The Angband Ladder: Molotov, High-Elf Warrior by molotov

  [Angband 3.1.2v2 Character Dump]

 Name   Molotov                                  Self  RB  CB  EB   Best
 Sex    Male         Age            128   STR! 18/100  +1  +5 +10 18/***
 Race   High-Elf     Height          96   Int! 18/100  +3  -2  +5 18/160 18/130
 Class  Warrior      Weight         213   WIS! 18/100  -1  -2  +5 18/120
 Title  Lord         Social      Lordly   DEX! 18/100  +3  +2  +8 18/***
 HP     -138/1083    Maximize         Y   CON! 18/100  +1  +2  +9 18/***
 SP     0/0                               CHR! 18/100  +5  -1  +0 18/140

 Level               47   Armor   [31,+118]     Saving Throw         94%
 Cur Exp        6547524   Fight   (+35,+22)     Stealth        Excellent
 Max Exp        6547524   Melee   (+45,+37)     Fighting       Legendary
 Adv Exp        7000000   Shoot   (+47,+15)     Shooting       Legendary
 MaxDepth   3400' (L68)   Blows      6/turn     Disarming            93%
 Game Turns     1376443   Shots      1/turn     Magic Device          78
 Player Turns    231832   Infra       40 ft     Perception       1 in 14
 Active Turns    217904   Speed          31     Searching            37%
 Gold           1356099   Burden  152.9 lbs

 You are one of several children of a Noldorin Warrior.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.*.... rConf:......+......
rElec:.+........... Sound:........+....
rFire:++........... Shard:.......+.....
rCold:.+..+........ Nexus:...........+.
rPois:......+...... Nethr:....+........
rFear:+.......+...+ Chaos:........+....
rLite:............+ Disen:+............
rDark:....+........ S.Dig:.............
rBlnd:.........+... Feath:..........+..

Light:............. Aggrv:.............
Regen:.+........... Stea.:.......+.....
  ESP:.........+... Sear.:..........+..
Invis:+....+......+ Infra:............+
FrAct:+.......+.+.. Tunn.:.............
HLife:....+........ Speed:..++.......+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> You have 11 charges remaining.
> There is a wall in the way!
> You tunnel into the quartz vein.
> You have finished the tunnel.
> Uriel, Angel of Fire casts a spell, burning your eyes!
> You are unaffected!
> Uriel, Angel of Fire breathes plasma.
> You tunnel into the quartz vein.
> Uriel, Angel of Fire breathes fire.
> One of your Scrolls of Teleportation (g) was destroyed!
> You tunnel into the quartz vein.
> You have finished the tunnel.
> Uriel, Angel of Fire casts a fire bolt.
> Uriel, Angel of Fire breathes fire.
> You die.

Killed by Uriel, Angel of Fire.

  [Character Equipment]

a) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4)
     +4 strength, dexterity.
     Slays evil creatures, undead, orcs, trolls.
     Branded with flames.
     Provides resistance to fire, fear, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity.
     Blessed by the gods.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     When aimed, it creates a fire ball with damage 72.
     Takes 168 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 58.8 vs. evil creatures, 68.8 vs. undead, 68.8
     vs. orcs, 68.8 vs. trolls, 68.8 vs. creatures not resistant to
     fire, and 48.8 vs. others.
     
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
     +2 strength, constitution, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Speeds regeneration.  
     
c) a Ring of Speed (+9)
     +9 speed.
     
d) a Ring of Speed (+7)
     +7 speed.
     
e) The Jewel 'Evenstar'
     Provides resistance to cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains intelligence, wisdom, constitution.
     Sustains your life force.  
     
     When activated, it restores your experience to full.
     Takes 630 turns to recharge at your current speed.
     Your chance of success is 92.1%
     
f) The Star of Elendil
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 214 to 420 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
     +3 intelligence, wisdom, constitution.
     Provides resistance to acid, poison, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 42 turns to recharge at your current speed.
     Your chance of success is 94.0%
     
h) an Elven Cloak of Protection [6,+8] (+2 stealth)
     +2 stealth.
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) The Small Metal Shield of Thorin [4,+25] (+4)
     +4 strength, constitution.
     Provides immunity to acid.
     Provides resistance to fear, sound, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
     +2 intelligence, wisdom.
     Provides resistance to blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants telepathy.  
     
