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The Angband Ladder: Winter, Half-Troll Warrior by Gollum_Dowie

  [Angband 3.3.0 Character Dump]

 Name   Winter                                   Self  RB  CB  EB   Best
 Sex    Female       Age             23   STR:  18/65  +4  +5  +2 18/175
 Race   Half-Troll   Height          80   INT:      8  -4  -2  +2      4
 Class  Warrior      Weight         263   WIS:     12  -2  -2  +2     10
 Title  Commando     Social     Unknown   DEX:     17  -4  +2  +2     17
 HP     671/671      Maximize         Y   CON:  18/85  +3  +2  +5 18/185
 SP     0/0                               CHR:      9  -6  -1  +0      3

 Level               31   Armor    [41,+78]     Saving Throw         42%
 Cur Exp         120349   Fight   (+19,+25)     Stealth              Bad
 Max Exp         120349   Melee   (+35,+43)     Fighting       Legendary
 Adv Exp         180000   Shoot   (+27,+10)     Shooting          Heroic
 MaxDepth   1850' (L37)   Blows    3.8/turn     Disarming            48%
 Game Turns      460886   Shots      1/turn     Magic Device          31
 Standard Turns   45945   Infra       30 ft     Perception       1 in 33
 Resting Turns      868   Speed      Normal     Searching            23%
 Gold             37729   Burden  134.7 lbs

 Your father was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily sea-weed green hair, and black leprous skin.



rAcid:........+.... Nexus:...........+.
rElec:........+.... Nethr:......+......
rFire:........+.... Chaos:......+......
rCold:........+.... Disen:.............
rPois:......+...... Feath:...........+.
rLite:+.......+.+.. pFear:............+
rDark:+.......+.... pBlnd:........++...
Sound:............. pConf:.........+...
Shard:.......+..... pStun:.............

Light:..........+.. Tunn.:.............
Regen:....+.......+ Speed:.............
  ESP:............. Blows:.............
Invis:+........+... Shots:.............
FrAct:..........+.. Might:.+...........
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.........+...  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Found lying on the floor at 1450 feet (level 29).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     3.8 blows/round.
     With +0 STR and +3 DEX you would get 4.1 blows
     Average damage/round: 303.7 vs. evil creatures, 370.9 vs.
     creatures not resistant to poison, 505.3 vs. undead, and 236.9 vs.
     others.
     
b) a Long Bow of Extra Might (x4) (+8,+10) <+1>
     Bought from a store.
     
     +1 shooting power.
     
c) a Ring of Damage (+0,+7)
     Found lying on the floor of a special room at 1450 feet (level
     29).
     
     
     
d) a Ring of Constitution <+5>
     Dropped by a Bat of Gorgoroth at 1500 feet (level 30).
     
     +5 constitution.
     Sustains constitution.
     
e) an Amulet of Regeneration
     Dropped by a Hill orc at 1700 feet (level 34).
     
     Speeds regeneration.  
     
f) the Phial of Galadriel
     Found lying on the floor at 1000 feet (level 20).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 90.2%
     
     Radius 3 light.
g) the Hard Leather Armour of Himring [20,+15]
     Dropped by a Mature white dragon at 1750 feet (level 35).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 77.7%
     
h) a Fur Cloak of Protection [3,+17]
     Dropped by a Young green dragon at 1750 feet (level 35).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Leather Shield of Celegorm [8,+20]
     Dropped by a Half-orc at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold, light, dark.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     
j) the Iron Helm 'Holhenneth' [7,+8] <+2>
     Found lying on the floor at 1100 feet (level 22).
     
     +2 intelligence, wisdom.
     +10% to searching.
     Provides protection from blindness, confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     When activated, it detects treasure, traps, doors, stairs, and all
     creatures nearby.
     Takes 56 to 110 turns to recharge.
     Your chance of success is 87.3%
     
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10]
     Found lying on the floor at 1100 feet (level 22).
     
     Provides resistance to light.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains constitution.
     Prevents paralysis.  
     
     When aimed, it fires a magic missile with damage 3d4.
     Takes 2 turns to recharge.
     Your chance of success is 89.3%
     
     Radius 1 light.
l) a Pair of Leather Boots of Stability [2,+7]
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Provides resistance to nexus.
     Feather Falling.  
     


