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The Angband Ladder: Anna, Hobbit Mage by Shinedog

  [Angband 3.3.1 Character Dump]

 Name   Anna                                     Self  RB  CB  EB   Best
 Sex    Female       Age             32   STR:     18  -2  -5  +3     14
 Race   Hobbit       Height          29   INT:     16  +2  +3  +5  18/80
 Class  Mage         Weight          51   WIS:      8  +1  +0  +1     10
 Title  Conjurer     Social       Known   DEX:  18/67  +3  +1  +3 18/137
 HP     -170/318     Maximize         Y   CON:  18/45  +2  -2  +7 18/115
 SP     92/94                             CHR:     14  +1  +1  +0     16

 Level               31   Armor    [22,+80]     Saving Throw         76%
 Cur Exp         146075   Fight    (+10,+3)     Stealth           Superb
 Max Exp         146075   Melee   (+18,+14)     Fighting            Good
 Adv Exp         210000   Shoot    (+16,+7)     Shooting       Excellent
 MaxDepth   2700' (L54)   Blows    2.8/turn     Disarming            77%
 Game Turns      577188   Shots      1/turn     Magic Device          99
 Standard Turns   55292   Infra       40 ft     Perception        1 in 1
 Resting Turns    27508   Speed      Normal     Searching            48%
 Gold             55952   Burden  130.9 lbs

 You are one of several children of a Hobbit Burglar.  You are a credit
 to the family.  You have brown eyes, curly brown hair, and an average
 complexion.


rAcid:+...+........ Nexus:.............
rElec:+.......+.... Nethr:.............
rFire:+............ Chaos:.............
rCold:+.....+...... Disen:.............
rPois:...+......... Feath:+.........+..
rLite:............. pFear:.............
rDark:.......+..... pBlnd:+............
Sound:............. pConf:........+....
Shard:........+.... pStun:.............

Light:.....+....... Tunn.:.............
Regen:+............ Speed:...........+.
  ESP:............. Blows:.............
Invis:+............ Shots:.............
FrAct:+.........+.. Might:.............
HLife:........+...+ S.Dig:.............
Stea.:+......+..... ImpHP:.............
Sear.:..........+..  Fear:.............
Infra:............+ Aggrv:.............


  [Last Messages]

> You have no room for a Potion of *Healing*.
> You drop a Ring of Constitution <+3> (u).
> You have no more Rings of Constitution <+3> (u).
> You autoinscribe a Potion of *Healing*.
> You have a Potion of *Healing* {!*} (g).
> You enter a maze of down staircases.
> You feel nervous about this place.
> You are surrounded by a white light.
> Scatha the Worm wakes up.
> Scatha the Worm breathes frost.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> One of your Potions of Cure Critical Wounds (e) was destroyed!
> Scatha the Worm breathes frost.
> You die.

Killed by Scatha the Worm.

  [Character Equipment]

a) the Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] <+3, +1>
     Dropped by a Chest mimic at 2600 feet (level 52).
     
     +3 strength, constitution.
     +1 stealth.
     Slays demons, orcs, trolls.
     Provides resistance to acid, lightning, fire, cold.
     Provides protection from blindness.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  Speeds regeneration.  Prevents paralysis. 
     Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +11 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 167.2 vs. demons, 167.2 vs. orcs, 167.2 vs.
     trolls, and 84.3 vs. others.
     
b) a Long Bow (x3) (+6,+7)
     Bought from a store.
     
     
     
c) a Ring of Intelligence <+4>
     Found lying on the floor at 2150 feet (level 43).
     
     +4 intelligence.
     Sustains intelligence.
     
d) a Ring of Resist Poison
     Found lying on the floor at 2250 feet (level 45).
     
     Provides resistance to poison.
     
e) an Amulet of Resist Acid
     Bought from a store.
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) a Lantern of Brightness (5829 turns)
     Found lying on the floor at 1450 feet (level 29).
     
     Cannot be harmed by fire.
     
     Radius 3 light.
g) White Dragon Scale Mail of Craftsmanship [14,+19]
     Dropped by a Grave wight at 1750 feet (level 35).
     
     Provides resistance to cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
h) a Cloak of Aman [1,+11] <+1>
     Bought from a store.
     
     +1 stealth.
     Provides resistance to dark.
     Cannot be harmed by acid, electricity, fire, cold.
     
i) the Wicker Shield of Elros [2,+20] <+4, +1>
     Dropped by a Cave orc at 1200 feet (level 24).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) (nothing)
k) a Set of Leather Gloves of Thievery (+1,+3) [1,+7] <+3, +4>
     Bought from a store.
     
