The Angband Ladder: Ordinary Eugene, Human Weaponmaster by chris

  [Chengband 0.0.74 Character Dump]

                          Name  : Ordinary Eugene

 Sex      : Male             Age                18   STR!:  18/200
 Race     : Human            Height             82   Int :   18/61  18/66
 Class    : Weaponmaster     Weight            203   WIS :   18/64
 Subspec  : Axes             Social Class       18   DEX!:  18/180
 Spec     : Lochaber Axes    Align         Chaotic   Con!:  18/155 18/160
                                                     CHR :  18/129

 Two hands     (+120,+126)   Hit point    -44/ 848   Fighting   : Legendary[17]
                             SP (Mana)      0/   0   Bows/Throw : Legendary[20]
 Blows/Round           6+0                           SavingThrow: Legendary[7]
 AverageDmg/Rnd      837+0   Level              50   Stealth    : Fair
                             Experience    7274913
 Shooting        (+41,+19)   Max Exp       7274913   Perception : Good
 Multiplier          x0.00   Exp to Adv      *****   Searching  : Good
 Shots/Round          1.00   Gold          2525303   Disarming  : Superb
                                                     MagicDevice: Heroic
 AC              [27,+102]   Time    Day 226 19:01
 Speed               (+15)   Play time    14:42:26   Infra-Vision: 10 feet

                         (Character Background)
          You are one of several children of a Serf.  You are a
          credit to the family.  You have brown eyes, wavy brown
          hair, and an average complexion.

          ...You were killed by a Warp demon on level 72 of Dragon's

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Human         STR!: 18/110  0  3  0  6 18/200         ...3......3..
 Class : Weaponmaster  Int :  18/76  0 -1  0  0  18/66  18/61  .............
 Level : 50            WIS :  18/74  0 -1  0  0  18/64         .............
 Hits  : -44/848       DEX!: 18/110  0  1  0  6 18/180         ...3......3..
 Mana  : 0/0           Con!:  18/90  0  1  0  6 18/160 18/155  ...3......3..
                       CHR : 18/129  0  0  0  0 18/129         .............
           }     (                  }     (                      }     (
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.....    Sound : .............    Speed     : ..+.+.+....+.
 Elec  : .....+.......    Nether: .......+.....    FreeAction: ...........+.
 Fire  : .......+..+..    Nexus : ...........+.    SeeInvisi.: .............
 Cold  : ......+......    Chaos : .....+.......    Hold Life : ......+......
 Poison: ..+.....+....    Disnch: ...+.+.+.....    Warning   : .............
 Light : .............    Fear  : ...+...+..++.    SlowDigest: .............
 Dark  : ........+....    Reflct: .............    Regene.   : .............
 Shard : ...........+.    AuFire: .......+.....    Levitation: ........+....
 Blind : ..........+..    AuElec: .............    Perm Lite : ...........+.
 Conf  : .....+....+..    AuCold: .............    Cursed    : .............

                                  }     (                        }     (
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : .........+...    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .....+.......
 Slay Drag.: ...    ESP Good  : .........+...    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : .......+.....
 Slay Anim.: ...    ESP Demon : .........+...    Add Search  : ......+......
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .........+...    Anti Magic  : ...+.........
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : .............
 Sharpness : ...    Sust Int  : .............    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .............    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .............

  [Last Messages]

> The Warp demon is ticked off!
> You hit the Warp demon. <x3>
> It was a great hit!
> You hit the Warp demon. <x3>
> The Warp demon hits you. <x2>
> You hit the Warp demon. <x4>
> It was a superb hit!
> You hit the Warp demon. <x2>
> The Warp demon hits you.
> *** LOW HITPOINT WARNING! *** Press Space to continue.
> The Warp demon hits you.
> The Warp demon hits you.
> The Warp demon hits you.
> The Warp demon hits you.
> The Warp demon hits you.
> You hit the Warp demon.
> Your Crusader's Strike drains life from the Warp demon!
> You feel very good.
> The Warp demon hits you.
> The Warp demon hits you.
> The Warp demon hits you.
> There's got to be just more to it that this or tell me why do we exis
> Goodbye, Eugene!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF

  [Recall Depth]

    Angband         : level  98
    Yeek cave       : level   5
   !Dragon's lair   : level  72
    R'lyeh          : level  80