k) a Set of Leather Gloves of Thievery (+7,+2) [1,+12] (+4)
     +4 dexterity.
     +20% to searching.
     Feather Falling.  Prevents paralysis.  
     
l) The Pair of Leather Boots of Feanor [2,+20] (+15)
     +15 speed.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it hastens you for d20+20 turns.
     Takes 840 turns to recharge at your current speed.
     Your chance of success is 92.1%
     


  [Character Quiver]

n) 22 Mithril Arrows of Slay Animal (3d4) (+10,+11)
     Slays animals.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 281.4 vs. animals, and 140.7 vs. others.
     35% chance of breaking upon contact.
     
o) 2 Seeker Arrows of Slay Giant (4d4) (+13,+8) {@f1}
     Slays giants.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 415.8 vs. giants, and 138.6 vs. others.
     35% chance of breaking upon contact.
     
p) 24 Arrows of Slay Evil (1d4) (+8,+10)
     Slays evil creatures.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/hit: 231 vs. evil creatures, and 115.5 vs. others.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 9 Rations of Food
     
b) 19 Potions of Cure Critical Wounds
     
c) 2 Potions of Healing
     
d) 2 Potions of Life
     It can be thrown at creatures with damaging effect.
     
e) 8 Potions of Restore Life Levels
f) 17 Scrolls of Phase Door
g) 4 Scrolls of Teleportation
h) a Scroll of Mass Banishment
i) a Scroll of Recharging
j) a Scroll of *Destruction*
k) 4 Rods of Treasure Location
l) 4 Rods of Door/Stair Location (1 charging)
m) 6 Rods of Trap Location (1 charging)
n) a Rod of Detection
     Cannot be harmed by electricity.
     
o) 3 Rods of Teleport Other
p) 3 Rods of Recall
     Cannot be harmed by electricity.
     
q) a Rod of Identify
     Cannot be harmed by electricity.
     
r) a Rod of Speed (charging)
     Cannot be harmed by electricity.
     
s) a Staff of Teleportation (6 charges)
     
t) 3 Staves of Speed (11 charges)
     


  [Home Inventory]

a) 9 Scrolls of *Destruction*
b) a Ring of Damage (+0,+13)
c) The Ring of Barahir (+1)
     +1 strength, intelligence, wisdom, dexterity, constitution, 
     charisma, stealth.
     Provides resistance to poison, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
d) an Amulet of Sustenance
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     Slows your metabolism.  Sustains your life force.  
     
e) The Amulet of Carlammas (+4)
     +4 constitution.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 949 to 1890 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
f) The Full Plate Armour of Isildur [26,+24] (+1)
     +1 constitution.
     Provides resistance to acid, lightning, fire, cold, confusion, 
     sound, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
g) The Soft Leather Armour 'Hithlomir' [4,+19] (+4)
     +4 stealth.
     Provides resistance to acid, lightning, fire, cold, dark, nether.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Hard Leather Armour of Himring [8,+15]
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3 
     times your character level turns.
     Takes 424 to 840 turns to recharge at your current speed.
     Your chance of success is 90.6%
     
i) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
     +3 dexterity, speed.
     Provides resistance to acid, shards.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
j) a Fur Cloak of Aman [3,+12] (+3 stealth)
     +3 stealth.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) The Leather Shield of the Haradrim (+5,+5) [4,+15] (+1)
     +1 strength, constitution, attack speed, shooting speed.
     Provides resistance to poison, fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, constitution.
     Aggravates creatures nearby.  
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 210 turns to recharge at your current speed.
     Your chance of success is 92.8%
     
l) a Large Metal Shield of Preservation [8,+23]
     Provides resistance to chaos, disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Sustains your life force.  
     
m) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
     +3 strength, dexterity, constitution.
     Provides resistance to acid, cold, dark, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, dexterity, constitution.
     Aggravates creatures nearby.  
     
n) The Set of Leather Gloves 'Cambeleg' (+5,+4) [1,+10] (+2)
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
o) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5)
     +5 dexterity, speed.
     Provides resistance to confusion, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When activated, it cures you of fear and poison.
     Takes 21 turns to recharge at your current speed.
     Your chance of success is 95.5%
     
p) a Pair of Steel Shod Boots of Speed [6,+7] (+10)
     +10 speed.
     
q) The Pair of Steel Shod Boots of Thror [6,+18] (+3)
     +3 strength, constitution, speed.
     Provides resistance to fear.
     Cannot be harmed by acid, electricity, fire, cold.
     
r) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
     +5 dexterity, speed.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains dexterity.
     
