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The Angband Ladder: Vermin, the Geomancer, Hobbit Mage by Ashkir

  [Unangband 0.6.4 Character Dump]

 Name   Vermin, the Geomancer                    Self  SB  EB  TB   Best   Curr
 Sex    Male               Age       26  STR:      12  +0  +0  +0     12
 Race   Hobbit             Height  3' 6  INT:   18/48  +0  +4  +0  18/88
 Class  Mage               Status    51  WIS:   18/28  +0  +0  +0  18/28
 Style  Earth Magic                      DEX:   18/39  +0  +1  +0  18/49
 Title  Evoker                           CON:      15  +0  +0  +0     15
 Home   Bilbo's House in Rivendell       CHR:      16  +0  +0  +0     16
 Target the stronghold of Rivendell      AGI:      16  +0  +1  +0     17
                                         SIZ:       9  +0  +0  +0      9
 Level           29  HP        229/229  Fight    (+10,+0)  Fighting       Awful
 Curr Exp    107509  SP        56/56+6  Dual     (+17,+1)  Shooting        Iffy
 Max Exp     107509  Hit die        10  Off      (+21,+7)  Throwing   Excellent
 Adv Exp     112500  Armor     [8,+28]  Blows  1/turn(x1)  Stealth    Excellent
 Curr Danger Benign  Infravis    30 ft  Bow      (+20,+4)  Save Throw    Superb
 Max Dungeon Lev 32  Gold       292635  Shots  9/turn(x3)  Disarming     Superb
 Game Turn  5280151  Burden     77 lbs  Throw    (+10,+0)  Devices       Heroic
 Plr Turn    222294  % Burden      55%  Hurls  2/turn(x1)  Searching  Excellent
 Act Turn    185956  Speed          +2  Weight     42 lbs  Digging         Poor

 You are one of several children of a Hobbit Archer.  You are a credit to the f
straight black hair, and a very fair complexion.

 This is 47th Tuile of the 2890th year of the third age.
 You are in the stronghold of Rivendell.

  [Last Messages]

> The Faerie light wakes up.
> You climb the tree.
> You climb out of the tree.
> You have a Scroll of *Identify* (m).
> In your pack: The Phial of Galadriel (p).
> In your pack: The Phial of Galadriel (p).
> You have no more Scrolls of *Identify* (m).
> You were enchanted with a Wizard Light (+3) (`).
> Your light source is The Phial of Galadriel (f).
> You climb the tree.
> You climb out of the tree.
> You are full!
> Done!
> The Bumbling priestess invokes her diety.
> The Bumbling priestess appears righteous!

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)        + ++  
       |}=="~((|] ]               |}=="~((|] ]
       abcdefghijkl@              abcdefghijkl@
   Str:.............         sStr:.............
   Int:......3.1....         sInt:....s........
   Wis:.............         sWis:....s........
   Dex:.........1...         sDex:.............
   Con:.............         sCon:.............
   Chr:.............         sChr:.............
   Agi:.........1...         sAgi:.............
   Siz:.............         sSiz:.............
  Acid:..1..........        Disea:.....+....... 
  Elec:........1....        Blind:............. 
  Fire:...1.........        Confu:............. 
  Cold:.............        Sound:............. 
  Pois:.............        Shard:............. 
  Fear:.............        Nexus:............. 
  Lite:.............        Nethr:............. 
  Dark:.............        Chaos:............. 
 Water:.............        Disen:............. 
       abcdefghijkl@              abcdefghijkl@ 
  Food:.............         Save:.............
 Feath:.............        Devic:.......1.....
  Glow:.............        Steal:.............
 Regen:.............         Sear:....2........
 Telep:.............        Infra:.............
 Invis:....+........         Tunn:.............
 FrAct:....+........        Speed:.............
 HLife:........+...+        Blows:.............
 Activ:..++.+.......        Shots:8............
 Throw:.............        Might:.............
 Undea:.............        Healt:............. 
 Demon:.............         Mana:............. 
   Orc:.............        Exper:............. 
 Troll:.............        Telep:............. 
 Giant:.............        Spell:............. 
 Dragn:.............         Evil:............. 
   Man:.............              abcdefghijkl@ 
 Dwarf:.............              |}=="~((|] ]  
   Elf:.............                            
 Natur:.............                            
       abcdefghijkl@                            
       |}=="~((|] ]                             

  [Character Equipment]

a) a Rapier of Extra Shots (1d6) (+7,+1) [2,+3] (+8)
b) a Long Bow of Slay Dragon (x3) (+10,+4)
c) a Ring of Acid
d) a Ring of Flames
e) a Amulet of the Magi [+6] (+2)
f) The Phial of Galadriel
g) a Robe of Intelligence [2,+0] (+3)
h) a Cloak of Device Mastery [1,+4] (+1)
i) a Dagger 'Thunderhead' (1d4) (+11,+7) (+1)
j) a Hard Leather Cap of Dexterity and Agility [2,+2] (+1)
k) (nothing)
l) a Pair of Leather Sandals [1,+6]