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  4
  Warg problem                             (Danger  level:   5) - level 11
  Lagduf, the Snaga                        (Dungeon level:   2) - level 12
  Dailai Dongzhu, the Captain of Southerings (Dungeon level:   4) - level 13
  King Duosi, the Chief of Southerings     (Dungeon level:   6) - level 13
  The Borshin                              (Dungeon level:   8) - level 13
  The Variant Maintainer                   (Dungeon level:  10) - level 14
  Ulfast, Son of Ulfang                    (Dungeon level:  12) - level 14
  Meng Huo, the King of Southerings        (Dungeon level:  14) - level 17
  Orc Camp                                 (Danger  level:  15) - level 22
  It                                       (Dungeon level:  18) - level 22
  The Sewer                                (Danger  level:  15) - level 23
  Doom Quest 1                             (Danger  level:  15) - level 23
  Wutugu, the Chief of Southerings         (Dungeon level:  16) - level 23
  Sangahyando of Umbar                     (Dungeon level:  20) - level 25
  Ulwarth, Son of Ulfang                   (Dungeon level:  22) - level 25
  Old Man Willow Quest                     (Danger  level:  22) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Barrow Downs                         (Danger  level:  35) - level 29
  Gachapin                                 (Dungeon level:  24) - level 30
  Jaian, the Boss of the Kids              (Dungeon level:  26) - level 30
  Jurt the Living Trump                    (Dungeon level:  28) - level 30
  King Koopa                               (Dungeon level:  30) - level 31
  Lord Borel of Hendrake                   (Dungeon level:  32) - level 33
  Mandor, Master of the Logrus             (Dungeon level:  34) - level 33
  Ubbo-Sathla, the Unbegotten Source       (Dungeon level:  36) - level 33
  Vapor Quest                              (Danger  level:  25) - level 35
  Judge Fear                               (Dungeon level:  38) - level 35
  Scatha the Worm                          (Dungeon level:  40) - level 35
  The Lonely Mountain                      (Danger  level:  45) - level 35
  Shuten-douji, the King Ogre of Ooe-Mountain (Dungeon level:  42) - level 36
  Sleipnir, the Odin's Steed               (Dungeon level:  44) - level 37
  The Cloning Pits                         (Danger  level:  45) - level 37
  The Old Castle                           (Danger  level:  50) - level 40
  Hastur the Unspeakable                   (Dungeon level:  46) - level 44
  Hoarmurath of Dir                        (Dungeon level:  48) - level 44
  Nidhogg the Hel-Drake                    (Dungeon level:  50) - level 44
  Nyogtha, the Thing that Should not Be    (Dungeon level:  52) - level 45
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 48
  Doom Quest 2                             (Danger  level:  55) - level 48

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 25
  The Vault                                (Danger  level:  30) - level 25
  Druaga                                   (Dungeon level:  54) - level 49
  Brand, Mad Visionary of Amber            (Dungeon level:  56) - level 49
  Raou the Conqueror                       (Dungeon level:  58) - level 49
  Jisisl of Ice                            (Dungeon level:  60) - level 49
  Rhan-Tegoth                              (Dungeon level:  62) - level 49
  Caine, the Conspirator                   (Dungeon level:  64) - level 49
  Eric the Usurper                         (Dungeon level:  66) - level 49
  Yig, Father of Serpents                  (Dungeon level:  68) - level 49
  Gerard, Strongman of Amber               (Dungeon level:  70) - level 49
  Corwin, Lord of Avalon                   (Dungeon level:  72) - level 49
  Mephistopheles, Lord of Hell             (Dungeon level:  74) - level 49
  Azriel, Angel of Death                   (Dungeon level:  76) - level 49
  Lungorthin, the Balrog of White Fire     (Dungeon level:  78) - level 49
  Surtur the Giant Fire Demon              (Dungeon level:  80) - level 49
  Draugluin, Sire of All Werewolves        (Dungeon level:  82) - level 49
  Hera, Queen of the Gods                  (Dungeon level:  84) - level 49
  Talos, Masterwork Spellwarp Automaton    (Dungeon level:  86) - level 49
  Gothmog, the High Captain of Balrogs     (Dungeon level:  88) - level 49
  Qlzqqlzuup, the Lord of Flesh            (Dungeon level:  90) - level 49
  Azathoth, Seething Nuclear Chaos         (Dungeon level:  92) - level 49
  Kaschei the Immortal                     (Dungeon level:  94) - level 49
  Cerberus, Guardian of Hades              (Dungeon level:  96) - level 49
  The Destroyer                            (Dungeon level:  98) - level 49

 Arena: 29 Victories

  [Defeated Monsters]

You have defeated 7464 enemies including 130 unique monsters in total.

