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The Angband Ladder: Ordinary Quickprick, Demigod Ninja by chris

  [Chengband 0.0.89 Character Dump]

                          Name  : Ordinary Quickprick

 Sex      : Male             Age               145   STR!:  18/***
 Race     : Demigod          Height             56   INT!:  18/160
 Class    : Ninja            Weight             93   WIS!:  18/120
                             Social Class       16   DEX!:  18/***
                             Align    Neutral Evil   CON!:  18/***
                             Parent         Hermes   CHR!:  18/150

 Right hand      (+75,+54)   Hit point    908/ 908   Fighting   : Legendary[35]
 Left hand       (+64,+34)   SP (Mana)      0/   0   Bows/Throw : Legendary[45]
 Blows/Round           6+6                           SavingThrow: Superb
 AverageDmg/Rnd    375+246   Level              47   Stealth    : Legendary[7]
                             Experience    9399453   Perception : Excellent
 Shooting        (+67,+20)   Max Exp       9399453   Searching  : Excellent
 Multiplier          x0.00   Exp to Adv   10745000   Disarming  : Legendary[2]
 Shots/Round          1.00   Gold         11055163   MagicDevice: Heroic
                                                     SpellPower : +0%
 AC              [48,+161]   Time      Day 9  0:07   DevicePower: +0%
 Speed            (+36+10)   Play time    10:11:46   Infravision: 0 feet


                         (Character Background)
          You are one of several children of a Serf.  You are a
          credit to the family.  You have blue-gray eyes, straight
          red hair, and an average complexion.


          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR!: 18/120  1  0  0 12 18/***         2..5.2..3....
 Class : Ninja         INT!: 18/130  1 -1  0  3 18/160         ...5.....2..4
 Level : 47            WIS!:  18/70  1 -1  0  5 18/120         ...5.2...2..4
 Hits  : 908/908       DEX!:  18/90  1  3  0 22 18/***         22.5....3.34s
 Mana  : 0/0           CON!:  18/90  1  2  0 10 18/***         2..5....3....
                       CHR!: 18/100  1 -1  0  5 18/150         ...5.........
           }                        }                            }
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ...*........#    Sound : .......++....    Speed     : .++++......+#
 Elec  : ...*.........    Nether: ..+......+...    FreeAction: .+...+.....++
 Fire  : ...*.........    Nexus : ...........+.    SeeInvisi.: .+.+.+......+
 Cold  : ...*.........    Chaos : .....+.+.....    Hold Life : .....+.......
 Poison: ............#    Disnch: .+.....++....    Warning   : .............
 Light : .............    Fear  : ............#    SlowDigest: ............+
 Dark  : .+...........    Reflct: .............    Regene.   : ...+.+..+....
 Shard : .......+.....    AuFire: .............    Levitation: ...........+.
 Blind : .........+...    AuElec: .............    Perm Lite : .............
 Conf  : ..++.+.......    AuCold: .............    Cursed    : ...*.........

                                  }                              }
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : .+.    Telepathy : .........+...    Add Blows   : ++...........
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ++.    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: ...    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: ...+.........    Add Stealth : ..+.........+
 Slay Anim.: ...    ESP Demon : ...+.........    Add Search  : .............
 Slay Orc  : .+.    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : ..+..........    Blessed     : .....+.......
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: ...    Sust Str  : ...+.........
 Sharpness : +..    Sust Int  : ...+.........    Drain Exp   : ...+.........
 Quake     : ...    Sust Wis  : ...+.........    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : ...+.......++    Aggravate   : +..+.........
 Chaotic   : ...    Sust Con  : ...+.........    TY Curse    : ...+.........
 Force Wep.: ...    Sust Chr  : ...+.........


