The Angband Ladder: Lord NSB, Troll Sorceror by <Tartarus3s@yahoo.com>

  [ToME 2.3.5 Character Sheet]

 Name  : Lord NSB               Age                 93       STR:     14       
 Sex   : Male                   Height             105       INT: 18/104       
 Race  : Spectre Troll          Weight             167       WIS:  18/47       
 Class : Sorceror               Social Class         3       Dex:     12     16
 Body  : Player                                              CON:  18/78       
 God   : Eru Iluvatar                                        CHR:      8       
                                                                               
 + To Melee Hit          15 Level             33    Hit Points     -260/   196 
 + To Melee Damage      -10 Experience    642704    Spell Points    401/   556 
 + To Ranged Hit         12 Max Exp       642704    Sanity          236/   236 
 + To Ranged Damage       0 Exp to Adv.   679250    Piety                 2335 
   AC                 15+52 Gold           19891    Speed           Fast (+22) 
                                                                               
                         (Miscellaneous Abilities)                             
 Fighting    : Fair         Perception  : Very Bad     Blows/Round:  1         
 Bows/Throw  : Fair         Searching   : Very Bad     Shots/Round:  1         
 Saving Throw: Fair         Disarming   : Fair         Mel.dmg/Rnd:  1d4-10    
 Stealth     : Bad          Magic Device: Bad          Infra-Vision: 90 feet   
                                                       Tactic:       coward    
                                                       Explor:       running   
                         (Character Background)                                
          You are the offspring of a Water-Troll Warrior.  You have            
          blue-bloodshot eyes, dirty sea-weed green hair, and blue             
          ulcerous skin.                                                       
                                                                               


  [Miscellaneous information]

 Joke monsters:        ON
 Maximize mode:        ON
 Preserve Mode:        ON
 Autoscum:             ON
 Small Levels:         ON
 Arena Levels:         ON
 Always unusual rooms: OFF
 Persistent Dungeons:  OFF

 Recall Depth:
        Barrow-Downs: Level 1 (50')
        Paths of the Dead: Level 70 (3500')
        Maze: Level 37 (1850')
        The Old Forest: Level 25 (1250')
        The Land Of Rhun: Level 40 (2000')
        The Helcaraxe: Level 40 (2000')
        A lost temple: Level 21 (1050')

 Your body was a Player.
 You have defeated 552 enemies.
 You saved Bree from a dreadful Nazgul.
 You haven't completed a single princess quest.
 You haven't completed a single lost sword quest.
 You found 2 of the relic pieces.

 You started your adventure the 43rd Yavie of the 2890th year of the third age.
 You ended your adventure the 3rd Quelle of the 2890th year of the third age.
 Your adventure lasted 17 days.

     Your Attributes:
You are dead, killed by Feagwath, the Undead Sorcerer on level 70 of Paths of
the Dead.
You can drive yourself into a berserk frenzy.
You can sense what is beyond walls.
You are in a battle rage.
Your eyes are sensitive to infrared light.
You can see invisible creatures.
You levitate just over the ground.
You have free action.
You regenerate quickly.
Your appetite is small.
You have ESP.
You are unlucky.
You have a firm hold on your life force.
You are resistant to acid.
You are completely immune to lightning.
You are resistant to fire.
You are resistant to cold.
You are resistant to poison.
You are resistant to darkness.
You are resistant to confusion.
You are resistant to disenchantment.
You are resistant to chaos.
You are resistant to nexus attacks.
You are resistant to nether forces.
You are completely fearless.
Your eyes are resistant to blindness.
Your strength is sustained.
Your intelligence is sustained.
Your constitution is sustained.
Your strength is affected by your equipment.
Your intelligence is affected by your equipment.
Your wisdom is affected by your equipment.
Your dexterity is affected by your equipment.
Your constitution is affected by your equipment.
Your charisma is affected by your equipment.
Your searching ability is affected by your equipment.
Your infravision is affected by your equipment.
Your digging ability is affected by your equipment.


