The Angband Ladder: Gumbo, Half-Ogre Warrior by Ashkir

  [FuryBand 5.0.3 Character Sheet]

 Name  : Gumbo                  Age                 46       STR: 18/195       
 Sex   : Male                   Height              74       Int:     15     16
 Race  : Half-Ogre              Weight             313       Wis:     12     15
 Class : Warrior                Social Class        12       DEX:  18/87       
 Body  : Player                                              CON: 18/183       
 God   : Nobody                                              CHR:     13       
                                                                               
 + To Melee Hit          61 Level             27    Hit Points      544/   544 
 + To Melee Damage       43 Experience     37371    Spell Points     20/    20 
 + To Ranged Hit         49 Max Exp        37371    Sanity          140/   140 
 + To Ranged Damage       6 Exp to Adv.    45500                               
   AC                 28+38 Gold          102557    Speed            Fast (+9) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Legendary[30]Perception  : Poor         Blows/Round:  6         
 Bows/Throw  : Legendary[22]Searching   : Poor         Shots/Round:  1         
 Saving Throw: Bad          Disarming   : Fair         Damg./Round:  12d6+258  
 Stealth     : Bad          Magic Device: Legendary[2] Infra-Vision: 30 feet   
                                                       Tactic:       berserker 
                                                       Explor:       running   
                         (Character Background)                                
          Your father was an Ogre, but it is unacknowledged.   You             
          are the adopted child  of a Yeoman.   You are a credit to            
          the family.   You have blue-gray eyes,  straight  auburn             
          hair,  and a fair complexion.                                        


  [Miscellaneous information]

 Joke monsters:        OFF
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             OFF
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 10 (500')
        Orc Cave: Level 22 (1100')

 Your body is a Player.
 You are currently in the town of Bree.
 You have defeated 1375 enemies.
 You saved 2 princesses.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 It is currently the 45th Yavie of the 2890th year of the third age.
 You have been adventuring for 2 days.

                    adefkmnopsuxz{|@            
        SlayEvil  : +...............            
        SlayMaia  : +...............            
        SlayTroll : +...............            
        SlayDragon: +...............            
        Sust Str  : ...............+            
        Sust Int  : ................            
        Sust Wis  : ................            
        Sust Dex  : ....+...........            
        Sust Con  : ..........+.....            
        Sust Chr  : ................            
        Free Act  : +...............            
        Hold Life : ................            
        Blessed   : ................            
        Reflect   : ................            
        No Stun   : .....+..........            
        Protection: ................            
        Res Acid  : ......+++.......            
        Res Elec  : ................            
        Res Fire  : ................            
        Res Cold  : ..........+.....            
        Res Pois  : ................            
        Res Fear  : +.....+.........            
        Res Light : ................            
        Res Dark  : +..............+            
        Res Blind : ................            
        Res Conf  : ....+...........            
        Res Sound : ................            
        Res Shard : ......+.........            
        Res Neth  : ................            
        Res Nexus : ................            
        Res Chaos : ................            
        Res Disen : ................            
        Light     : +....+..........            
        Digestion : ...+............            
        Regen     : ..........+.....            
        See Invis : +...............            
        Spell-Hold: ..........+.....            
        Add Str   : 3...............            
        Add Int   : .......2........            
        Add Wis   : .......2........            
        Add Dex   : ......3.........            
        Add Con   : 3.........4.....            
        Add Stlth.: ....5..2........            
        Add Search: .....4...2......            
        Add Speed : ......32........            
        Add Luck  : .....4..........            
        Tunneling : ..............1.            
        Acidproof : +..++++++.+.....            
        Elecproof : ...+++++..+.....            
        Fireproof : +..+++++..+.....            
        Coldproof : ...+++++..+.....            
        Activate  : ....++.+..+.....            
        Evil   ESP: +...............            
        Full   ESP: +...............            