< Unique monsters top 10 >
  Jisisl of Ice                            (level  67)
  Vlad Dracula, Prince of Darkness         (level  63)
  Brand, Mad Visionary of Amber            (level  60)
  Saruman of Many Colours                  (level  60)
  The Defiler                              (level  58)
  Dworkin Barimen                          (level  56)
  Nyogtha, the Thing that Should not Be    (level  56)
  Nidhogg the Hel-Drake                    (level  55)
  Hastur the Unspeakable                   (level  55)
  The Lernean Hydra                        (level  55)


Your alighnment : Chaotic

You have sinned against Individualism.
You are an arch-enemy of Patience.
You are a bitter enemy of Compassion.
You are virtuous in Honour.
You are a bitter enemy of Harmony.
You have strayed from the path of Valour.
You are an enemy of Sacrifice.
You are somewhat virtuous in Justice.


You are never crushed by earthquakes and you dodge monster breath attacks.

  [Weaponmaster Abilities]

You gain +30 damage when wielding an axe.
You gain +1 attack when wielding an axe with two hands.
You gain +5 tunneling when wielding Lochaber Axes.
You occasionally attack an adjacent opponent after killing a foe when wielding
Lochaber Axes.

  [Character Equipment]

a) a Lochaber Axe (3d8) (+29,+41)
b) (wielding with two-hands)
c) The Gun 'Tsuchinoko' (x0) (+18,+19) (+3 to speed) {Sp;Po}
d) The Ring 'Eeebotfa' (+6,+11) (+3) {StDxCn;DiFe[M, @w0!s!d!k}
e) a Ring of Speed (+8)
f) The Amulet 'Ookpelnen' (+1 to infravision) {If;ElCfCaDi}
g) The Stone 'Aurora Borealis' (+3 to speed) {SpSr;Co;Hl}
h) The Double Ring Mail of Yama (+4,+15) [15,+26] (+2 to stealth)
i) a Pair of Dragon Wings [4,+13] {PoDk}
j) a Golden Crown of Telepathy [0,+11] {~TeleGood~PU}
k) The Set of Cesti of Lions (+10,+10) [5,+15] (+3) {StDxCn;FiBlCfFe}
l) The Pair of Hard Leather Boots of Infinity [3,+8] (+1 to speed)

  [Character Inventory]

a) 17 Rations of Food
b) 59 Potions of Cure Critical Wounds {50% off}
c) 5 Potions of Restore Life Levels
d) 52 Scrolls of Teleportation {50% off}
e) a Rod of Perception {@z7!s!d!k!!}
f) 4 Rods of Recall {@zr!s!d!k!!}
g) 3 Rods of Enlightenment {@zm!s!d!k!!}
h) 3 Rods of Detection (1 charging) {@z3!s!d!k!!}
i) a Rod of Healing {@zh!s!d!k}
j) 2 Rods of Teleport Other (1 charging) {@zt!s!d!k}
k) 5 Rods of Disarming {@zd!s!d!k!!}
l) 5 Rods of Stone to Mud (2 charging) {@z8!s!d!k!!}
m) a Pair of Dragon Wings [4,+15]

  [Home Inventory]

 ( page 1 )
a) a Life Spellbook [Blessings of the Grail]
b) 30 Mushrooms of Restoring {!E}
c) 99 Rations of Food {@E1}
d) 88 Rations of Food {@E1}
e) 44 Potions of Speed {!k!q}
f) 11 Potions of Resist Heat {!q!k}
g) 15 Potions of Resist Cold {!q!k}
h) a Potion of Heroism
i) 55 Potions of Healing {!k!q}
j) 16 Potions of *Healing* {!k!q}
k) 3 Potions of Life {!k!q}
l) 2 Potions of Strength {!k}

 ( page 2 )
a) 5 Potions of Dexterity {!k}
b) 3 Potions of Constitution {!k}
c) 14 Potions of Enlightenment
d) 28 Potions of Resistance {!q!k}
e) a Potion of Curing
f) a Scroll of *Identify*
g) 10 Scrolls of Remove Curse
h) 5 Scrolls of *Remove Curse*
i) a Scroll of *Enchant Weapon*
j) 7 Scrolls of Monster Confusion
k) 16 Scrolls of *Destruction* {!*}
l) 6 Scrolls of Genocide {!*}

 ( page 3 )
a) 2 Scrolls of Mass Genocide {!*}
b) 7 Rods of Trap Location {@z1!s!d!k}
c) 7 Rods of Door/Stair Location {@z2!s!d!k!!}
d) 5 Rods of Recall {@zr!s!d!k!!}
e) 6 Rods of Illumination {@z5!s!d!k}
f) a Rod of Disarming {@zd!s!d!k}
g) a Rod of Drain Life
h) 6 Wands of Teleport Other (72 charges) {@a2!s!d!k}
i) 8 Wands of Stone to Mud (57 charges) {@a1!s!d!k}
j) 6 Staffs of Perception (6x 9 charges) {@u1!s!d!k}
k) a Staff of Starlight (11 charges)
l) a Staff of Enlightenment (6 charges) {@um!s!d!k}

