The Angband Ladder: Wolfsbane, Noldor Fingolfin no-class by HallucinationMushroom

  [Sil 1.0 Character Dump]

 Name   Wolfsbane     Age    1,627       Str   8 =  3          +5
 Sex    Male          Height   7'4       Dex   2
 Race   Noldor        Weight   174       Con  11 =  6  +1      +4
 House  Fingolfin                        Gra   1 =  2          -1

 Game Turn   26,112   Melee (+21,3d11)   Melee       21 = 20  +2  -1
 Exp Pool     5,080   Bows    (+4,0d0)   Archery      4 =  0  +2  +1  +1
 Total Exp   70,980   Armor [+18,8-26]   Evasion     18 = 20  +2  -4
 Burden        95.1                      Stealth      4 =  7  +2  -5
 Max Burden   429.6   Health   113:148   Perception   8 =  7  +1
 Depth           0'   Voice      24:24   Will         9 =  7  +1      +1
 Min Depth       0'                      Smithing     6 =  5  +1
 Light Radius     8                      Song         1 =  0  +1

 I'm coming for you, Carcharoth.








  [Last Messages]

> You hit Carcharoth, the Jaws of Thirst.
> You have slain Carcharoth, the Jaws of Thirst.
> You hit the Troll guard!!
> The Vampire turns to fight!
> The Cat assassin fires an arrow.
> It fires an arrow.
> Low hitpoint warning!
> *** LOW HITPOINT WARNING! *** <2x>
> It has a gentle warmth, and a taste as of flowers.
> You recover from the poisoning.
> The bleeding stops.
> You feel very good.
> You have 2 Clear Potions of Miruvor (c).
> The Troll guard is no longer stunned.
> The Troll guard misses you.


  [Character Equipment]

a) The Battle Axe 'Dramborleg' (-2,3d5)
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
   hands.  
b) (nothing)
c) a Silver Ring of Accuracy (+2)
d) a Silver Ring of Accuracy (+2)
e) a Silver Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
f) a Silmaril
   It sustains your grace.  It grants you the ability to see
   invisible creatures.  It cannot be harmed by the elements.  
g) a Mail Corslet [-3,2d5]
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) The Kite Shield of Hador (-2) [+0,1d6]
   It provides resistance to cold and fire.  It cannot be harmed
   by the elements.  
j) a Dwarf Mask [-2,1d2]
   It provides resistance to fire.  
k) a Set of Gauntlets (-1) [+0,1d2]
l) a Pair of Steel Greaves of Free Action [+0,1d2]
   It grants you freedom of movement.  
m) (nothing)
n) (nothing)


  [Character Inventory]

a) 2 Grey Herbs of Sustenance
b) 2 Pale Green Herbs of Restoration
c) 2 Clear Potions of Miruvor
d) 2 Murky Brown Potions of Orcish Liquor
e) a Brilliant Blue Potion of Clarity
f) 2 Dark Potions of Healing
g) a Vermilion Potion of Elemental Resistance
h) a Golden Potion of Strength
i) 2 Sparkling Potions of Constitution
j) a Walnut Staff of Light (4 charges)
k) an Aspen Staff of Revelations (0 charges)
l) a Bloodstone Ring of Perception <+2>
   It improves your perception by 2.  
m) a Ruby Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
n) a Bronze Ring of Frost
   It provides resistance to fire.  
o) The Dagger 'Angrist' (+0,1d5)
   It cuts very easily through armour.  It can be thrown
   effectively (20 squares).  It cannot be harmed by the
   elements.  
p) The Spear of Boldog (+0,1d10)
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (12 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
q) a Mattock (-7,6d2) <+2>
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Wolfsbane of the Noldor
Entered Angband on 01/20/2012 at 08:52 AM