     Combat info:
     6 blows/round.
     Average damage/hit: 54.5.
     
s) The Zweihander 'Gurthang' (3d6) (+10,+15) (+2)
     +2 strength.
     *Slays* dragons.
     Branded with flames, venom.
     Provides resistance to fire, poison.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Speeds regeneration.  Prevents paralysis.  
     
     
     Combat info:
     6 blows/round.
     Average damage/hit: 74.8 vs. creatures not resistant to fire, 74.8
     vs. creatures not resistant to poison, 98.5 vs. dragons, and 51
     vs. others.
     
t) The Beaked Axe of Hurin (3d6) (+12,+15) (+2)
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 340 to 672 turns to recharge at your current speed.
     Your chance of success is 94.5%
     
     Combat info:
     6 blows/round.
     Average damage/hit: 74.8 vs. trolls, 74.8 vs. dragons, 74.8 vs.
     creatures not resistant to acid, 98.5 vs. demons, and 51 vs. others.
     
     Radius 1 light.
u) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
     +1 strength, dexterity, attack speed.
     Slays orcs, trolls.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals you a fair amount (1/5 of your wounds, mi
     nimum 25HP), heals cut damage, and cures blindness and confusion.
     Takes 16 to 25 turns to recharge at your current speed.
     Your chance of success is 93.4%
     
     Combat info:
     7 blows/round.
     Average damage/hit: 67.4 vs. orcs, 67.4 vs. trolls, and 47.1 vs.
     others.
     
v) a Great Axe of *Slay Evil* (4d4) (+14,+10) (+2)
     +2 wisdom.
     Slays evil creatures.
     Blessed by the gods.  Grants telepathy.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 56.8 vs. evil creatures, and 45.3 vs. others.
     
w) The Morning Star 'Bloodspike' (2d6) (+8,+22) (+4)
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     6 blows/round.
     Average damage/hit: 62.1 vs. animals, 69.9 vs. orcs, 69.9 vs.
     trolls, 69.9 vs. creatures not resistant to poison, and 54.4 vs.
     others.
     
