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The Angband Ladder: Anineva, Gnome Mage by david3x3x3

  [Angband 3.3.0 built Nov  9 2011 09:42:55 Character Dump]

 Name   Anineva                                  Self  RB  CB  EB   Best
 Sex    Male         Age             66   STR:     16  -1  -3  +2     14
 Race   Gnome        Height          44   INT:     17  +2  +3  +0  18/40
 Class  Mage         Weight          91   WIS:     10  +0  +0  +0     10
 Title  Spellbinder  Social       Liked   DEX:     10  +2  +0  +0     12
 HP     148/148      Maximize         Y   CON:     16  +1  -2  +6  18/30
 SP     36/48                             CHR:     10  -2  +1  +0      9

 Level               25   Armor    [21,+31]     Saving Throw         65%
 Cur Exp          24931   Fight     (+8,+8)     Stealth             Good
 Max Exp          24931   Melee   (+20,+27)     Fighting            Good
 Adv Exp          27125   Shoot    (+13,+3)     Shooting            Good
 MaxDepth   1300' (L26)   Blows    1.0/turn     Disarming            56%
 Game Turns      700900   Shots      1/turn     Magic Device          93
 Standard Turns   65578   Infra       40 ft     Perception       1 in 17
 Resting Turns    28203   Speed      Normal     Searching            22%
 Gold             12471   Burden   89.0 lbs

 You are one of several children of a Gnome Prankster.  You are a
 credit to the family.  You have green eyes, straight brown hair, and
 an average complexion.


rAcid:....+........ Nexus:.............
rElec:............. Nethr:.............
rFire:...+......... Chaos:.............
rCold:+............ Disen:.............
rPois:............. Feath:...........+.
rLite:+............ pFear:.............
rDark:............. pBlnd:.............
Sound:............. pConf:.............
Shard:............. pStun:.............

Light:+....+....... Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:............. Shots:.............
FrAct:..........+.+ Might:.............
HLife:............. S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Rapier 'Forasgil' (1d6) (+12,+19) <+1>
     Conjured forth by magic at 1250 feet (level 25).
     
     Slays animals.
     Branded with frost.
     Provides resistance to cold, light.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     1.0 blow/round.
     With +4 STR and +0 DEX you would attack a bit faster
     With +6 STR and +0 DEX you would get 1.1 blows
     With +0 STR and +5 DEX you would attack a bit faster
     With +4 STR and +5 DEX you would get 1.1 blows
     With +0 STR and +8 DEX you would get 1.1 blows
     Average damage/round: 35.1 vs. animals, 38.7 vs. creatures not
     resistant to cold, and 31.4 vs. others.
     
     Radius 1 light.
b) a Sling (x2) (+5,+3)
     Dropped by a Kobold at 700 feet (level 14).
     
     
     
c) a Ring of Constitution <+4>
     Found lying on the floor at 800 feet (level 16).
     
     +4 constitution.
     Sustains constitution.
     
d) a Ring of Resist Fire
     Dropped by an Orc shaman at 550 feet (level 11).
     
     Provides resistance to fire.
     Cannot be harmed by fire.
     
e) an Amulet of Resist Acid
     Dropped by a Snaga at 750 feet (level 15).
     
     Provides resistance to acid.
     Cannot be harmed by acid.
     
f) the Phial of Galadriel <+2>
     Found lying on the floor of a special room at 550 feet (level 11).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 97.1%
     
     Radius 2 light.
g) Soft Leather Armour [8,+4]
     Dropped by a Poltergeist at 150 feet (level 3).
     
     
     
h) a Cloak [1,+0]
     Bought from a store.
     
     
     
i) a Wicker Shield [2,+5]
     Dropped by an Apprentice at 1200 feet (level 24).
     
     
     
j) a Hard Leather Cap [2,-2]
     Dropped by an Ogre at 600 feet (level 12).
     
     
     
k) the Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] <+2>
     Found lying on the floor at 1200 feet (level 24).
     
     +2 strength, constitution.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  
     
l) a Pair of Steel Shod Boots of Slow Descent [7,+9]
     Dropped by a Mummified human at 1300 feet (level 26).
     
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) 15 Iron Shots of Slay Giant (1d4) (+6,+2)
     Found lying on the floor at 1150 feet (level 23).
     
     Slays giants.
     
     Combat info:
     Hits targets up to 100 feet away.
     Average damage/round: 38.2 vs. giants, and 15.3 vs. others.
     25% chance of breaking upon contact.
     
