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The Angband Ladder: Thog III, Half-Orc Berserker by ewan

  [Quickband 2.0.4 Character Dump]

 Name   Thog III                          Self RB CB  EB   Best
 Sex    Male           Age      13 STR:     16 +2 +5 +10 18/150
 Race   Half-Orc       Height   66 INT:     11 -1 -5  +2      7
 Class  Berserker      Weight  145 WIS:     10 +0 -5  +2      7
 Title  **WINNER**     Status   53 DEX:     17 +0 +1  +5  18/50
 HP     457/530                    CON:     15 +1 +3  +9 18/100
 RAGE   1              Level    36 CHR:     14 -4 -5  +0      5

 GameTurn      212817  Armor   [43,+90] Saving Throw        19%
 PlayerTurn     30240  Fight  (+51,+30) Stealth        Terrible
 Cur Exp       493243  Melee  (+63,+44) Fighting      Legendary
 Max Exp       493243  Shoot  (+63,+15) Shooting      Legendary
 Adv Exp     13006755  Blows     5/turn Disarming            3%
 MaxDepth      600 ft  Shots     1/turn Magic Device         11
 Gold        10087867  Speed        +13 Perception      1 in 35
 Burden       195 lbs  Infra      60 ft Searching           14%
 % Burden         65%

 Your father was an Orc, but it is unacknowledged. You are the
 adopted child of a Landed Knight. You are a credit to the
 family. You have hazel eyes, straight black hair, and a very
 fair complexion.

  [Last Messages]

> You have found 52 gold pieces worth of gold.
> In your pack: a Pair of Metal Shod Boots [6,+4] (n).  (Squelched)
> You have a Scroll titled "temhe pood" (i).
> You have found 82 gold pieces worth of rubies.
> You have found 159 gold pieces worth of adamantite.
> You leap!
> You are not angry enough!
> There is coal in the way.
> You have readied 17 Arrows (1d4) {unknown} (r).
> You have readied 25 Arrows (1d4) {unknown} (s).
> Your rage is fading...
> All Flails (2d6) {unknown} are set to always be squelched.
> You cannot destroy a Flail (2d6) {unknown}.
> You failed to zap the rod properly.
> In your pack: The Flail 'Totila' (3d6) (+6,+8) (+2 stealth) (o).  

Killed by Ripe Old Age.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-) ++  + ++++++
      |}=="~[()]]]               |}=="~[()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: .2..1...2212.        Str:  ....s...ss...
 Int: .......2.....        Int:  .............
 Wis: .......2.....        Wis:  .............
 Dex: 3........2...        Dex:  .........s...
 Con: .2....1.22.2.        Con:  ....s...ss...
 Chr: .............        Chr:  .............
      abcdefghijkl@              abcdefghijkl@  fair complexion.
 Acid:......++.+...        Blind:+.......+....  fair complexion.
 Elec:.+....+......        Confu:......+......  fair complexion.
 Fire:.+....+......        Sound:......+......  fair complexion.
 Cold:.+....+..+...        Shard:.............  fair complexion.
 Pois:........+....        Nexus:......+..+...  fair complexion.
 Fear:+...+...+..++        Nethr:.............  fair complexion.
 Lite:.............        Chaos:.............  fair complexion.
 Dark:.........+..+        Disen:....+........  fair complexion.
      abcdefghijkl@              abcdefghijkl@  fair complexion.
S.Dig:.............        Stea.:.......+..... fair complexion.
Feath:.............        Sear.:............. fair complexion.
PLite:.............        Infra:............. fair complexion.
Regen:.+...........        Aggr.:........++..+ fair complexion.
Telep:.............        Speed:...+...+...+. fair complexion.
Invis:.............        Blows:............. fair complexion.
FrAct:+...+........        Shots:............. fair complexion.
HLife:.............        Might:.+........... fair complexion.
      abcdefghijkl@              abcdefghijkl@ fair complexion.
      |}=="~[()]]]               |}=="~[()]]]  fair complexion.

  [Character Equipment]

a) The Bastard Sword 'Fitzardis' (4d4) (+12,+14) (+3)
   It increases your dexterity by 3.  It slays animals, trolls, 
   and all evil creatures.  It provides resistance to fear and 
   blindness.  It grants you immunity to paralysis.  It cannot
   be harmed by the elements.  It gives you 5 attacks per turn.  
   