x) The Short Bow of Amras (x3) (+6,+10) (+1 speed)
     +1 intelligence, wisdom, dexterity, speed, shooting speed, 
     shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5496    100'    2   Reached level 2
     14008    100'    3   Reached level 3
     14048    100'    3   Killed Fang, Farmer Maggot's dog
     16589    150'    4   Reached level 4
     18620    200'    5   Reached level 5
     27051    300'    5   Found The Phial of Galadriel (LOST)
     27202    300'    6   Reached level 6
     29725    300'    7   Reached level 7
     36940    300'    8   Reached level 8
     47281    350'    9   Reached level 9
     57148    400'   10   Reached level 10
     62027    400'   11   Reached level 11
     66020    400'   12   Reached level 12
     70264    450'   12   Killed Grip, Farmer Maggot's dog
     90437    650'   13   Reached level 13
    103815    700'   14   Reached level 14
    110904    700'   15   Reached level 15
    127584    750'   16   Reached level 16
    136092    750'   17   Reached level 17
    146054    800'   17   Killed Wormtongue, Agent of Saruman
    146084    800'   17   Found The Metal Cap of Thengel (LOST)
    155670    850'   18   Reached level 18
    158101    900'   18   Killed Nar, the Dwarf
    162312    900'   18   Killed Golfimbul, the Hill Orc Chief
    163788    900'   19   Reached level 19
    189953   1000'   20   Reached level 20
    197819   1000'   21   Reached level 21
    207900   1000'   22   Reached level 22
    215393    950'   23   Reached level 23
    232271   1050'   24   Reached level 24
    253605   1100'   25   Reached level 25
    253905   1100'   25   Killed Shagrat, the Orc Captain
    254708   1100'   25   Found The Morning Star 'Firestar' (LOST)
    263970   1100'   25   Killed Ufthak of Cirith Ungol
    269843   1150'   25   Killed Mughash the Kobold Lord
    272734   1150'   25   Found The Set of Leather Gloves 'Cambeleg'
    284372   1150'   25   Killed Lagduf, the Snaga
    286916      0'   25   Killed Farmer Maggot
    288537   1150'   25   Killed Azog, King of the Uruk-Hai
    295477   1150'   26   Reached level 26
    312243   1250'   26   Killed Ugluk, the Uruk
    315078   1250'   26   Killed Grishnakh, the Hill Orc
    319486   1250'   26   Found The Soft Leather Armour 'Hithlomir'
    320810   1250'   26   Killed Ibun, Son of Mim
    322413   1250'   26   Killed Boldor, King of the Yeeks
    359228   1300'   27   Reached level 27
    379173   1300'   27   Killed Bolg, Son of Azog
    404066   1350'   27   Killed Khim, Son of Mim
    408823   1350'   27   Killed Brodda, the Easterling
    414195   1300'   27   Killed Orfax, Son of Boldor
    420901   1350'   27   Killed Bullroarer the Hobbit
    422480   1350'   28   Reached level 28
    422660   1350'   28   Killed Sangahyando of Umbar
    423963   1400'   28   Found The Main Gauche of Maedhros (LOST)
    424858   1400'   28   Found The Rapier 'Forasgil' (LOST)
    439664   1500'   28   Killed Beorn, the Shape-Changer
    453945   1500'   28   Killed Angamaite of Umbar
    456636   1500'   28   Killed Mim, Betrayer of Turin
    463491   1550'   28   Killed Ulwarth, Son of Ulfang
    473099   1500'   29   Reached level 29
    486578   1600'   29   Found The Long Sword 'Elvagil' (LOST)
    488944   1600'   29   Found The Short Bow of Amras
    489406   1600'   29   Found The Set of Gauntlets 'Pauraegen' (LOST)
    514662   1650'   29   Killed Tom the Stone Troll
    520810   1650'   29   Killed Lugdush, the Uruk
    526353   1650'   29   Killed Lokkak, the Ogre Chieftain
    546987   1600'   30   Reached level 30
    578562   1700'   30   Killed Waldern, King of Water
    578562   1700'   31   Reached level 31
    622823   1800'   31   Killed Draebor, the Imp
    631533   1850'   31   Found The Set of Leather Gloves 'Cammithrim' (LOST)
    635460   1850'   31   Found The Leather Scale Mail 'Thalkettoth'
    640521   1850'   31   Killed Uldor the Accursed
    645495   1850'   32   Reached level 32
    645530   1850'   32   Killed Bert the Stone Troll
    655595   1750'   32   Found The Zweihander 'Gurthang'
    655601   1750'   32   Found The Battle Axe 'Lotharang'
    674270   1850'   32   Killed The Queen Ant
    688826   1850'   32   Found The Pair of Steel Shod Boots of Thror
    690040   1850'   33   Reached level 33
    700804   1800'   33   Found The Pair of Leather Boots of Wormtongue (LOST)
    702039   1850'   33   Found The Halberd 'Osondir' (LOST)
    702622   1850'   33   Found The Quarterstaff 'Eriril' (LOST)
    705564   1850'   33   Found The Zweihander 'Mormegil' (LOST)
    709172   2050'   33   Found The Short Sword 'Dagmor' (LOST)
    724754   2150'   33   Found The Metal Brigandine Armour of the Rohirrim
(LOST)
    734236   2150'   33   Found The Cutlass 'Gondricam' (LOST)
    736831   2150'   33   Killed Gorlim, Betrayer of Barahir
    741610   2150'   34   Reached level 34
