The Angband Ladder: Eolin, Noldor Fingolfin no-class by Fendell Orcbane

  [Sil 1.0.1 Character Dump]

 Name   Eolin         Age    4,288       Str   3 =  2          +1
 Sex    Male          Height   6'8       Dex   2 =  3          -1
 Race   Noldor        Weight   174       Con   6 =  6      -1  +1
 House  Fingolfin                        Gra   2 =  3          -1

 Game Turn    8,303   Melee   (+7,2d8)   Melee        7 =  9  +2  -3  -1
 Exp Pool       970   Bows    (+2,1d8)   Archery      2 =  4  +2  -3  -1
 Total Exp   16,070   Armor  [+4,6-20]   Evasion      4 =  6  +2  -2  -2
 Burden       103.4                      Stealth      0 =  4  +2  -4  -2
 Max Burden   172.8   Health     -1:59   Perception   3 =  2  +2  +1  -2
 Depth         450'   Voice       6:28   Will         4 =  3  +2      -1
 Min Depth     350'                      Smithing     6 =  4  +2  +2  -2
 Light Radius     2                      Song         3 =  3  +2      -2

 You are the only child of a warrior from the house of Fingolfin. You
 have light grey eyes, wavy brown hair, and a fair complexion.






  [Last Messages]

> You hit the Snow troll.
> The Snow troll hits you...
> The Snow troll hits you.
> You hit the Snow troll!
> You have slain the Snow troll.
> The Orc warrior hits you.
> *** LOW HITPOINT WARNING! ***
> The Snow troll hits you.
> *** LOW HITPOINT WARNING! ***
> You burst into a furious rage!
> You have no more Pale Green Herbs of Rage (a).
> The Orc captain hits you!
> *** LOW HITPOINT WARNING! ***
> The Snow troll hits you!
> You die.


  [Screenshot]

         
   #     
   %T####
   # @ooo
   %#%###
         
         


  [Equipment]

a) a Longsword of Brilliance (+0,2d5) [+1] 3.7 lb
   It lights the dungeon around you.  
b) a Shortbow (+0,1d7) 1.3 lb
   It can shoot arrows 12 squares (with your current strength).
c) (nothing)
d) a Bronze Ring of Hunger
   It increases your hunger.  
e) (nothing)
f) a Wooden Torch (with 110 turns of light)
g) a Mail Corslet (-1) [-3,2d4]
h) (nothing)
i) a Kite Shield of Deflection (-2) [+2,1d6]
   It cannot be harmed by the elements.  
j) a Great Helm of True Sight [-2,1d3] <+1>
   It improves your perception by 1.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets of the Forge [+0,1d1] <+2>
   It improves your smithing by 2.  
l) a Pair of Steel Greaves [-1,1d2]
m) 63 Arrows
   They can be shot 12 squares (with your current strength and bow).
n) 27 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).


  [Inventory]

a) 3 Thorny Herbs of Terror
b) 2 Yellow Herbs of Visions
c) a Dark Green Herb of Entrancement
d) a Fragment of Lembas
e) a Murky Brown Potion of Orcish Liquor
f) a Green Potion of Slow Poison
g) 2 Bright Orange Potions of Quickness
h) an Azure Potion of Constitution
i) a Beech Staff of Light (0 charges)
j) an Ashen Staff of Sanctity (1 charge)
k) a Bronze Ring of Hunger
   It increases your hunger.  
l) 5 Wooden Torches (with 2000 turns of light)
m) a Brass Lantern (with 79 turns of light)
n) a Helm of Brilliance [-1,1d2]
   It lights the dungeon around you.  
o) a Broken Sword of Final Rest (-2,1d5) 1.5 lb
   It slays undead.  
p) a Longsword (Defender) (+0,2d5) [+2] 3.7 lb
   It cannot be harmed by the elements.  
q) a Spear (-1,1d9) 3.0 lb
   It can be thrown effectively (6 squares).  It does extra
   damage when wielded with both hands.  It counts as a type of
   polearm.  
r) a Throwing Axe (+0,2d4) 1.5 lb
   It can be thrown effectively (9 squares).  


  [Notes]

Eolin of the Noldor
Entered Angband on 18 Jan 2012

    Turn     Depth    Note

   1,154    100 ft    (Finesse)
   1,671    150 ft    (Parry)
   1,966    200 ft    (Song of Slaying)
   2,370    200 ft    (Precision)
   4,309    250 ft    Slew Gorgol, the Butcher
   6,752    300 ft    (Song of Elbereth)
   7,776    400 ft    (Jeweller)
   7,776    400 ft    (Zone of Control)

   8,303    450 ft    Slain by a Snow troll.
   8,303    450 ft    Died on 19 January 2012.




  ['Score' 009091697]


Posted on 19.1.2012 08:56
Last updated on 19.1.2012 18:44

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1781. on the Sil Ladder (of 2253)

Comments

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On 19.1.2012 08:56 Fendell Orcbane wrote:
I don't really know exactly what I'm doing here...but this is a good thing! I haven't had this much fun with a Angbang game in ages.

On 19.1.2012 18:51 Scatha wrote:
Not bad going here. You were in a nasty situation when you died, but I think it might have been survivable. Would you like tips, or would you prefer to work things out for yourself?

On 19.1.2012 18:55 Fendell Orcbane wrote:
Well I shouldn't have let them flank me....actually if I had used my quickness potion sooner I could have survived...maybe.

As for tips...well why not. Although I do like the feeling of everything being new,I'm going to find out about this stuff sooner or later. Although that makes me wonder what the purpose of the game is...to explore and enjoy the trip or to win. Me, I'd rather enjoy.But I'm kind of assuming a lot of development is going to come out of this game anyway, and it will change.

On 19.1.2012 18:55 Fendell Orcbane wrote:
Well I shouldn't have let them flank me....actually if I had used my quickness potion sooner I could have survived...maybe.

As for tips...well why not. Although I do like the feeling of everything being new,I'm going to find out about this stuff sooner or later. Although that makes me wonder what the purpose of the game is...to explore and enjoy the trip or to win. Me, I'd rather enjoy.But I'm kind of assuming a lot of development is going to come out of this game anyway, and it will change.

On 19.1.2012 19:15 Scatha wrote:
Quite a lot of development has already occurred, so I don't know whether it will change all that rapidly!

As a result, perhaps I'll keep the hints general and to a minimum. Your points are exactly right, and the major thing is that you often want to take stock several turns before the end -- by the time you ate the herb of rage it was probably too late to do anything to save yourself.

You also had enough experience to improve something (evasion, say).

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