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The Angband Ladder: Narthalin IV, Elf Brigand by buzzkill

  [NPPAngband 0.5.2 Character Dump]

 Name   Narthalin IV                      Self RB CB  EB   Best
 Sex    Female         Age      77 STR:     18 -1 +3  +0  18/20
 Race   Elf            Height   56 INT:     13 +2 -2  +1     14
 Class  Brigand        Weight   73 WIS:     14 -1 -2  +0     11
 Title  Bandit         Status   75 DEX:     17 +1 +3  +3  18/60
 HP     -9/259                     CON:     17 -2 +2  +0     17
 SP     0/0            Level    29 CHR:     13 +1 -3  +0     11

 GameTurn      226737  Armor   [31,+67] Saving Throw        64%
 PlayerTurn     24855  Fight    (+4,+3) Stealth          Superb
 Cur Exp        73330  Melee  (+10,+12) Fighting         Heroic
 Max Exp        73330  Shoot  (+14,+10) Shooting      Legendary
 Adv Exp        27920  Blows     3/turn Disarming            9%
 MaxDepth     1850 ft  Shots     4/turn Magic Device         60
 Gold           26093  Speed         +1 Perception      1 in 24
 Burden       177 lbs  Infra      50 ft Searching           30%
 % Burden         74%

 You are one of several children of a Nandorin Mage. You have
 light grey eyes, straight black hair, and a fair complexion.



  [Last Messages]

> The Mature red dragon claws you.
> *** LOW HITPOINT WARNING! ***
> The Mature red dragon bites you!
> You are enveloped in flames!
> *** LOW HITPOINT WARNING! ***
> One of your Scrolls titled "cosbot valblaa" of Word of Recall (e) was
destroyed!
> You hit the Mature red dragon.
> You miss the Mature red dragon.
> The Mature red dragon claws you!
> *** LOW HITPOINT WARNING! ***
> The Mature red dragon claws you!
> *** LOW HITPOINT WARNING! ***
> The Mature red dragon bites you!
> You are enveloped in flames!
> You die.

Killed by a Mature red dragon.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)      ++     
      œ«Ž ™ͺ½Œ›–               œ«Ž ™ͺ½Œ›–
      abcdefghijkl@              abcdefghijkl@
 Str: .............        Str:  .............
 Int: .....1.......        Int:  .....s.......
 Wis: .............        Wis:  .............
 Dex: ......3......        Dex:  ............s
 Con: .............        Con:  .............
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@ 
 Acid:......+......        Blind:............. 
 Elec:.+......+....        Confu:............. 
 Fire:..+..........        Sound:............. 
 Cold:...+.........        Shard:......+...... 
 Pois:+............        Nexus:............. 
 Fear:.............        Nethr:............. 
 Lite:............+        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:...........+.
Feath:.............        Sear.:.............
PLite:.............        Infra:.............
Regen:.+...........        Aggr.:.............
Telep:.............        Speed:......+......
Invis:.............        Blows:.............
FrAct:.+...........        Shots:.+...........
HLife:.............        Might:.............
      abcdefghijkl@              abcdefghijkl@
      œ«Ž ™ͺ½Œ›–               œ«Ž ™ͺ½Œ›– 

  [Character Equipment]

a) a Well-balanced Spear of the Elements (1d6) (+6,+9) {RPois BrandPois}
   It is branded with poison.  It provides resistance to poison.
   It can be thrown hard and fast.  It gives you 3 attacks per
   turn.  
   
b) The Short Bow 'Firien' (x2) (+10,+10) (+3)
   It increases your shooting speed by 3.  It provides
   resistance to lightning.  It speeds your regeneration.  It
   grants you immunity to paralysis.  It cannot be harmed by the
   elements.  
   It was a reward for your exploits at a depth of 650 ft.
c) a Bronze Ring of Resist Fire
   It provides resistance to fire.  It cannot be harmed by fire.
   
d) a Quartz Ring of Resist Cold
   It provides resistance to cold.  It cannot be harmed by cold.
   
e) (nothing)
f) a Brass Lantern of Intelligence (14143 turns) (+1)
   It increases your intelligence by 1.  It sustains your 
   intelligence.  It cannot be harmed by fire.  
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by
   3.  It provides resistance to acid and shards.  It cannot be
   harmed by the elements.  
   It was dropped by an Ice ogre at a depth of 900 ft.
h) a Cloak [1,+6]
i) Dragon Scale Shield (Blue) [3,+12] (charging)
   It provides resistance to lightning.  It activates for
   electricity resistance (10+d10 turns) and breathe lightning (50)
   every 50+d50 turns.  It cannot be harmed by the elements.  
   It was dropped by an Orc shaman at a depth of 650 ft.
j) an Iron Helm [5,+7]
k) a Set of Cesti [5,+6]
l) a Pair of Metal Shod Boots of Stealth [6,+8] (+3)
   It increases your stealth by 3.  
   It was a reward for your exploits at a depth of 1650 ft.