 ( page 4 )
a) a Staff of Treasure Location (19 charges)
b) 7 Staffs of Speed (7x 8 charges) {@us!s!d!k}
c) a Staff of Speed (7 charges)
d) a Staff of Speed (5 charges) {@us!s!d!k}
e) a Staff of Speed (4 charges)
f) 2 Staffs of Speed (2x 3 charges) {@us!s!d!k}
g) a Staff of Speed (7 charges)
h) a Staff of Speed (7 charges)
i) 4 Staffs of *Destruction* (4x 5 charges)
j) 6 Staffs of *Destruction* (6x 3 charges)
k) a Staff of Mana Storm (4 charges)
l) a Staff of Mana Storm (3 charges)

 ( page 5 )
a) a Ring of Levitation
b) a Ring of Acid [+15] {@w1!s!d!k!!}
c) a Ring of Acid [+12]
d) a Ring of Flames and Regeneration [+14] {@w3!s!d!k!!}
e) a Ring of Ice [+12] {@w4!s!d!k!!}
f) a Ring of Free Action
g) a Ring of Lightning [+17]
h) a Ring of Lightning [+14] {@w2!s!d!k!! }
i) a Ring of Lightning and Light [+11]
j) a Ring of Constitution (+5)
k) a Ring of Constitution (+3)
l) a Ring of Damage (+16)

 ( page 6 )
a) a Ring of Slaying (+6,+7) {50% off}
b) 2 Rings of Speed (+7)
c) a Ring of Speed (+6)
d) a Ring of Speed (+3)
e) a Ring of Speed and Haste (+5) {!!}
f) a Ring of Sound Resistance
g) a Ring of Confusion Resistance
h) a Ring of Disenchantment Resistance
i) a Ring of Chaos Resistance
j) a Ring of Lordly Protection [+14] {Sh}
k) 2 Rings of Extra Attacks (+1 attack)
l) a Ring of Warning {~Z}

 ( page 7 )
a) a Ring of Warning {~D}
b) a Ring of Reinforce Muscle (+3)
c) an Amulet of the Magi [+7] (+3 to searching)
d) an Amulet of the Magi [+1] (+6 to searching) {~oTP}
e) an Amulet of the Magi and Resist Fire [+4] (+6 to searching) {~oPZ}
f) The Amulet 'Rrthaslad' (+12,+4) {PoDkCfSoNt}
g) an Amulet of Anti-Magic {!*!*}
h) an Amulet of Resistance {Po}
i) an Amulet of Resistance
j) an Amulet of Resistance (Defender) [+3] (+1 to stealth)
k) The Torque 'Eenechgroth' (+3 to stealth) {StSl;Fi;FaHlLu}
l) The Bead 'Oodeith' (+6,+9) (+3) {StInDxCn;Hl[M}

 ( page 8 )
a) an Amulet of Magic Device Mastery (+3)
b) The Amulet 'Eelsulhoth' (+3 to speed) {SpInWi;Fa}
c) The Collar Harness 'Uutue' (+3) {StWiDxCn;Ac;FaHlAg}
d) The Pendant 'Llaaitebar' (+4 to infravision) {StCnChIf;Dk;FaHl}
e) The Feanorian Lamp 'Sundrop of Varda' (+3 to speed) {SpIn;Hl(In}
f) The Feanorian Lamp of Revelation (+2 to speed) {Sp;DkBl;HlAg}
g) The Feanorian Lamp of Sustarre {DkSoFe;Hl}
h) The Incandescent Light of Nystul (+2) {WiDx;Sh(Dx}
i) The Phial 'Morinehtar' (+3) {Cn;PoDkCf(Cn}
j) The Phial 'Moonglow' (+1) {Cn;Ac}
k) The Star 'Aurora Borealis' (+3 to speed) {SpCnCh;Hl}
l) The Jewel 'Arcturus' (+3 to speed) {SpCh;FiPoDi}

 ( page 9 )
a) The Levitation Stone 'Mirzam' (+3 to speed) {SpStCh;Fi;Hl(St}
b) The Black Dragon Scale Mail of Eternity (-2) [40,+20] (+2) {Ch;FiDk;Lu(Ch}
c) Red Dragon Scale Mail (-2) [40,+16]
d) Bronze Dragon Scale Mail (-2) [40,+16]
e) The Ring Mail of Diamond (-2) [12,+9] {Nx;SiHlLv}
f) The Augmented Chain Mail of the Everlasting (-2) [16,+29] (+3)
g) The Partial Plate Armour of Gondor (-3) [22,+12] {BlCfNt}
h) The Metal Lamellar Armour of Lions (-3) [23,+10] (+2 to infravision)
i) Haramakido of Elvenkind (-2) [17,+18] (+3 to stealth) {Nx}
j) The Full Plate Armour of *Power* (-3) [25,+10] (+2 to infravision)
k) The T-shirt 'Soul Helper' [1,+12] (+3) {Wi;Bl}
l) The Robe of Galactic Barrier [2,+14] (+3 to speed) {Sp;ElPoCf[E}

