The Angband Ladder: Nimble Smurf, Gnome Blue-Mage by kingvictory2003

  [Chengband 0.0.36 Character Dump]

                          Name  : Nimble Smurf

 Sex      : Male             Age                63   STR :      16
 Race     : Gnome            Height             38   INT!:  18/190
 Class    : Blue-Mage        Weight             81   Wis :      13     17
                             Social Class        9   DEX :   18/40
                             Align         Chaotic   CON :  18/101
                                                     CHR :   18/64

 Right hand     (-122,+12)   Hit point    -48/ 386   Fighting   : Good
 Left hand       (-107,+7)   SP (Mana)    289/ 289   Bows/Throw : Excellent
 Blows/Round           1+1                           SavingThrow: Superb
 AverageDmg/Rnd      22+10   Level              37   Stealth    : Legendary[7]
                             Experience     933042
 Shooting         (-15,+0)   Max Exp        991650   Perception : Good
 Multiplier          x0.00   Exp to Adv    1050000   Searching  : Good
 Shots/Round        100.00   Gold           489824   Disarming  : Superb
                                                     MagicDevice: Legendary[22]
 AC               [15,+72]   Time      Day 7  9:26
 Speed               (+17)   Play time    04:57:09   Infra-Vision: 110 feet

                         (Character Background)
          You are one of several children of a Gnome Beggar.  You are
          a credit to the family.  You have hazel eyes, straight red
          hair, and a very fair complexion.

          ...You were killed by a Time hound on level 60 of Dragon's

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Gnome         STR :  18/16 -1 -4 -1  2     16         2......s.....
 Class : Blue-Mage     INT!:  18/80  2  4  1  4 18/190         2......s.2...
 Level : 37            Wis :     13  0 -1 -1  6     17     13  2.....2s.2...
 Hits  : -48/386       DEX :     13  2  1  2  4  18/40         2....s.s...2.
 Mana  : 289/289       CON : 18/101  1 -2 -1  2 18/101         2......s.....
                       CHR :  18/54 -1 -1 -1  4  18/64         2.2....s.....
         //}=="~((]]]             //}=="~((]]]                 //}=="~((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : .+..+.+.+..+.
 Elec  : .......+.....    Nether: ......+......    FreeAction: +..+........+
 Fire  : ......++.....    Nexus : .............    SeeInvisi.: ++......+....
 Cold  : *+.....+.....    Chaos : .............    Hold Life : ...+...+.....
 Poison: ...+.........    Disnch: ...+.........    Warning   : .............
 Light : ...+.........    Fear  : .............    SlowDigest: ......+......
 Dark  : .+.....++....    Reflct: .............    Regene.   : .............
 Shard : .............    AuFire: .............    Levitation: ........+....
 Blind : .........+...    AuElec: .............    Perm Lite : ......+......
 Conf  : .....+.......    AuCold: .............    Cursed    : .............

             //                 //}=="~((]]]                   //}=="~((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .........+...    Add Blows   : .............
 Slay Und. : ++.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .+......+....
 Slay Drag.: ...    ESP Good  : .............    Add Device  : ..........+..
 Slay Human: ...    ESP Undead: .............    Add Stealth : .+...+..+..+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .............
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .+...........
 Slay Giant: ...    ESP Animal: .............    Throw       : .+...........
 Acid Brand: ...    ESP Orc   : .............    Blessed     : +............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ++.                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .......+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .....+.+.....    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.....

  [Last Messages]

> Autosaving the game...
> You go back to the surface.
> Autosaving the game...
> You entered a big tunnel leading to a Dragon's Lair.
> You have 2 charges remaining.
> Autosaving the game...
> You go back to the surface.
> Autosaving the game...
> You entered a big tunnel leading to a Dragon's Lair.
> You sense the presence of objects!
> You have 1 charge remaining.
> I see no up staircase here.
> I see no down staircase here.
> You sense the presence of doors!
> You have 8 Scrolls titled "sehsat ulkab" of Teleportation {25% off}.
> It bites the Giant grey rat.
> You have 7 Scrolls titled "sehsat ulkab" of Teleportation {25% off}.
> The Time hound breathes time.
> The Time hound resists. <x3>
> You feel life has clocked back.
> The Time hound breathes time.
> The Time hound resists.
> You're not as wise as you used to be...
> The Time hound breathes time.
> The Time hound resists. <x3>
> You feel life has clocked back.
> The Time hound breathes time.
> The Time hound resists. <x2>
> You feel life has clocked back.
> I don't care. I have a Scroll of Raise Dead.
> Goodbye, Smurf!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level   1
    Yeek cave       : level   1
    Orc cave        : level  10
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    Castle          : level  32
    R'lyeh          : level  80
    Mine            : level  75
    Anti-melee cave : level  40