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners]
     
     
b) a Book of Magic Spells [Conjurings and Tricks]
     
     
c) a Book of Magic Spells [Incantations and Illusions]
     Bought from a store.
     
     
     
d) a Book of Magic Spells [Sorcery and Evocations]
     Found lying on the floor at 1200 feet (level 24).
     
     
     
e) a Mushroom of Second Sight
     Dropped by a Hill orc at 1200 feet (level 24).
     
     
     
f) 4 Mushrooms of Stoneskin
     Found lying on the floor at 550 feet (level 11).
     
     
     
g) 20 Potions of Cure Serious Wounds
     
     
h) 3 Potions of Cure Critical Wounds
     
     
i) a Potion of Healing
     Found lying on the floor at 1200 feet (level 24).
     
     
     
j) a Potion of Restore Mana
     Dropped by an Uruk at 1300 feet (level 26).
     
     
     
k) 4 Potions of Speed
     
     
l) a Potion of True Seeing
     Dropped by a Blue yeek at 1200 feet (level 24).
     
     
     
m) 5 Scrolls of Phase Door
     
     
n) a Scroll of Word of Recall
     
     
o) 2 Scrolls of Deep Descent
     
     
p) a Rod of Healing
     Found lying on the floor of a cavern at 1000 feet (level 20).
     
     Cannot be harmed by electricity.
     
q) a Wand of Frost Bolts (10 charges)
     Dropped by an unknown monster at 1200 feet (level 24).
     
     
     
r) a Staff of Detect Invisible (23 charges)
     
     
s) 3 Staves of Teleportation (18 charges)
     
     
t) a Ring of Escaping <+4>
     Found under some rubble at 850 feet (level 17).
     
     +4 speed.
     Makes you afraid of melee, and worse at shooting and casting
     spells.  
     
u) 2 Amulets of Resist Lightning
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     
v) a Short Bow of Accuracy (x2) (+15,+6)
     Dropped by a Gnome mage at 1300 feet (level 26).
     
     
     


  [Home Inventory]

a) a Mushroom of Vigor
     Dropped by an unknown monster at 700 feet (level 14).
     
     
     
b) a Ring of Resist Cold
     Found lying on the floor at 550 feet (level 11).
     
     Provides resistance to cold.
     Cannot be harmed by cold.
     
c) an Amulet of Resist Lightning
     Found lying on the floor at 850 feet (level 17).
     
     Provides resistance to lightning.
     Cannot be harmed by electricity.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      7738     50'    2   Reached level 2
     20768     50'    3   Reached level 3
     44333     50'    4   Reached level 4
     70937     50'    5   Reached level 5
     78641    100'    5   Killed Fang, Farmer Maggot's dog
     78641    100'    6   Reached level 6
     87547    150'    7   Reached level 7
     96672    150'    7   Killed Grip, Farmer Maggot's dog
    104657    150'    8   Reached level 8
    125855    150'    9   Reached level 9
    132884    150'   10   Reached level 10
    150743    200'   11   Reached level 11
    177373    250'   12   Reached level 12
    192883    250'   13   Reached level 13
    208833    250'   13   Killed Lagduf, the Snaga
    213873    250'   14   Reached level 14
    255145    450'   14   Killed Bullroarer the Hobbit
    263652    400'   15   Reached level 15
    306940    450'   16   Reached level 16
    314244    450'   16   Killed Sméagol
    326079    450'   17   Reached level 17
    330496      0'   17   Killed Farmer Maggot
    344402    550'   17   Found the Phial of Galadriel
    364217    650'   18   Reached level 18
    387345    600'   19   Reached level 19
    410905    600'   20   Reached level 20
    439393    700'   20   Killed Mughash the Kobold Lord
    446701    700'   21   Reached level 21
    488958    850'   22   Reached level 22
    490426    850'   22   Killed Ulfast, Son of Ulfang
    532886   1000'   23   Reached level 23
    567735   1050'   24   Reached level 24
    610162   1250'   24   Found the Rapier 'Forasgil'
    623107   1150'   24   Killed Wormtongue, Agent of Saruman
    623794   1150'   24   Found the Iron Helm of Gorlim (LOST)
    629776   1200'   24   Found the Set of Leather Gloves 'Cambeleg'
    649505   1200'   25   Reached level 25
    655876   1200'   25   Killed Boldor, King of the Yeeks


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 17.11.2011 05:55

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11682. on the Ladder (of 15327)
3864. on the Angband Ladder (of 4753)
Second best for this player (out of 2)

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On 17.11.2011 05:58 david3x3x3 wrote:
One of my better characters.

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