  [Character Equipment -- Quiver]

n) 9 Arrows of Slay Undead (1d5) (+6,+6)
   It slays undead.  
o) an Arrow (1d4) (+2,+4)
p) 63 Arrows (1d4) (+0,+0)


  [Character Inventory]

a) 2 Rations of Food
b) 4 Purple Potions of Berserk Strength
c) 18 Scrolls titled "sriorg" of Phase Door {10% off}
d) 2 Scrolls titled "alalech doe" of Teleport Level
e) 2 Scrolls titled "cosbot valblaa" of Word of Recall
f) 15 Scrolls titled "bat turs" of Identify
g) 11 Scrolls titled "fu rolder nin" of Magic Mapping
h) 11 Scrolls titled "iere soa nelg" of Object Detection
i) 2 Silver-Plated Rods of Trap Location
j) a Titanium Rod of Lightning Bolts
   It cannot be harmed by electricity.  
k) 2 Pewter Wands of Teleport Other (5 charges)
l) 2 Hawthorn Staves of Teleportation (17 charges)
m) a Hickory Staff of Starlight (11 charges)
n) an Ashen Staff of Object Location (7 charges)
o) Double Chain Mail of Resist Elements (-2) [16,+7]
   It provides resistance to fire.  It cannot be harmed by fire.
   
p) a Hard Leather Cap [2,+0]
q) The Well-balanced Dagger 'Dethanc' (2d4) (+4,+6)
   It is branded with electricity.  It provides resistance to 
   lightning.  It can be thrown hard and fast.  It activates for
   lightning bolt (4d8) every 6+d6 turns.  It cannot be harmed
   by the elements.  It gives you 3 attacks per turn.  
   
   It was dropped by a Half ogre at a depth of 900 ft.
r) a Long Sword of Slays (2d5) (+10,+8)
   It slays orcs.  It gives you one attack per turn.  
   
s) a Heavy Crossbow of Accuracy (x4) (+16,+11)

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)           + +            
       ΈΧې””“•­¦­                   ΈΧې””“•­¦­           
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  .........2..............  Str:  ........................
 Int:  ........................  Int:  ........................
 Wis:  ........................  Wis:  ........................
 Dex:  ...........2............  Dex:  ........................
 Con:  ........................  Con:  ........................
 Chr:  .........2.2............  Chr:  ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: .........++............. Blind: ........................
 Elec: .........++............. Confu: ........................
 Fire: .........++............. Sound: ........................
 Cold: .........++............. Shard: .........+..............
 Pois: ........................ Nexus: .........+..............
 Fear: ........................ Nethr: ........................
 Lite: ........................ Chaos: ........................
 Dark: ..........+............. Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ........................ Stea.: ..........++............
Feath: ...........+............ Sear.: ........................
PLite: ........................ Infra: ........................
Regen: ........................ Aggr.: ........................
Telep: ........................ Speed: ........................
Invis: ...........+............ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: ........................ Might: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
         U                               U          

  [Home Inventory]

a) 3 Bubbling Potions of Enlightenment
b) 15 Scrolls titled "alalech doe" of Teleport Level
c) 17 Scrolls titled "nihsno itenelg" of Recharging {10% off}
d) 2 Mithril-Plated Rods of Door/Stair Location
e) 4 Pewter Wands of Teleport Other (31 charges)
f) a Mahogany Staff of Perception (8 charges)
g) a Redwood Staff of Light (19 charges)
h) a Sycamore Staff of Magic Mapping (4 charges) {25% off}
i) an Ashen Staff of Object Location (7 charges)
j) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
   It was dropped by an Ice troll at a depth of 900 ft.
k) The Soft Leather Armour 'Hithlomir' [4,+20] (+4)
   It increases your stealth by 4.  It provides resistance to 
   acid, lightning, fire, cold, and dark.  It cannot be harmed
   by the elements.  
   It was dropped by a Troll priest at a depth of 900 ft.
l) The Long Sword 'Elvagil' (2d5) (+2,+7) (+2)
   It increases your dexterity and charisma by 2.  It increases
   your stealth by 2.  It slays orcs and trolls.  It makes you
   fall like a feather.  It grants you the ability to see
   invisible things.  It cannot be harmed by the elements.  It
   gives you 2 attacks per turn.  
   
