The Angband Ladder: Nared, Dwarf Warrior by Nomad

  [Angband 3.3.0 Character Dump]

 Name   Nared                                    Self  RB  CB  EB   Best
 Sex    Male         Age             43   STR:  18/90  +2  +5  +6 18/***
 Race   Dwarf        Height          48   INT:     10  -3  -2  +0      5
 Class  Warrior      Weight         173   WIS:     10  +2  -2  +2     12
 Title  Commando     Social   Respected   DEX:  18/68  -2  +2  +0  18/68
 HP     -11/580      Maximize         Y   CON:  18/73  +2  +2  +0 18/113
 SP     0/0                               CHR:     15  -3  -1  +2     13

 Level               33   Armor    [21,+70]     Saving Throw         61%
 Cur Exp         253891   Fight   (+23,+23)     Stealth              Bad
 Max Exp         253891   Melee   (+34,+28)     Fighting       Legendary
 Adv Exp         330000   Shoot   (+31,+16)     Shooting          Heroic
 MaxDepth   2400' (L48)   Blows    3.0/turn     Disarming            60%
 Game Turns      258040   Shots      3/turn     Magic Device          50
 Standard Turns   30739   Infra       50 ft     Perception       1 in 33
 Resting Turns     2785   Speed           7     Searching            26%
 Gold             11381   Burden  170.6 lbs

 You are one of two children of a Dwarven Miner.  You are a credit to
 the family.  You have dark brown eyes, straight black hair, a two foot
 beard, and a dark complexion.


rAcid:........+.... Nexus:.............
rElec:......*.+.... Nethr:.............
rFire:........+.... Chaos:.............
rCold:........+.... Disen:......+......
rPois:..+.......... Feath:.............
rLite:............. pFear:............+
rDark:............. pBlnd:.........+..+
Sound:............. pConf:+............
Shard:.......+..... pStun:.............

Light:.....+....... Tunn.:.+..........+
Regen:....+........ Speed:...+.........
  ESP:............. Blows:.............
Invis:.........+... Shots:.+...........
FrAct:...........+. Might:.............
HLife:............. S.Dig:.............
Stea.:......+...... ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> The Colossus misses you.
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> You have 3 charges remaining.
> The Ethereal dragon disappears!
> You feel very good.
> You have 20 Potions of Cure Critical Wounds (b).
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> The Colossus hits you.
> *** LOW HITPOINT WARNING! ***
> The Colossus hits you.
> You die.

Killed by a Colossus.

  [Character Equipment]

a) an Executioner's Sword of *Slay Evil* (4d5) (+11,+5) <+2> {pConf}
     Dropped by Uvatha the Horseman at 2200 feet (level 44).
     
     +2 wisdom.
     Slays evil creatures.
     Provides protection from confusion.
     Blessed by the gods.  
     
     Combat info:
     3.0 blows/round.
     With +0 STR and +2 DEX you would get 3.5 blows
     Average damage/round: 169.6 vs. evil creatures, and 128.7 vs.
     others.
     
b) the Long Bow 'Cualacir' (x3) (+8,+16) <+2>
     Found lying on the floor at 2200 feet (level 44).
     
     +2 strength, tunneling, shooting speed.
     Cannot be harmed by acid, electricity, fire, cold.
     
c) a Ring of Resist Poison
     Dropped by an Ice troll at 1450 feet (level 29).
     
     Provides resistance to poison.
     
d) a Ring of Speed <+7>
     Dropped by a Mature green dragon at 1700 feet (level 34).
     
     +7 speed.
     
e) an Amulet of Regeneration
     Bought from a store.
     
     Speeds regeneration.  
     
f) a Lantern of Brightness (12473 turns)
     Dropped by a Black ogre at 2200 feet (level 44).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) the Soft Leather Armour of Annon [8,+11] <+2> {imElec}
     Dropped by Ulfang the Black at 1900 feet (level 38).
     
     +2 stealth.
     Provides immunity to lightning.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Protection [1,+15]
     Bought from a store.
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Wicker Shield of Curon [2,+21] <+2>
     Found lying on the floor of a special room at 1300 feet (level
     26).
     
     +2 charisma.
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it attempts to magically slow a single monster.
     Takes 42 to 45 turns to recharge at your current speed.
     Your chance of success is 79.4%
     
j) a Metal Cap of Seeing [3,+8] <+1>
     Dropped by an Ancient green dragon at 2100 feet (level 42).
     
     +5% to searching.
     Provides protection from blindness.
     Grants the ability to see invisible things.  
     
k) a Set of Alchemist's Gloves of Power (+4,+3) [0,+8] <+4>
     Found lying on the floor at 2200 feet (level 44).
     
     +4 strength.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) a Pair of Steel Shod Boots of Free Action [7,+4]
     Bought from a store.
     
     Cannot be harmed by fire.
     Prevents paralysis.  
     


  [Character Quiver]

n) 14 Bolts of Wounding (1d5) (+13,+6)
     Found lying on the floor at 1750 feet (level 35).
     
