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The Angband Ladder: Tholan, Dwarf Priest by foster154

  [Angband 3.1.2v2 Character Dump]

 Name   Tholan                                   Self  RB  CB  EB   Best
 Sex    Male         Age             41   STR:  18/75  +2  -1  +6 18/145
 Race   Dwarf        Height          49   Int:     14  -3  -3  +0      8      7
 Class  Priest       Weight         148   WIS:  18/70  +2  +3  +8 18/200
 Title  Canon        Social   Respected   DEX:     18  -2  -1  +2     17
 HP     -4/325       Maximize         Y   CON:  18/38  +2  +0  +0  18/58
 SP     119/255                           CHR:     14  -3  +2  +3     16

 Level               33   Armor    [38,+77]     Saving Throw         97%
 Cur Exp         306596   Fight   (+20,+22)     Stealth             Poor
 Max Exp         306596   Melee   (+29,+34)     Fighting          Superb
 Adv Exp         385000   Shoot    (+33,+7)     Shooting       Excellent
 MaxDepth   2050' (L41)   Blows      3/turn     Disarming            47%
 Game Turns     1970007   Shots      2/turn     Magic Device          72
 Player Turns    183179   Infra       50 ft     Perception       1 in 32
 Active Turns    101906   Speed      Normal     Searching            23%
 Gold            209416   Burden  163.2 lbs

 You are the only child of a Dwarven Miner.  You are a well liked
 child.  You have dark brown eyes, straight brown hair, a one foot
 beard, and a dark complexion.


rAcid:......+++.... rConf:......+..+...
rElec:......+.+.... Sound:......+......
rFire:+.....+.+.... Shard:.............
rCold:......+.+.... Nexus:...........+.
rPois:............. Nethr:.............
rFear:......++..... Chaos:.............
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............+ Feath:...........+.

Light:............. Aggrv:.............
Regen:............. Stea.:.............
  ESP:............. Sear.:.............
Invis:.......+..... Infra:............+
FrAct:.......+..... Tunn.:............+
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> The Gravity hound flees in terror!
> The Gravity hound breathes gravity.
> The Gravity hound resists.
> Gravity warps around you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> It breathes gravity.
> Gravity warps around you.
> *** LOW HITPOINT WARNING! ***
> The Gravity hound breathes gravity.
> The Gravity hound resists.
> The Gravity hound dies.
> The Gravity hound resists.
> Gravity warps around you.
> You die.

Killed by a Gravity hound.

  [Character Equipment]

a) The Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 4 to 8 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 2 dex you would get 4 blows
     Average damage/hit: 50.4 vs. creatures not resistant to fire, and 
     39.9 vs. others.
     
b) a Long Bow of Extra Shots (x3) (+13,+7) (+1)
     +1 shooting speed.
     
c) a Ring of Accuracy (+10,+0)
d) a Ring of Damage (+0,+12)
e) an Amulet of Wisdom (+5)
     +5 wisdom.
     Sustains wisdom.
     
f) The Phial of Galadriel
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting light-s
     ensitive creatures.
     Takes 5 to 10 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
     Radius 3 light.
g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
     +2 strength, dexterity.
     Provides resistance to acid, lightning, fire, cold, fear, 
     confusion, sound.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) The Cloak of Thorongil [1,+10]
     Provides resistance to acid, fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) The Large Metal Shield of Anarion [5,+20]
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains strength, intelligence, wisdom, dexterity, constitution, 
     charisma.
     
j) The Metal Cap of Thengel [3,+11] (+3)
     +3 wisdom, charisma.
     Provides resistance to confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Gauntlets of Power (+1,+2) [3,+2] (+4)
     +4 strength.
     
l) a Pair of Steel Shod Boots of Stability [6,+8]
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 36 Arrows (1d4) (+6,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 47.9.
     35% chance of breaking upon contact.
     
o) 15 Arrows of Acid (1d4) (+7,+4)
     Branded with acid.
     Cannot be harmed by acid.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 125.1 vs. creatures not resistant to acid, and 
     41.7 vs. others.
     35% chance of breaking upon contact.
     
p) 23 Arrows of Wounding (1d4) (+14,+14)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 73.3.
     35% chance of breaking upon contact.
     
q) 30 Arrows (1d4) (+4,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 41.7.
     35% chance of breaking upon contact.
     
r) 26 Arrows of Lightning (1d4) (+6,+9)
     Branded with lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 171.5 vs. creatures not resistant to
     electricity, and 57.1 vs. others.
     35% chance of breaking upon contact.
     
s) 27 Seeker Arrows (4d4) (+5,+6)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 71.
     35% chance of breaking upon contact.
     
t) 26 Arrows (1d4) (+2,+4)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 41.7.
     35% chance of breaking upon contact.
     