   
   It was dropped by Lurtz the Uruk-Hai Captain at a depth of 550
   ft.
b) The Short Bow of Amrod (x4) (+12,+15) (+2)
   It increases your strength and constitution by 2.  It
   increases your shooting power by 2.  It provides resistance
   to lightning, fire, and cold.  It speeds your regeneration.  
   It cannot be harmed by the elements.  
   It was dropped by Mim, Betrayer of Turin at a depth of 450 ft.
   
c) an Engagement Ring of Damage (+0,+13)
   It was lying on the floor at a depth of 450 ft.
d) an Emerald Ring of Speed (+6)
   It increases your speed by 6.  
   It was dropped by Kavlax the Many-Headed at a depth of 550 ft.
   
e) a Coral Amulet of Weaponmastery (+2,+2) (+1)
   It increases your strength by 1.  It provides resistance to 
   fear and disenchantment.  It sustains your strength and 
   constitution.  It grants you immunity to paralysis.  
   It was dropped by a Troll priest at a depth of 450 ft.
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was dropped by Lagduf, the Snaga at a depth of 150 ft.
g) The Full Plate Armour of Isildur [25,+25] (+1)
   It increases your constitution by 1.  It provides resistance
   to acid, lightning, fire, cold, confusion, sound, and nexus.  
   It cannot be harmed by the elements.  
   It was dropped by an Olog at a depth of 500 ft.
h) The Cloak 'Holcolleth' [1,+4] (+2)
   It increases your intelligence and wisdom by 2.  It increases
   your stealth and speed by 2.  It provides resistance to acid.
   It activates for mass sleep every 55 turns.  It cannot be
   harmed by the elements.  
   It was dropped by an Olog at a depth of 500 ft.
i) The Large Leather Shield of the Haradrim [4,+15] (+2) (charging)
   It increases your strength and constitution by 2.  It
   provides resistance to poison, fear, and blindness.  It
   sustains your strength and constitution.  It aggravates
   creatures around you.  It activates for berserk rage (50+d50
   turns) every 50 turns.  It cannot be harmed by the elements.  
   
   It was dropped by an Olog at a depth of 500 ft.
j) The Steel Helm of Hammerhand [6,+20] (+2)
   It increases your strength, dexterity, and constitution by 2.
   It provides resistance to acid, cold, dark, and nexus.  It
   sustains your strength, dexterity, and constitution.  It 
   aggravates creatures around you.  It cannot be harmed by the
   elements.  
   It was dropped by Bert the Stone Troll at a depth of 450 ft.
k) a Set of Leather Gloves of Power (+2,+5) [1,+5] (+1)
   It increases your strength by 1.  
l) The Pair of Metal Shod Boots of Thror [6,+20] (+2)
   It increases your strength and constitution by 2.  It
   increases your speed by 2.  It provides resistance to fear.  
   It makes you native to terrains made of acid.  It cannot be
   harmed by the elements.  
   It was dropped by an Olog at a depth of 550 ft.


  [Character Equipment -- Quiver]

n) 17 Arrows of Venom (1d4) (+7,+7)
   It is branded with poison.  
o) 36 Arrows of Lightning (1d4) (+6,+5)
   It is branded with electricity.  It cannot be harmed by 
   electricity.  
p) 21 Arrows of Slay Giant (1d4) (+5,+6)
   It slays giants.  
   They were dropped by Khim, Son of Mim at a depth of 450 ft.
q) 17 Arrows of Wounding (1d4) (+5,+10)
   They were dropped by Saruman of Many Colours at a depth of 600
   ft.
r) 25 Arrows of Wounding (2d4) (+13,+7)
   They were dropped by Saruman of Many Colours at a depth of 600
   ft.
s) 3 Mithril Arrows (3d4) (+6,+3)
   It cannot be harmed by acid or fire.  
   They were dropped by a Half-troll at a depth of 450 ft.


