The Angband Ladder: Ordinary El Blinko, Gnome Time-Lord by kingvictory2003

  [Chengband 0.0.42 Character Dump]

                          Name  : Ordinary El Blinko

 Sex      : Male             Age                90   STR :  18/149
 Race     : Gnome            Height             42   INT!:  18/210
 Class    : Time-Lord        Weight             91   WIS!:  18/140
                             Social Class       17   DEX :  18/201
                             Align    Neutral Evil   CON :  18/200
                                                     CHR :      17

 Right hand      (+48,+36)   Hit point    747/ 747   Fighting   : Heroic
                             SP (Mana)    399/ 399   Bows/Throw : Legendary[2]
 Blows/Round           8+0                           SavingThrow: Heroic
 AverageDmg/Rnd      432+0   Level              47   Stealth    : Excellent
                             Experience    5309112
 Shooting        (+51,+17)   Max Exp       5309112   Perception : Superb
 Multiplier          x4.40   Exp to Adv    5950000   Searching  : Superb
 Shots/Round          1.50   Gold           205179   Disarming  : Superb
                                                     MagicDevice: Superb
 AC              [49,+126]   Time     Day 11 10:36
 Speed            (+20+10)   Play time    09:23:11   Infra-Vision: 40 feet

                         (Character Background)
          You are the only child of a Gnome Beggar.  You are a credit
          to the family.  You have brown eyes, curly black hair, and
          an average complexion.

          ...Now, you are in Morivant.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Gnome         STR :  18/69 -1  0  0  9 18/149         243....4..s..
 Class : Time-Lord     INT!:  18/90  2  3  0  7 18/210         .4........3..
 Level : 47            WIS!:  18/80  0  1  0  5 18/140         ......2...3..
 Hits  : 747/747       DEX : 18/121  2  0  0  6 18/201         24.....4.....
 Mana  : 399/399       CON : 18/100  1  0  0  9 18/200         24.....4..3..
                       CHR :     17 -1  1  0  0     17         .............
         |)}=="~[(]]]             |)}=="~[(]]]                 |)}=="~[(]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........+...    Sound : ..........+..    Speed     : ............#
 Elec  : .......+.+...    Nether: ........+....    FreeAction: ........+.+.+
 Fire  : ........+*+..    Nexus : .........+...    SeeInvisi.: .............
 Cold  : .......+..+..    Chaos : +.+.......+..    Hold Life : .............
 Poison: ........+.+..    Disnch: ......+.+....    Warning   : .............
 Light : ......+......    Fear  : .++...++.....    SlowDigest: ........+....
 Dark  : ........+....    Reflct: .............    Regene.   : .............
 Shard : ..+....+++...    AuFire: .............    Levitation: ........+....
 Blind : ....+........    AuElec: .............    Perm Lite : ........+....
 Conf  : ........+....    AuCold: .............    Cursed    : .............

             |)                 |)}=="~[(]]]                   |)}=="~[(]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .....+.......    Add Blows   : +..+.........
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .......+.....    Add Infra   : .............
 Slay Drag.: *..    ESP Good  : .............    Add Device  : .............
 Slay Human: +..    ESP Undead: .............    Add Stealth : ...........+.
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .+....+..+...
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ..........+..
 Sharpness : ...    Sust Int  : ..........+..    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ON
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level  89
    Yeek cave       : level   1
    Orc cave        : level  10
   !Labyrinth       : level  18
    Dragon's lair   : level  60
    Castle          : level  20

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  The Sewer                                (Danger  level:  15) - level 16
  Orc Camp                                 (Danger  level:  15) - level 21
  Doom Quest 1                             (Danger  level:  15) - level 22
  The Mimic's Treasure                     (Danger  level:  25) - level 22
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26
  The Barrow Downs                         (Danger  level:  35) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 34
  The Old Castle                           (Danger  level:  50) - level 42
  Vapor Quest                              (Danger  level:  25) - level 47

< Failed Quest >

 Arena:  0 Victory

  [Defeated Monsters]

You have defeated 3209 enemies including 106 unique monsters in total.