    Turn     Depth    Note

       5     50 ft    (Power)
   2,099    250 ft    Slew Gorgol, the Butcher
   4,183    350 ft    (Blocking)
   4,183    350 ft    (Heavy Armour Use)
   5,639    400 ft    Slew Boldog, the Merciless
   6,313    400 ft    Found The Spear of Boldog
   6,605    450 ft    (Lore-Keeper)
   6,605    450 ft    (Lore-Master)
   6,605    400 ft    Found The Kite Shield of Hador
   8,102    450 ft    (Keen Senses)
   8,648    500 ft    (Inner Light)
  10,494    550 ft    Slew Ulfang the Black
  10,601    550 ft    Slew Uldor, the Accursed
  11,028    600 ft    (Hardiness)
  11,089    600 ft    Slew Gilim, the Giant of Eruman
  11,142    600 ft    (Poison Resistance)
  11,960    600 ft    Slew Othrond, the Orc Lord
  14,355    800 ft    (Stun)
  14,355    800 ft    (Strength)
  15,066    700 ft    (Clarity)
  15,454    700 ft    Found The Battle Axe 'Dramborleg'
  15,713    700 ft    Found The Dagger 'Angrist'
  16,713    750 ft    (Jeweller)
  17,889    800 ft    (Disguise)
  17,889    800 ft    (Exchange Places)
  20,071    950 ft    Slew Draugluin, Sire of Werewolves
  20,071    950 ft    Found The Wolf-Hame of Draugluin
  20,411    900 ft    Left without entering the Gothmog's hall
  20,691  1,000 ft    Entered Morgoth's throne room
  20,727  1,000 ft    Found The Massive Iron Crown of Morgoth
  20,730  1,000 ft    Cut a Silmaril from Morgoth's crown
  20,731  1,000 ft    Found The Massive Iron Crown of Morgoth
  21,460    900 ft    Left without entering the Hoard of the Worm of Greed
  21,579    800 ft    Left without entering the Ungoliant's lair
  22,783    800 ft    (Dexterity)
  25,936     Gates    Entered The Gates of Angband
  26,106     Gates    Slew Carcharoth, the Jaws of Thirst




Posted on 20.1.2012 19:07

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2183. on the Sil Ladder (of 2253)

Comments

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On 20.1.2012 19:07 HallucinationMushroom wrote:
Finally!!! I have freed a silmaril and escaped, killing Carcharoth on my way out. This character is not nearly as strong as my last, but now that I know what is required to win, he was certainly capable. I probably should've upgraded the game so I could get on the ladder proper, but after spending so much time on this version I felt it only fitting that I grab an original release victory.

On 20.1.2012 19:18 Scatha wrote:
Congratulations!

As you comment, this character is a lot weaker than your previous one, both in terms of equipment and intrinsically. It's good to know that the game is still winnable so quickly and with such a character. If you're looking for a challenge here -- this makes me suspect you might be able to pull it off with a human. :)

On 20.1.2012 19:23 Satyr wrote:
Congratulations! Fighting through the gates sound like a lot of fun :)

On 20.1.2012 19:30 HallucinationMushroom wrote:
Thanks! Once I had my 'ascension kit' I was able to tidy up the throne room very quickly. My main goal was to buff up hp and run like hell, using swap position liberally. Paid off! I'm glad there is a last monster. I was kind of afraid by attacking Carcharoth at all that my hand would get bitten off and I'd lose the silmaril or something. Perhaps he does have a % chance to do that. Now that would be interesting. He goes tearing off somewhere and you have to hunt him down and kill him to win. Of course, you lose your off hand and you're bleeding like hell. Anyway, like I've said before, this game is really fun to just think about. Thanks to all who put in the hard work making it, it's really tight. Do people say 'tight' anymore? Well, it's tight.

On 21.1.2012 01:08 Djabanete wrote:
Congratulations, HM! Looks like this is already getting too easy for you... time to bust out the shovel?

(And I would like to second that this game is amazingly well designed! Congratulations to half, Scatha, and anyone else that was involved!)

On 21.1.2012 03:58 HallucinationMushroom wrote:
Thanks! Hehe, I bet I could forge myself a wicked shovel. That's actually a pretty funny thought! Don't mind me, Morgoth, just digging for treasure in your crown, that's all.

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