  [Character Inventory]

a) 2 Talismans [Barbarian Fetish]
   It cannot be harmed by the elements.  
b) 3 Talismans [Ancestral Totem] {10% off}
   It cannot be harmed by the elements.  
c) 3 Pieces of Elvish Waybread
d) 22 White Potions of Speed {25% off}
e) 8 Metallic Blue Potions of Cure Critical Wounds
f) 16 Yellow Speckled Potions of Healing
g) 6 Cloudy Potions of Restore Life Levels
h) 4 Light Blue Potions of Enlightenment
i) a Scroll titled "temhe pood" of Summon Monster
j) 4 Copper-Plated Rods of Trap Location (1 charging)
k) a Gold-Plated Rod of Perception (charging)
   It cannot be harmed by electricity.  
l) The Mithril Plate Mail of Celeborn (-3) [35,+25] (+3)
   It increases your strength and charisma by 3.  It cannot be
   harmed by the elements.  It might have hidden powers.
   It was dropped by Saruman of Many Colours at a depth of 600 ft.
m) The Hard Leather Cap of Thranduil [2,+10] (+2)
   It increases your intelligence and wisdom by 2.  It provides
   resistance to blindness.  It grants you the power of telepathy.
   It cannot be harmed by the elements.  
   It was dropped by an Olog at a depth of 550 ft.
n) The Iron Helm of Gorlim (+8,+8) [5,+10] (-5) {cursed}
   It decreases your intelligence and wisdom by 5.  It decreases
   your searching by 5.  It is cursed.  It cannot be harmed by
   the elements.  It might have hidden powers.
   It was lying on the floor at a depth of 600 ft.
o) The Flail 'Totila' (3d6) (+6,+8) (+2 stealth)
   It increases your stealth by 2.  It slays all evil creatures.
   It is branded with fire.  It provides resistance to fire and 
   confusion.  It activates for confuse monster every 15 turns.  
   It cannot be harmed by the elements.  It gives you 4 attacks
   per turn.  
   
   It was dropped by Saruman of Many Colours at a depth of 600 ft.

  [Home Inventory Stat Modifiers, Sustains and Flags]

(+/-)   +++                    
       ="[}}                           ="[}}                   
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Str:  ..2.....................  Str:  ........................
 Int:  ...1....................  Int:  ...s....................
 Wis:  .3......................  Wis:  .s......................
 Dex:  ...1....................  Dex:  ...s....................
 Con:  ........................  Con:  ........................
 Chr:  .32.....................  Chr:  .s......................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
 Acid: ..+..................... Blind: ........................
 Elec: ..+.+................... Confu: ........................
 Fire: .++..................... Sound: ........................
 Cold: ..+..................... Shard: ..+.....................
 Pois: ........................ Nexus: ..++....................
 Fear: ...+.................... Nethr: ........................
 Lite: .+..+................... Chaos: ........................
 Dark: .+...................... Disen: ........................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
S.Dig: ...+.................... Stea.: ...++...................
Feath: ........................ Sear.: ...+....................
PLite: .+...................... Infra: ........................
Regen: ...+.................... Aggr.: ........................
Telep: ........................ Speed: +..+....................
Invis: ........................ Blows: ........................
FrAct: ........................ Shots: ........................
HLife: .+...................... Might: ...+....................
       abcdefghijklmnopqrstuvwx        abcdefghijklmnopqrstuvwx
       ="[}}                           ="[}}

  [Home Inventory]

a) an Emerald Ring of Speed (+5)
   It increases your speed by 5.  
   It was dropped by a Black pudding at a depth of 550 ft.
b) a Bronze Amulet of Devotion (+3)
   It increases your wisdom and charisma by 3.  It provides
   resistance to fire, light, dark, and life draining.  It
   sustains your wisdom and charisma.  It lights the dungeon
   around you.  It cannot be harmed by fire.  
   It was dropped by a Cave troll at a depth of 450 ft.
c) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides
   resistance to acid, lightning, fire, cold, shards, and nexus.
   It cannot be harmed by the elements.  
   It was dropped by Maglor, Son of Feanor at a depth of 500 ft.
d) The Sling of Brandinde (x3) (+11,+15) (+1)
   It increases your intelligence and dexterity by 1.  It
   increases your stealth, searching, speed, and shooting power
   by 1.  It provides resistance to fear and nexus.  It sustains
   your intelligence and dexterity.  It slows your metabolism 
   and speeds your regeneration.  It cannot be harmed by the
   elements.  
   It was dropped by Orfax, Son of Boldor at a depth of 450 ft.
e) The Light Crossbow of Imbar (x3) (+10,+10) (-4)
   It decreases your stealth by 4.  It provides resistance to 
   lightning and light.  It cannot be harmed by the elements.  
   It was dropped by Bert the Stone Troll at a depth of 450 ft.