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 3 Holy Books of Prayers [Beginners Handbook]
b) 3 Holy Books of Prayers [Words of Wisdom]
c) 3 Holy Books of Prayers [Chants and Blessings]
d) 2 Holy Books of Prayers [Exorcism and Dispelling]
e) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) 2 Holy Books of Prayers [Godly Insights]
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 12 Potions of Cure Critical Wounds
     
h) a Potion of Speed
i) 2 Scrolls of Teleport Level
j) 4 Scrolls of Word of Recall
k) 2 Rods of Recall
     Cannot be harmed by electricity.
     
l) 5 Wands of Teleport Other (28 charges)
     
m) a Small Metal Shield of Elvenkind [4,+19] (+1 stealth)
     +1 stealth.
     Provides resistance to acid, lightning, fire, cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
n) a Tulwar of Westernesse (2d4) (+10,+9) (+1)
     +1 strength, dexterity, constitution.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 7 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 1 dex you would get 3 blows
     Average damage/hit: 48.8 vs. orcs, 48.8 vs. trolls, 48.8 vs.
     giants, and 38.1 vs. others.
     


  [Home Inventory]

a) a Holy Book of Prayers [Ethereal Openings]
     Cannot be harmed by acid, electricity, fire, cold.
     
b) 9 Potions of Healing
     
c) 2 Potions of Restore Mana
d) 2 Potions of Restore Intelligence
e) a Potion of Restore Wisdom
f) a Potion of Restore Constitution
g) a Potion of Restore Charisma
h) 5 Potions of Restore Life Levels
i) 5 Scrolls of Teleport Level
j) 2 Rods of Curing
     Cannot be harmed by electricity.
     
k) The Iron Helm 'Holhenneth' [5,+10] (+2)
     +2 intelligence, wisdom.
     +10% to searching.
     Provides resistance to blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all 
     creatures nearby.
     Takes 28 to 55 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
l) The Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 1 turns to recharge at your current speed.
     Your chance of success is 94.9%
     
     Radius 1 light.
m) The Dagger 'Dethanc' (2d4) (+9,+12) [+10]
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a lightning bolt (that always beams) with d
     amage 6d6.
     Takes 3 to 6 turns to recharge at your current speed.
     Your chance of success is 95.8%
     
     Combat info:
     3 blows/round.
     With an additional 0 strength and 2 dex you would get 4 blows
     Average damage/hit: 50.4 vs. creatures not resistant to
     electricity, and 39.9 vs. others.
     
n) The Long Sword 'Elvagil' (2d5) (+12,+12) (+2)
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     2 blows/round.
     With an additional 6 strength and 0 dex you would get 3 blows
     With an additional 0 strength and 4 dex you would get 3 blows
     Average damage/hit: 54.5 vs. orcs, 54.5 vs. trolls, and 41.6 vs.
     others.
     
o) an Executioner's Sword of Gondolin (4d5) (+9,+11)
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Feather Falling.  Prevents paralysis.  Grants the ability to see
     invisible things.  
     
     Combat info:
     1 blow/round.
     With an additional 2 strength and 2 dex you would get 2 blows
     Average damage/hit: 75.3 vs. demons, 75.3 vs. orcs, 75.3 vs.
     trolls, 75.3 vs. dragons, and 48.2 vs. others.
     
     Radius 1 light.
p) The Beaked Axe of Theoden (2d6) (+6,+8) (+3)
     +3 wisdom, constitution.
     Slays dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  Grants telepathy.  
     
     When aimed, it drains up to 120 hit points of life from a target c
     reature.
     Takes 20 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     1 blow/round.
     With an additional 2 strength and 0 dex you would get 2 blows
     With an additional 0 strength and 2 dex you would get 2 blows
     Average damage/hit: 53.8 vs. dragons, and 38.5 vs. others.
     
q) The Morning Star 'Firestar' (2d6) (+15,+17) [+2]
     Branded with flames.
     Provides immunity to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire ball with damage 72.
     Takes 10 turns to recharge at your current speed.
     Your chance of success is 93.9%
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 6 dex you would get 3 blows
     Average damage/hit: 65.9 vs. creatures not resistant to fire, and 
     50.5 vs. others.
     
r) a Morning Star (Holy Avenger) (2d6) (+7,+10) [+4] (+2)
     +2 wisdom.
     Slays evil creatures, undead, demons.
     Provides resistance to fear.
     Sustains constitution.
     Blessed by the gods.  Grants the ability to see invisible things.  
     
