2200' (L44)   Blows      5/turn     Disarming            56%
 Game Turns     1338911   Shots      1/turn     Magic Device          68
 Player Turns    184644   Infra       30 ft     Perception       1 in 36
 Active Turns    117294   Speed          14     Searching            20%
 Gold            417969   Burden  138.0 lbs

 You are the only child of an Avarin Archer.  You have light grey eyes,
 wavy black hair, and a fair complexion.



rAcid:.....++...... rConf:.............
rElec:......+...*.. Sound:.......+.....
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:.............
rPois:.........+... Nethr:........+.+..
rFear:............. Chaos:.............
rLite:............+ Disen:.............
rDark:........++... S.Dig:.............
rBlnd:......+...... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:......+++....
  ESP:............. Sear.:.............
Invis:+............ Infra:............+
FrAct:+............ Tunn.:.............
HLife:............. Speed:..........++.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) a Trident of Westernesse (1d10) (+9,+11) (+2)
     +2 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5 blows/round.
     Average damage/hit: 46.9 vs. orcs, 46.9 vs. trolls, 46.9 vs.
     giants, and 35.4 vs. others.
     
b) a Heavy Crossbow of Extra Might (x5) (+17,+15) (+1)
     +1 shooting power.
     
c) a Ring of Damage (+0,+11)
d) a Ring of Constitution (+4)
     +4 constitution.
     Sustains constitution.
     
e) an Amulet of Wisdom (+3) {squelch}
     +3 wisdom.
     Sustains wisdom.
     
f) The Phial of Ladri
     Provides resistance to acid.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 26 to 48 turns to recharge at your current speed.
     Your chance of success is 95.0%
     
     Radius 3 light.
g) Augmented Chain Mail of Elvenkind [16,+12] (+3 stealth)
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Aman [3,+18] (+1 stealth)
     +1 stealth.
     Provides resistance to sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Malan [4,+12] (+3)
     +3 dexterity, stealth.
     Provides resistance to fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) The Iron Helm of Yamar [5,+16]
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Set of Gauntlets of Andredh [3,+15] (+4)
     +4 wisdom, constitution, charisma, speed.
     Provides immunity to lightning.
     Provides resistance to nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains wisdom, constitution.
     
l) a Pair of Leather Boots of Speed [2,+8] (+10)
     +10 speed.
     


  [Character Quiver]

n) 24 Bolts of Slay Demon (1d5) (+9,+9)
     Slays demons.
     
     Combat info:
     Hits targets up to 160 feet away.
     Average damage/hit: 417.1 vs. demons, and 139 vs. others.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Holy Books of Prayers [Beginners Handbook] {@m1 !k!d!v}
b) 2 Holy Books of Prayers [Words of Wisdom] {@m2 !k!d!v}
c) 2 Holy Books of Prayers [Chants and Blessings] {@m3 !k!d!v}
d) 2 Holy Books of Prayers [Exorcism and Dispelling] {@m4 !k!d!v}
e) a Holy Book of Prayers [Ethereal Openings] {@m5 !k!d!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Holy Book of Prayers [Godly Insights] {@m6 !k!d!v}
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 10 Potions of Cure Critical Wounds {!*}
     
h) 6 Potions of Healing {!*}
     
i) a Potion of Restore Mana {!k!d!v}
j) 2 Potions of Restore Life Levels {!*}
k) 2 Potions of Speed
l) 5 Scrolls of Teleportation {!*}
m) 2 Scrolls of *Destruction* {!*}
n) a Rod of Curing {!k!d!v}
     Cannot be harmed by electricity.
     
o) 2 Rods of Recall {@z1 !*}
     Cannot be harmed by electricity.
     
p) 2 Wands of Teleport Other (12 charges) {!k!d!v}
     
q) a Staff of Speed (7 charges)
     


  [Home Inventory]

a) a Potion of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) a Potion of Restore Strength
c) 5 Potions of Restore Intelligence
d) 2 Potions of Restore Life Levels {!*}
e) 11 Scrolls of Teleport Level
f) 8 Scrolls of Recharging
g) a Rod of Detection {@z2 !k!d!v}
     Cannot be harmed by electricity.
     