    756951   2200'   34   Killed Lorgan, Chief of the Easterlings
    761629   2250'   34   Killed Akhorahil the Blind
    761725   2250'   34   Found The Leather Shield of Celegorm (LOST)
    766016   2250'   34   Found The Full Plate Armour of Isildur
    766166   2250'   34   Found The Hard Leather Cap of Thranduil
    783088   2350'   35   Reached level 35
    787043   2400'   35   Killed Smaug the Golden
    791358   2400'   35   Found The Iron Crown of Beruthiel (LOST)
    799192   2400'   35   Killed Uvatha the Horseman
    815426   2350'   35   Killed Itangast the Fire Drake
    815470   2350'   35   Found The Dagger 'Nimthanc' (LOST)
    815470   2350'   35   Found The Iron Helm of Gorlim (LOST)
    816976   2350'   36   Reached level 36
    829001   2250'   36   Found The Chain Mail of Arvedui (LOST)
    836870   2300'   36   Found The Set of Gauntlets 'Paurnen'
    875560   2450'   37   Reached level 37
    889126   2500'   37   Killed The Balrog of Moria
    889370   2500'   37   Found The Scimitar 'Haradekket' (LOST)
    892294   2500'   37   Killed Kavlax the Many-Headed
    893477   2500'   37   Killed Ren the Unclean
    898417   2550'   37   Killed Scatha the Worm
    909906   2600'   38   Reached level 38
    930157   2650'   38   Found The Dagger of Rilia (LOST)
    936578   2700'   38   Found The Set of Gauntlets 'Paurhach' (LOST)
    949172   2700'   38   Found The Beaked Axe of Hurin
    949725   2700'   38   Killed Rogrog the Black Troll
    949735   2700'   38   Found The Amulet of Carlammas
    954034   2650'   38   Found The Pair of Leather Boots 'Dal-i-thalion'
    979184   2750'   38   Killed Polyphemus, the Blind Cyclops
    979376   2750'   38   Found The Ring of Barahir
    982538   2750'   38   Killed Adunaphel the Quiet
    983136   2750'   39   Reached level 39
    985482   2750'   39   Found The Iron Helm 'Holhenneth' (LOST)
   1002331   2750'   39   Killed Shelob, Spider of Darkness
   1006986   2750'   39   Found The Augmented Chain Mail of Caspanion
   1009127   2750'   40   Reached level 40
   1016270   2750'   40   Killed Ji Indur Dawndeath
   1016278   2750'   40   Found The Star of Elendil
   1039832   2850'   40   Killed Ulfang the Black
   1041636   2850'   40   Killed Gorbag, the Orc Captain
   1058847   2750'   40   Killed Vargo, Tyrant of Fire
   1058847   2750'   41   Reached level 41
   1063698   2750'   40   Killed Ar-Pharazon the Golden
   1071030   2800'   41   Killed Ulfast, Son of Ulfang
   1113867   2750'   41   Killed Harowen the Black Hand
   1117377   2800'   41   Found The Hard Leather Armour of Himring
   1122517   2800'   41   Found The Morning Star 'Bloodspike'
   1130579   2650'   41   Killed Castamir the Usurper
   1134609   2700'   42   Reached level 42
   1143708   2850'   41   Killed Eol, the Dark Elf
   1148373   2850'   42   Killed The Lernaean Hydra
   1172678   3850'   42   Found The Pike 'Til-i-arc' (LOST)
   1182377   3950'   42   Killed The Phoenix
   1182399   3950'   42   Found The Katana 'Aglarang'
   1186761   3950'   42   Killed Saruman of Many Colours
   1187786   3950'   42   Found The Long Sword 'Anduril'
   1188582   3950'   43   Reached level 43
   1192751   3950'   43   Killed Hoarmurath of Dir
   1192779   3950'   43   Found The Ring of Tulkas
   1193921   3950'   43   Killed Medusa, the Gorgon
   1193972   3950'   43   Found The Leather Shield of the Haradrim
   1198223   3950'   43   Found The Large Metal Shield of Anarion
   1200938   3950'   43   Found The Set of Gauntlets 'Paurnimmen' (LOST)
   1207230   3950'   43   Killed Lungorthin, the Balrog of White Fire
   1219494   3950'   43   Found The Mattock of Nain (LOST)
   1222494     50'   43   Killed Smeagol
   1240026   1800'   43   Killed Bill the Stone Troll
   1240158   1800'   43   Found The Broad Axe 'Barukkheled' (LOST)
   1241912   1900'   44   Reached level 44
   1242565   1900'   44   Found The Mace 'Taratol' (LOST)
   1242811   1900'   44   Found The Rapier 'Careth Asdriag' (LOST)
   1266464   2450'   44   Killed Quaker, Master of Earth
   1269967   2550'   44   Found The Small Metal Shield of Thorin
   1303603   2750'   45   Reached level 45
   1313264   2900'   45   Killed Baphomet the Minotaur Lord
   1315342   2900'   45   Killed Fundin Bluecloak
   1327892   3000'   45   Found The Spear 'Nimloth' (LOST)
   1331143   3000'   45   Found The Short Bow of Amrod
   1340712   3100'   45   Found The Jewel 'Evenstar'
   1340723   3100'   45   Killed Khamul, the Black Easterling
   1340920   3100'   46   Reached level 46
   1341471   3100'   46   Found The Steel Helm of Hammerhand
   1351107   3100'   46   Killed Azriel, Angel of Death
   1351181   3100'   46   Found The Pair of Leather Boots of Feanor
   1353835   3050'   46   Killed Dwar, Dog Lord of Waw
   1355020   3050'   46   Found The Bastard Sword 'Calris' (LOST)
   1366648   3250'   47   Reached level 47