 ( page 10 )
a) The Robe of Diamond [2,+11] (+4) {St;SoNtFe[EM}
b) Soft Leather Armour of Elvenkind [4,+5] (+1 to stealth) {Cf}
c) The Rhino Hide Armour 'Sudden Marriage' (+1,+7) [8,+15] (+2) {Ch}
d) The Leather Scale Mail of Eol (-1) [11,+17] (+2) {In;AcElFiCoPoBl}
e) Sexy Swimsuit of Resist Fire [0,+8]
f) The Cloak of Vader [1,+13] (+2) {StDxCn;CoPoFe[M}
g) The Cloak 'Power Matrix' [1,+9] {PoShDiFe[M}
h) The Cloak of Sumo Wrestler [1,+18] {DkNx(St}
i) The Cloak of the Joker [1,+16] (+2) {Dx;Dk}
j) The Cloak of Avoidance [1,+15] (+2) {Dx[C}
k) a Fur Cloak of Thievery [3,+8] (+2 to speed)
l) a Shadow Cloak [6,+7]

 ( page 11 )
a) a Pair of Dragon Wings [4,+17] {Di}
b) a Pair of Dragon Wings [4,+15] {NtFe}
c) The Large Leather Shield of Cleopatra [6,+11] (+2 to speed) {Sp;DkSoDiFe(Ch}
d) The Large Metal Shield of Galactic Barrier [8,+9] (+3 to speed) {Sp;ElNx}
e) a Dragon Shield [8,+13] {Sh}
f) a Golden Crown of Telepathy [0,+8] {~Evil~TU}
g) The Jewel Encrusted Crown 'Weirding' [0,+25] (+3) {WiCn;Dk;Rg}
h) The Jewel Encrusted Crown of Diamond [0,+24] {AcBlNx~Good~TP}
i) The Hard Leather Cap 'Camelot' [2,+12] {ShSoCa;Lu}
j) The Hard Leather Cap of Daybreak [2,+14] {DkFe;LvLu(Dx}
k) The Metal Cap of Super Speed [3,+20] (+4 to infravision) {DxIf;PoCa}
l) The Iron Helm of Titans [5,+21] (+3) {StCn;FiCaDiFe;Si[M}

 ( page 12 )
a) The Steel Helm of Diomedes [6,+15] (+3) {St;AcElSoFe;Si[M(In}
b) a Dragon Helm [8,+14] {PoShNx}
c) a Dragon Helm [8,+7] {FiCoDi}
d) a Dragon Helm [8,+16] {Fi}
e) a Dragon Helm [8,+6] {Po}
f) a Dragon Helm of Infravision [8,+21] (+2) {CoSoCa}
g) The Set of Leather Gloves 'Phoenix' [1,+23] (+4) {Cn;FiCa}
h) The Set of Leather Gloves of the Snake Master [1,+13] (+2) {Dx;Po;Fa}
i) a Set of Dragon Gloves [4,+16] {PoLiShBlCf}
j) The Pair of Soft Leather Boots of *Power* [2,+19] (+2 to speed) {Sp;DiFe(Dx}
k) a Pair of Hard Leather Boots of Speed [3,+8] (+5)
l) a Pair of Hard Leather Boots of Levitation [3,+11] {Li}

 ( page 13 )
a) The Pair of Hard Leather Boots 'Guardian' [3,+12] {Di;Lv}
b) a Pair of Dragon Boots [5,+4] {AcPoBlCfNtNxCaFe}
c) a Pair of Dragon Boots [5,+16] {El}
d) a Pair of Metal Shod Boots of Levitation [6,+7] {Sh}
e) The Katana 'Ascalon' (3d4) (+9,+14) (+2 attacks)
f) The Bastard Sword 'Judgement of Heaven' (3d4) (+15,+20) (+5)
g) The Blade of Chaos 'Charm of Kaguya' (6d5) (+15,+21) (+1 attack)
h) a Poison Needle (1d1) (+0,+0)
i) The Scythe of Ea (5d3) (+13,+20) (+1 to speed)
j) The Great Axe 'Iron Biter' (4d4) (+14,+8) (+3 to speed)
k) The Trifurcate Spear 'Brionac' (5d10) (+17,+21) {/XD/*UL}
l) a Lochaber Axe (3d8) (+21,+24) {BM}