  [Character Quiver]

n) 30 Arrows (1d4) (+1,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 51.
     35% chance of breaking upon contact.
     
o) 10 Arrows (1d4) (+2,+4)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 67.3.
     35% chance of breaking upon contact.
     
p) 11 Arrows (1d4) (+2,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 51.
     35% chance of breaking upon contact.
     
q) 23 Arrows (1d4) (+5,+2)
     Dropped by a Mind flayer at 1400 feet (level 28).
     
     Combat info:
     Hits targets up to 140 feet away.
     Average damage/round: 59.7.
     35% chance of breaking upon contact.
     
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 13 Potions of Cure Serious Wounds
     
     
b) 12 Potions of Cure Critical Wounds
     
     
c) a Potion of Healing
     Found lying on the floor of a cavern at 1800 feet (level 36).
     
     
     
d) 2 Potions of Enlightenment
     
     
e) 19 Scrolls of Phase Door
     
     
f) 7 Scrolls of Magic Mapping
     
     
g) 24 Scrolls of Satisfy Hunger
     
     
h) 7 Scrolls of Identify
     
     
i) 14 Scrolls of Word of Recall
     
     
j) a Rod of Treasure Location
     Dropped by a Scout at 950 feet (level 19).
     
     
     
k) a Rod of Door/Stair Location
     Dropped by a Bat of Gorgoroth at 1500 feet (level 30).
     
     
     
l) a Rod of Trap Location
     
     
m) a Rod of Probing
     Found lying on the floor at 1750 feet (level 35).
     
     
     
n) a Rod of Healing
     Dropped by a Balance drake at 1650 feet (level 33).
     
     Cannot be harmed by electricity.
     
o) a Wand of Polymorph (10 charges)
     
     
p) a Wand of Teleport Other (7 charges)
     Dropped by a Ninja at 1650 feet (level 33).
     
     
     
q) 2 Staves of Teleportation (12 charges)
     
     
r) 3 Staves of Identify (26 charges)
     
     


  [Home Inventory]

a) 4 Mushrooms of Fast Recovery
     Found lying on the floor at 1100 feet (level 22).
     
     
     
b) a Mushroom of Vigor
     Dropped by a Young red dragon at 1450 feet (level 29).
     
     
     
c) 5 Flasks of oil {squelch}
     Branded with flames.
     
d) a Potion of Healing
     Found lying on the floor at 1600 feet (level 32).
     
     
     
e) 22 Scrolls of Treasure Detection {squelch}
     
     
f) 6 Scrolls of Door/Stair Location {squelch}
     
     
g) a Wand of Stinking Cloud (14 charges) {squelch}
     Found lying on the floor at 1100 feet (level 22).
     
     
     
h) a Wand of Stone to Mud (4 charges)
     Found lying on the floor at 1000 feet (level 20).
     
     
     
i) 3 Staves of Teleportation (20 charges)
     
     
j) Hard Leather Armour of Elvenkind (-1) [16,+15] <+3>
     Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21).
     
     +3 stealth.
     Provides resistance to acid, lightning, fire, cold,
     disenchantment.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by Sangahyando of Umbar at 1400 feet (level 28).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
l) the Rapier 'Forasgil' (1d6) (+12,+19)
     Found lying on the floor at 1100 feet (level 22).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     3.4 blows/round.
     With +0 STR and +2 DEX you would get 3.8 blows
     Average damage/round: 173.3 vs. animals, 185.7 vs. creatures not
     resistant to cold, and 160.6 vs. others.
     
     Radius 1 light.
m) an Awl-Pike of Lightning (1d8) (+5,+9)
     Found lying on the floor of a cavern at 1400 feet (level 28).
     
     Branded with lightning.
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
     Combat info:
     2.0 blows/round.
     With +3 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 94.8 vs. creatures not resistant to
     electricity, and 75.4 vs. others.
     
n) the Flail 'Totila' (3d6) (+16,+12) <+2>
     Dropped by Nár, the Dwarf at 1450 feet (level 29).
     
     +2 stealth, speed.
     Slays evil creatures.
     Branded with flames.
     Provides resistance to fire.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When aimed, it confuses a target monster.
     Takes 15 turns to recharge.
     Your chance of success is 87.3%
     
     Combat info:
     2.0 blows/round.
     With +1 STR and +0 DEX you would get 2.3 blows
     With +0 STR and +2 DEX you would get 2.3 blows
     Average damage/round: 118.2 vs. evil creatures, 141 vs. creatures
     not resistant to fire, and 95.4 vs. others.
     
o) 23 Bolts (1d5) (+6,+3) {squelch}
     Found lying on the floor at 400 feet (level 8).
     