h) 2 Rods of Curing {!k!d!v}
     Cannot be harmed by electricity.
     
i) a Rod of Recall (charging) {@z1 !*}
     Cannot be harmed by electricity.
     
j) Metal Scale Mail of Elvenkind [12,+13] (+2 stealth)
     +2 stealth.
     Provides resistance to acid, lightning, fire, cold, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) Chain Mail (Dwarven) [14,+16] (+1)
     +1 strength, constitution, infravision.
     Cannot be harmed by acid, fire.
     Prevents paralysis.  
     
l) The Morning Star 'Turudar' (2d6) (+23,+10) (+2)
     +2 dexterity.
     Slays giants.
     *Slays* demons.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  Grants the ability to see invisible things.  
     
     
     Combat info:
     4 blows/round.
     With an additional 1 strength and 0 dex you would get 5 blows
     With an additional 0 strength and 1 dex you would get 5 blows
     Average damage/hit: 49.9 vs. giants, 65.2 vs. demons, and 34.7 vs.
     others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5173     50'    2   Reached level 2
     17407     50'    3   Reached level 3
     35669     50'    4   Reached level 4
     68783     50'    5   Reached level 5
     76435      0'    5   Killed Farmer Maggot
     81739    100'    5   Killed Grip, Farmer Maggot's dog
     81739    100'    6   Reached level 6
     85880    100'    6   Killed Fang, Farmer Maggot's dog
     96418    100'    7   Reached level 7
    136710    150'    8   Reached level 8
    183683    200'    9   Reached level 9
    234857    100'   10   Reached level 10
    293521    350'   11   Reached level 11
    308269    350'   11   Killed Smeagol
    326002    350'   12   Reached level 12
    367912    350'   13   Reached level 13
    394868    350'   13   Killed Wormtongue, Agent of Saruman
    397289    350'   14   Reached level 14
    447945    450'   15   Reached level 15
    456728    400'   15   Killed Lagduf, the Snaga
    465743    400'   16   Reached level 16
    476751    450'   16   Killed Brodda, the Easterling
    517439    550'   17   Reached level 17
    534940    600'   18   Reached level 18
    535191    600'   18   Killed Mughash the Kobold Lord
    550801    650'   19   Reached level 19
    576398    800'   20   Reached level 20
    587373    800'   21   Reached level 21
    608724    850'   22   Reached level 22
    616187    900'   22   Killed Orfax, Son of Boldor
    640433    950'   22   Killed Nar, the Dwarf
    640519    950'   23   Reached level 23
    677417   1000'   24   Reached level 24
    704097    950'   25   Reached level 25
    708507    950'   25   Killed Ugluk, the Uruk
    719239    950'   25   Killed Golfimbul, the Hill Orc Chief
    724598    950'   25   Found The Augmented Chain Mail of Narth (LOST)
    726628    950'   25   Found The Broad Sword 'Morweng' (LOST)
    732455    950'   26   Reached level 26
    749673   1000'   26   Killed Boldor, King of the Yeeks
    767208   1000'   26   Killed Bolg, Son of Azog
    777621   1050'   26   Killed Ufthak of Cirith Ungol
    779128   1050'   26   Killed Gorbag, the Orc Captain
    784780   1100'   26   Killed Lugdush, the Uruk
    796741   1200'   27   Reached level 27
    797702   1200'   27   Killed Angamaite of Umbar
    798517   1200'   27   Killed Shagrat, the Orc Captain
    818973   1400'   27   Killed Ulwarth, Son of Ulfang
    825380   1400'   27   Found The Beaked Axe of Runamore (LOST)
    836516   1400'   27   Found The Morning Star of Mancalda
    841997   1500'   28   Reached level 28
    846565   1500'   28   Killed Ibun, Son of Mim
    853463   1500'   28   Killed Azog, King of the Uruk-Hai
    858175   1450'   28   Killed Uldor the Accursed
    890939   1550'   29   Reached level 29
    898789   1500'   29   Killed Sangahyando of Umbar
    907908   1550'   29   Killed Draebor, the Imp
    943858   1550'   30   Reached level 30
    972472   1600'   30   Killed Beorn, the Shape-Changer
    972482   1600'   30   Found The Phial of Ladri
    976121   1600'   30   Killed Grishnakh, the Hill Orc
    987409   1650'   30   Killed Khim, Son of Mim
    989921   1650'   30   Found The Iron Helm of Yamar
   1004602   1700'   31   Reached level 31
   1062454   1800'   31   Killed Bill the Stone Troll
   1068208   1800'   31   Found The Morning Star 'Turudar'
   1082017   1800'   31   Found The Small Metal Shield of Malan
   1087123   1800'   32   Reached level 32
   1159340   2050'   33   Reached level 33
   1180498   2100'   33   Killed Bert the Stone Troll
   1181484   2100'   33   Killed Lokkak, the Ogre Chieftain
   1194611   2100'   33   Killed Ulfast, Son of Ulfang
   1198473   2100'   33   Killed Rogrog the Black Troll
   1221705   2100'   32   Killed Adunaphel the Quiet
   1244617   2150'   34   Reached level 34
   1253068   2150'   34   Found The Set of Gauntlets of Andredh
   1317486   2200'   35   Reached level 35


