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The Angband Ladder: Celyaraxe, Noldor Feanor no-class by Jungle_Boy

  [Sil 1.0.1 Character Dump]

 Name   Celyaraxe     Age    3,228       Str  -5 =  2      -7
 Sex    Male          Height   7'1       Dex   5
 Race   Noldor        Weight   162       Con   3
 House  Feanor                           Gra   4

 Game Turn    9,030   Melee   (+5,1d9)   Melee        5 =  4  +5  -2  -2
 Exp Pool     2,311   Bows    (+2,0d0)   Archery      2 =  0  +5  -2  -1
 Total Exp   14,911   Armor  [+9,9-20]   Evasion      9 =  9  +5  -3  -2
 Burden        69.3                      Stealth      1 =  0  +5  -2  -2
 Max Burden    40.0   Health     -4:34   Perception   2 =  0  +4      -2
 Depth         400'   Voice       7:41   Will         8 =  6  +4      -2
 Min Depth     400'                      Smithing     7 =  4  +4      -1
 Light Radius     1                      Song         6 =  4  +4      -2

 You are one of several children of a warrior from the house of Feanor.
 You have light blue eyes, straight golden hair, and a fair complexion.






  [Last Messages]

> You feel weak.
> The Easterling archer fires an arrow.
> The Easterling spy shouts for help.
> You have a Smoky Potion of Slow Poison (c).
> You hit the Violet worm mass.
> The Easterling archer fires an arrow.
> The Violet worm mass crawls on you.
> *** LOW HITPOINT WARNING! ***
> You feel weak.
> You miss the Violet worm mass.
> The Orc warrior shouts a warning.
> You miss the Violet worm mass.
> The Easterling archer fires an arrow.
> It hits!
> You die.


  [Screenshot]

    # # .
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  w## #  
  w##@#  
  w##w#  
  www #  
  w      


  [Equipment]

a) The Spear of Boldog (+0,1d12) 5.0 lb
   It slays wolves.  It provides resistance to fear.  It can be
   thrown effectively (1 squares).  It cannot be harmed by the
   elements.  It does extra damage when wielded with both hands.
   It counts as a type of polearm.  
b) (nothing)
c) a Beryl Ring of Protection [+0,1d1]
d) a Beryl Ring of Protection [+0,1d1]
e) an Amber Amulet of Constitution <+0>
   It increases your constitution by 0.  It sustains your 
   constitution.  
f) a Wooden Torch (with 2300 turns of light)
g) a Mail Corslet (-1) [-3,2d5]
h) a Cloak [+1]
i) (nothing)
j) a Great Helm [-1,1d3]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Leather Boots of Softest Tread [+0,1d1] <+2>
   It improves your stealth by 2.  
m) (nothing)
n) (nothing)


  [Inventory]

a) a Black Herb of Terror
b) a Fragment of Lembas
c) a Smoky Potion of Slow Poison
d) a Dark Green Potion of Elemental Resistance
e) an Ashen Staff of Light (4 charges)
f) an Amethyst Ring of Evasion [+1]
g) a Brass Lantern (with 3278 turns of light)
h) a Longsword (Defender) (+0,2d5) [+2] 2.5 lb
   It cannot be harmed by the elements.  
i) a Shovel (-3,3d1) <+1> 6.2 lb
   It improves your tunneling by 1.  It requires both hands to
   wield it properly.  


  [Notes]

Celyaraxe of the Noldor
Entered Angband on 27 Jan 2012

    Turn     Depth    Note

     868    100 ft    (Jeweller)
     868    100 ft    (Armoursmith)
   3,055    150 ft    Slew Gorgol, the Butcher
   3,133    150 ft    (Blocking)
   3,948    200 ft    (Heavy Armour Use)
   6,265    300 ft    (Song of Elbereth)
   7,773    350 ft    Slew Boldog, the Merciless
   7,966    350 ft    (Hardiness)
   8,737    400 ft    Found The Spear of Boldog (from 350 ft)

   9,030    400 ft    Slain by an Easterling archer.
   9,030    400 ft    Died on 29 January 2012.




  ['Score' 008090970]


Posted on 27.1.2012 21:35
Last updated on 30.1.2012 00:00

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1168. on the Sil Ladder (of 1366)

Comments

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On 27.1.2012 21:35 Jungle_Boy wrote:
I'm experimenting with some high absorption characters. This one has been the best so far. Only a couple close calls, once I got surrounded but fortunately had enough XP to get a decent song of Elbereth and was able to scare them off. More recently it was a bunch of violet worms mixed with a big pack of orcs that let them breed while they kept me bottled up. I had to leave my nice 60 lb Long Corselet behind. My absorbtion was 10-31, now I'm just at 10-27.

Little bit more XP and I can get song of staying, then probably boost smithing some and see if I can make some nice armor. Not sure what I'm gonna go for as far as offense, might do whirlwind.

On 27.1.2012 21:49 HallucinationMushroom@Yahoo.egg wrote:
Soak it up!

On 28.1.2012 00:41 Scatha wrote:
Strength drained by 3 really hurts. You might consider using a polearm full time until you find the right potion or herb to bring that up to normal, as the high natural damage sides will mean the negative Strength is relatively less of a handicap.

On 30.1.2012 00:00 Jungle_Boy wrote:
Oooh, I hate that. Go away for the weekend, come back and kill off my character in 20 minutes. Stat drainers have become my ultimate nemesis.

On 30.1.2012 01:48 HugoTheGreat2011 wrote:
The main stat drainers are those 'violet' worm masses, molds, and dragonflies. Try avoiding them like a plague, if possible!

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