Thog III the Half-Orc Berserker
Began the quest to kill Saruman on 08/19/2011 at 09:58 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     6302|   150 |  5  | Reached level 5
|     6659|   150 | 10  | Reached level 10
|     6659|   150 | 12  | Killed Lagduf, the Snaga
|     7671|   150 | 15  | Reached level 15
|    21276|   150 | 18  | Killed Smeagol
|    29160|   150 | 19  | Found Phial of Galadriel
|    35771|   150 | 20  | Reached level 20
|    40891|   250 | 20  | Killed Boldor, King of the Yeeks
|    51004|  Town | 22  | Killed Lotho Pimple
|    55623|   250 | 23  | Killed Fang, Farmer Maggot's dog
|    63247|   300 | 24  | Killed Wormtongue, Agent of Saruman
|    68114|   300 | 24  | Killed Mughash the Kobold Lord
|    73590|   250 | 24  | Found Well-balanced Dagger 'Dethanc'
|    73590|   300 | 24  | Found Short Sword 'Dagmor'
|    75951|   300 | 25  | Reached level 25
|    76633|   300 | 25  | Killed Nugrush, the Goblin Lobber
|    78219|   400 | 25  | Destroyed Draebor, the Imp
|    87484|   400 | 30  | Reached level 30
|   106954|   450 | 31  | Found Lochaber Axe 'Mundwine'
|   116569|   450 | 33  | Found Small Sword 'Stink'
|   118482|   450 | 33  | Killed Tom the Stone Troll
|   118539|   450 | 33  | Killed Khim, Son of Mim
|   118648|   450 | 33  | Killed Bert the Stone Troll
|   118755|   450 | 33  | Killed Bill the Stone Troll
|   119368|   450 | 33  | Found Light Crossbow of Imbar
|   119678|   450 | 33  | Found Steel Helm of Hammerhand
|   124136|   450 | 33  | Found Iron Helm 'Holhenneth'
|   124329|   450 | 33  | Found Long Sword 'Gwendohil'
|   128453|   450 | 33  | Killed Mim, Betrayer of Turin
|   130715|   450 | 33  | Found Short Bow of Amrod
|   149673|   450 | 33  | Killed Lokkak, the Ogre Chieftain
|   150318|   450 | 33  | Killed Cerevas the Deranged
|   160231|   450 | 34  | Killed Orfax, Son of Boldor
|   160455|   450 | 34  | Found Sling of Brandinde
|   161111|   450 | 34  | Found Set of Leather Gloves 'Cammithrim'
|   168078|   450 | 34  | Killed Nar, the Dwarf
|   168726|   450 | 35  | Reached level 35
|   174234|   450 | 35  | Killed Illitha, Dark Elf Sorceress
|   177473|   500 | 35  | Killed The Queen Ant
|   179404|   500 | 35  | Found Cloak 'Holcolleth'
|   180309|   500 | 35  | Found Full Plate Armour of Isildur
|   184120|   500 | 35  | Killed Maglor, Son of Feanor
|   185102|   500 | 35  | Found Cloak of Ewyn
|   185254|   500 | 35  | Found Chain Mail of Arvedui
|   192808|   500 | 35  | Destroyed Adunaphel the Quiet
|   193261|   500 | 35  | Found Great Axe of Norgrush
|   193392|   500 | 35  | Found Metal Cap of Celebrimbor
|   194009|   500 | 35  | Found Metal Cap of Thengel
|   194773|   500 | 35  | Found Hard Leather Armour of Himring
|   194967|   500 | 35  | Found Large Leather Shield of the Haradrim
|   195288|   500 | 35  | Destroyed Uvatha the Horseman
|   199981|  Town | 35  | If I'm going to aggravate anyway...
|   200652|   550 | 35  | Heading down I guess...
|   201340|   550 | 35  | Killed Kavlax the Many-Headed
|   202067|   550 | 35  | Found Shield of Deflection of Gil-galad
|   202277|   550 | 35  | Killed Lurtz the Uruk-Hai Captain
|   202290|   550 | 35  | Killed Lugdush, the Uruk
|   202522|   550 | 35  | Found Bastard Sword 'Fitzardis'
|   202997|   550 | 35  | Found Hard Leather Cap of Thranduil
|   203681|   550 | 36  | Found Broad Sword 'Orcrist'
|   204004|   550 | 36  | Found Long Sword 'Elvagil'
|   204421|   550 | 36  | Found Two-Handed Sword 'Mormegil'
|   204993|   550 | 36  | Found Full Plate Armour of Herumor
|   205694|   550 | 36  | Found Pair of Metal Shod Boots of Thror
|   207564|   550 | 36  | Found Set of Gauntlets 'Paurhach'
|   208464|   550 | 36  | Found Pair of Hard Leather Boots of Lurtz
|   210999|   600 | 36  | Found Iron Helm of Gorlim
|   212578|   600 | 36  | Killed Saruman of Many Colours
============================================================
Thog III slew Saruman on 08/29/2011 at 10:00 PM.
Long live Thog III!
Long live Thog III!
============================================================
|   212812|   600 | 36  | Found Flail 'Totila'
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : yes (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : yes (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : no  (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Retain squelch settings               : no  (adult_retain_squelch)
Adult: Disable store services                : no  (adult_no_store_services)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 30.8.2011 01:05
Last updated on 30.8.2011 04:07