  [Character Equipment -- Quiver]

n) 11 Arrows of Cold (1d6) (+6,+7)
o) 15 Arrows of Execute Dragon (1d6) (+3,+9)
p) 7 Steel-tipped Arrows of Execute Undead (2d6) (+4,+9)
q) 15 Steel-tipped Arrows (2d6) (+11,+8)
r) 15 Steel-tipped Arrows of Light (2d6) (+3,+9) (+1)

  [Character inventory]

a) a Magic Book of Resistances (Fire proof)
b) a Magic Book of Earth Magic
c) a Magic Book of Cantrips (Fire proof)
d) a Magic Book of Conjuring (Fire proof) {40% off}
e) a Magic Book of Incantations (Fire proof)
f) a Magic Book of Wizardry (Fire proof) {40% off}
g) 14 Pieces of Elvish Waybread {10% off}
h) 11 Mushrooms of Cure Confusion
i) 18 Mushrooms of Mana
j) 17 Mushrooms of Haste
k) 13 Potions of Cure Critical Wounds {25% off}
l) 6 Scrolls of Word of Recall {10% off}
m) 2 Wands of Teleport Other (8 charges)
n) a Brass Lantern of Resist Poison (with 12802 turns of light)

  [Home inventory]

a) a Magic Book of Fire Magic (Fire proof)
b) 2 Magic Books of Earth Magic
c) a Magic Book of Cantrips
d) 4 Magic Books of Conjuring {40% off}
e) a Magic Book of Incantations
f) a Magic Book of Wizardry
g) a Magic Book of High Wizardry {40% off}
h) 2 sprigs of Athelas
i) 2 Magic Bags of Supplies
 with a) 70 Flasks of Oil
      c) 6 Flasks of Acid
      d) 2 Wooden Torches
      e) an Iron Spike
      i) 260 feet of Rope
      j) 160 feet of Chain
      n) a Flask of Light
      t) 10 Flasks of Web
j) 18 Potions of Speed
k) a Magic Bag of Antidotes
 with g) 4 Potions of Restore Life Levels
l) a Potion of Cure Plague
m) a Staff of Teleportation (1d6) (+0,+0) (11 charges)
n) a Ring of Free Action
o) a Amulet of Resist Lightning
p) a Robe of Resist Chaos [2,+7]
q) a Rapier of Corrosion (1d6) (+12,+10) [2,+6]
r) a Battle Axe of Resist Nexus (3d8) (+3,+3)
s) a Light Crossbow of Execute Undead (x3) (+11,+4)
t) 17 Bolts of Execute Undead (1d7) (+3,+4)
u) 21 Bolts of Slay Man (1d7) (+2,+4)

  [House of Elrond inventory]

a) a Door Runestone
b) 2 Flame Runestones
c) a Mouth Runestone
d) a Star Runestone
e) a Wave Runestone
f) 4 Pieces of Ambrosia
g) 25 Pieces of Elvish Waybread {10% off}
h) a Mushroom of Restore Dexterity and Agility
i) a Potion of Restore Mana
j) a Potion of Constitution and Charisma
k) 5 Scrolls of *Identify*
l) a Scroll of Remove Curse
m) 7 Scrolls of Legend Lore
n) a Ring of Resist Cold
o) a Amulet of Resist Acid
p) Chain Mail of Frost Immunity (-2) [14,+12]
q) Chain Mail of Resist Water (-2) [14,+9]
r) a Cloak [1,+3] <Earth>
s) a Mandolin of Health (+1)
t) 17 Arrows of Slay Dragon (1d6) (+4,+9)
u) 28 Arrows of Slay Dwarf (1d6) (+3,+9)
v) 16 Arrows of Slay Giant (1d6) (+2,+5)
w) 10 Steel-tipped Arrows of Slay Troll (2d6) (+2,+3)

  [House of Beorn inventory]

a) 3 Rations of Food
b) 9 Potions of Cure Critical Wounds {25% off}
c) 6 Scrolls of Identify

  [Dungeons Explored]

You emerged victorious from Barrow-downs (4-17).
You emerged victorious from the dump outside Bree (0-4).
You emerged victorious from the Troll Cave in Trollshaws Forest (4-6).
You emerged victorious from the Midgewater Marshes (10-17).
You emerged victorious from the Big Cavern under Misty Mountains (5-13).
You cleared the passage through the house of Beorn (15).
You emerged victorious from the Great Hall under Mirkwood the Great (13-26).
You emerged victorious from west Moria entrance (6-24).
You emerged victorious from east Moria entrance (13-24).
You have visited the town of Hobbiton.
You have visited the East Road.
You have visited the hill of Weathertop (17-30).
You have visited the Ford to Rivendell.
You have visited the stronghold of Rivendell.
You have visited the Woodmen Village (10-13).
You have visited Lake-town.
You have visited Dunland.
You reached level 12 in Isengard (3-33).
You broke through to level 15 in the town of Edoras (8-27).
You broke through to level 32 in Orc Camp across Redhorn pass (7-33).