 ( page 14 )
a) a Lochaber Axe (3d8) (+7,+7)
b) a Lochaber Axe (3d8) (+3,+8)
c) a Lochaber Axe (3d8) (+4,+7)
d) a Lochaber Axe (3d8) (+6,+5)
e) a Lochaber Axe (3d8) (+7,+4)
f) a Lochaber Axe (3d8) (+5,+5)
g) a Lochaber Axe (3d8) (+8,+3)
h) a Lochaber Axe (3d8) (+4,+4)
i) a Lochaber Axe (3d8) (+3,+3)
j) a Lochaber Axe (3d8) (+5,+2)
k) a Lochaber Axe (Defender) (3d8) (+29,+27) [+4] (+4 to stealth) {Nt;Wr(Ch, $}
l) a Lochaber Axe (Death) (3d8) (+37,+38)

 ( page 15 )
a) a Lochaber Axe of Force (3d8) (+12,+17) (+1)
b) a Lochaber Axe of Slay Dragon (3d8) (+10,+11)
c) a Lochaber Axe (Death) (3d8) (+11,+9)
d) a Lochaber Axe (Death) (3d8) (+9,+9)
e) The Lochaber Axe 'Heliotropic Wind' (3d8) (+29,+25) (+4 to searching)
f) The Lochaber Axe 'WTF?' (3d8) (+29,+29) {Fe[M/Z}
g) a Lochaber Axe (3d8) (+6,+3)
h) a Lochaber Axe (3d8) (+3,+6)
i) a Lochaber Axe (3d8) (+4,+3)
j) The Fishingpole of blessing (1d1) (+11,+7) (+3) {Wi;Bs/TPU}
k) The Quarterstaff 'Word of God' (1d9) (+9,+22) (+2 to speed) {Sp/XU/*Z}
l) The Quarterstaff 'Night Blade' (1d9) (+21,+17)

 ( page 16 )
a) The Jo Staff 'Quylthulg Smasher' (1d7) (+15,+9) (+4 to stealth)
b) The Morning Star 'Tiger Baton' (2d6) (+22,+14) (+3 to stealth)
c) The Bo Staff 'Vanquisher' (2d12) (+17,+15) (+3) {CnDg;Co|Co/XU}
d) The Heavy Crossbow 'Basher' (x5) (+15,+18) {Fe;SdXm}
e) a Harp of the Vanyar (+2,+1) (+3)
f) 49 Bolts (1d5) (+0,+0) {@f1=g}
g) The Black Arrow 'Monastery' (2d5) (+8,+13)
h) The Corpse of Lousy, the King of Louses {Wanted!k!k!k}
i) The Corpse of King Mulu, the Chief of Southerings {Wanted!k!k!k}
j) The Corpse of Hagen, Son of Alberich {Wanted!k!k!k}
k) The Corpse of Luigi {Wanted!k!k!k}
l) The Corpse of Bill the Stone Troll {Wanted!k!k!k}

 ( page 17 )
a) The Corpse of Tom the Stone Troll {Wanted!k!k!k}
b) The Corpse of Pip, the Braver from Another World {Wanted!k!k!k}
c) The Corpse of Bull Gates {Wanted!k!k!k}

  [Check Sum: "077b2b43f5c3bce9ec"]

Posted on 12.12.2011 03:38
Last updated on 14.12.2011 02:42

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4346. on the Ladder (of 17075)
91. on the Chengband Ladder (of 491)
159. for this player (out of 384)

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Dragon Slayer
Rod of Disarming?


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On 12.12.2011 03:38 chris wrote:
A fun diversion ... Anybody get my character name reference?

On 12.12.2011 04:58 chris wrote:
It mugs for the camera.
It mutters, 'I *hate* those Teletubbies...'
It breathes chaos.
You evade the attack!

Yes, 303hp down to 80, so evasion saved my life. Nothing like dying to an off screen Gachapin :( Pissed, off, I killed him, and the irony is he gave me the Breathe Fire mutation which allowed me to finish him off. Suckah!

Reward is a rand-art with chaos resist. Ah, well. Better late than never.

On 12.12.2011 05:43 wrote:
Glad to hear that you survived the onslaught by Gachapin! He's on my list of the most hated monsters of all time in Chengband.

On 12.12.2011 16:50 chris wrote:
[CL33:DL32] 02:57
At first glance, 512 damage per round looks pretty good. Except its about half what my Tonberry was doing at CL29! Sigh ... These weaponmasters are too weak :)

I found Diamond Edge on the ground at DL32 while spanking Lord Borel, and it is even an ego! Ah well. Eventually, I'll be able to collect souls, at which point the plan is to enchant a vanilla axe, recall down to DL98, and then artifact it, and, if all goes well, signature it right after. I figure I can get a (+55, +55) or so weapon this way! Ah, should I live to see the day ...