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.12.2010 06:38
Last updated on 11.12.2010 06:17

Download this dump

6383. on the Ladder (of 18915)
2719. on the Angband Ladder (of 6466)

Comments

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On 5.12.2010 06:38 molotov wrote:
I haven't played Vanilla for a while now. I've been stuck trying to beat MAngband for two years.
Anyway, this character bought speed boots in the store a few levels ago and is my best character ever on vanilla.
I plan on defeating Morgoth very soon, or at least trying before too much time passes into 2011. That is, this character or his successor will attempt a win.

On 6.12.2010 01:57 molotov wrote:
Now at clevel 30, this character still looks promising. It will take many more turns than a normal player to beat Morgoth, though, since I have been playing on a laptop and am using the arrow keys for movement.

On 7.12.2010 23:57 molotov wrote:
I've been taking a lot of chances by attacking some harder vaults and uniques. Polyphemus went down in a greater vault, and I attempted to take down the Phoenix, but in the end I had to use "Teleport Other" on him. Hoping to get rid of more uniques and get something with rshard before going deeper. (Now at clevel 40)

On 9.12.2010 03:07 molotov wrote:
Finally cornered the Phoenix and Saruman after getting bored and diving 1000'. Also happy that I got an amulet of sustenance. I'm going to stay around 4000' and kill uniques while finding artifacts and gaining levels until I feel like taking on Sauron. (Now at clevel 43)

On 10.12.2010 06:10 molotov wrote:
New plan: try to kill all uniques around their natural depths and find more healing potions. Hopefully by the time all the lower uniques are dead I will be clevel 50 and ready to take on Sauron. (Now at clevel 44)

Note: This is my first serious attempt at trying to beat Angband, and I'm finding it significantly easier than MAngand, even with the choices I made to make the game tougher. [no randarts and playing as a warrior instead of any spellcaster(warriors, in my opinion, are a lot harder to use mid to endgame)]

On 10.12.2010 21:47 Estie wrote:
Whatever makes you think randart games are easier to win than standart games ? I assure you its the other way round. Just because some "imba" item gets posted about now and then doesnt mean the kit is better.
But good luck anyway ;)

On 10.12.2010 23:07 molotov wrote:
As soon as this character is done with (death or win), I plan on going for a randart win in either standard or ironman mode, or just go artless like I do in MAngband. My first attempt at winning had to have standard artifacts so that I could learn what all the artifacts were in the first place. I've never had the experience of holding the One Ring or Cubragol, and I thought it'd be cool to search for them (and others).

In reference to randarts, my experience with them has almost exclusively been positive so I'm a little biased, plus the recent randart character dumps have had amazing gear. It may be true that it won't be an easier game with randarts; just a more fun game for veterans who are tired of using a low variety of kit combinations to win. I see that you are one of the few players to play and win with randarts, so congratulations Estie on your success in Angband.

(Now at clevel 45, my record for clevel in any Angband variant, with hopes of reaching clevel 50 soon)

On 11.12.2010 06:23 molotov wrote:
I feel like I always make mistakes like this in Angband variants. What seemed like a safe idea (tunneling an anti-summoning corridor) turned into death in two turns by Azriel's crazy plasma bolt (700 damage) followed by fire breath/bolt combo. If I had slowed down, I would have realized that Azriel is very fast and could kill me from afar in two turns. Oh well.

I'm moving on to a randart game with standard rules. I've had my fill of the real deal (found Feanor boots right before death).

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