< Unique monsters top 10 >
  Richard Wong, Master of Time             (level  81)
  Corwin, Lord of Avalon                   (level  78)
  Eric the Usurper                         (level  76)
  Julian, Master of Arden Forest           (level  69)
  Glaaki                                   (level  67)
  Bleys, Master of Manipulation            (level  67)
  Brand, Mad Visionary of Amber            (level  60)
  Gandalf the Grey                         (level  60)
  Mycen the Gold Dragon                    (level  60)
  Narse the Black Dragon                   (level  60)


Your alighnment : Neutral Evil

You are the living embodiment of Knowledge.
You are a great champion of Justice.
You are a champion of Temperance.
You are the polar opposite of Patience.
You are the polar opposite of Honour.
You are very virtuous in Sacrifice.
You are an enemy of Valour.
You are the polar opposite of Compassion.

  [Character Equipment]

a) The Blade of Chaos of Destruction (6d5) (+10,+19) (+2 attacks)
b) The Large Metal Shield 'Power Shield' [8,+17] (+4 to searching)
c) The Heavy Crossbow 'Undying Samurai' (x4) (+15,+17) (+3) {St;ShCaFe;Xs}
d) a Dilithium Ring of Extra Attacks (+2 attacks) {At}
e) an Obsidian Ring of Blindness Resistance {Bl}
f) a Platinum Amulet of Telepathy {~Tele}
g) The Feanorian Lamp 'Divine Light' (+5,+7) (+2 to searching) {WiSr;LiDiFe}
h) The Mithril Chain Mail of Lions (-1) [28,+9] (+4) {StDxCn;ElCoShFe~Nolv}
i) The Pair of Dragon Wings 'Heaven's Wings' [4,+19] {FiPoDkShCfNtDi;FaSdLvLu}
j) The Iron Helm of Corona [5,+20] (+3 to searching) {Sr;*Fi;AcElShNx}
k) The Set of Leather Gloves of Eol [1,+19] (+3) {InWiCn;FiCoPoSoCa;Fa(StIn}
l) a Pair of Hard Leather Boots of Stealth [3,+11] (+3 to stealth) {Sl}

  [Character Inventory]

a) a Red Speckled Potion of Healing {!k!q}
b) 2 Azure Potions of *Healing* {!k!q}
c) 3 Green Potions of Enlightenment
d) 3 Stinking Potions of Resistance {!k!q}
e) 6 Scrolls titled "vlytox" of Teleportation {25% off}
f) 4 Scrolls titled "shu urfor" of *Destruction* {!*}
g) 11 Zinc-Plated Rods of Trap Location {@z0}
h) 11 Aluminum Rods of Door/Stair Location
i) 2 Silver Rods of Perception {@z1}
j) 4 Zirconium Rods of Recall
k) a Tin Rod of Enlightenment
l) 5 Rusty Rods of Detection
m) 9 Lead Rods of Teleport Other
n) 7 Zinc Rods of Disarming
o) an Ironwood Staff of Object Location (15 charges)
p) 3 Redwood Staffs of *Destruction* (3x 5 charges)

  [Home Inventory]

 ( page 1 )
a) 2 Light Green Mushrooms of Restoring {!E}
b) a Piece of Elvish Waybread
c) 2 Yellow Potions of Speed {!k!q}
d) 13 Brown Potions of Heroism
e) 12 Azure Potions of *Healing* {!k!q}
f) 2 White Potions of Life {!k!q}
g) 20 Metallic Blue Potions of Restore Mana {!k!q}
h) a Gray Potion of Restore Life Levels {25% off}
i) 14 Green Potions of Enlightenment
j) 4 Sky Blue Potions of Self Knowledge
k) 5 Stinking Potions of Resistance {!k!q}
l) a Brown Speckled Potion of New Life

 ( page 2 )
a) 3 Dark Green Potions of Polymorph
b) 99 Scrolls titled "vlytox" of Teleportation {25% off}
c) 3 Scrolls titled "vlytox" of Teleportation {25% off}
d) 13 Scrolls titled "binvom cosmung" of Remove Curse
e) 14 Scrolls titled "for mic rol" of *Remove Curse*
f) a Scroll titled "rea fri elip" of Mundanity
g) 2 Scrolls titled "sehsat ulkab" of Holy Prayer
h) 10 Scrolls titled "stafoo lechi" of Monster Confusion
i) a Scroll titled "ooder dokrog" of Rune of Protection
j) 17 Scrolls titled "shu urfor" of *Destruction* {!*}
k) 3 Scrolls titled "sef unag famur" of Genocide {!*}
l) a Scroll titled "misat dernin" of Mass Genocide {!*}

