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The Angband Ladder: Star Phive, Ursa Shaman by buzzkill

  [FayAngband 1.0.0 Character Dump]

 Name   Star Phive                             CB  Base  RB  EB  Stat
 Sex    Female       Age             16  STR: (+1)  13   +3  +0   16
 Race   Ursa         Height          95  INT: (-2)   4   -3  +0    1
 Class  Shaman       Weight         252  WIS: (+1)  16   +0  +0   16
 Title  Spirit HunterStatus           7  DEX: (+1)   7   -2  +0    5
 HP     -4/126                           CON: (+0)  12   +2  +0   14
 SP     3/17         Current Depth   14  CHR: (-1)   5   -2  +0    3
                     Min Depth       11

 Level           14  Armor      [9,+16]  Infra     0 ft  Saving Throw      Good
 Cur Exp       2137                                      Stealth           Poor
 Max Exp       2172  Melee    (+5, 5d2)  Racial Ability  Fighting        Superb
 Adv Exp       2387  Blows       1/turn  None            Shooting     Excellent
                                                         Throwing     Excellent
 Gold          1957  Shoot         (+5)                  Disarming         Poor
 Burden    66.1/144  Shots       1/turn                  Bypass Trap        Bad
                                                         Magic Device      Fair
 You are one of several cubs of an Ursa Mercenary and    Perception        Fair
 his mate, a Warrior. Your fur is smooth and coloured    Digging           Fair
 dark brown.                                             Alchemy           Fair
                                                         Mapping            Bad

  [Resists & Abilities]

  No  Blind:..............      Regen:..............      Speed:..............
  Free Actn:..............  Telepathy:..............       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:..............       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:...........+..   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:..............  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:...+..........      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............
  Resistances:
  Acid :32% ........+...+.  Dises:8%  ............+.  Nethr:5%  ............+.
  Elec :7%  ............+.  Light:4%  ............+.  Chaos:4%  ............+.
  Fire :11% ............+.  Dark :4%  ............+.
  Cold :18% ............+.  Sound:4%  ............+.
  Water:7%  ............+.  Shard:4%  ............+.
  Poisn:8%  ............+.  Nexus:2%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \} = ~(() ]]              \} = ~(() ]]              \} = ~(() ]]



  [Last Messages]

> The Dark hound misses you.
> You regain 30 hp.
> You have 3 Dark Blue Potions of Cure Critical Wounds (e).
> The Gnome priest points at you and curses horribly.
> The Dark hound bites you.
> The Dark hound misses you. <2x>
> Your prayer was left unanswered!
> The Dark hound misses you.
> The Dark hound claws you. <2x>
> You regain 30 hp.
> You have 2 Dark Blue Potions of Cure Critical Wounds (e).
> The Dark hound bites you.
> The Dark hound claws you. <2x>
> The Gnome priest points at you and curses horribly.
> You die.


  [Character Equipment]

a) an Ursan Mace (+0, 5d2)
b) a Hunting Bow (+0, x2, 12) {40% off}
c) (nothing)
d) a Malachite Ring of Feather Falling
e) (nothing)
f) The Phial of Galadriel
   It was dropped by Smeagol on dungeon level 11
g) Hard Leather Armour [4,+0]
h) a Fur Cloak [2,+0]
i) a Wooden Shield of Resist Acid [1,+5]
   It was lying on the floor on dungeon level 8
j) (nothing)
k) a Set of Leather Gloves [1,+2]
l) a Pair of Soft Leather Boots of Stealth [1,+4] (+1)
   It was lying on the floor on dungeon level 13


  [Character Inventory]

a) 2 Holy Books of Prayers [Words of Wisdom] {10% off}
b) 8 Verdant Mushrooms of Paranoia {squelch}
c) 2 Rations of Food
d) a Smoky Potion of Heroism
e) 2 Dark Blue Potions of Cure Critical Wounds {50% off}
f) 2 Azure Potions of Cure Disease {25% off}
g) a Dove Talisman of Disarming
   It was dropped by Wormtongue, agent of Saruman on dungeon level 10
h) a Runed Wand of Light (7 charges)
i) a Silver-Plated Wand of Slow Monster (5 charges)
j) an Elm Staff of Treasure Location (15 charges)
k) a Spruce Staff of Cure Light Wounds (7 charges)
l) 4 Arrows (+0, 1d4, +0)


  [Home Inventory]

a) 7 Slime Molds
b) 3 Grey Speckled Potions of Cure Light Wounds
c) a Purple Potion of Restore Wisdom
d) a Set of Gauntlets [2,+1]
   It was dropped by Farmer Maggot in the town


  [Discarded/Sold Artifacts]

No artifacts have been discarded or sold


  [Uniques]

Farmer Maggot                        has been killed in the town
Squish                               has been killed on level 4 
Fang, Farmer Maggot's dog            has been killed on level 12 
Grip, Farmer Maggot's dog            has been killed on level 12 
Smeagol                              has been killed on level 11 
Brodda, the Easterling               has been killed on level 11 
Wormtongue, agent of Saruman         has been killed on level 10 
Total: 7 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : yes (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : yes (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : no  (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 10.6.2011 05:44
Last updated on 11.6.2011 21:28

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9. on the Competition No.104 Ladder (of 26)

Comments

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On 10.6.2011 05:48 buzzkill wrote:
Well, I told myself that that last character would be my last, but I had a couple of hours to kill today so I started number Phive, which now must be finished.

I must be getting better at Fay, because despite finding nothing of much use and occasionally diving, I've yet to have a brush with death or have my stats drained.

On 11.6.2011 21:36 buzzkill wrote:
I tried my best, but there was nothing to be done... except be a little luckier.

The up staircases, which were plentiful earlier on simply stopped appearing. Then on DL13, I ran into an invisible something-or-other that kept blinking around, casting create traps and confusion, and stealing my items. I eventually fled the level but not before he stole my only copy of spell book #1. I had a bunch of unlearned spells, so I learned CSW and Chant from book #2 to compensate for the loss, but I no longer had any ability to detect doors and stairs, and level clearing wasn't really an option as I wasn't powerful enough and really low on consumables. It didn't help that I dropped into DL14 next to a bunch of (non-novice) humanoids and dark hounds. Still, all may have been well, at least for a while, had that last portal not (9%) failed.

I really like this game :)!

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