   It was dropped by an Ogre shaman at a depth of 900 ft.
m) a Light Crossbow of Power (x3) (+7,+4)

Narthalin IV the Elf Brigand
Began the quest to kill Morgoth on 03/06/2011 at 05:40 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|    41189|   100 |  5  | Reached level 5
|    41189|   100 |  5  | Killed Fang, Farmer Maggot's dog
|    54536|   100 | 10  | Reached level 10
|    54536|   100 | 10  | Quest: Killed Golfimbul, the Hill Orc Chief
|    81120|   200 | 12  | Quest: Killed 12 Panthers
|    98397|   350 | 14  | Quest: Killed 10 Swordsmen
|   100245|  Town | 14  | Killed Lotho Pimple
|   105418|   350 | 15  | Reached level 15
|   108276|   500 | 15  | Killed Wolf, Farmer Maggot's dog
|   113455|   500 | 16  | Quest: Killed 13 Half-orcs
|   128059|   650 | 19  | Quest: Cleared out a lesser cave dweller nest.
|   134379|   650 | 20  | Reached level 20
|   137279|   650 | 20  | Killed Mughash the Kobold Lord
|   141379|   650 | 20  | Killed Brodda, the Easterling
|   142227| Quest | 20  | Reward: Short Bow 'Firien'
|   160425|   750 | 21  | Quest: Killed 13 Paladins
|   166205|   900 | 23  | Found Soft Leather Armour 'Hithlomir'
|   168285|   900 | 25  | Reached level 25
|   170135|   900 | 25  | Killed Lagduf, the Snaga
|   170622|   900 | 25  | Found Leather Scale Mail 'Thalkettoth'
|   171515|   900 | 25  | Found Well-balanced Dagger 'Dethanc'
|   171523|   900 | 25  | Found Long Sword 'Elvagil'
|   172296|   900 | 25  | Killed Azog, King of the Uruk-hai
|   174387|   900 | 26  | Killed Bolg, Son of Azog
|   179764|   900 | 26  | Quest: Failed to clear out a cave dweller 
|  continued...   |     |  stronghold. 
|   180207|   900 | 26  | Found Chain Mail of Arvedui
|   188066|  1050 | 26  | Quest: Failed to clear out a creeping coin nest.
|   199166|  1500 | 27  | Destroyed Narthalin, the Mummy
|   205669|  1600 | 27  | Killed Khim, Son of Mim
|   205795|  1600 | 27  | Destroyed Narthalin, the Skeleton
|   212998|  1650 | 28  | Quest: Destroyed 10 Emperor wights
|   220640|  1750 | 29  | Quest: Failed to kill 22 Mature bronze dragons
|   221532|  1850 | 29  | Quest: Failed to destroy 12 Colossi
|   224185|  1850 | 29  | Killed Shagrat, the Orc Captain
============================================================
|   226737|  1850 | 29  | Killed by a Mature red dragon.
|   226737|  1850 | 29  | Killed on 04/04/2011 at 04:48 PM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 13.3.2011 18:44
Last updated on 5.4.2011 04:41

Download this dump

16. on the Competition No.100 Ladder (of 19)

Comments

Jump to latest

On 13.3.2011 18:51 buzzkill wrote:
The fourth of my identical brigands. The first to succeed in her quest. Killed Gulfimbul and claimed reward in 6522 turns. He dropped a half way decent spear and shield. The quest reward was a long bow of accuracy, very nice. Still short on cash, but am confident I can reach the teen DL's now without a problem.

I'm not really familiar with quests or NPP. Would it be wise to take on another quest right away?

On 13.3.2011 21:49 Roch wrote:
I've been doing mostly monster/unique quests one after another. It ends up being mostly monster quests. I tried one level quest which was creeping coins but I was no match for the creeping diamonds. I did collect some cash on that one though. I don't know if the reward is commensurate with the hassle of those level quests -- going after almost 300 creeping coins is a lot of work.