 ( page 3 )
a) a Scroll titled "he proktab" of Fire
b) 2 Zirconium Rods of Recall
c) 3 Chromium Rods of Illumination
d) 8 Zinc Rods of Disarming
e) a Titanium Rod of Acid Balls
f) an Iron Rod of Havoc
g) a Silver Wand of Heal Monster (6 charges)
h) 3 Silver-Plated Wands of Teleport Other (36 charges)
i) an Uridium Wand of Stone to Mud (12 charges)
j) a Zinc Wand of Cold Balls (9 charges)
k) a Cast Iron Wand of Annihilation (4 charges)
l) 2 Runed Staffs of Perception (2x 21 charges) {@u0}

 ( page 4 )
a) 2 Rosewood Staffs of Detect Evil (2x 14 charges)
b) a Teak Staff of Curing (8 charges)
c) 7 Redwood Staffs of *Destruction* (7x 5 charges)
d) a Platinum Ring of Levitation
e) an Engagement Ring of Flames [+16]
f) a Corundum Ring of Ice [+15]
g) a Turquoise Ring of Poison Resistance
h) a Jet Ring of See Invisible
i) a Gold Ring of Damage (+17)
j) a Gold Ring of Damage (+12)
k) a Gold Ring of Damage and Light (+14)
l) a Moonstone Ring of Slaying (+8,+10)

 ( page 5 )
a) a Moonstone Ring of Slaying (+5,+9)
b) an Azurite Ring of Speed (+7)
c) The Ring 'Hhorpelgil' (+1) {InCh;CoCa(Ch}
d) a Serpent Ring of Light and Darkness Resistance
e) a Malachite Ring of Nether Resistance
f) a Tiger Eye Ring of Sound Resistance {So}
g) a Quartzite Ring of Chaos Resistance
h) a Scarab Ring of Extra Shots and Power Throwing (+3) {Xs}
i) an Onyx Ring of Sustaining
j) The Amulet 'Eeamicwahbit' (+4 to infravision) {If;PoNt;Hl}
k) a Dragon's claw Amulet of Anti-Teleportation
l) The Amulet 'Llmwingthal' (+3 to stealth) {WiDxSl;Fi;Lu(Wi}

 ( page 6 )
a) The Torque 'Iirtileith' (+3 to searching) {InSrIf;ElDi}
b) The Inro 'Yytbanvomsat' (+5,+6) {ElPo}
c) an Emerald Amulet of Intelligence (+2)
d) The Amulet 'Rrodthol' (+3) {Ch;CoSo}
e) The Amulet 'Iinglome' (+3) {Dx;Fi;Lu(Dx}
f) The Collar Harness 'Nnikfoo' (+8,+8) {*Fi;Nt;Lu}
g) The Pendant 'Oomcre' {PoCfCaDi;Te}
h) The Feanorian Lamp 'Iron Star' (+2 to speed) {SpCn;Cf;Lv}
i) The Feanorian Lamp 'Eye of the Overworld' (+4) {In;CoBlNx(In}
j) The Incandescent Light 'Iron Star' (+1) {StCn;SoDi}
k) The Phial 'Sungazer' (+4 to searching) {WiSr;CfCa}
l) The Phial 'Silverlight' (+2,+7) (+2) {In(In}

 ( page 7 )
a) The Star 'Iron Star' (+3) {StDxCn;LiNtFe[M}
b) The Stone 'Oculus Dei' (+5,+7) {FiPoNtCa}
c) The Levitation Stone 'Aurora Borealis' (+2) {Wi;LiNtCaDiFe}
d) Multi-Hued Dragon Scale Mail (-2) [40,+17]
e) The Metal Scale Mail of *Power* (-2) [13,+22] (+3 to speed)
f) The Chain Mail 'One Million Volt' (-2) [14,+11] (+2) {St;AcElFiCoPo}
g) The Augmented Chain Mail 'Amber Prison' (-2) [16,+3] (+3 to speed)
h) Bar Chain Mail of Elvenkind (-2) [18,+10] (+2 to stealth) {Sl;AcElFiCoFe}
i) The Haramakido 'One Million Volt' (-2) [17,+20] {AcElFiCoLiDk[E}
j) The Soft Leather Armour 'Snow White' [4,+17] (+3) {Ch;AcElFiCoPo[F}
k) Black Clothes of Elvenkind [4,+31] (+2 to stealth) {Sl;AcElFiCoDi}
l) The Cloak of Arnara [1,+9] (+1 to stealth) {Sl;CoCfNxCaDi;Si}