 Corruption list:
Illuminate:
  You can emit bright light that illuminates an area.
  Damage=2d(level/2) Radius=(level/10)+1
  Level=3, Cost=2, Stat=INT, Difficulty=10


Skills (points left: 0)
 - Combat                                        42.776 [0.800]
          - Weaponmastery                        32.962 [0.850]
                   . Sword-mastery               08.400 [0.400]
                   . Axe-mastery                 00.000 [0.400]
                   . Hafted-mastery              00.000 [0.400]
                   . Polearm-mastery             00.000 [0.400]
          . Archery                              32.800 [0.600]
          . Antimagic                            00.000 [0.550]
 - Sneakiness                                    05.100 [2.000]
          . Stealth                             -02.000 [0.400]
          . Disarming                            32.700 [2.000]
 - Powers                                        01.588 [0.300]
          . Devices                              32.700 [1.150]
 - Spirituality                                 -01.500 [0.400]
          . Prayer                               00.000 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Extra Max Blow(1)
 * Extra Max Blow(2)
 * Spread blows


  [Character Equipment]

a) a Kunai of Gondolin (2d6) (+18,+8) (+3)
        It provides light (radius 1) forever.  It increases your strength and 
    constitution by 3.  It is especially deadly against dragons.  It is
    especially deadly against trolls.  It strikes at demons with holy
    wrath.  It fights against evil with holy fury.  It provides immunity
    to paralysis.  It makes you completely fearless.  It provides
    resistance to dark.  It allows you to see invisible monsters.  It
    gives telepathic powers.  It cannot be harmed by acid.  It cannot be
    harmed by fire.  
    You found it in the remains of a Cave orc on level 22 of Orc Cave.
d) a Slingshot (x3) (+6,+6)
e) (nothing)
f) a Plain Ring of Slow Digestion
k) The Amulet of Faramir (+18,+0) [+8] (+5) (charging)
    It
    can be activated for word of recall every 200 turns if it is being
    worn. It increases your stealth by 5.  It sustains your dexterity.  It
    provides resistance to confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the ground on level 22 of Orc Cave.
m) The Phial of Galadriel (+4)
    It can be
    activated for light area (dam 2d15) every 10+d10 turns if it is being
    worn. It provides light (radius 3) forever.  It prevents stuns. It 
    increases your searching and luck by 4.  It cannot be harmed by acid,
    cold, lightning or fire.  
    You found it in the remains of Ugluk, the Uruk on level 20 of Orc Cave.
n) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
    
    It increases your dexterity and speed by 3.  It makes you completely
    fearless.  It provides resistance to acid and shards.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
o) The Cloak 'Holcolleth' [1,+4] (+2)
    It can be activated
    for sleep nearby monsters every 55 turns if it is being worn. It 
    increases your intelligence, wisdom, stealth and speed by 2.  It
    provides resistance to acid.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it lying on the floor of a special level.
p) a Small Metal Shield of Resist Acid [3,+3]
s) a Crystal Mask [5,+1] (+2 to searching)
u) The Set of Gauntlets 'Paurnimmen' [2,+15] (+4)
    It can be activated
    for frost bolt (6d8) every 7+d7 turns if it is being worn. It can be
    used to store a spell.  It increases your constitution by 4.  It
    sustains your constitution.  It provides resistance to cold.  It
    speeds your regenerative powers.  It cannot be harmed by acid, cold,
    lightning or fire.  
    It was given to you as a reward.
x) a Pair of Metal Shod Boots [6,+3]
z) (nothing)
{) 24 Iron Shots (1d4) (+3,+4)
|) a Shovel (+1)


