The Angband Ladder: Fea, High-Elf Ranger by Leiferra

  [Angband 3.3.0 Character Dump]

 Name   Fea                                      Self  RB  CB  EB   Best
 Sex    Female       Age            124   STR:  18/90  +1  +2  +2 18/140
 Race   High-Elf     Height         101   INT! 18/100  +3  +2  +8 18/***
 Class  Ranger       Weight         193   WIS:      4  -1  +0  +6      9
 Title  Explorer     Social   Respected   DEX:  18/89  +3  +1  +7 18/199
 HP     309/309      Maximize         Y   CON:     16  +1  +1  +0     18
 SP     224/240                           CHR:     15  +5  +1  +2  18/50

 Level               32   Armor    [65,+81]     Saving Throw         81%
 Cur Exp         377586   Fight   (+21,+22)     Stealth        Excellent
 Max Exp         377586   Melee   (+36,+37)     Fighting          Superb
 Adv Exp         460000   Shoot   (+33,+15)     Shooting       Legendary
 MaxDepth   1750' (L35)   Blows    5.0/turn     Disarming            82%
 Game Turns     1144367   Shots      3/turn     Magic Device          97
 Standard Turns  178344   Infra       80 ft     Perception       1 in 20
 Resting Turns    30902   Speed          15     Searching            27%
 Gold            344547   Burden  163.7 lbs

 You are the only child of a Telerin Archer.  You have light grey eyes,
 straight black hair, and a fair complexion.



rAcid:......+.+.... Nexus:......+......
rElec:.+....+.+.... Nethr:.............
rFire:++....+.+.... Chaos:.............
rCold:.+....+.+.... Disen:.............
rPois:............. Feath:+............
rLite:+.......+...+ pFear:.............
rDark:........+.... pBlnd:........+....
Sound:............. pConf:.............
Shard:......+...... pStun:.............

Light:+............ Tunn.:.............
Regen:............. Speed:++.........+.
  ESP:............. Blows:.............
Invis:+....+......+ Shots:.+...........
FrAct:...+......... Might:.+...........
HLife:............. S.Dig:.+...........
Stea.:.......+..... ImpHP:.............
Sear.:.............  Fear:.............
Infra:+...........+ Aggrv:.............


  [Character Equipment]

a) the Spear of Orome (4d6) (+15,+15) <+4>
     Found lying on the floor at 1750 feet (level 35).
     
     +4 intelligence, infravision, speed.
     Slays animals, giants.
     Branded with flames.
     Provides resistance to fire, light.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Feather Falling.  Grants the ability to see
     invisible things.  
     
     When aimed, it turns rock into mud.
     Takes 12 turns to recharge at your current speed.
     Your chance of success is 96.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 338.5 vs. animals, 412.5 vs. giants, 412.5
     vs. creatures not resistant to fire, and 264 vs. others.
     
     Radius 1 light.
b) the Short Bow of Amras (x3) (+12,+15) <+2, +1>
     Dropped by a Forest wight at 1750 feet (level 35).
     
     +2 intelligence, wisdom, dexterity.
     +1 speed, shooting speed, shooting power.
     Provides resistance to lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     Slows your metabolism.  
     
c) a Ring of Damage (+0,+12)
     Found lying on the floor at 1150 feet (level 23).
     
     
     
d) a Ring of Free Action
     Found in a chest from 1500 feet (level 30).
     
     Prevents paralysis.  
     
e) an Amulet of Wisdom <+4>
     Dropped by a Mage at 1650 feet (level 33).
     
     +4 wisdom.
     Sustains wisdom.
     
f) the Star of Elendil
     Dropped by a Vampire lord at 1750 feet (level 35).
     
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it maps the area around you.
     Takes 127 to 250 turns to recharge at your current speed.
     Your chance of success is 95.4%
     
     Radius 3 light.
g) the Chain Mail of Arvedui (-2) [40,+15] <+2>
     Found lying on the floor at 1550 feet (level 31).
     
     +2 strength, charisma.
     Provides resistance to acid, lightning, fire, cold, shards, nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Fur Cloak of Stealth [3,+4] <+1>
     Dropped by Gorbag, the Orc Captain at 1000 feet (level 20).
     
     +1 stealth.
     
i) the Leather Shield of Celegorm [8,+20]
     Found lying on the floor at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) an Iron Helm of Intelligence [7,+7] <+2>
     Dropped by Wormtongue, Agent of Saruman at 900 feet (level 18).
     
     +2 intelligence.
     Sustains intelligence.
     
k) a Set of Gauntlets of Agility [3,+11] <+5>
     Bought from a store.
     
     +5 dexterity.
     
l) a Pair of Iron Shod Boots of Speed [4,+10] <+10> {!v!k!d}
     Found lying on the floor in a pit at 900 feet (level 18).
     