     +3 dexterity.
     +20% to searching.
     Feather Falling.  Prevents paralysis.  
     
l) a Pair of Iron Shod Boots of Speed [4,+9] <+3>
     Bought from a store.
     
     +3 speed.
     Cannot be harmed by fire.
     


  [Character Quiver]

n) 5 Arrows (1d4) (+0,+0)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 29.
     35% chance of breaking upon contact.
     
o) 28 Mithril Arrows of Venom (3d4) (+6,+5)
     Found lying on the floor at 2200 feet (level 44).
     
     Branded with venom.
     Cannot be harmed by acid, fire.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 119.3 vs. creatures not resistant to poison,
     and 59.6 vs. others.
     35% chance of breaking upon contact.
     
p) 20 Arrows (1d4) (+2,+2)
     Bought from a store.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 35.2.
     35% chance of breaking upon contact.
     
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 2 Books of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 3 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     
     
e) 7 Potions of Cure Critical Wounds
     
     
f) 3 Potions of Healing
     
     
g) a Potion of *Healing* {!*}
     Found lying on the floor at 2650 feet (level 53).
     
     It can be thrown at creatures with damaging effect.
     
h) a Potion of Restore Mana {!*}
     
     
i) 2 Potions of Dragon Breath
     Dropped by a Master vampire at 2300 feet (level 46).
     
     
     
j) 4 Scrolls of Phase Door
     
     
k) 8 Scrolls of Teleportation {!*}
     
     
l) 5 Scrolls of Teleport Level {!*}
     
     
m) 2 Scrolls of Treasure Detection
     Dropped by an Ettin at 2650 feet (level 53).
     
     
     
n) a Scroll of Mass Banishment {!*}
     Found lying on the floor at 2650 feet (level 53).
     
     
     
o) 5 Scrolls of Word of Recall
     Bought from a store.
     
     
     
p) 2 Scrolls of *Destruction* {!*}
     
     
q) a Rod of Frost Bolts {!!}
     Found lying on the floor at 2600 feet (level 52).
     
     
     
r) a Rod of Teleport Other {@z4 !!}
     Bought from a store.
     
     
     
s) 2 Rods of Light
     
     
t) 2 Wands of Teleport Other (18 charges)
     
     
u) a Staff of Teleportation (6 charges)
     Dropped by a Water troll at 2650 feet (level 53).
     
     
     
v) the Morning Star 'Bloodspike' (2d6) (+8,+22) <+4>
     Dropped by a Ghoul at 1750 feet (level 35).
     
     +4 strength.
     Slays animals, orcs, trolls.
     Branded with venom.
     Provides resistance to nexus.
     Cannot be harmed by acid, electricity, fire, cold.
     Grants the ability to see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +9 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 118.5 vs. animals, 139.9 vs. orcs, 139.9 vs.
     trolls, 139.9 vs. creatures not resistant to poison, and 97.1 vs.
     others.
     


  [Home Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1 @b1 @G1}
     
     
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2 @b2 @G2}
     
     
c) 2 Books of Magic Spells [Incantations and Illusions] {@m3 @b3 @G3}
     
     
d) 2 Books of Magic Spells [Sorcery and Evocations] {@m4 @b4 @G4}
     
     
e) a Mushroom of Emergency
     Dropped by a Scout at 1250 feet (level 25).
     
     
     
f) a Mushroom of Debility {!*}
     Found lying on the floor at 1250 feet (level 25).
     
     
     
g) 4 Potions of Cure Light Wounds
     
     
h) a Potion of *Healing* {!*}
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
i) 2 Potions of Restore Mana {!*}
     
     
j) 2 Potions of Heroism
     
     
k) 2 Potions of Berserk Strength
     
     
l) 3 Scrolls of Blessing
     Found in a chest from 750 feet (level 15).
     
     
     
m) 2 Staves of Teleportation (15 charges)
     
     
n) a Ring of Dexterity <+3>
     Found lying on the floor at 2050 feet (level 41).
     
     +3 dexterity.
     Sustains dexterity.
     
o) a Ring of Constitution <+1>
     Dropped by a Mature white dragon at 2050 feet (level 41).
     
     +1 constitution.
     Sustains constitution.
     
p) 2 Rings of Escaping <+4>
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
q) a Ring of Free Action
     Bought from a store.
     
     Prevents paralysis.  
     
r) a Cloak of Aman [1,+34] <+1>
     Found lying on the floor at 2500 feet (level 50).
     
     +1 stealth.
     Provides resistance to chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
s) a Fur Cloak of Protection [3,+16]
     Found lying on the floor at 2250 feet (level 45).
     