 ( page 8 )
a) The Cloak of Aqua Regia [1,+8] {AcElShCf[C}
b) The Cloak of Minotaur [1,+10] (+2 to stealth) {StSl;CfNt[E}
c) an Elven Cloak [4,+11] (+3 to stealth)
d) an Elven Cloak of Electricity [4,+11] (+3 to stealth) {SlSr;El[E}
e) The Ethereal Cloak 'Nature's Gift' (+4,+3) [0,+28] (+4 to searching)
f) a Pair of Dragon Wings of Thievery [4,+18] (+1 to speed) {SpDxSl;AcShNx;Lv}
g) a Dragon Shield [8,+13] {PoShCfDi}
h) a Dragon Shield [8,+14] {Dk}
i) a Dragon Shield [8,+16] {Ac}
j) a Mirror Shield [10,+17] {Rf}
k) The Hard Leather Cap of Aqua Regia [2,+15] (+3 to infravision) {If;AcLiDi}
l) The Hard Leather Cap 'Silentwalker' [2,+18] (+2) {Dx;FiNtCa}

 ( page 9 )
a) The Iron Helm 'Great Snowfield' [5,+9] {*Co;Bl;Lu}
b) The Steel Helm 'Holy Chant' [6,+12] (+4) {Wi;FiShNt}
c) a Dragon Helm [8,+17] {AcFiPo}
d) a Dragon Helm [8,+14] {PoBl}
e) a Dragon Helm [8,+16] {Li}
f) The Set of Leather Gloves of Siberia [1,+12] (+2 to speed) {SpChSl;CoDi}
g) The Set of Leather Gloves of the Ninja [1,+13] (+3) {Dx;DkBlDi;Hl(Dx}
h) a Set of Dragon Gloves [4,+16] {ShNx}
i) a Set of Dragon Gloves [4,+13] {LiCa}
j) a Set of Dragon Gloves [4,+14] {Bl}
k) a Set of Dragon Gloves [4,+13] {Nx}
l) The Set of Cesti of Cleanness [5,+22] (+2 to speed) {Sp;PoSo}

 ( page 10 )
a) The Pair of Soft Leather Boots 'Undertaker' [2,+11] (+2 to speed)
b) The Pair of Hard Leather Boots 'Accelerator' [3,+20] (+3) {DxCh;El;Sd(Dx}
c) a Pair of Dragon Boots [5,+17] {BlCf}
d) a Pair of Dragon Boots of Levitation [5,+20] {AcFiPoDkNtNxCa;Lv}
e) a Poison Needle (1d1) (+0,+0)
f) The Lochaber Axe 'Heliotropic Wind' (6d8) (+18,+25) (+3) {Dg|F/XD}
g) The Short Bow of Tips (x3) (+14,+12) [+14] (+2) (charging) {In;Xm(In}
h) a Harp of Erebor (+2) {Ch;BlFe(StCnCh}
i) 21 Steel Bolts of Hurt Animal (3d5) (+5,+8) (149/223)
j) 21 Steel Bolts of Hurt Animal (3d5) (+7,+7) (145/217)
k) 33 Bolts of Hurt Dragon (1d5) (+8,+7) (118/177)
l) 20 Bolts of Hurt Evil (1d5) (+7,+8) (123/184)

 ( page 11 )
a) 16 Steel Bolts of Hurt Evil (3d5) (+8,+12) (167/250)