Download this dump

1. on the Competition No.109 Ladder (of 14)

Comments

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On 30.8.2011 01:05 ewan wrote:
Surviving and I think Lurtz is toast soon...

On 30.8.2011 02:18 Antoine wrote:
Good luck. He's not vulnerable to poison, but lightning or acid brand arrows work.

(Have you not got a bigger melee weapon?)

A.

On 30.8.2011 03:11 Roch wrote:
Wow, nice job. Where did you find the 26 potions of speed?

On 30.8.2011 03:12 ewan wrote:
I didn't, but I do now; Fitzardis, but that was dropped by Lurtz! In general though this iteration has had lousy equipment loot. Lurtz was - surprisingly - vulnerable to being scared by warcries, which helped significantly; and I did use a lot of lightning arrows with leaps back between to soften him up.

The BM has stocked several stack sof speed potions, and I bought a chunk of !Healing; both of those took a hit from Lurtz also. But the RAGE abilities have become really quite potent.

[I did find several 'joke' artifacts, which have amused me. I continue to enjoy Quickband very much!]

On 30.8.2011 03:13 ewan wrote:
@Roch - mostly the BM, as I was typing when you also commented :). i think only 4 or 5 in the dungeon.

On 30.8.2011 04:07 ewan wrote:
Endgame - i.e. Saruman - was not actually hard; he spent most of the time summoning dragons, which didn't hurt. The !Resistance I'd saved was a big deal, but in some ways Lurtz was harder just because I took him less seriously.

That meant that I met Lurtz in a big room; he got off a *lot* of summons. Warcries thinned them out, and very few distance-attack enemies anyway - and it meant some huge loot piles - but for Saruman, I detected him because I now had ESP, and led him to a prepared site for smiting. He only teleported away once and rapidly came back.

Thog felt like a manic gambler: either win big or die fast. I paid much more attention to resistances this time and that was also key.

On 30.8.2011 04:07 ewan wrote:
The perception rod was massive, too!

On 30.8.2011 04:34 Antoine wrote:
Nice work!!

How high did your Rage get while fighting Lurtz? I suppose you were continually wearing it down with Leaps and Warcries - but you will also have been slaughtering through his summons.

I love to find Haradrim with a Berserker.

A.

On 30.8.2011 04:40 ewan wrote:
I don't think that it ever got above 5 - a couple of times I didn't use it for several rounds, but this seemed to be a ceiling. Not so? Certainly I thought that I saw messages about raging while at 5 and saw no increase in my counter, so I tended to use it whenever it got to 5 after that.

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