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The Angband Ladder: Ramier, Rattikin Rogue by Arjen

  [FayAngband 1.1.0 Character Dump]

 Name   Ramier       Level        29/29        CB  Base  RB  EB  Stat
 Sex    Male         Cur Exp      77966  STR: (+0)   9   -2  +4   11
 Race   Rattikin     Max Exp      77966  INT: (+0)  12   +1  +6   19
 Class  Rogue        Adv Exp      90750  WIS: (+0)  14   -1  +1   14
 Title  Rogue        Current Dep2100 Ft  DEX: (+3)  18   +3  -1   20
 Age    14           Min Depth  2100 Ft  CON: (-1)  12   -1  +4   15
 Height 45                               CHR: (+0)   7   -2  -1    4
 Weight 115          Gold         12060
 Status 1            Burden     85.7/96

 Wounds Wit & Grace  Armor     [14,+43]  Racial Ability  Saving Throw    Heroic
 HP       -19 / 213  Melee   (+16, 2d5)  None            Stealth         Heroic
                     Blows       4/turn                  Fighting        Heroic
 Lore       1 /   1  Shoot        (+14)                  Shooting        Heroic
 Reserves   2 /   2  Shots       1/turn  Infra    30 ft  Throwing     Legendary
 Escapes    0 /   2  Thrown Damage   1*  Spells   30 ft  Disarming       Superb
                                                         Magic Device Excellent
 You come from a litter of ten, most of which            Perception   Excellent
 survived. Your father was a thief, and your mother      Digging            Bad
 was a thief. You have brown eyes, olive green fur,      Alchemy      Excellent
 and small, sharp teeth.                                 Mapping         Superb

  [Resists & Abilities]

  No  Blind:.........+....      Regen:..............      Speed:..............
  Free Actn:...........+..  Telepathy:.........+....       Mana:..............
  Hold Life:..............  See Invis:..............     Health:..............
    Bravery:..............  Invisible:..............   Spl. Dur:..............
  No Dsease:............+.       Luck:..............   Spl. Dam:..............
  No   Stun:..............    Stealth:......+.......   Spl. Inf:..............
  No Poison:..............   Percptn.:..............      Taint:..............
  No    Cut:..............  Infra-vsn:..............    Disrupt:..............
  No   Conf:.........+....  Tunneling:..............  Drn Items:..............
  S. Digest:..............      Blows:..............  Drn   Exp:..............
  Fthr Fall:..............      Shots:..............   Teleport:..............
      Light:.....*........      Might:..............  Aggravate:..............

  Acid :11% ............+.  Dises:46% ............+.  Nethr:7%  ............+.
  Elec :11% ............+.  Light:5%  ............+.  Chaos:4%  ............+.
  Fire :43% ...+........+.  Dark :20% ............+.
  Cold :55% +..+........+.  Sound:14% ............+.
  Water:8%  ............+.  Shard:5%  ............+.
  Poisn:23% ............+.  Nexus:7%  ............+.
            abcdefghijkl@*            abcdefghijkl@*            abcdefghijkl@*
            \}=="~(()]]]              \}=="~(()]]]              \}=="~(()]]]



  [Last Messages]

> The Doom sword misses you.
> The Doom sword hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Doom sword misses you.
> The Doom sword hits you.
> *** LOW HITPOINT WARNING! ***
> It magically summons help!
> The Doom sword hits you.
> *** LOW HITPOINT WARNING! ***
> The Doom sword misses you.
> The Doom sword hits you.
> Your brain is damaged!
> *** YOUR BRAIN IS DAMAGED! ***
> You die.


  [Character Equipment]

a) a Chain Whip of *Freezing* (+8, 2d5)
   It was lying on the floor at a depth of 1600 ft
b) a Hunting Bow (+6, x3, 11)
c) a Ruby Ring of Constitution (+4)
d) an Adamantite Ring of Resist Fire and Cold
e) a Bronze Amulet of Intelligence (+2)
f) a Lead Lantern of Intelligence <5157> (+2)
g) The Hard Leather Armour 'Hithlomir' [4,+10] (+4 stealth)
   It was dropped by Smeagol at a depth of 1600 ft
h) a Cloak [1,+2]
i) a Large Metal Shield [5,+4]
j) The Hard Leather Cap of Thranduil [1,+6] (+2)
   It was conjured forth by magic at a depth of 1600 ft
k) a Set of Gauntlets of Power (+5 to hit) [2,+5] (+4 str)
   It was dropped by an Elven priest at a depth of 1500 ft
l) a Pair of Soft Leather Boots of Free Action [1,+10]
   It was dropped by Wormtongue, agent of Saruman at a depth of 350 ft