  [Self-Knowledge]

You suffer from no afflictions.  You can learn some spells/prayers.  You are
 carrying equipment that you have not fully identified.  It sustains dexterity
 and agility.  


  [Game Statistics]

Total monsters killed: 3737
Total uniques killed: 24
Deepest unique killed: Beorn, the Shape-Changer (normally at 34)
Total uniques left alive: 112
Top 5 monsters killed (by depth, excluding uniques and townsfolk):
 2 Swamp giants
 a Mature green dragon
 an Invisible stalker
 a Zombified giant
 a Half-troll
Top 5 monsters killed (by number, excluding uniques):
 252 Undead masss
 160 Cave orcs
 128 Mountain orcs
 125 Orc sergeants
 106 Grey orcs

  [Spells Learnt]

Magic Missile            Light Area               Stinking Cloud
Find Hidden Traps/Doors  Detect Monsters          Torch
Phase Door               Lightning Beam           Spear of Light
Teleport Self            Frost Bolt               Gauge Magic
Fire Bolt                Detect Power             Trap/Door Destruction
Minor Acid Ball          Lightning Beam II        Minor Lightning Ball
Acid Bolt                Wizard Light             Confuse Monster
Wizard Eye               Polymorph Other          Slow Monster
Frost Bolt II            Fire Proofing            Concentration
Cone of Cold             Frost Ball               Teleport Other
Mass Sleep               Haste Self               Chain Lightning
Stone Tell               Turn Stone to Mud        Earth Spirit
Stoneskin                Bridge of Stone          Earthquake
Summon Earth Elemental   Summon Magma Elemental   Resist Acid
Resist Cold              Resist Electricity       Resist Fire


  [Options]

Randomize all of the artifacts, even fixed   : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Don't generate connected stairs              : no  (adult_no_stairs)
Play in Lord of the Rings campaign           : yes (adult_campaign)
Haggle in stores                             : no  (adult_haggle)
Start the game with almost no birth choices  : no  (adult_beginner)
Reduce the number of birth choices           : no  (adult_intermediate)
Ask all birth setup question at start        : no  (adult_first_time)
Reseed random artifacts on death             : yes (adult_reseed_artifacts)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)
Score: Know complete artifact/ego info       : no  (score_lore)
Score: Auto-inscribe items as if known       : no  (score_auto)
Score: Show false colours for walls          : no  (score_wall)



Posted on 17.12.2010 17:32
Last updated on 25.3.2011 17:08

Download this dump

9537. on the Ladder (of 15056)
41. on the Unangband Ladder (of 186)
8. for this player (out of 18)

Comments

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On 17.12.2010 17:32 Ashkir wrote:
I tend to play during quiet periods at work and so use a work pc. They aren't the best pc's in the world and get a lot of use and abuse so maybe I shouldn't be so suprised when mine decided to give up the ghost the other week. The point behind this is my other Un @'s Scrotus the Necro and Barney the Orc Killer were on there and have therefore been retired by default :0( Barney in particular was doing particularly well and I loved the Necro so I was particularly pissed off with this turn of events.

However, being the roguelike fan I am and being used to such setbacks, perma deaths, unforgiving screw ups etc etc.... I have jumped back in, this time trying my hand at a Mage.

SO here is the little fella. Struggling to stay alive, keeping one phase door ahead of horrible death most of his waking hours and making slow progress but enjoying his tour of duty none the less.

On a side note to Adley's comment of missile weapons never hitting on a diagonal, I also have not once yet managed to hit anything in similar circumstances, not only as a mage who can't be trusted to hit an elephants arse at 2 paces, but also earlier warriors have had this problem too.

On 20.1.2011 12:16 Ashkir wrote:
Just wanted to post this to show off my new rapier. Imagine this in the hands of an accomplished archer instead of a mage. So currently get 9 shots/turn with my bow. Kind of like the Uzi of Unangband... truly spray and pray!!

On 21.1.2011 07:57 AnonymousHero wrote:
Is that 8 Extra Shots? That's insane!

On 21.1.2011 08:30 Ashkir wrote:
Yep, it sure is an extra 8 shots!!! I did a double take and had to rub my eyes a couple of times to make sure I wasn't seeing things!!

*saunters off to archery practice*

On 26.3.2011 16:24 kingvictory2003 wrote:
9 shots/turn with a longbow of slay dragon... D and d are very sadface ^_^

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