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  The Sewer                                (Danger  level:  15) - level 19
  Orc Camp                                 (Danger  level:  15) - level 20
  Doom Quest 1                             (Danger  level:  15) - level 21
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Mimic's Treasure                     (Danger  level:  25) - level 26
  Tengu and Death Swords                   (Danger  level:  25) - level 27

< Failed Quest >

 Arena: 20 Victories

  [Defeated Monsters]

You have defeated 1532 enemies including 37 unique monsters in total.

< Unique monsters top 10 >
  Petshop                                  (level  54)
  Beld, Ruler of Marmo                     (level  48)
  Smaug the Golden                         (level  45)
  Scatha the Worm                          (level  44)
  The Minotaur of the Labyrinth            (level  40)
  Rolento                                  (level  38)
  That @$^%& Black Bat                     (level  33)
  Luigi                                    (level  31)
  Rich, the Thief                          (level  29)
  Gachapin                                 (level  29)


Your alighnment : Chaotic

You are somewhat virtuous in Chance.
You are a great champion of Knowledge.
You are an enemy of Sacrifice.
You are a bitter enemy of Valour.
You are the polar opposite of Honour.
You are very virtuous in Justice.
You are the polar opposite of Compassion.
You have sinned against Patience.

  [Learned Blue Magic]

     [Bolt  Type]
       Arrow, Lightning, Fire, Frost, Mana, Magic missile

     [Ball  Type]

     [  Breath  ]
       Acid, Lightning, Fire, Cold, Dark, Confusion, Sound


     [Other Type]
       Drain mana, Cause Light Wound, Cause Serious Wound, Scare, Confuse, 
       Create darkness


You are subject to cowardice.

  [Character Equipment]

a) The Great Axe of Eonwe (4d4) (+15,+18) [+8] (+2)
b) The Spear of Hagen (1d6) (+11,+13) (+3 to speed) {SpSlIf;CoDk;ThSi|Co/L}
c) a Harp (+2)
d) a Serpent Ring of Lordly Protection [+19] {PoLiDi;FaHl}
e) a Calcite Ring of Speed (+7) {Sp}
f) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
g) The Feanorian Lamp 'Powersphere' [+8] (+2 to speed) {SpWi;FiNt;SdLu}
h) a Robe of Permanence [2,+6] {AcElFiCoDk;Hl(StInWiDxCnCh}
i) a Fur Cloak of the Bat (-10,-7) [3,+3] (+4) {SpSlIf;Dk;SiLv}
j) The Hard Leather Cap of Thranduil [2,+10] (+2) {InWi;Bl~Tele}
k) a Set of Gauntlets of Magic Mastery [2,+11] (+4) {Md}
l) a Pair of Metal Shod Boots of Thievery [6,+3] (+2 to speed) {SpDxSl}

  [Character Inventory]

a) a Hex Spellbook [Curse and Spelling]
b) 5 Magenta Potions of Healing {!k!q}
c) a Dark Green Potion of Enlightenment
d) 7 Scrolls titled "sehsat ulkab" of Teleportation {25% off}
e) 2 Scrolls titled "binvom cosmung" of *Destruction* {!*}
f) 3 Titanium Rods of Trap Location (1 charging) {@z0}
g) 6 Lead-Plated Rods of Door/Stair Location (1 charging)
h) a Cast Iron Rod of Recall
i) a Mithril Rod of Enlightenment (charging)
j) 7 Molybdenum Rods of Teleport Other
k) 5 Platinum Rods of Disarming
l) 5 Iron Wands of Stone to Mud (51 charges)
m) an Uridium Wand of Dragon's Frost (4 charges)
n) a Hemlock Staff of Perception (14 charges) {@u0}
o) a Redwood Staff of Object Location (1 charge)
p) a Spruce Staff of Speed (7 charges) {@u1}
q) a Maple Staff of *Destruction* (5 charges)
r) Padded Armour of Resistance [5,+6] {AcElFiCoSo}
s) a Wizardstaff (1d2) (+5,+5) {%all}
t) The Corpse of King Duosi, the Chief of Southerings

  [Home Inventory]