                    adefkmnopsuxz{|@            
        Add Str   : .2..2...........            
        Add Int   : .....32.........            
        Add Wis   : .....3..........            
        Add Dex   : ...1............            
        Add Con   : ..212....2......            
        Add Chr   : .2...3..........            
        Mul Mana  : ......+........+            
        Add Sear. : ......2.........            
        Add Infra : ...1.....2......            
        Add Tun.. : ..............2.            
        Sust Str  : ....+..........+            
        Sust Int  : ...+....+.......            
        Sust Wis  : ................            
        Sust Dex  : ................            
        Sust Con  : ....+...........            
        Sust Chr  : ................            
        Invisible : ...+.+..........            
        Mul life  : ................            
        Sens Fire : ......+.........            
        Reflect   : ................            
        Free Act  : ....+...+.......            
        Hold Life : ...............+            
        Res Acid  : .+......+.......            
        Imm Elec  : ........*.......            
        Res Fire  : ........++......            
        Res Cold  : ...............+            
        Res Pois  : .+......+......+            
        Res Fear  : ....+...........            
        Res Light : ................            
        Res Dark  : ........+.......            
        Res Blind : .....++.........            
        Res Conf  : ...+..+.+.......            
        Res Sound : ................            
        Res Shard : ................            
        Res Neth  : ...............+            
        Res Nexus : ...........+....            
        Res Chaos : ...+............            
        Res Disen : ....+...........            
        Levitate  : ...........+....            
        See Invis : .+....+........+            
        Digestion : ...............+            
        Regen     : ...............+            
        Drain Exp : ...+............            
        Cursed    : ...+.+..........            
        Hvy Curse : ...+.+..........            
        Troll.ESP : .........+......            
        Dragon.ESP: .........+......            

Skills (points left: 0)
          . Archery                             -01.200 [0.000]
 - Sneakiness                                    01.100 [0.900]
          . Stealth                              00.000 [0.400]
          . Disarming                           -00.300 [0.000]
 - Magic                                         46.100 [1.000]
          . Magic-Device                         01.000 [1.000]
          . Spell-power                          37.800 [0.600]
          . Sorcery                              37.400 [0.700]
          . Mana                                 00.000 [0.900]
                   . Fire                        00.000 [1.000]
                   . Water                       00.000 [1.000]
                   . Air                         00.000 [1.000]
                   . Earth                       00.000 [1.000]
          . Meta                                 00.000 [1.000]
          . Conveyance                           00.000 [1.000]
          . Divination                           00.000 [1.000]
          . Temporal                             00.000 [1.000]
          . Mind                                 00.000 [1.000]
          . Nature                               00.000 [1.000]
          . Necromancy                           00.000 [0.900]
          . Runecraft                            00.000 [0.900]
          . Thaumaturgy                          00.000 [0.900]
 - Spirituality                                  01.055 [0.550]
          . Prayer                               35.500 [0.500]
 . Monster-lore                                  00.000 [0.500]

Abilities
 * Perfect casting


  [Fates]

You are fated to meet a Scrawny cat on level 2.
You may meet a Giant white mouse on level 7.
You may meet a Newt on level 1.


  [Character Equipment]

a) a Mage Staff (1d4) (+5,+5)
    It can be wielded two-handed.  It can be used to store a spell.  
d) a Drum of the Eldar (+2)
    It increases your strength and charisma by 2.  It provides resistance 
    to acid and poison.  It allows you to see invisible monsters.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it lying on the ground on level 40 of The Land Of Rhun.
e) a Ring of Constitution (+2)
    It increases your constitution by 2.  
    You found it in the remains of a Cave troll in the town of Gondolin .
f) The Ring of Power of Uvatha the Horseman (+1 to infravision) {cursed}
    It increases your dexterity, constitution and infravision by 1.  It
    makes you invisible.  It sustains your intelligence.  It provides
    resistance to chaos.  It drains experience.  It is heavily cursed.  It
    cannot be dropped while cursed.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of Uvatha the Horseman in the town of Bree .
k) an Amulet of Weaponmastery (+5,+6) [+3] (+2)
    It increases your strength and constitution by 2.  It sustains your 
    strength and constitution.  It provides immunity to paralysis.  It
    makes you completely fearless.  It provides resistance to 
    disenchantment.  
    You bought it from the Rare Jewelry Shop.
m) a Dwarven Lantern of the Magi (+3) {cursed}
    It grants you the power of magic map if it is being worn.  It provides
    light (radius 2) forever.  It can be used to store a spell.  It 
    increases your intelligence, wisdom and charisma by 3.  It makes you
    invisible.  It provides resistance to blindness.  It is heavily
    cursed.  It cannot be harmed by fire.  
    It was given to you as a reward.
n) The Filthy Rag of the Wight [1,+7](40%) (+2 to searching)
    It increases your intelligence and searching by 2.  It increases your 
    mana capacity by 40%.  It provides resistance to blindness and 
    confusion.  It renders you especially vulnerable to fire.  It allows
    you to see invisible monsters.  It cannot be harmed by acid, cold,
    lightning or fire.  
o) a Mouse Fur [1,+7]
    