     
     
o) 3 Arrows (1d4) (+2,+8)
     Dropped by N�r, the Dwarf at 1350 feet (level 27).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 245.7.
     35% chance of breaking upon contact.
     
p) 4 Arrows of Venom (1d4) (+6,+4)
     Found lying on the floor of a cavern at 1300 feet (level 26).
     
     Branded with venom.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 417 vs. creatures not resistant to poison,
     and 208.5 vs. others.
     35% chance of breaking upon contact.
     
q) 28 Arrows of Slay Giant (1d4) (+4,+5)
     Dropped by Akhorahil the Blind at 2350 feet (level 47).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 435.6 vs. giants, and 217.8 vs. others.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 10 Rations of Food
     
     
b) 20 Potions of Cure Critical Wounds
     
     
c) a Potion of Healing {!q}
     Found lying on the floor at 2300 feet (level 46).
     
     
     
d) a Potion of Restore Life Levels
     Bought from a store.
     
     
     
e) a Potion of Speed
     Dropped by a Black naga at 2350 feet (level 47).
     
     
     
f) 17 Scrolls of Phase Door
     
     
g) 2 Scrolls of Teleportation {!r}
     
     
h) 11 Scrolls of Identify {@r4}
     
     
i) a Scroll of Protection from Evil
     Dropped by a Storm giant at 2200 feet (level 44).
     
     
     
j) a Rod of Treasure Location {@z2}
     Dropped by a Gallant at 1250 feet (level 25).
     
     
     
k) 2 Rods of Door/Stair Location {@z5}
     
     
l) 3 Rods of Trap Location {@z1}
     
     
m) a Rod of Probing
     Found lying on the floor of a cavern at 1300 feet (level 26).
     
     
     
n) 2 Rods of Illumination {@z3}
     
     
o) a Rod of Recall {!*}
     Bought from a store.
     
     Cannot be harmed by electricity.
     
p) a Wand of Teleport Other (3 charges) {!d}
     Found lying on the floor in a pit at 1600 feet (level 32).
     
     
     
q) a Staff of Mapping (5 charges) {@u6}
     
     
r) 2 Staves of Teleportation (17 charges) {!u}
     Bought from a store.
     
     
     
s) 3 Staves of Identify (28 charges) {@u4}
     
     
t) a Blade of Chaos of Frost (6d5) (+10,+6) {!k}
     Dropped by Lokkak, the Ogre Chieftain at 2200 feet (level 44).
     
     Branded with frost.
     Provides resistance to cold, chaos.
     Cannot be harmed by cold.
     
     Combat info:
     3.7 blows/round.
     With +0 STR and +2 DEX you would get 4.0 blows
     Average damage/round: 330 vs. creatures not resistant to cold, and
     183.5 vs. others.
     
u) the Shovel 'Helebreth' (1d2) (+10,+12) <+3>
     Dropped by a Spirit naga at 2350 feet (level 47).
     
     +3 intelligence, constitution, tunneling.
     *Slays* undead.
     Branded with weak frost, weak venom.
     Provides resistance to poison, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it cures blindness and allows you to see invisible
     things for 2d6+12 turns.
     Takes 96 to 107 turns to recharge at your current speed.
     Your chance of success is 89.1%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 185.6 vs. creatures not resistant to cold,
     185.6 vs. creatures not resistant to poison, 208 vs. undead, and
     178 vs. others.
     


  [Home Inventory]

a) 4 Potions of Healing {!q}
     
     
b) 4 Potions of Speed
     
     
c) 3 Scrolls of Teleport Level {!r}
     
     
d) a Ring of Strength <+4>
     Found lying on the floor at 1650 feet (level 33).
     
     +4 strength.
     Sustains strength.
     
e) a Ring of Constitution <+5>
     Found lying on the floor at 1900 feet (level 38).
     
     +5 constitution.
     Sustains constitution.
     
f) a Ring of Damage (+0,+9)
     Found lying on the floor at 1250 feet (level 25).
     
     
     
g) the Robe of Ringwe (+2,+6) [2,+12] <+2>
     Dropped by a Black ogre at 2200 feet (level 44).
     
     +2 wisdom, dexterity, constitution.
     Provides resistance to acid, lightning, fire, cold, dark.
     Provides protection from fear, blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) the Cloak of Drodol [1,+21]
     Dropped by Wormtongue, Agent of Saruman at 1350 feet (level 27).
     
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it heals 20 hitpoints, some cut damage, makes you
     a little less confused, and cures blindness.
     Takes 42 to 45 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
i) the Dagger of Echel (2d4) (+6,+12) [+7]
     Dropped by Sm�agol at 1300 feet (level 26).
     
     Provides resistance to lightning, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 83 to 91 turns to recharge at your current speed.
     Your chance of success is 93.5%
     
     Combat info:
     4.7 blows/round.
     With +0 STR and +2 DEX you would get 5.0 blows
     Average damage/round: 194.6.
     
     Radius 1 light.