 ( page 1 )
a) The Pendant 'Iinwing' {Fe}
b) The Metal Brigandine Armour 'Siberian Cold Air Mass' (-3) [19,+21]
c) The Full Plate Armour of Meng Huo (-3) [25,+7] (+2) {StCn;AcFe[M}
d) The Robe of Diamond [2,+6] (+3 to speed) {Sp;LiBlNt}
e) The Robe 'Static Charge' [2,+28] {ElSo[E}
f) The Leather Scale Mail 'Power Matrix' (-1) [11,+9] (+3) {StDxCn;ShBlFe[M}
g) The Fur Cloak 'Oath of Mages' [3,+15] {(In}
h) The Small Metal Shield 'Roaring Lightning Dragon' [5,+23]
i) The Knight's Shield of Resist Smasher [10,+8] {FiNxFe}
j) The Jewel Encrusted Crown of Reason [0,+16] {AcCfCaDi Piece of crap Old
Castle reward}
k) The Metal Cap 'Babel' [3,+18] {Fe}
l) The Dagger of Crushing (1d4) (+8,+6) (+3) {InCnCh|CoCa/Z(Cn}

 ( page 2 )
a) The Dagger 'Valorous Charge' (1d4) (+9,+5) (+1 attack) {AtCn;SoFe}
b) The Dagger 'Bloody Mary' (1d4) (+10,+5) {Hl|CoPV}
c) The Dagger 'Body Power' (1d4) (+21,+18) (+3) {St}
d) The Dagger 'Polar Bear' (1d4) (+15,+18) (+1 to stealth) {WiSl;Bs|Co}
e) The Rapier 'Spoils of Victory' (1d6) (+13,+17) (+1 attack) {At}
f) The Small Sword 'Skullbasher' (1d6) (+9,+10) (+2) {St|AP/Z}
g) The Broad Sword of Jack (2d5) (+19,+7) (+2) {Dx|V/o(Dx}
h) The Long Sword 'Crash of Rhinos' (2d5) (+25,+21) (+4 to stealth)
i) The Ninjato 'Kaleidoscope' (2d10) (+14,+8) {[T|ACa/*D}
j) The Katana 'Silver Frost' (3d4) (+6,+11) (+2 to speed) {SpDx;CoDi|Co}
k) The Katana 'Amanitaceae Aroma' (3d4) (+25,+20) {CfCaDi;Te|PCa/XD}
l) The Katana 'Warrior's Honor' (3d4) (+10,+14) (+3) {StInDxCnDg;Fe|Co/D}

 ( page 3 )
a) The Katana 'Pure Mischief' (3d4) (+9,+14) {FaSd/*L}
b) The Spear 'Hell Blade' (1d6) (+6,+7) (+3) {StCn|CoPV/Z}
c) The Pike of Tips (2d5) (+17,+11) (+3) {In|Co/*(In}
d) The Lucerne Hammer of Zhuque (2d5) (+23,+20) {|F/DPL}
e) The Lajatang 'Delta' (2d7) (+22,+20) {Lv/*LZ}
f) The Scythe of Logrus (5d3) (+18,+23) (+3 to searching) {InSr;Ca|ECa}
g) The Fishingpole 'Worship' (1d1) (+9,+21) (+3) {Wi;Bs/T(Wi}
h) The Nunchaku 'Satan's Claw' (3d4) (+16,+5) (+1 attack) {At|V}
i) The Mace 'Peace Maker' (2d4) (+9,+21) {|M/*}
j) The Two-Handed Flail of Tachyon (3d6) (+11,+11) (+1 to stealth) {Sl;So|P/D}
k) The Long Bow 'Animalbane' (x3) (+13,+19) {Ac;Xs}
l) The Gun 'Volcanic Geyser' (x0) (+15,+31) (+4 to infravision) {If;FiSo;Xs}

 ( page 4 )
a) The Black Arrow of Rage (1d4) (+19,+11) {PoFe[M|CoCa/pU}
b) The Corpse of Farmer Maggot
c) The Corpse of Fang, Farmer Maggot's dog
d) The Corpse of Smeagol
e) The Corpse of Bullroarer the Hobbit
f) The Corpse of Wormtongue, Agent of Saruman
g) The Corpse of Robin Hood, the Outlaw
h) The Corpse of Brodda, the Easterling
i) The Corpse of Lousy, the King of Louses
j) The Corpse of Orfax, Son of Boldor
k) The Corpse of King Duosi, the Chief of Southerings
l) The Corpse of Golfimbul, the Hill Orc Chief