     
     
p) 39 Bolts (1d5) (+0,+0) {squelch}
     Bought from a store.
     
     
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      1836     50'    2   Reached level 2
      6235    100'    3   Reached level 3
      8231    150'    4   Reached level 4
      8784    150'    5   Reached level 5
     11448    150'    6   Reached level 6
     21700    150'    7   Reached level 7
     27543    250'    7   Killed Fang, Farmer Maggot's dog
     35427    300'    8   Reached level 8
     37191    300'    9   Reached level 9
     41970    350'   10   Reached level 10
     47724    400'   11   Reached level 11
     56343    450'   12   Reached level 12
     63902    500'   13   Reached level 13
     83342    500'   14   Reached level 14
     96775    650'   14   Killed Grip, Farmer Maggot's dog
    102105    700'   15   Reached level 15
    108839    750'   16   Reached level 16
    116907    750'   17   Reached level 17
    122186    800'   18   Reached level 18
    135817    850'   18   Reached level 18
    137530    850'   19   Reached level 19
    138310    850'   20   Reached level 20
    140105    900'   20   Killed Grishnakh, the Hill Orc
    158932    950'   21   Reached level 21
    165094   1000'   21   Killed Lagduf, the Snaga
    165163   1000'   21   Killed Orfax, Son of Boldor
    171744   1000'   22   Reached level 22
    184703   1000'   22   Found the Phial of Galadriel
    225402   1000'   22   Killed Bolg, Son of Azog
    225402   1000'   23   Reached level 23
    229377   1050'   23   Killed Golfimbul, the Hill Orc Chief
    230111   1050'   23   Killed Gorbag, the Orc Captain
    232193   1050'   24   Reached level 24
    247781   1050'   24   Killed Wormtongue, Agent of Saruman
    257071   1100'   24   Found the Rapier 'Forasgil'
    261902   1100'   24   Found the Set of Leather Gloves 'Cammithrim'
    262225   1100'   24   Killed Lugdush, the Uruk
    265741   1100'   24   Found the Iron Helm 'Holhenneth'
    286514   1100'   25   Reached level 25
    289416   1100'   25   Killed Ufthak of Cirith Ungol
    298722   1250'   25   Found the Soft Leather Armour 'Hithlomir' (LOST)
    309257   1350'   26   Reached level 26
    315667   1400'   26   Killed Sangahyando of Umbar
    316251   1400'   26   Killed Shagrat, the Orc Captain
    316623   1400'   26   Found the Metal Cap of Thengel
    336735   1400'   26   Found the Scimitar 'Haradekket' (LOST)
    343253   1400'   26   Killed Smeagol
    356238   1450'   26   Killed Nar, the Dwarf
    356363   1450'   26   Found the Flail 'Totila'
    358611   1450'   27   Reached level 27
    375039   1450'   27   Killed Bullroarer the Hobbit
    376579   1450'   27   Found the Trident of Wrath
    383162   1450'   27   Killed Azog, King of the Uruk-Hai
    383273   1450'   28   Reached level 28
    389826   1500'   28   Found the Leather Shield of Celegorm
    392776   1600'   28   Killed Uldor the Accursed
    410104   1700'   29   Reached level 29
    414552   1750'   28   Killed Ibun, Son of Mim
    414552   1750'   29   Reached level 29
    414632   1750'   29   Killed Tom the Stone Troll
    414682   1750'   29   Found the Set of Gauntlets 'Paurhach' (LOST)
    415401   1750'   29   Found the Hard Leather Armour of Himring
    435526   1750'   29   Found the Main Gauche of Azaghal (LOST)
    444073   1850'   29   Killed The Queen Ant
    444089   1850'   30   Reached level 30
    444323   1850'   30   Found the Lucerne Hammer 'Turmil'
    456703   1800'   30   Killed Ulfast, Son of Ulfang
    459343   1800'   31   Reached level 31


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : yes (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : no  (birth_ai_smell)
Monsters act smarter in groups               : no  (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 26.8.2011 05:35

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7513. on the Ladder (of 12554)
2414. on the Angband Ladder (of 3681)

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On 26.8.2011 05:35 Gollum_Dowie wrote:
My best character yet! Been really lucky with artifact drops, too.

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