On 13.3.2011 23:17 Yogalover wrote:
Number four must be a keeper I got my own four stalking the depth and laying traps and shooting shots. :-) Marcus

On 14.3.2011 03:02 buzzkill wrote:
8347 turns. My 2nd quest for 12 panthers was a pushover and netted me a potion of dexterity. The upcoming quest for swordsmen shouldn't be any harder. Picked up a scroll of teleportation at the BM. It's the closest thing I have to a real escape, not that I need one right now.

On 14.3.2011 04:45 buzzkill wrote:
10075 turns. The swordsmen quest (STR+1) was easy, as anticipated and the upcoming quest for half-orcs should be no harder. Picked up a wand of TO at the BM, and boots of stealth from the armory.

On 14.3.2011 11:20 tigpup wrote:
I'd advise to take quests. They can level you up quite quickly, and the rewards get better if you keep your reputation up. They will however up your turncount. Level quests are probably not worth doing for this comp. Don't go deeper than your current quest level - quests are alway 2-3 levels deeper than your max depth.

On 18.3.2011 02:15 buzzkill wrote:
Quest for half-orcs was laughably easy. Thank you guys for appearing in groups. tUnfortunately, the reward was some paltry GP. It's a good thing I cleared half that pit of creeping gold coins.

After the disappointing reward for the last quest, I decided to try a pit/nest quest and and received one for a nest of cave dwellers. No problem I thought, but I was I'll prepared (not enough healing) to kill 100 somethings. I did manage to pull it off but starting out better equipped would have made it a lot easier. It was well worth all the trouble. My reward was the bow 'Firien', +3 shots. Couple that with the staff of speed I picked up along the way and I've a frickin' machine gun.

Hoped for a unique quest next, put got a monster quest instead. 13 paladins. Wake me when it's over.

On 20.3.2011 19:22 Matthias wrote:
I did my first attempt without quests and am currently doing my second guy with quests. This competition seems intresting enough that I feel like there will be more than 1 person with an allkill, so no quests should be the way to go. Doing the quests is more intresting by a long shot imo.

nice bow o_0

On 24.3.2011 03:40 buzzkill wrote:
Unimpressed with the reward for 13 dead paladins, I decided to take on a level quest. I didn't know that it was meant literally. I failed but not before clearing 1/2 the level, gaining a bunch of levels, knocking off a few uniques, and picking up a few artifacts. My reputation may have suffered (not sure, was fair, still is fair), but the 'rewards' were worth it.

On 2.4.2011 20:45 buzzkill wrote:
I came back to this character after just a short break and decided I just didn't care that much anymore and nearly lost him to a minor dragon pit. Rather than taking decisive action to save his life, I toyed with phase door and CCW until he miraculously made it to safety. Since that point I've been a little more invested.

I started diving like a mad man, taking quests only as a diversion and even then not taking them too seriously. I bailed on the creeping coins pit quest because it seemed like it was going to be a pita. The quest for emperor wrights was sweet and easy. Next is a quest for 22 mature bronze dragons. I don't have the right resist so unless they drop easily I'll probably bail on that as well. I cannot land a unique quest, maybe because my rep isn't that good.

I suppose I'll catch up with all the low level uniques I've passed by later in the dungeon??? At least that's the plan.

On 2.4.2011 21:39 tigpup wrote:
Don't rely on those missed uniques turning-up. You're about the right depth for early d pits. These are your best source of summon_unique scrolls to mop up any low uniques you've missed. Also useful for !stat of course. Best try to get resConf first though. Coin pits (use traps) are usually worth the hassle as quests - if you're failing quests, they become increasingly less worthwhile as your reputation drops. Level quests probably aren't worthwhile in this comp though - too heavy on turncount.

On 5.4.2011 04:49 buzzkill wrote:
I'm not sure why, but this character just couldn't hold my interest. Probably the mega-overpowered start followed by that hell-of-a-bow. Survival was cheap and easy, and diving was boring and time consuming. I foolishly gave her life to a red dragon that I was fighting for no reason at all. With 22 HP left I pressed on with melee though I had no real chance of killing it (that round) and a good chance of dying. Phase and heal? No. Why do that?

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