     Provides resistance to shards.
     Cannot be harmed by acid, electricity, fire, cold.
     
t) a Pair of Leather Boots of Free Action [2,+9]
     Dropped by a Mature white dragon at 2100 feet (level 42).
     
     Prevents paralysis.  
     
u) the Rapier 'Forasgil' (1d6) (+12,+19)
     Dropped by a Balance drake at 2050 feet (level 41).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     2.8 blows/round.
     With +7 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 85.7 vs. animals, 96 vs. creatures not
     resistant to cold, and 75.2 vs. others.
     
     Radius 1 light.
v) a Bastard Sword of Gondolin (3d4) (+18,+8)
     Dropped by a Ghost at 2100 feet (level 42).
     
     Slays demons, orcs, trolls, dragons.
     Provides resistance to dark.
     Cannot be harmed by acid, fire.
     Slows your metabolism.  Prevents paralysis.  Grants the ability to
     see invisible things.  
     
     Combat info:
     2.8 blows/round.
     With +12 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 102.8 vs. demons, 102.8 vs. orcs, 102.8 vs.
     trolls, 102.8 vs. dragons, and 56.7 vs. others.
     
     Radius 1 light.
w) a Katana (Holy Avenger) (3d5) (+15,+18) [+1] <+4>
     Dropped by a Mature white dragon at 2050 feet (level 41).
     
     +4 wisdom.
     Slays evil creatures, undead, demons.
     Provides protection from fear.
     Sustains dexterity.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     2.8 blows/round.
     With +11 STR and +0 DEX you would get 3.3 blows
     With +0 STR and +2 DEX you would get 3.3 blows
     Average damage/round: 118.5 vs. evil creatures, 145.9 vs. undead,
     145.9 vs. demons, and 91.2 vs. others.
     
x) 15 Bolts of Slay Undead (1d5) (+8,+4)
     Dropped by a White wraith at 1500 feet (level 30).
     
     Slays undead.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3779     50'    2   Reached level 2
     13173    100'    3   Reached level 3
     15363    100'    4   Reached level 4
     22158    100'    4   Killed Fang, Farmer Maggot's dog
     22158    100'    5   Reached level 5
     30564    250'    6   Reached level 6
     36033    250'    6   Killed Grip, Farmer Maggot's dog
     38684    250'    7   Reached level 7
     49504    100'    8   Reached level 8
     61229    300'    9   Reached level 9
     63419    300'   10   Reached level 10
     72152    400'   11   Reached level 11
     83924    400'   12   Reached level 12
     96377    450'   13   Reached level 13
    111541    450'   14   Reached level 14
    130990    650'   15   Reached level 15
    149158    750'   16   Reached level 16
    162956    800'   17   Reached level 17
    188185    750'   17   Killed Wormtongue, Agent of Saruman
    188185    750'   18   Reached level 18
    228232    900'   19   Reached level 19
    243388   1050'   20   Reached level 20
    261495   1150'   21   Reached level 21
    270020   1200'   21   Found the Wicker Shield of Elros
    282330   1250'   21   Killed Ulfast, Son of Ulfang
    286142   1300'   22   Reached level 22
    324537   1400'   23   Reached level 23
    350585   1650'   24   Reached level 24
    355060   1650'   24   Killed Smeagol
    370585   1700'   25   Reached level 25
    373161   1700'   25   Killed Lagduf, the Snaga
    383782   1750'   25   Found the Morning Star 'Bloodspike'
    385168   1750'   25   Killed Gorbag, the Orc Captain
    390793      0'   25   Killed Farmer Maggot
    402849   1900'   26   Reached level 26
    402872   1900'   26   Killed Brodda, the Easterling
    432122   2050'   27   Reached level 27
    436343   2050'   27   Found the Rapier 'Forasgil'
    454197   2150'   28   Reached level 28
    486404   2250'   29   Reached level 29
    498888   2300'   29   Killed Angamaite of Umbar
    534286   2400'   30   Reached level 30
    545927   2350'   30   Killed Ulwarth, Son of Ulfang
    563453   2600'   30   Killed Orfax, Son of Boldor
    569132   2600'   30   Found the Battle Axe of Balli Stonehand
    574133   2650'   31   Reached level 31


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : yes (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : yes (birth_no_selling)
Use previous set of randarts                 : no  (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 1.10.2011 20:42
Last updated on 3.10.2011 00:43

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16. on the Competition No.111 Ladder (of 22)

Comments

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On 1.10.2011 20:42 Shinedog wrote:
Second Try

On 3.10.2011 00:43 Shinedog wrote:
Should have hasted before I went downstairs. I lit the room, Scatha brethed twice before I could move and that was that.

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