     +10 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 46 Arrows (1d4) (+0,+0) {@f0}
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 162.
     35% chance of breaking upon contact.
     
o) 15 Arrows (1d4) (+5,+3)
     Found lying on the floor at 1750 feet (level 35).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 189.9.
     35% chance of breaking upon contact.
     
p) 15 Arrows (1d4) (+3,+3)
     Found lying on the floor at 1600 feet (level 32).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 189.9.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) 23 Arrows of Wounding (1d4) (+7,+14) {@f8}
     Dropped by a Mature white dragon at 1750 feet (level 35).
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 291.9.
     35% chance of breaking upon contact.
     
w) (nothing)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
     
     
b) 3 Books of Magic Spells [Conjurings and Tricks]
     
     
c) 3 Books of Magic Spells [Incantations and Illusions]
     
     
d) 3 Books of Magic Spells [Sorcery and Evocations]
     
     
e) 2 Books of Magic Spells [Resistances of Scarabtarices]
     Cannot be harmed by acid, electricity, fire, cold.
     
f) a Book of Magic Spells [Raal's Tome of Destruction]
     Conjured forth by magic at 1500 feet (level 30).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
g) 10 Potions of Cure Serious Wounds
     
     
h) 33 Potions of Cure Critical Wounds
     
     
i) a Rod of Treasure Location
     
     
j) 2 Rods of Slow Monster
     
     
k) 6 Rods of Curing
     
     
l) 3 Rods of Recall
     Cannot be harmed by electricity.
     
m) 3 Wands of Teleport Other (30 charges)
     
     
n) 2 Staves of Teleportation (17 charges)
     
     


  [Home Inventory]

a) 3 Mushrooms of Vigor
     
     
b) a Potion of Intelligence
     
     
c) 30 Potions of Cure Critical Wounds
     
     
d) 6 Potions of Healing
     
     
e) a Potion of *Healing*
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
f) 6 Potions of Restore Life Levels
     Bought from a store.
     
     
     
g) 8 Potions of Enlightenment
     
     
h) 15 Potions of Speed
     
     
i) 8 Scrolls of Enchant Weapon To-Dam
     
     
j) a Scroll of Acquirement
     Found lying on the floor at 1550 feet (level 31).
     
     
     
k) 5 Scrolls of Protection from Evil
     
     
l) a Wand of Dragon's Flame (2 charges)
     Dropped by a Vampire at 1600 feet (level 32).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
m) a Staff of Banishment (2 charges)
     Found under some rubble at 1600 feet (level 32).
     
     
     
n) a Staff of Teleportation (9 charges)
     Found lying on the floor at 1000 feet (level 20).
     
     
     
o) a Staff of Speed (5 charges)
     Bought from a store.
     
     
     
p) the Phial of Galadriel
     Found lying on the floor of a cavern at 800 feet (level 16).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 27 to 50 turns to recharge at your current speed.
     Your chance of success is 97.4%
     
     Radius 3 light.
q) a Set of Gauntlets of Free Action [3,+6]
     Found lying on the floor at 1250 feet (level 25).
     
     Prevents paralysis.  
     
r) the Dagger 'Narthanc' (2d4) (+9,+12) [+10]
     Dropped by a Gnome mage at 1250 feet (level 25).
     
     Branded with flames.
     Provides resistance to fire.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it creates a fire bolt with damage 9d8.
     Takes 22 to 40 turns to recharge at your current speed.
     Your chance of success is 97.7%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 252 vs. creatures not resistant to fire, and
     199.5 vs. others.
     
s) the Rapier 'Forasgil' (1d6) (+12,+19)
     Found lying on the floor at 1400 feet (level 28).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 248 vs. animals, 266.5 vs. creatures not
     resistant to cold, and 229.5 vs. others.
     
     Radius 1 light.
t) the Long Sword 'Elvagil' (2d5) (+12,+12) <+2>
     Found lying on the floor at 1600 feet (level 32).
     
     +2 dexterity, charisma, stealth.
     Slays orcs, trolls.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 272.5 vs. orcs, 272.5 vs. trolls, and 208
     vs. others.
     
u) the Bastard Sword 'Calris' (5d4) (-18,+20) <+5>
     Dropped by a Stone troll at 1600 feet (level 32).
     
     +5 constitution.
     Slays evil creatures, demons, trolls.
     *Slays* dragons.
     Provides resistance to disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     Aggravates creatures nearby.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 346.5 vs. evil creatures, 412 vs. demons,
     412 vs. trolls, 543.5 vs. dragons, and 281 vs. others.
     
v) the Beaked Axe of Hurin (3d6) (+12,+15) <+2>
     Found lying on the floor at 1750 feet (level 35).
     
     +2 strength, constitution.
     Slays trolls, dragons.
     *Slays* demons.
     Branded with acid.
     Provides resistance to acid, fire, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it puts you in a berserker rage for d50+50 turns.
     Takes 202 to 400 turns to recharge at your current speed.
     Your chance of success is 96.3%
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 376.5 vs. trolls, 376.5 vs. dragons, 376.5
     vs. creatures not resistant to acid, 492 vs. demons, and 261 vs.
     others.
     
     Radius 1 light.
w) a Great Hammer of Westernesse (9d1) (+8,+16) <+2, +1>
     Dropped by a Vampire lord at 1750 feet (level 35).
     