 ( page 5 )
a) The Corpse of Meng You, the Brother of Meng Huo
b) The Corpse of Lady Zhurong, the Avater of Flame Spirit
c) The Corpse of Ulfast, Son of Ulfang
d) The Corpse of King Mulu, the Chief of Southerings
e) The Corpse of Shagrat, the Orc Captain
f) The Corpse of Gorbag, the Orc Captain
g) The Corpse of Meng Huo, the King of Southerings
h) The Corpse of The Icky Queen
i) The Corpse of Old Man Willow
j) The Corpse of Angamaite of Umbar
k) The Corpse of Mime, the Nibelung
l) The Corpse of Hagen, Son of Alberich

 ( page 6 )
a) The Corpse of Red Helm, the King of Bear
b) The Corpse of Ulwarth, Son of Ulfang
c) The Corpse of Grendel
d) The Corpse of Jaian, the Boss of the Kids
e) The Corpse of Mario
f) The Corpse of Luigi
g) The Corpse of Ishikawa Goemon
h) The Corpse of King Koopa
i) The Corpse of Pip, the Braver from Another World
j) The Corpse of Lord Borel of Hendrake
k) The Corpse of The Queen Ant
l) The Corpse of Father Dagon

 ( page 7 )
a) The Corpse of Mother Hydra
b) The Corpse of Moire, Queen of Rebma
c) The Corpse of Kavlax the Many-Headed
d) The Corpse of Morgenstern, Julian's Steed
e) The Corpse of M. Bison
f) The Corpse of Kokuo, Raou's Steed
g) The Corpse of The Minotaur of the Labyrinth
h) The Corpse of Scatha the Worm
i) The Corpse of Smaug the Golden
j) The Corpse of Itangast the Fire Drake
k) The Corpse of Fafner the Dragon
l) The Corpse of Fangorn

 ( page 8 )
a) The Corpse of Glaurung, Father of the Dragons
b) The Corpse of Garm, Guardian of Hel
c) The Corpse of Nappa the Saiyan
d) The Corpse of Baphomet the Minotaur Lord
e) The Corpse of Santa Claus
f) The Corpse of Petshop
g) The Corpse of Nidhogg the Hel-Drake
h) The Corpse of The Lernean Hydra
i) The Corpse of Gandalf the Grey
j) The Corpse of Brand, Mad Visionary of Amber
k) The Corpse of Bramd the Ice Dragon
l) The Corpse of Narse the Black Dragon

 ( page 9 )
a) The Corpse of Mycen the Gold Dragon
b) The Corpse of Bleys, Master of Manipulation
c) The Corpse of Julian, Master of Arden Forest
d) The Corpse of Corwin, Lord of Avalon
e) The Corpse of Richard Wong, Master of Time

  [Check Sum: "07a4afb445c3897aec"]

Posted on 25.7.2011 04:57
Last updated on 26.7.2011 03:34

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On 25.7.2011 04:57 kingvictory2003 wrote:
Testing out the randart only option with a Time Lord, a class I haven't played yet.

On the whole, weapons and armor aren't too bad, although the stats are incredibly random. Maybe making a certain percentage of the weapons and armor themed would be nice.

Jewelry randarts have been complete failures. Pretty much every single piece is serious garbage. Every piece was also found at 3000 ft, in the Dragon Caves. Hopefully it's just my terrible luck with them.

On the good side, Stormbringer became my absolutely amazing dragon killer, the Blade of Chaos of Destruction. +2 str, dex, con, attacks and Kill Dragon? Hell yeah!

Of course, as a Time Lord, speed is essentially a non issue. Failure penalties can be somewhat nasty, but I guess that's one of their quirks to work with. Time Prison seems pretty useless, as every ancient dragon I tried it on has so far resisted. Haven't used rewind time yet, and Remembrance of course is a gem. Hitpoints are kind of hard to come by, but it must be so to balance the speediness of Time Lords.