p) The Large Metal Shield 'Eldur' [5,+15]
    It sustains your intelligence.  It provides immunity to electricity.  
    It provides immunity to paralysis.  It provides resistance to acid, 
    fire, poison, dark and confusion.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You bought it from the Black Market.
s) a Dwarven Iron Helm [5,+8] (+2 to infravision)
    It increases your constitution and infravision by 2.  It provides
    resistance to fire.  It allows you to sense the presence of trolls and 
    dragons.  
    You found it in the remains of a Ghost in the town of Minas Anor .
u) (nothing)
x) a Pair of Hard Leather Boots of Stability [3,+7]
    It provides resistance to nexus.  It allows you to levitate.  
    You found it in the remains of The Variant Maintainer on level 11 of A
    lost temple.
z) (nothing)
{) (nothing)
|) a Gnomish Shovel (+2)
    It increases your ability to tunnel by 2.  


  [Character Inventory]

a) 2 Books of Beginner Cantrips
    
b) a Book of Teleportation
    
c) The Tome of Lord NSB
    It cannot be harmed by acid, cold, lightning or fire.  
    It was given to you as a reward.
d) a Spellbook of Know the Music
    
e) a Spellbook of Elemental Shield
    
f) a Spellbook of Vision
    
g) a Spellbook of Identify
    
h) Kenault's Cantrip Generator
    It can be activated for cure stun every 100 turns.  
    You found it in the remains of a Ghoul on level 70 of Paths of the Dead.
i) 7 Sprigs of Athelas
    
j) 2 Potions of Restore Mana
    
k) 2 Potions of Curing
    
l) 11 Scrolls of Teleportation
    
m) 5 Scrolls of Word of Recall
    
n) a Wand of Dig[1|1] (18 charges)
    
o) a Ring of Speed (+8)
    It increases your speed by 8.  
    You found it in the remains of a Nightcrawler on level 70 of Paths of the
    Dead.
p) a Ring of Chaos Resistance
    It provides resistance to confusion and chaos.  
    You found it in the remains of a Shadow on level 70 of Paths of the Dead.
q) The Anchor of Space-Time
    It provides light (radius 1) forever.  It prevents the space-time
    continuum from being disrupted.  It cannot be harmed by acid, cold,
    lightning or fire.  
    You found it in the remains of a Dracolich on level 70 of Paths of the
    Dead.
r) The Long Sword 'Elvagil' (2d5) (+5,+7) (+2)
    It increases your dexterity, charisma and stealth by 2.  It is
    especially deadly against orcs.  It is especially deadly against
    trolls.  It allows you to levitate.  It allows you to see invisible
    monsters.  It allows you to sense the presence of orcs and trolls.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of a Dread on level 70 of Paths of the Dead.
s) a Mattock of Digging (+5)
    It increases your ability to tunnel by 5.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of a Nightcrawler on level 70 of Paths of the
    Dead.
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Home Inventory - Bree ]

a) a Spellbook of See the Music
    
b) a Mushroom of Cure Serious Wounds
    
c) 99 Potions of Water Curing {quest}
d) 10 Potions of Cure Critical Wounds
    
e) an Elven Thunderlord Coat of Resist Acid [9,+21] (+1 to stealth)
    It increases your stealth by 1.  It provides resistance to acid, 
    electricity, fire, cold and nexus.  It allows you to sense the
    presence of orcs.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of a War troll in the town of Gondolin .
f) an Empty Bottle