  [Character Inventory]

a) 13 Rations of Cram
b) 12 Potions of Cure Critical Wounds
c) 10 Scrolls titled "itefa sef ox" of Teleportation
d) a Scroll titled "erkjah mani" of Word of Recall {25% off}
e) a Runed Wand of Ice Storm[2|27] (8 charges)
f) a Runed Wand of Essence of Speed[1|10] (6 charges)
g) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    It increases your intelligence, 
    dexterity and speed by 3.  It is especially deadly against trolls.  It
    is especially deadly against giants.  It provides immunity to
    paralysis.  It allows you to see invisible monsters.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
h) (nothing)
i) (nothing)
j) (nothing)
k) (nothing)
l) (nothing)
m) (nothing)
n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Gold Potion of Cure Serious Insanity
b) 2 Light Blue Potions of Cure Critical Insanity
c) 4 Potions of Restore Life Levels {25% off}
d) a Yellow Speckled Potion of Restore Charisma
e) 5 Scrolls titled "erkjah mani" of Word of Recall {25% off}
f) a Tin-Plated Rod Tip of Slow Monster (25 Mana to cast)
g) a Copper-Plated Rod Tip of Trap Location (8 Mana to cast)
h) The Wand of Digging of Thrain (20 charges)
    
    You found it in the remains of Azog, King of the Uruk-Hai on level 22 of
    Orc Cave.
i) a Bronze Ring of Fear Resistance
    It makes you completely fearless.  It cannot be harmed by
    acid, cold, lightning or fire.  
j) a Padded Armour of Resist Fire [4,+6]
k) The Set of Leather Gloves 'Cammithrim' [1,+10]
    It can be activated for magic missile
    (2d6) every 2 turns if it is being worn. It provides light (radius 1)
    forever.  It sustains your constitution.  It provides immunity to
    paralysis.  It provides resistance to light.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.
l) The Beaked Axe of Hurin (2d6) (+12,+20) (+3)
    It must be wielded
    two-handed.  It can be activated for berserker and +10 to speed (50)
    every 100+d200 turns if it is being worn. It provides light (radius 1)
    forever.  It increases your strength and constitution by 3.  It does
    extra damage from acid.  It is especially deadly against orcs.  It is
    especially deadly against trolls.  It is a great bane of Maiar.  It
    provides resistance to acid.  It drains mana.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Robin Hood, the Outlaw on level 18 of Orc
    Cave.
m) a Dagger of the Maiar (1d4) (+12,+7) [+1] (+2 attacks)
    It is easy to throw. It increases your attack speed by 2.  It is
    especially deadly against trolls.  It is especially deadly against
    giants.  It provides immunity to paralysis.  It makes you completely
    fearless.  It allows you to see invisible monsters.  It allows you to
    sense the presence of trolls and giants.  It has been blessed by the
    gods.  It cannot be harmed by acid, cold, lightning or fire.  
n) The Spear 'Nimloth' (2d4) (+11,+13) (+3 to speed)
    It is
    easy to throw. It increases your stealth, infravision and speed by 3.  
    It does extra damage from frost.  It strikes at undead with holy
    wrath.  It provides resistance to cold and dark.  It allows you to see
    invisible monsters.  It has been blessed by the gods.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Snaga Shaman on level 21 of Orc Cave.
o) The Club 'Isiri' (1d4) (+38,+3) (+4)
    
    It increases your constitution by 4.  It does extra damage from 
    electricity.  It drains life from your foes.  It can cause
    earthquakes.  It is especially deadly against orcs.  It cannot be
    harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Lesser Barrow wight on level 10 of
    Barrow-Downs.
p) a Parchment - Adventurer's Guide to Middle-earth
q) The Parchment - Map of Thror
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the floor of a special level.


  [The Museum Inventory - Bree ]

a) The Sixteenth Eye of Sauron
    It can be activated
    for stun.  
    You found it lying on the ground on level 2 of Barrow-Downs.
b) The Seventeenth Eye of Sauron
    It can be
    activated for decreasing Wisdom.  
    You found it lying on the ground on level 22 of Orc Cave.
c) The Antique Acorn of Watchfulness
    It can be
    activated for confusion.  
    You found it lying on the ground on level 22 of Orc Cave.



Posted on 27.1.2011 17:14

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