Overall, I'm enjoying myself so far, except for the terrible jewelry, and the Star that was generated with AMAZING stats....and Anti Magic >.<

On 25.7.2011 05:00 kingvictory2003 wrote:
>a) The Pendant 'Iinwing' {Fe}

Just an amazing replacement for the Charmed Pendant (X.x)

On 25.7.2011 16:58 chris wrote:
Why does your luck suck so bad? I rolled a bunch of Charmed Pendant replacements at DL60 and here is a small sample (I took my first 6 rolls):

The Pendant 'Iimmor' (+2 to infravision) {If;FiCoPoBlCfNxCa;Hl}
The Pendant 'Ooladerseh' (+3 to speed) {SpSr;CfSoCaDi}
The Pendant 'Aanlok' (+3 to speed) {SpWiIf;AcElCoCf;Si}
The Pendant 'Hharkemenmal' {ElPoDkNtNx}
The Pendant 'Nnumankh' (+3) {Ch;ElFiDkNtDi;Hl}
The Pendant 'Uuadal' (+3) {StCn;ElFiCoLiBlNxFe[M}

Jewelry should come out stronger than lights, just forget about comparing it to what the original was. Of course, everything is random so you never know ...

BTW, your Blade of Chaos is end game worthy and was a marvelous stroke of luck, so I guess things even out :D

On 25.7.2011 17:03 chris wrote:
Hmmm ... could be that you want to play 0.0.43? I can't remember when I made my final rand-art tweak, but at some point I added code to try to roll the replacement so that it scores at least in the same ball park as the original. You can exceed marvelously to the high side, of course, but you shouldn't roll The Pendant 'Iinwing' {Fe} for The Charmed Pendant. But your Blade of Chaos seems appropriate. Did you upgrade versions while playing? I really can't remember when I did stuff ... sorry.

Also, don't spend too much time at DL60. You need to push really deep for awesomeness, and you don't want to spend all your fixed artifacts too early!

On 25.7.2011 23:33 wrote:
It does kinda seem like quests aren't worth doing atm so yeah, dive as fast as possible

On 26.7.2011 02:18 kingvictory2003 wrote:
Hey Chris--yeah the blade of chaos definitely balanced things out :)

I'm not complaining overall, but yeah I guess my luck just sucked really bad with jewelry so far. Only one to come out with something impressive was the Collar replacement, with immunity to fire.

The biff to HP that the time lords periodically get made me real nervous to go deeper for a while, but my most recent HP is at 665, which might just be tolerable for the depths of angband as long as I play it very cautiously.

On 26.7.2011 02:32 chris wrote:
I notice you have 5 _*Destruction*. My rand-art priest dove down to DL95 of R'lyeh in a very fragile state, but leaned on *destruction* ... a lot! But eventually he found things he could handle and the drops were really nice. Still, its a big risk. And it seems like there are always Gothmog, The Destroyer, Nyarlathotep, Shub-Niggurath, Azathoth and Yog-sothoth to play with ... Nastiness!

On 26.7.2011 02:35 Djabanete wrote:
Chris, doesn't it punish slow divers if randarts that were based on fixed arts get generated according to the level you're currently at? It's like you said, it makes it possible to "use up your artifacts" in a way that wouldn't happen in a fixed artifact game.

What if they just generated at the same depth of the original artifact?

On 26.7.2011 02:43 kingvictory2003 wrote:
How about having a percentage chance of a randart being generated out of depth? e.g. you find a randart at level 5. There's a 30% chance that it is generated as if it were level 10, 20% chance at level 15, and 10% chance at level 20.

Just throwing numbers out there, but the concept is that you would not always find garbage at early levels. Once in a blue moon, you could even find a very nice artifact, but perhaps not too overpowered at a shallower depth.

On 26.7.2011 03:34 kingvictory2003 wrote:
Update at level 47, and sneaking around the depths of Angband with very mediocre stealth (Excellent rating). I'd have to say the artifact quality is much improved, with the exception of the essentially useless but quite entertaining Gun randart. It even fires for....firebolt :D

Speed Essentia is absolutely amazing. Problem now is bad to-hit rating, and I'm not sure how much I can affect it beyond pots of heroism, scrolls of holy chant, and praying for a randart with high plusses to hit.

On 26.7.2011 03:43 chris wrote:
Yeah, I think I found a bug with that, so you got screwed on your Crimson (And, in fact, all of your jewelry). You should wait until I fix all bugs before playing ... Sad, but true :( I'll try to get a fix up later today.

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