 ( page 1 )
a) a Slimy Mushroom of Restoring {!E}
b) 12 Rations of Food
c) 4 Dark Blue Potions of Speed {!k!q}
d) 3 Black Potions of Resist Cold
e) 4 Magenta Potions of Healing {!k!q}
f) a Tangerine Potion of Life {!k!q}
g) 4 Dark Green Potions of Enlightenment
h) 5 Viscous Pink Potions of Resistance {!k!q}
i) a Gray Potion of Curing
j) a Scroll titled "sri nelgun" of Summon Pet
k) 76 Scrolls titled "sehsat ulkab" of Teleportation {25% off}
l) a Scroll titled "erk bieklis" of Mundanity

 ( page 2 )
a) 3 Scrolls titled "bluju wex blu" of Monster Confusion
b) a Scroll titled "misat dernin" of Rune of Protection
c) a Scroll titled "binvom cosmung" of *Destruction* {!*}
d) a Nickel Rod of Perception {@z1}
e) 3 Chromium Rods of Illumination
f) 3 Zinc-Plated Rods of Probing
g) a Copper Rod of Fire Balls
h) an Uridium Rod of Stone to Mud
i) 2 Copper Wands of Teleport Other (24 charges)
j) 2 Mithril Wands of Cold Balls (18 charges)
k) a Chromium Wand of Dragon's Flame (5 charges)
l) a Hemlock Staff of Perception (21 charges) {@u0}

 ( page 3 )
a) a Dogwood Staff of Remove Curse (8 charges)
b) a Redwood Staff of Object Location (15 charges)
c) a Birch Staff of Curing (8 charges)
d) 2 Spruce Staffs of Speed (2x 8 charges) {@u1}
e) a Maple Staff of *Destruction* (5 charges)
f) a Carnelian Ring of Levitation
g) a Wooden Ring of Resist Fire
h) a Tiger Eye Ring of Resist Cold
i) a Mithril Ring of Flames [+10]
j) a Scarab Ring of Ice and Wizardry [+19]
k) an Amethyst Ring of See Invisible
l) a Tortoise Shell Ring of Lightning [+13]

 ( page 4 )
a) a Marble Ring of Slaying (+10,+10)
b) a Quartzite Ring of Light and Darkness Resistance
c) a Bronze Ring of Nether Resistance
d) a Ruby Ring of Nexus Resistance
e) an Adamantite Ring of Confusion Resistance
f) an Azurite Ring of Shard Resistance
g) a Malachite Ring of Blindness Resistance
h) a Steel Ring of Extra Attacks (+2 attacks)
i) a Silver Ring of Sustaining
j) an Alexandrite Ring of Warning
k) a Steel Ring of Spell Power (-3) <+23%>
l) a Sapphire Amulet of the Magi [+4] (+5 to searching) {SrIf;FaSi~P}

 ( page 5 )
a) The Amulet of Carlammas (+2) {Cn;FiFe}
b) a Ruby Amulet of Anti-Teleportation {%all}
c) a Dragon's claw Amulet of Telepathy
d) The Phial 'Corona' (+4 to infravision) {InIf;Nt}
e) The Phial of Galadriel (+1 to searching) {%all}
f) Chain Mail (Dwarven) (-2) [19,+11] (+2) {StCn}
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShFe}
h) an Elven Cloak [4,+4] (+4 to stealth) {SlSr}
i) a Set of Dragon Gloves [4,+15] {AcCoPoCaFe}
j) a Cutlass of Force (1d7) (+10,+7) (+2)
k) a Bastard Sword of Westernesse (3d4) (+6,+12) (+2) {StDxCn;FaSi/oTP~oTP}
l) a Capture Ball (empty)


 ( page 1 )
a) The Stone of Lore { }
b) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
c) The Corpse of Farmer Maggot
d) The Corpse of Lion Heart {Thanks for a Robe of Permanence!}
e) The Corpse of Wolf, Farmer Maggot's dog
f) The Corpse of Wormtongue, Agent of Saruman
g) The Corpse of Robin Hood, the Outlaw
h) The Corpse of Brodda, the Easterling
i) The Corpse of Hobbes the Tiger
j) The Corpse of Golfimbul, the Hill Orc Chief
k) The Corpse of Meng You, the Brother of Meng Huo
l) The Corpse of Lady Zhurong, the Avater of Flame Spirit

 ( page 2 )
a) The Corpse of King Mulu, the Chief of Southerings
b) The Corpse of Wutugu, the Chief of Southerings
c) The Corpse of Meng Huo, the King of Southerings
d) The Corpse of Ugluk, the Uruk
e) The Corpse of Old Man Willow
f) The Corpse of Angamaite of Umbar
g) The Corpse of Hagen, Son of Alberich {Thanks for your spear!}
h) The Corpse of Sangahyando of Umbar
i) The Corpse of Gachapin
j) The Corpse of Rich, the Thief
k) The Corpse of Luigi {Thanks for the Phial}
l) The Corpse of The Minotaur of the Labyrinth

