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The Angband Ladder: Telchar, Naugrim Nogrod no-class by Scatha

  [Sil 1.0 Character Dump]

 Name   Telchar       Age      108       Str   7 =  2  +2      +3
 Sex    Male          Height    4'       Dex   0
 Race   Naugrim       Weight   168       Con   6
 House  Nogrod                           Gra   3

 Game Turn   21,793   Melee (+13,3d14)   Melee       13 = 15      -2
 Exp Pool     1,341   Bows    (-2,1d8)   Archery     -2 =  0      -1  -1
 Total Exp   42,041   Armor  [-5,7-25]   Evasion     -5 =  9      -2 -12
 Burden       153.9                      Stealth     -6 =  0      -6
 Max Burden   358.0   Health     -3:59   Perception   6 =  3  +3
 Depth         800'   Voice      34:34   Will        14 = 10  +3      +1
 Min Depth     800'                      Smithing    14 =  6  +3  +3  +2
 Light Radius     3                      Song        13 = 10  +3

 You are the only child of a Dwarven Smith. You are a credit to the
 family. You have dark brown eyes, straight black hair, a one foot
 beard, and a dark complexion.






  [Last Messages]

> You hear grinding noises.
> The Spider of Gorgoroth bites you!
> You fall into a deep trance!
> The Spider of Gorgoroth bites you!
> The trance is broken!
> You fall into a deep trance!
> You hear grinding noises.
> You hear a loud grunt.
> The Spider of Gorgoroth bites you.
> The trance is broken!
> You fall into a deep trance!
> You hear grinding noises.
> Your constitution returns to normal.
> The Spider of Gorgoroth bites you!!
> You die.


  [Character Equipment]

a) The Greatsword 'Glend' (-1,3d6) [+1] <+1>
   It increases your strength by 1.  It sustains your strength.  
   It cannot be harmed by the elements.  It requires both hands
   to wield it properly.  
b) a Shortbow (+0,1d7)
   It can shoot arrows 12 squares (with your current strength).
c) a Moonstone Ring of Evasion [+2]
d) a Sapphire Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
e) a Dragon Tooth Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Brass Lantern (with 350 turns of light)
g) a Long Corslet of Protection (-1) [-4,2d6]
   It cannot be harmed by the elements.  
h) a Cloak of Protection [+1,1d1]
   It cannot be harmed by the elements.  
i) (nothing)
j) a Dwarf Mask of Brilliance [-2,1d3]
   It provides resistance to fire.  It lights the dungeon around
   you.  
k) a Set of Leather Gloves of the Forge <+3>
   It improves your smithing by 3.  
l) a Pair of Steel Greaves [+0,1d3]
m) 5 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).
n) The Arrow 'Dailir' (+11)
   It cannot be harmed by the elements.  It can be shot 12
   squares (with your current strength and bow).


  [Character Inventory]

a) a Black Herb of Rage
b) 2 Flasks of oil
c) 3 Dark Green Potions of Strength
d) a Birch Staff of Freedom (5 charges)
e) a Gnarled Staff of Sanctity (2 charges)
f) a Maple Staff of Understanding (5 charges)
g) an Aspen Staff of Warding (3 charges)
h) a Chalcedony Ring of Frost
   It provides resistance to fire.  
i) The Kite Shield of Fingolfin (-2) [+0,1d8] <+1>
   It increases your constitution by 1.  It provides resistance
   to fear.  It sustains your constitution.  It cannot be harmed
   by the elements.  
j) The Kite Shield of Hador (-2) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
k) a Set of Leather Gloves of Dexterity [+0,1d1] <+1>
   It increases your dexterity by 1.  
l) a Set of Gauntlets of Power (-1) [+0,1d1] <+1>
   It increases your strength by 1.  
m) a Spear of Rauko Slaying (-1,1d9)
   It slays raukar.  It can be thrown effectively (14 squares).  
   It does extra damage when wielded with both hands.  It counts
   as a type of polearm.  
n) a Great Spear of the Vanyar (+0,1d13) [+1] <+1>
   It increases your grace by 1.  It lights the dungeon around
   you.  It requires both hands to wield it properly.  It counts
   as a type of polearm.  
o) a Throwing Axe (+0,2d4)
   It can be thrown effectively (20 squares).  
p) a Battle Axe (-3,3d5)
   It does extra damage when wielded with both hands.  
q) a Mattock (-7,6d2) <+2>
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Telchar of the Naugrim
Entered Angband on 01/03/2012 at 11:42 PM

    Turn     Depth    Note

       0     50 ft    (Power)
     735     50 ft    (Armoursmith)
     735     50 ft    (Artistry)
   2,427    200 ft    (Enchantment)
   2,644    200 ft    Slew Gorgol, the Butcher
   7,735    350 ft    (Song of Slaying)
   9,088    450 ft    (Follow-Through)
  11,511    450 ft    (Blocking)
  11,511    450 ft    (Heavy Armour Use)
  11,545    450 ft    Slew Othrond, the Orc Lord
  12,442    500 ft    (Hardiness)
  13,633    550 ft    (Keen Senses)
  14,052    450 ft    Found The Kite Shield of Hador
  14,112    550 ft    (Poison Resistance)
  14,300    550 ft    Slew Ulfang the Black
  14,789    550 ft    (Mind Over Body)
  15,874    600 ft    Slew Gilim, the Giant of Eruman
  17,088    700 ft    (Song of Sharpness)
  17,785    650 ft    Found The Kite Shield of Fingolfin
  19,098    700 ft    Slew Nan, the Giant
  19,107    700 ft    Found The Greatsword 'Glend'
  19,107    700 ft    (Song of Aule)
  21,435    800 ft    (Critical Resistance)
  21,773    800 ft    Slew Scatha the Worm

  21,793    800 ft    Slain by a Spider of Gorgoroth.
  21,793    800 ft    Died on 04 January 2012 at 11:40 PM.

  21,793    800 ft    Left without entering the Cat Fortress




Posted on 5.1.2012 14:55

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1350. on the Sil Ladder (of 1414)

Comments

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On 5.1.2012 15:01 Scatha wrote:
I now notice I'd forgotten to switch my smithing gloves back for one of the pairs that helps combat!

On 5.1.2012 16:43 half wrote:
3d14 is impressive melee damage! I see that you have forged yourself some very impressive items.

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