So far, Crusaders Strike is proving disappointing. If I am berserking, I can't use it. If I kill my opponent with a single strike (95% of the monsters I meet fall into this category), then it does not work. If I am fighting something significant and need to heal, I'll generally take more damage then I would recover, so it is better to teleport and heal normally. Maybe it will prove more useful once heartier monsters start showing up ... Trolls for instance. Then I can teleport and heal on relatively harmless monsters. But trying the Strike out on Lord Borel or Jurt was just pure folly.

On 12.12.2011 17:58 chris wrote:
[CL35:DL36] 03:41
OK, I take it back. Crusaders Strike is uber powerful!!! Actually, Collect Soul is uber powerful, but too difficult to time. A full round of melee attacks kills just about any monster, so the combo is to use Crusaders strike once, then Collect Soul. So far, so good :D

On 12.12.2011 18:23 chris wrote:
Topped out at (+20,+23) for the moment. Still, 705 damage per round is admirable!

What is the weakest high level monster?

On 12.12.2011 19:20 AnonymousHero wrote:

On 12.12.2011 19:44 dzhang wrote:
Metal Babble! Oh, wait, you said weakest. Hm...

Great Hell Wyrm - 55
Behemoth - 64
Great Wyrm of Space-Time - 72 (you'll need RTime somehow)
Cyberdemon - 77.

That's all I can think of at the moment...

On 12.12.2011 19:56 wrote:
Aether Hounds - 75
Hell Hounds of Julian - 83

I hope you aren't a dog person :p

On 12.12.2011 20:03 dzhang wrote:
What!? Hell Hound of Julian is higher than all those? That's just wrong. They should be like dlvl 40...

On 12.12.2011 20:04 dzhang wrote:
Chaos Hound is 65, and those appear in fairly big packs.

On 12.12.2011 20:19 chris wrote:
Unmaker - 77 (Breeds too!)
Lourph - 79 :)
GWoP - 90 :(
Caaws - 90 :(
GCWADL - 99 :(

So, Lourphs it is. Start with (0, +10). End with (+35, +45). From there, uniques, I guess, but that is tough, so just ?Art at that point and then signature.

On 12.12.2011 20:28 dzhang wrote:
What's so bad about Caaws? I think a pure melee like an Axemaster should be able to take them no problems... they only have 3400 HP, and their Invulnerability wears off at some point...

On 12.12.2011 21:18 chris wrote:
OK, a new axe, this time with a more favorable damage boost. I nearly died getting my last soul vs. Shuten-douji. With my AC below 70, he could very nearly kill me in a double move, though most of the time I could risk two rounds of melee vs. the guy and then teleport to try out Crusaders Strike. At the end, he wasted a couple rounds repositioning with the stupid pack AI that tries to make room for other pack members to attack. Yeah, a guy that hits for 10d11 x4 really needs the assistance of a black ogre!

My new axe is now (+16,+27) and I'm too fragile to go for anything deeper at the moment.

On 12.12.2011 21:20 chris wrote:
@Dave: Yeah, plus Crusaders Strike penetrates invulnerability. Perhaps they are worth a shot!

On 12.12.2011 21:28 dzhang wrote:
I just had a thought. With our new tweaked pricing formulas, it seems like Axemasters can get rich with Soul Absorption finagles, since anything above +10 starts getting cubically more expensive. Though you're probably past caring about money at this point...

On 13.12.2011 00:18 chris wrote:
Honestly, I would never think of such a thing! But thanks for the tip ... (He says after scumming 80 days to find a lochaber axe, and another 40 to enchant to (+1, +12)!!). The main limitation is that lochaber axes are uber rare. I'm just now starting to find a few, but I have 500k gold in my purse. Perhaps for other axemasters, this might be a problem?

[CL38:DL60] 07:00
A very loooong battle with a Hell Wyrm, me Crusaders Striking nearly every round. In the end, I got his soul, and now am at (+19, +30). I could probably do a couple more, but its a tad too risky for my tastes, what with my only detection being a couple of slow to recharge rods.

On 13.12.2011 00:23 Djabanete wrote:
9d6 + 30 = 61.5

3d8 + 30 + 15 = 58.5, not counting an extra blow. So you're basically wielding an improved Glaive of Pain, and that's before actually finding an ego or artifact Lochaber Axe or making it your signature weapon.

... Not bad!

On 13.12.2011 00:32 chris wrote:
Oh, what the heck. (+22,+33) and 801 damage per round. Yet, I look at Mr. Tonberry over there and turn green with envy!