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : yes (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : yes (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 23.11.2010 15:26
Last updated on 6.12.2010 13:16

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9618. on the Ladder (of 18915)
3972. on the Angband Ladder (of 6466)
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Comments

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On 23.11.2010 15:26 topazg wrote:
Currently on about 3 hours of playing, with randarts (though none found just yet) and a couple of lucky early drops...

On 23.11.2010 15:58 topazg wrote:
Another hour or so of playtime and the character is developing speedily. Tempted to dive a bit further as the nasties are either evil (which I can detect and avoid - bolg, azog etc..) or hounds: water, earth and air hounds may suck, but the xp makes them mighty tempting!

On 23.11.2010 16:00 topazg wrote:
Forgot to say, handy ring of strength has pulled me up to 2 blows, making everything at this depth a bit on the easy side. Really good drops are so rare this side of DLvl 20 that dropping to maybe 22 seems like a good thing. Still not deep enough for stat pots, but I think those don't really start turning up until DLvl 30 and I don't have the HP for that

On 24.11.2010 01:24 topazg wrote:
Ok, this is silly. Greater vault at D19 drops elvenkind with RPois, which is a nice improvement over straight rBase. Buy a ring of damage to replace the protection ring to compensate for the increased AC from the armour.

Dive a bit deeper, doing plenty of damage with 2 blows and get gloves of power. +4 dam and an extra blow, everything drops ... if only my speed wasn't still a bit sucky, and then a mindflayer drops +10 boots of speed. Now CLvl 27 at DLvl 28, only 67 AC and 219 GP, but +10 speed and over 100 damage per round if all three attacks hit, I should hopefully be able to hang around until I pick up some con potions and can get some proper HP.

On 24.11.2010 13:11 Estie wrote:
Sweet start. Love it when I get an early poison elvenkind :)
Speedboots +10 (!) on top...hope the RNG doesnt have something nasty in store for you.



On 24.11.2010 16:18 topazg wrote:
Some nice kit upgrades and a few more stat points

On 24.11.2010 16:22 topazg wrote:
That is, finally a couple of worth while randarts. Now up to 4 blows/turn and covered rNether and rSound - would rather have had rConf but beggars can't be choosers. Rods of recall and detection are awesome, and now at DLvl 38 - could do with finding me some nice dungeon books :)

@Estie, I have no idea, the RNG may be just happy to see a long lost face and encouraging me to hang around a while! We'll soon find out I'm sure :)

On 6.12.2010 13:16 topazg wrote:
Picked up some nice new gauntlets, and enough stat increases let me swap =STR for =CON to pick up some more HP and still get plenty of blows. Now at 490 HP and 120 AC, with ImmElec and most important resistances covered. Got Ethereal Openings and Godly Insights now too. Currently on about 8 hours play time, and steadily approaching Dlvl 50. Playing carefully because AMHD and so on come along soon, and I want 600+ HP with at least 90% saving throw before diving any deeper.

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