  [Home Inventory - Gondolin ]

a) a Scroll of Teleport Level
b) a Ring of Confusion Resistance
c) The Amulet of Culonum (+3)
    It can be activated for venom breathing every 40+d60 turns if it is
    being worn. It increases your intelligence, dexterity and charisma by 
    3.  It sustains your wisdom.  It provides resistance to poison and 
    confusion.  It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.
d) an Amulet of Lightning Resistance


  [Home Inventory - Minas Anor ]

a) a Spellbook of Charm
    
b) a Ring of Intelligence (+4)
    It increases your intelligence by 4.  
    You bought it from the Black Market.
c) an Amulet of Acid Resistance
    It provides resistance to acid.  It cannot be harmed by acid.  
    You bought it from the Magic shop.


  [Home Inventory - Lothlorien ]

a) Gamenlon's Summoning Manual
    It can be activated for light area (dam 2d15) every 100 turns.  
    You found it lying on the ground on level 13 of A lost temple.
b) Tenser's Torch of Spontaneous Combustion
    It can be activated for cure blindness every 100 turns.  
    You found it in the remains of a Grave wight in the town of Bree .
c) a Potion of Curing
    
d) an Amulet of the Magi (-4,-4) (+4 to searching)
    It can be used to store a spell.  It increases your intelligence and 
    searching by 4.  It sustains your intelligence.  It provides immunity
    to paralysis.  It provides resistance to blindness and confusion.  It
    cannot be harmed by acid, cold, lightning or fire.  
    You bought it from the Rare Jewelry Shop.
e) The Steel Helm of Hammerhand [6,+20] (+3)
    It grants you the power of berserk if it is being worn.  It increases 
    your strength, dexterity and constitution by 3.  It sustains your 
    strength, dexterity and constitution.  It makes you completely
    fearless.  It provides resistance to acid, cold, dark and nexus.  It
    slows your metabolism.  It cannot be harmed by acid, cold, lightning
    or fire.  
    You found it in the remains of The Minotaur of the Labyrinth on level 37
    of Maze.
f) an Empty Bottle


  [The Mathom-house Inventory - Bree ]

a) a Main Gauche (1d5) (+2,+6)
    
b) The Sabre 'Careth Asdriag' (2d7) (+6,+8) (+2 to speed)
    It increases your dexterity, constitution, speed and attack speed by 2
    .  It is especially deadly against dragons.  It is especially deadly
    against orcs.  It is especially deadly against trolls.  It is
    especially deadly against giants.  It is especially deadly against
    natural creatures.  It allows you to sense the presence of animals.  
    It cannot be harmed by acid, cold, lightning or fire.  
    You found it in the remains of an Ettin in the town of Gondolin .
c) The Long Sword 'Anguirel' (2d5) (+8,+12) (+2) {cursed}
    It increases your strength, constitution and speed by 2.  It does
    extra damage from electricity.  It is very sharp and can cut your
    foes.  It is very sharp and can make your foes bleed.  It strikes at
    demons with holy wrath.  It fights against evil with holy fury.  It
    provides immunity to paralysis.  It provides resistance to electricity
    , light and dark.  It allows you to see invisible monsters.  It
    aggravates nearby creatures.  It is cursed.  It cannot be harmed by
    acid, cold, lightning or fire.  
    You found it in the remains of Eol, the Dark Elf in the town of Gondolin .
d) The Lead-Filled Mace 'Arondim' (3d4) (-2,+8) (-3) {cursed}
    It can be wielded two-handed.  It decreases your charisma by 3.  It 
    poisons your foes.  It is especially deadly against dragons.  It is
    especially deadly against natural creatures.  It drains experience.  
    It induces random teleportation.  It aggravates nearby creatures.  It
    is heavily cursed.  It cannot be harmed by acid, cold, lightning or
    fire.  
    You found it in the remains of The White Balrog on level 40 of The
    Helcaraxe.



Posted on 13.11.2011 08:33
Last updated on 13.11.2011 09:17

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On 13.11.2011 08:33 Tartarus3s@yahoo.com wrote:
I'm getting somewhere here.

On 13.11.2011 09:17 Tartarus3s@yahoo.com wrote:
Played hide n' go seek with Feagwath until he got the upper hand.

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