     +2 strength, constitution.
     +1 dexterity.
     Slays orcs, trolls, giants.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 357.5 vs. orcs, 357.5 vs. trolls, 357.5 vs.
     giants, and 258.5 vs. others.
     
x) a Pick of Digging (1d3) (+9,+9) <+5>
     Bought from a store.
     
     +5 tunneling.
     Branded with acid.
     
     Combat info:
     5.0 blows/round.
     Average damage/round: 193.5 vs. creatures not resistant to acid,
     and 171.5 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      5558     50'    2   Reached level 2
     16528     50'    3   Reached level 3
     40599      0'    3   Killed Farmer Maggot
     46642    100'    3   Killed Grip, Farmer Maggot's dog
     46642    100'    4   Reached level 4
     51159    150'    5   Reached level 5
     58562    150'    6   Reached level 6
     62820    100'    6   Killed Fang, Farmer Maggot's dog
     83548     50'    7   Reached level 7
    110896    300'    8   Reached level 8
    129721    350'    9   Reached level 9
    134765    350'   10   Reached level 10
    157971    400'   11   Reached level 11
    164951    400'   11   Killed Lagduf, the Snaga
    165315    400'   12   Reached level 12
    185420    450'   13   Reached level 13
    209065    550'   14   Reached level 14
    223606    600'   15   Reached level 15
    250722    600'   16   Reached level 16
    276209    600'   16   Killed Grishnakh, the Hill Orc
    287612    700'   17   Reached level 17
    296877    700'   17   Killed Bullroarer the Hobbit
    303062    700'   17   Killed Brodda, the Easterling
    325143    800'   18   Reached level 18
    329428    800'   18   Killed Mughash the Kobold Lord
    334243    800'   18   Found the Phial of Galadriel
    338699    850'   19   Reached level 19
    366994    900'   19   Reached level 19
    372517    900'   19   Killed Nar, the Dwarf
    381281    900'   20   Reached level 20
    429613    900'   21   Reached level 21
    481197    900'   21   Killed Wormtongue, Agent of Saruman
    490040    900'   22   Reached level 22
    500826    900'   22   Killed Orfax, Son of Boldor
    518028    950'   23   Reached level 23
    523118   1000'   23   Killed Smeagol
    535005   1000'   24   Reached level 24
    566589   1000'   25   Reached level 25
    567200   1000'   25   Killed Gorbag, the Orc Captain
    591790   1100'   25   Killed Ulfast, Son of Ulfang
    600410   1150'   25   Killed Ugluk, the Uruk
    610441   1150'   25   Killed Ufthak of Cirith Ungol
    611843   1150'   25   Killed Azog, King of the Uruk-Hai
    622555   1200'   26   Reached level 26
    629958   1200'   26   Killed Sangahyando of Umbar
    638740   1200'   26   Killed Shagrat, the Orc Captain
    650918   1150'   26   Killed Bolg, Son of Azog
    660566   1200'   26   Killed Khim, Son of Mim
    665810   1200'   26   Killed Boldor, King of the Yeeks
    685892   1150'   27   Reached level 27
    716911   1250'   27   Found the Dagger 'Narthanc'
    737507   1400'   27   Found the Rapier 'Forasgil'
    744003   1400'   28   Reached level 28
    751419   1450'   28   Reached level 28
    770441   1500'   28   Killed Draebor, the Imp
    781609   1500'   28   Killed Uldor the Accursed
    782439   1500'   28   Found the Leather Shield of Celegorm
    786625   1500'   28   Killed Beorn, the Shape-Changer
    792442   1500'   28   Killed Golfimbul, the Hill Orc Chief
    803231   1500'   29   Reached level 29
    804361   1500'   28   Killed Angamaite of Umbar
    808151      0'   29   Reached level 29
    818323   1500'   29   Killed Lokkak, the Ogre Chieftain
    865263   1600'   29   Found the Set of Gauntlets 'Paurhach' (LOST)
    887848   1550'   30   Reached level 30
    894986   1600'   30   Found the Set of Gauntlets 'Paurnen' (LOST)
    901366   1600'   30   Found the Long Sword 'Elvagil'
    942387   1600'   30   Killed Ibun, Son of Mim
    949072   1600'   30   Killed Ulwarth, Son of Ulfang
    955494   1600'   30   Found the Bastard Sword 'Calris'
    955727   1600'   30   Killed Mim, Betrayer of Turin
    975833   1600'   31   Reached level 31
    982672   1550'   31   Found the Chain Mail of Arvedui
   1065085   1750'   31   Killed Lugdush, the Uruk
   1108373   1750'   32   Reached level 32
   1113415   1750'   32   Found the Star of Elendil
   1126159   1750'   32   Found the Short Bow of Amras
   1127356   1750'   32   Found the Beaked Axe of Hurin
   1129180   1750'   32   Found the Spear of Orome
   1138632   1750'   32   Found the Broad Sword 'Orcrist'


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 25.8.2011 05:24

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10717. on the Ladder (of 18915)
4325. on the Angband Ladder (of 6466)

Comments

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On 25.8.2011 05:24 Leiferra wrote:
I really should be moving lower, but lacking poison resistance this is an iffy proposition... :-)

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