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
       478      0'    1   Killed Farmer Maggot
      3312     50'    2   Reached level 2
      6856     50'    3   Reached level 3
     15429    150'    4   Reached level 4
     17916    250'    5   Reached level 5
     18062    250'    6   Reached level 6
     21105    300'    7   Reached level 7
     22395    350'    8   Reached level 8
     24652    400'    9   Reached level 9
     26312    400'   10   Reached level 10
     26379    400'   10   Killed Mughash the Kobold Lord
     30257    400'   11   Reached level 11
     37312    400'   12   Reached level 12
     37424    400'   12   Killed Lagduf, the Snaga
     38931    400'   13   Reached level 13
     48103    550'   14   Reached level 14
     48388    550'   14   Killed Brodda, the Easterling
     52954    550'   15   Reached level 15
     62031    550'   16   Reached level 16
     79639    750'   16   Killed Orfax, Son of Boldor
     79830    750'   17   Reached level 17
     83968    800'   18   Reached level 18
     92879    950'   19   Reached level 19
    100113    950'   19   Killed Ufthak of Cirith Ungol
    101212    950'   20   Reached level 20
    105454   1100'   20   Killed Ulfast, Son of Ulfang
    107118   1050'   21   Reached level 21
    114025   1150'   22   Reached level 22
    117582   1200'   22   Killed Angamaite of Umbar
    123406   1250'   22   -- Note: ring of damage +9 on the floor
    124358   1250'   23   Reached level 23
    131456   1300'   24   Reached level 24
    132715   1300'   24   Reached level 24
    133502   1300'   24   Killed Azog, King of the Uruk-Hai
    135573   1300'   24   Found the Wicker Shield of Curon
    140162   1300'   24   Killed Smeagol
    140213   1300'   24   Found the Dagger of Echel
    142430   1350'   24   Killed Wormtongue, Agent of Saruman
    142459   1350'   24   Found the Cloak of Drodol
    142826   1350'   25   Reached level 25
    144651   1350'   25   Killed Shagrat, the Orc Captain
    144714   1350'   25   Killed Nar, the Dwarf
    148431   1400'   25   Killed Bullroarer the Hobbit
    150743   1450'   26   Reached level 26
    153720   1450'   26   Killed Sangahyando of Umbar
    163925   1500'   26   Reached level 26
    166318   1600'   26   Killed Golfimbul, the Hill Orc Chief
    168414   1600'   26   -- Note: minor demon pit
    169420   1600'   26   -- Note: no trouble to clear at this depth
    170093   1600'   26   -- Note: scored a wand of TelOther & a stat swap
potion
    171203   1650'   27   Reached level 27
    176690   1650'   27   Killed Fang, Farmer Maggot's dog
    188071   1700'   27   -- Note: mature dragon dropped a speed ring!
    190552   1750'   27   Killed Khim, Son of Mim
    194557   1750'   28   Reached level 28
    199260   1900'   28   Killed Ulfang the Black
    199260   1900'   29   Reached level 29
    199367   1900'   29   Found the Soft Leather Armour of Annon
    199714   1900'   29   Killed Grip, Farmer Maggot's dog
    202515   1900'   28   Killed Adunaphel the Quiet
    202515   1900'   29   Reached level 29
    203120   1900'   29   Killed Tom the Stone Troll
    207817   1950'   30   Reached level 30
    214110   2000'   30   -- Note: lesser vault
    223488   2200'   31   Reached level 31
    224840   2200'   31   Killed Lorgan, Chief of the Easterlings
    230010   2200'   31   Killed Lokkak, the Ogre Chieftain
    230893   2200'   31   Found the Robe of Ringwe
    234480   2200'   31   Killed Medusa, the Gorgon
    237657   2200'   30   Killed Uvatha the Horseman
    237657   2200'   31   Reached level 31
    238543   2200'   32   Reached level 32
    238598   2200'   32   Found the Long Bow 'Cualacir'
    240209   2300'   32   Reached level 32
    248237   2300'   32   Reached level 32
    248653   2300'   32   Reached level 32
    249499   2300'   32   Killed Gorbag, the Orc Captain
    250897   2350'   31   Killed Akhorahil the Blind
    251082   2350'   32   Reached level 32
    252112   2350'   32   -- Note: serpent nest
    252371   2350'   32   Found the Shovel 'Helebreth'
    253013   2350'   32   -- Note: no trouble to clear
    253733   2400'   32   -- Note: golem pit
    255425   2400'   33   Reached level 33
    257649   2400'   33   -- Note: group of silent watchers in the centre
    257649   2400'   33   -- Note: they're sitting on most of the treasure!


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : yes (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 18.8.2011 00:29

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10528. on the Ladder (of 18915)
4286. on the Angband Ladder (of 6466)
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Comments

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On 18.8.2011 00:29 Nomad wrote:
3.4 dev nightlies: my first proper test game played with the new pit types I've been working on, and actually my best game in a while.

Found and easily cleared a minor demon pit and a serpent nest, both past their average depth, and then died in the process of trying to get the Phial from an early golem pit on dlevel 48. (Average depth for them is 65.) Waded through the low-level golems easily, though slowly, but there were a group of Silent Watchers in the centre surrounding a Colossus; TO'd one to get at a treasure underneath and let the Colossus out, and it wore me down with summons and melee.

Good fun. :) So far, the difficulty and treasure levels seem about right: off to do more test games.

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