The Angband Ladder: Tryst, Noldor Fingolfin no-class by sethos

  [Sil 1.0.1 Character Dump]

 Name   Tryst         Age      159       Str   2
 Sex    Female        Height  5'11       Dex   4
 Race   Noldor        Weight   157       Con   5
 House  Fingolfin                        Gra   3

 Game Turn    4,784   Melee  (+12,3d9)   Melee       12 =  6  +4  +1  +1
 Exp Pool       592   Bows    (+7,0d0)   Archery      7 =  0  +4  +2  +1
 Total Exp   12,192   Armor  [+5,4-11]   Evasion      5 =  3  +4  -2
 Burden       142.9                      Stealth      0 =  6  +4  -2  -8
 Max Burden   144.0   Health     -3:49   Perception   4 =  1  +3
 Depth         350'   Voice      33:34   Will         5 =  1  +3      +1
 Min Depth     250'   Song    Elbereth   Smithing     7 =  4  +3
 Light Radius     1                      Song         4 =  1  +3

 You are one of two children of a warrior from the house of Fingolfin.
 You have light grey eyes, straight silver hair, and a fair complexion.






  [Last Messages]

> It burns your mouth and throat.
> You feel much better.
> You have a Murky Brown Potion of Orcish Liquor (c).
> The Orc champion hits you.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! ***
> The Orc warrior hits you...
> *** LOW HITPOINT WARNING! ***
> The Orc warrior hits you.
> *** LOW HITPOINT WARNING! ***
> You hit the Orc warrior!
> You have slain the Orc warrior.
> The Orc champion misses you.
> The Orc warrior hits you.
> You die.


  [Screenshot]

     o o 
     %o%%
    %oo% 
    o@#% 
    %%%  
  @ m    
         


  [Equipment]

a) a Greatsword (-1,3d6) [+1] 8.1 lb
   It requires both hands to wield it properly.  
b) (nothing)
c) a Moonstone Ring of Accuracy (+1)
d) a Moonstone Ring of Accuracy (+1)
e) (nothing)
f) a Wooden Torch (with 1216 turns of light)
g) Studded Leather of Venom's End [-2,1d6]
   It provides resistance to poison.  
h) a Cloak
i) (nothing)
j) a Helm [-1,1d2]
k) a Set of Gauntlets [+0,1d1]
l) a Pair of Steel Greaves [+0,1d2]
m) (nothing)
n) (nothing)


  [Inventory]

a) 2 Fragments of Lembas
b) a Flask of oil
c) a Murky Brown Potion of Orcish Liquor
d) 3 Cloudy Potions of Slow Poison
e) an Oak Staff of Light (4 charges)
f) a Yew Staff of Sanctity (2 charges)
g) a Twisted Staff of Understanding (0 charges)
h) an Adamant Ring of Evasion [+1]
i) a Long Corslet of Protection (-2) [-4,2d6]
   It cannot be harmed by the elements.  
j) a Kite Shield (-2) [+0,1d6]
k) 2 Daggers (+0,1d5) 1.6 lb
   It can be thrown effectively (10 squares).  
l) a Longsword (+1,2d5) [+1] 2.2 lb
m) a Bastard Sword (-2,3d3) [+1] 3.6 lb
   It does extra damage when wielded with both hands.  
n) The Spear of Boldog (+0,1d10) 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (4 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
o) 5 Spears (-1,1d9) 15.0 lb
   It can be thrown effectively (5 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
p) a Throwing Axe of Final Rest (+1,2d4) 1.5 lb
   It slays undead.  It can be thrown effectively (8 squares).  
q) a Throwing Axe (+0,2d4) 1.5 lb
   It can be thrown effectively (8 squares).  
r) a Shovel (-3,3d1) <+1> 6.7 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  
s) 61 Arrows (+3)
   They can be shot by a bow.
t) 93 Arrows
   They can be shot by a bow.


  [Notes]

Tryst of the Noldor
Entered Angband on 17 Jan 2012

    Turn     Depth    Note

       4     50 ft    (Charge)
       4     50 ft    (Disguise)
       4     50 ft    (Assassination)
   1,534    100 ft    (Jeweller)
   2,561    200 ft    (Song of Elbereth)
   3,285    250 ft    Slew Gorgol, the Butcher
   3,613    250 ft    (Power)
   4,468    300 ft    (Opportunist)
   4,716    350 ft    Slew Boldog, the Merciless

   4,784    350 ft    Slain by an Orc warrior.
   4,784    350 ft    Died on 17 January 2012.

   4,784    350 ft    Easily the best so far - I like this strategy.
   4,784    350 ft    I'm going for sneaky charger - SNEAK ATTACK!



  ['Score' 007095216]


Posted on 18.1.2012 05:52

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Comments

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On 18.1.2012 05:52 sethos wrote:
Not bad for a first run - Sneaking around and using charge to devastate (charge doubles your damage dice, nice!) - most enemies are OHKO'd, including Boldog and Gorbag. should have started singing elbereth the moment I saw that champion down the hall. oh well. a higher strength character would do VERY well like this using a mattock (12 dice - 3 strength + power would be 12 d 6 damage, and an unwary monster would still end up getting hit frequently with -5 evade + your assassination bonus.) I also really liked opportunist here - nearly everything is terrified when I charge them (if their not dead, that is.)

I WILL go further next time :)

On 18.1.2012 06:04 HugoTheGreat2011 wrote:
Ouch, you got cornered. You could have invested in Sprinting, which would require 7 Evasion points, thus a lot of EXP, unfortunately. With Sprinting, you can easily get away from the Orc champion. Or, you can lure him away into an empty corridor, and then 'sprint' and 'charge' him to death. It's fun! Try it next time!

You also need more armor + evasion when facing the orc champion, if you're not fast. More armor absorbs damage. Higher Evasion would make the Orc champion miss you more often.

In the future, invest in 'Sprinting'! Believe me, it will help you a lot!

On 18.1.2012 07:06 sethos wrote:
I think that I would have gone for sprinting soon - Though I like Elbereth and opportunist so much that I'm not sure I'll go that way yet. I was regularly doing 25-40 damage with my initial charge, and hitting on nearly every attempt. when I did miss, I'd retreat to a corridor where orcs wouldn't follow, and I could charge again, or I could dispatch them one at a time if they did.

Should've checked what a staff of sanctity does - I've not seen one before. Also, might go for weaponsmithing, to custom weight a sword - but it may not be worth the initial investment - you can see that I got a *nice* great sword.

On 18.1.2012 11:29 half wrote:
Note that you don't get the Assassination bonus when charging (which makes a certain amount of sense). They still get the halved evasion if unwary or [-5] total evasion if asleep, so this is still viable, but not quite as good as it might seem.

On 18.1.2012 11:30 half wrote:
Note that you don't get the Assassination bonus when charging (which makes a certain amount of sense). They still get the halved evasion if unwary or [-5] total evasion if asleep, so this is still viable, but not quite as good as it might seem.

On 19.1.2012 00:03 sethos wrote:
Ah, that makes sense, yes. Well, that will save me about 1000 experience early game then, as charge was nearly 100% of my starting attacks. I'll use it to pick up another song or better smithery, methinks. two rings of accuracy +2 sounds pretty tempting @ the start of the game.

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