     
     Combat info:
     2 blows/round.
     With an additional 0 strength and 6 dex you would get 3 blows
     Average damage/hit: 50.3 vs. evil creatures, 57.9 vs. undead, 57.9
     vs. demons, and 42.7 vs. others.
     
s) 49 Arrows (1d4) (+1,+0)
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/hit: 29.3.
     35% chance of breaking upon contact.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      4121     50'    2   Reached level 2
      8003     50'    3   Reached level 3
     16416     50'    3   Killed Fang, Farmer Maggot's dog
     16416     50'    4   Reached level 4
     26110      0'    4   Killed Farmer Maggot
     33734    100'    4   Killed Grip, Farmer Maggot's dog
     33734    100'    5   Reached level 5
     43026    150'    6   Reached level 6
     64384    200'    7   Reached level 7
     84964    350'    8   Reached level 8
     85034    350'    8   Killed Bullroarer the Hobbit
     96956    100'    9   Reached level 9
    115500    350'   10   Reached level 10
    153927    350'   11   Reached level 11
    185179    350'   12   Reached level 12
    243343    350'   13   Reached level 13
    274813    400'   14   Reached level 14
    290530    450'   15   Reached level 15
    292823    450'   15   Killed Lagduf, the Snaga
    346433    550'   16   Reached level 16
    355191    550'   16   Killed Brodda, the Easterling
    371912    600'   16   Killed Grishnakh, the Hill Orc
    421301    700'   17   Reached level 17
    472752    700'   18   Reached level 18
    484359    750'   19   Reached level 19
    488805    800'   19   Found The Phial of Galadriel
    500511    800'   19   Killed Mughash the Kobold Lord
    500940    800'   20   Reached level 20
    530789    950'   21   Reached level 21
    533294    950'   21   Found The Set of Gauntlets 'Paurhach' (LOST)
    578096   1000'   21   Killed Nar, the Dwarf
    579757   1000'   21   Killed Wormtongue, Agent of Saruman
    581272   1000'   22   Reached level 22
    581339   1000'   22   Killed Orfax, Son of Boldor
    613790   1000'   22   Killed Golfimbul, the Hill Orc Chief
    641390   1000'   23   Reached level 23
    644245   1000'   23   Found The Beaked Axe of Theoden
    664961   1000'   24   Reached level 24
    675479   1000'   25   Reached level 25
    732984   1000'   26   Reached level 26
    734140   1000'   26   Killed Smeagol
    802551   1050'   26   Killed Lugdush, the Uruk
    811853   1100'   26   Killed Gorbag, the Orc Captain
    817922   1100'   26   Found The Iron Helm 'Holhenneth'
    818468   1100'   27   Reached level 27
    845580   1100'   27   Found The Cloak of Thorongil
    928425   1400'   27   Killed Ufthak of Cirith Ungol
   1018376   1400'   27   Found The Soft Leather Armour 'Hithlomir' (LOST)
   1035892   1400'   27   Killed Ulfast, Son of Ulfang
   1035939   1400'   27   Found The Long Sword 'Elvagil'
   1039015   1400'   28   Reached level 28
   1071534   1450'   28   Killed Angamaite of Umbar
   1100415   1550'   28   Found The Metal Cap of Thengel
   1102431   1550'   28   Killed Bolg, Son of Azog
   1102466   1550'   28   Found The Dagger 'Narthanc'
   1113243   1550'   29   Reached level 29
   1278158   1650'   29   Killed Ulwarth, Son of Ulfang
   1291859   1600'   29   Killed Khim, Son of Mim
   1315536   1650'   30   Reached level 30
   1317630   1650'   30   Found The Rapier 'Forasgil' (LOST)
   1318091   1650'   30   Found The Metal Brigandine Armour of the Rohirrim
   1700500   1650'   30   Found The Morning Star 'Firestar'
   1750076   1700'   31   Reached level 31
   1751599   1700'   31   Killed Ulfang the Black
   1806366   1700'   31   Killed Lokkak, the Ogre Chieftain
   1817737   1750'   31   Killed Beorn, the Shape-Changer
   1822689   1700'   31   Killed Shagrat, the Orc Captain
   1844359   1750'   32   Reached level 32
   1867375   1750'   32   Found The Set of Leather Gloves 'Cammithrim'
   1878674   1750'   32   Found The Set of Gauntlets 'Pauraegen' (LOST)
   1886529   1750'   32   Found The Dagger 'Dethanc'
   1916279   1900'   33   Reached level 33
   1948477   1950'   33   Found The Large Metal Shield of Anarion


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)       : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts               : no  (adult_no_artifacts)
Don't stack objects on the floor             : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location       : yes (adult_ai_sound)
Adult: Monsters chase recent locations       : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses   : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 25.12.2010 00:17

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6640. on the Ladder (of 12520)
2160. on the Angband Ladder (of 3665)

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On 25.12.2010 00:17 foster154 wrote:
My first non-savescum character, also my first priest. I was excited about this guy, but ended up getting careless.

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