  [Character Inventory]

a) 3 Red Spotted Mushrooms of Stone Skin
b) 7 Rations of Food {40% off}
c) 4 Grey Powder vials of Confusing
d) 11 Yellow Powder vials of Blinding Flash
e) 9 Violet Powder vials of Poisoning
f) 2 Azure Potions of Speed
g) 12 Luminescent Potions of Cure Serious Wounds {10% off}
h) 12 Brown Potions of Cure Critical Wounds
i) an Indigo Potion of Neutralize Poison
j) a Light Blue Potion of Restore Mana
k) 6 Scrolls titled "triso val" of Phase Door
l) a Scroll titled "umseh nessno" of *Destruction*
m) a Gold-Plated Wand of Teleport Other (6 charges)
n) a Mistletoe Staff of Teleportation (4 charges)
o) a Pine Staff of Object Location (17 charges)
p) a Dogwood Staff of Cure Light Wounds (10 charges)
q) a Quartzite Ring of Resist Acid and Electricity
r) 10 Silver-Tipped Arrows (+4, 1d4, +0)
s) 5 Iron-Tipped Arrows (+5, 1d4, +0)


  [Home Inventory]

a) 2 Violet Mushrooms of Restore Constitution
b) 2 Clear Potions of Water
c) a Gold Potion of Intellect
d) a Metallic Purple Potion of Contemplation
e) 5 Orange Speckled Potions of Nimbleness
f) a Yellow Potion of Pleasing {squelch}
g) a Green Potion of Healing
h) 2 Topaz Rings of Free Action
i) a Malachite Ring of Bravery
j) The Phial of Galadriel
   It was dropped by Brodda, the Easterling at a depth of 450 ft
k) an Aluminum Lantern of Sight <10102>
l) a Set of Leather Gloves of Slaying (+2 to hit) [1,+2]
   It was lying on the floor at a depth of 50 ft
m) a Hand Axe of Corrosiveness (+5, 3d3)
   It was dropped by Wormtongue, agent of Saruman at a depth of 350 ft


  [Discarded/Sold Artifacts]

- The Beacon of Om


  [Uniques]

Farmer Maggot                        has been killed in the town
Snarl, the small kobold              has been killed at a depth of 50 ft
Squish                               has been killed at a depth of 250 ft
Fang, Farmer Maggot's dog            has been killed at a depth of 300 ft
Grip, Farmer Maggot's dog            has been killed at a depth of 300 ft
Smeagol                              has been killed at a depth of 1600 ft
Mughash the kobold lord              has been killed at a depth of 950 ft
Lagduf, the snaga                    has been killed at a depth of 600 ft
Brodda, the Easterling               has been killed at a depth of 450 ft
Wormtongue, agent of Saruman         has been killed at a depth of 350 ft
Golfimbul, the hill orc chief        has been killed at a depth of 850 ft
Ufthak of Cirith Ungol               has been killed at a depth of 2050 ft
Celaeno                              has been killed at a depth of 1550 ft
Nod, the goblin assassin             has been killed at a depth of 850 ft
Azog, king of the Uruk-Hai           has been killed at a depth of 1550 ft
Jenny Greenteeth                     has been killed at a depth of 1300 ft
Total: 16 uniques killed


  [Options]

Birth options:
Allow purchase of stats using points         : no  (birth_point_based)
Allow specification of minimal stats         : no  (birth_auto_roller)
Preserve artifacts when leaving level        : yes (birth_preserve)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Generate better (harder) levels              : no  (birth_autoscum)
No level feelings                            : no  (birth_no_feelings)
Pre-shop for some basic items                : no  (birth_start_kit)
Monsters act smarter in groups               : no  (birth_smart_packs)
Monsters exploit players weaknesses          : no  (birth_smart_cheat)
Monsters chase current location              : yes (birth_flow_by_sound)
Monsters chase recent locations              : yes (birth_flow_by_smell)
Generate hitpoints randomly                  : yes (birth_random_hp)
All levels will be generated as small        : yes (birth_force_small_lev)
Easy mode                                    : no  (birth_easy_mode)
Nightmare mode                               : no  (birth_nightmare_mode)
Retain squelch settings                      : no  (birth_retain_squelch)
Allow specification of stat weighings        : no  (birth_weighted_roller)
Cheat options:
Peek into object creation                    : no  (cheat_peek)
Peek into monster creation                   : no  (cheat_hear)
Peek into dungeon creation                   : no  (cheat_room)
Know complete monster info                   : no  (cheat_know)
Allow player to avoid death                  : no  (cheat_live)
No automatic saves upon death                : no  (cheat_no_save)
Allow access to debug mode                   : no  (cheat_debug)
Activate wizard mode                         : no  (cheat_wizard)
No respawning monsters                       : no  (cheat_no_respawn)



Posted on 23.10.2011 12:20

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8179. on the Ladder (of 12447)
2. on the FayAngband Ladder (of 8)
65. for this player (out of 85)

Comments

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On 23.10.2011 12:20 Arjen wrote:
... Ok... He kinda killed me twice in a row... But i feared something like this was going to happen. I met a lot of monsters who almost finished me before i could remove one star from them. My damage was the same as 20 levels earlier. It's hard to increase your damage here.

Ow and ranged is the key? Never found a more useful bow than the one i'm carrying.. 10 damage with arrows. :D

On 23.10.2011 12:21 Arjen wrote:
Woops, should be in the comp ladder.

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