The Angband Ladder: Barahus, Noldor Feanor no-class by jujuben

  [Sil 1.0 Character Dump]

 Name   Barahus       Age      961       Str   1
 Sex    Male          Height  6'10       Dex   5
 Race   Noldor        Weight   163       Con   3 =  4      -1
 House  Feanor                           Gra   4

 Game Turn    9,967   Melee (+16,1d11)   Melee       16 =  8  +5  +3
 Exp Pool     1,975   Bows   (+12,1d8)   Archery     12 =  3  +5  +3  +1
 Total Exp   18,375   Armor [+10,6-18]   Evasion     10 =  8  +5  -3
 Burden       108.9                      Stealth      5 =  3  +5  -3
 Max Burden   120.0   Health      0:34   Perception   8 =  4  +4
 Depth         450'   Voice      41:41   Will         6 =  2  +4
 Min Depth     450'                      Smithing    11 =  6  +4      +1
 Light Radius     2                      Song         7 =  3  +4

 You are the only child of a warrior from the house of Feanor. You have
 light grey eyes, straight black hair, and a fair complexion.

  [Last Messages]

> You hit Uldor, the Accursed!
> Uldor, the Accursed hits you...
> You hit Uldor, the Accursed!
> You have slain Uldor, the Accursed.
> You feel something roll beneath your feet.
> The Wooden Torch disappears.
> You hit the Easterling warrior!
> The Easterling warrior misses you.
> You hit the Easterling warrior...
> The Easterling warrior misses you.
> You hit the Easterling warrior!
> You hit the Easterling warrior.
> The Easterling warrior hits you!
> You die.

  [Character Equipment]

a) The Spear of Boldog (+0,1d10)
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (3 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
b) a Shortbow (+0,1d7)
   It can shoot arrows 12 squares (with your current strength).
c) a Chalcedony Ring of Accuracy (+2)
d) a Chalcedony Ring of Accuracy (+2)
e) a Driftwood Amulet of Preservation
   It sustains your constitution and grace.  It reduces your
   need for food.  It cannot be harmed by the elements.  
f) a Brass Lantern (with 6776 turns of light)
g) a Mail Corslet [-3,2d5]
h) a Cloak [+1]
i) a Round Shield [+0,1d3]
j) a Helm [-1,1d2]
k) a Set of Gauntlets (-1) [+0,1d2]
l) a Pair of Leather Boots [+0,1d1]
m) 9 Arrows (+3)
   They can be shot 12 squares (with your current strength and bow).
n) 36 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).

  [Character Inventory]

a) a Pale Green Herb of Rage
b) a Wrinkled Herb of Sustenance
c) 2 Pieces of Dark Bread
d) 3 Fragments of Lembas
e) 3 Flasks of oil
f) a Maple Staff of Light (7 charges)
g) a Runed Staff of Sanctity (3 charges)
h) a Runed Staff of Sanctity (1 charge)
i) a Jet Ring of Perception <+2>
   It improves your perception by 2.  
j) a Bronze Ring of Hunger
   It increases your hunger.  
k) a Coral Amulet of Adornment
l) a Silver Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
m) a Sea Shell Amulet of Danger
   It draws powerful creatures to your level.  
n) 3 Wooden Torches (with 2000 turns of light)
o) a Brass Lantern (with 3000 turns of light)
p) a Kite Shield of Wrath (-2) [+0,1d6]
   It enrages nearby creatures.  
q) a Curved Sword of Orc Slaying (-1,2d5) [+1] {sOrc}
   It slays orcs.  
r) a Longsword of Final Rest (+0,2d5) [+1] {sUnd? sRak?}
   It slays undead.  
s) a Greatsword of Spider Slaying (-2,3d5) [+1] {sSpider?}
   It slays spiders.  It requires both hands to wield it
t) a Shovel (-3,3d1) <+1>
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


Barahus of the Noldor
Entered Angband on 01/12/2012 at 01:20 PM

    Turn     Depth    Note

   1,377    100 ft    (Jeweller)
   1,578    100 ft    (Precision)
   1,993    150 ft    (Song of Silence)
   2,800    200 ft    Slew Gorgol, the Butcher
   2,814    200 ft    (Lore-Keeper)
   6,388    300 ft    Slew Boldog, the Merciless
   8,765    300 ft    Found The Spear of Boldog
   8,765    400 ft    (Dodging)
   8,765    400 ft    (Sprinting)
   8,780    400 ft    (Charge)
   8,809    400 ft    (Finesse)
   9,962    450 ft    Slew Uldor, the Accursed

   9,967    450 ft    Slain by an Easterling warrior.
   9,967    450 ft    Died on 12 January 2012 at 04:45 PM.

Posted on 12.1.2012 22:38
Last updated on 12.1.2012 23:00

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2112. on the Sil Ladder (of 2150)


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On 12.1.2012 22:38 jujuben wrote:
Been playing *band for ~15 years on and off, Sil has rapidly become one of my favorites, enough so that I'm actually excited enough to post/comment on it. Here's my 2nd really promising try, a fighter/smith, with an early game strategy based on rings of accuracy. 2100 xp for +4 melee and +4 archery is definitely a great deal, and with an early sword of slay orc and a shield of wrath to get them to come play in the corridors, the early game was a piece of cake. I had been planning on saving xp and waiting for a forge to make artifacts before really taking many abilities, but a very tight spot involving a large group of easterling warriors and orcish archers between me and any escape at 400' nixed that idea. Used most of my potions, and spent a rather long time running around in the dark red, but I made it out.

On 12.1.2012 23:00 jujuben wrote:
And of course, Murphy's law being what it is, the first thing I run into after posting does me in... Trap door down = no stairs back. Killed Uldor, but he hurt me badly enough that his guards got me shortly thereafter. If I'd had more consumables left, of if I'd noticed the very nice shield of deflection he dropped (that I was standing on) I might've made it. Prolly should've bashed down the door and tried to run that way, but by the time I though to, I was already in the red, and afraid of getting stunned. I was hoping killing Uldor would demoralize them more than it did. Maybe if I'd gone with Elbereth... Ah well, time to try another.

On 12.1.2012 23:34 half wrote:
Wow, it sounds like you've picked up a lot about the game very quickly! I've never thought of that jewellery strategy, and nor have I seen someone deliberately using Wrath before. I had noticed that forging cursed items can also be a technique for identifying them, but hadn't tried it.

On 13.1.2012 01:00 jujuben wrote:
Thanks, got the idea for the rings from HallucinationMushroom's build, I've got another try going that managed to take it a step farther, too, due to an unusually lucky 1st forge. The shield of wrath was found, not made - but it's a very well known strategy in most games. Using aggravate to get a bunch of nasties into a series of 1v1 fights, and/or away from the loot that your best damage spell would fry is one of the oldest tricks in the book. If you count real life, it's probably older than books.

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