On 13.12.2011 00:35 chris wrote:
@djabanete: Another +20 damage comes at CL45 and I'm confident I can put my axe over +50 damage!! Poor human warriors ... They get no respect ;)

On 13.12.2011 00:43 dzhang wrote:
@djabanete: You're forgetting the x3 multiplier on the Glaive of Pain for Slay Living... I still maintain my Blood Knight will trump you all in damage! (Too bad it won't show on the dump screen :-P)

On 13.12.2011 01:55 chris wrote:
[CL40:DL44] 07:48
Ah ... weapon downgrade. Since I can't handle the top of the Dragon's Lair, I'm handling the next best thing, which is that *&*@ black bat. At first he was scary, drawing forth the likes of a couple Dracoliches and a Dracolisk, while I lacked nether. But, in the piles and piles of treasure I found a scroll of acquirement. Imagine my joy when I got this nifty axe!!

So, damage takes a biff, but there are still souls to drain. Next recall down and that damn bat showed up again :)

On 13.12.2011 02:26 Djabanete wrote:
@Dave: Actually I was imagining if Chris was using the Glaive and comparing with that --- I hadn't seen your dump yet, so that was just coincidence :)

@Chris: After human warriors came a long sequence of fully random characters. You know, Pious Weaponsmiths and Nimble Priests and whatnot. Good times :)

On 13.12.2011 04:41 chris wrote:
[CL41:Old Castle] 08:41
A rather disappointing axe, I must say. It does have kill dragon, so its not completely useless, and I tried grabbing souls with it but only seem to snag about 1 in 6 (I got 4 out of 23 or so) ... Plus, too much time juggling for levitation and no nether makes me sad, so I'm back to my defender. Hmmm ... damage keeps going down for some reason?

On 13.12.2011 19:02 chris wrote:
[CL45:DL52] 10:44
4 runs thru Nyogtha's hp before I finally captured his soul, but I was determined. He kept teleporting away and when I would find him again ... Full health. Oy! I really need regeneration myself, it seems.

But now, I'm just an ordinary human, wielding an ordinary axe.

For 1005 damage per round!!!!

On 13.12.2011 21:06 chris wrote:
[CL47:DL60] 12:10
Still trying to cover resistances, but its slow going. I tried to collect souls in R'lyeh, but nearly died :)

Now a Death axe is nice, and vampirism is way more useful then Crusader's Strike, so perhaps I'll just stick with this weapon a bit? I had an Order axe but it got fried.

On 13.12.2011 22:12 chris wrote:
[CL48:DL67] 12:46
I'm still chasing the tonberry, but closing in at 1113 damage per round. Aether hounds are nice tame L75 monsters, but I think I'm topping out at (+37,+38) on my axe.

Vlad nearly killed me as I forgot I swapped out dark resist. He had me down to 25hp, but I figured it was safer to polish him off then teleport, and was reasonably confident I could do the job.

I'm still sadly outclassed by Bloodthirsters, though. I can only manage about 3 stars off those guys. Sad, considering they are L54 monsters and I am L48!

On 13.12.2011 23:13 chris wrote:
My Lochaber Axe (+36, +47) became The Lochaber Axe 'WTF?' (3d8) (+29,+29) {Fe[M/Z}. No really, WTF?

That sort of kills my desire to play ...

On 13.12.2011 23:14 chris wrote:
Read ?Art at DL98 ...

On 14.12.2011 01:39 chris wrote:
OK, starting over. 160 ?Dam to get a (+0, +12) starting Lochaber Axe. I guess the game is trying to tell me something with these crap artifacts: Ordinary Human = Ordinary Axe. I'll signature it, eventually, but not until I get (+40, +52) or so.

On 14.12.2011 01:48 dzhang wrote:
Wait, if ?oArtifactCreation doesn't work to preserve +tohit and +todam, shouldn't you be Absorb Souling on a nice ego, like Death or Chaos or Wild? Why normal? It's not any harder to enchant egos over normal...

On 14.12.2011 02:09 chris wrote:
Well, I've stopped caring about this character. It is now a challenge to see how far I can get with an ordinary axe. I'm currently getting my but whooped at DL72 (see attached screenshot), so I shan't last much longer!

On 14.12.2011 02:11 chris wrote:
Its a sad thing, but the FA from signature is actually needed!

On 14.12.2011 02:42 chris wrote:
See, that didn't take long at all. I could have handled the Warp Demons, except I was trying to nab souls, and then I got out summoned with no means to escape. Tag teamed for 600hp of melee damage in a single round, and I was in trouble. I managed to Crusaders strike myself back a bit, but could not perservere. Ah, well.

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