 ( page 3 )
a) The Corpse of Scatha the Worm
b) The Corpse of Smaug the Golden
c) The Corpse of Beld, Ruler of Marmo
d) The Corpse of Petshop
e) an Ornate Statue of a Hobo {Yep, it's cheerful}

  [Check Sum: "070b92b4d7c3b759ec"]

Posted on 24.6.2011 22:02
Last updated on 25.6.2011 01:18

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7233. on the Ladder (of 16172)
216. on the Chengband Ladder (of 491)
70. for this player (out of 77)


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On 24.6.2011 22:02 kingvictory2003 wrote:
Clvl 27 @ 02:05

Blue Mages have no intrinsic mobility...unless you're a Gnome! :) Gnomes have Phase Door as a racial power, and it has already served me quite well. Hopefully I don't suffer in the endgame (assuming I get there) because of gnomes' intrinsically low HD.

Anyway, made my way though some of the early quests, and the Sewer coughed up this mildly nice Feanorian Lamp artifact. Nowhere near superb, but for early in the game, quite nice.

I'm playing more carefully than is my usual wont, but without detection skills and the low HP of a pure caster, there's no helping it. Fortunately, the Castle has been a good area to hang around to gain exp slowly, and to learn the basic four breaths, which are core attacks of blue mages. Still waiting for my first stat pot, but it's just a matter of time.

More questing after getting to mid-20's, and the randart phial is pretty bad. Oh well, I'll stick with the Feanorian Lamp for now. I lucked into a Fur Cloak of the Bat in the Castle, and the +4 stealth/speed boost is just awesome. I decided then to hit the arena to get the scroll of acquirement from the Ogre Shaman, and brought it to R'lyeh. I had to flee two ambushes on the way, which occurred in deep water. True to my usual playstyle, each step was just asking for instadeath from leviathans, fastitocolans, and greater/lesser krakens :)

Well I made it through, and this is one of those rare occasions where acquiement actually yielded something valuable. EONWE. Never a bad thing to have, again especially earlier in the game.

There's a nifty early skill Blue Mages can learn from novice archers, rangers and the like--arrow. Arrow costs 1 mana, and does the damage of your current melee weapon. I found a bastard sword of westernesse (3d4) with +12 to damage, so for 1 mana I could fire an arrow that dealt 3d4+12 damage. After I got Eonwe, I tried dual wielding, but I lost 50 max mana because of the weight of both weapons together, so I shelved the Westernesse weapon, and am just wielding Eonwe for now. So, 4d4+18 arrows for 1 mana--really nice to take out the early-mid melee uniques like Ulfang and his sons.

On 24.6.2011 23:21 chris wrote:
Wow, I never knew that about the Arrow ability ... I just thought it was ridiculously worthless! Nice name, btw :D

On 25.6.2011 00:53 kingvictory2003 wrote:
Clvl 35 @ 04:37

Mid level blues really aren't too bad right now. Finding Thranduil in the Castle enabled me to go to my favored spot for late 20's and early 30's--the Dragon Caves.

Stealth is amazing, and speed at +18 is pretty phenomenal at this stage in the game. Immunity to cold from Eonwe makes taking out Great Ice Wyrms essentially risk-free, except that it takes a while as my mana pool isn't enough to take one out without spamming the hell out of Arrow.

Chris--I used to think Arrow was completely useless until I made that melee-weapon damage observation...think of the fun if you find a Death Scythe :D

On 25.6.2011 01:18 kingvictory2003 wrote:
Aaaaand BAM.

There's the RNG punishing me for one too many teleports. Landed in a pack of Time Hounds in 100% breathe mode, and I didn't last too long. Man do I hate that specific pack AI, especially that time Bahamut and his cronies decided to adopt a similar strategy.

On 25.6.2011 02:53 chris wrote:
Ouch :(

Shoot posture is awful, but not quite 100%. Time Hounds normally breathe 1 in 8, or just 12.5%. Shoot posture adds 30% to those odds for 42.5% total. Still, if there are a bunch of them ...

I might tweak this again. Perhaps monsters should never spell more than twice their normal frequency?

On 25.6.2011 06:13 kingvictory2003 wrote:
I think that would be a fair change--it would still be a noticeable effect, and not quite as deadly.

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