  [*Winning* Message]

  I guess I am faster than Victor after all :D :D :D


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Orc cave        : level  10
    Dragon's lair   : level  62
    Castle          : level  20


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Orc Camp                                 (Danger  level:  15) - level 16
  The Sewer                                (Danger  level:  15) - level 26
  Logrus Master                            (Danger  level:  25) - level 26
  The Vault                                (Danger  level:  30) - level 26
  The Barrow Downs                         (Danger  level:  35) - level 28
  Old Man Willow Quest                     (Danger  level:  22) - level 29
  Dark Elven Lords Quest                   (Danger  level:  25) - level 29
  The Cloning Pits                         (Danger  level:  45) - level 31
  Doom Quest 1                             (Danger  level:  15) - level 35
  Vapor Quest                              (Danger  level:  25) - level 35
  The Lonely Mountain                      (Danger  level:  45) - level 35
  The Old Castle                           (Danger  level:  50) - level 35
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 35
  Doom Quest 2                             (Danger  level:  55) - level 35
  Oberon                                   (Danger  level:  99) - level 46
  Serpent of Chaos                         (Danger  level: 100) - level 47

< Failed Quest >
  Nothing.


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 3226 enemies including 147 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Carcharoth, the Jaws of Thirst           (level  92)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)


  [Virtues]

Your alighnment : Neutral Evil

You are neutral to Patience.
You are a great champion of Knowledge.
You are the living embodiment of Faith.
You are the living embodiment of Unlife.
You have sinned against Individualism.
You are an enemy of Valour.
You are a champion of Justice.
You are the polar opposite of Honour.


  [Mutations]

You are moronic (-4 INT/WIS).
Your body is very limber (+3 DEX).
You may master any weapon.
You gain +30% from all healing effects.


  [Character Equipment]

a) The Falcon Sword 'WTF?!!!!!' (2d6) (+19,+22) (+2 attacks) {StDxCn;Ag|S/U}
b) The Rapier 'Silver Chariot' (2d6) (+17,+12) (+2 to speed)
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {Cf~o}
d) The Ring of Power (The One Ring) (+15,+15) (+5) [+38%] {cursed, Cf, !*}
e) a Ring of Speed (+12)
f) The Amulet of Sacred Knights [+10] (+2)
g) a Feanorian Lamp of Darkness {!*!*!*}
h) Balance Dragon Scale Mail (-2) [40,+27]
i) The Cloak of Bruce Lee (+5,+5) [1,+15] (+3)
j) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Nt}
k) a Set of Leather Gloves of Genji (+5,+0) [1,+9] (+3)
l) The Pair of Soft Leather Boots of Shiva's Avatar (+5,+5) [4,+16] (+4 to
speed)


  [Character Inventory]

a) 21 Mushrooms of Restoring {!E}
b) 11 Rations of Food
c) 29 Potions of Speed {!k!q}
d) 39 Potions of Heroism {25% off}
e) 31 Potions of Healing {!k!q}
f) 38 Potions of *Healing* {!k!q}
g) 2 Potions of Life {!k!q}
h) 10 Potions of Restore Life Levels {50% off}
i) 2 Potions of Invulnerability
j) 18 Scrolls of *Destruction* {!*}
k) 6 Scrolls of Genocide {!*}
l) 4 Scrolls of Mass Genocide {!*}
m) 3 Rods of Recall {@zr!s!d!k!!}
n) a Rod of Healing {@zh!s!d!k!!}
o) 2 Rods of Teleport Other {@zt!s!d!k}
p) 8 Rods of Stone to Mud {@z6!s!d!k}
q) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}


  [Home Inventory]

 ( page 1 )
a) 34 Potions of Resist Heat {!k!q}
b) 27 Potions of Resist Cold {!k!q}
c) 99 Potions of Heroism {25% off}
d) 34 Potions of Heroism {25% off}
e) 99 Potions of Cure Critical Wounds {75% off}
f) 24 Potions of Cure Critical Wounds {75% off}
g) 30 Potions of Restore Life Levels {50% off}
h) 6 Potions of Strength {!k}
i) a Potion of Wisdom
j) 2 Potions of Dexterity
k) 5 Potions of Constitution {!k}
l) 28 Potions of Resistance {!k!q}

 ( page 2 )
a) 5 Potions of Curing
b) 23 Scrolls of Teleportation
c) 57 Scrolls of Word of Recall {50% off}
d) 2 Scrolls of *Identify*
e) 10 Scrolls of Remove Curse
f) 13 Scrolls of *Remove Curse* {25% off}
g) 44 Scrolls of Blessing
h) 99 Scrolls of Holy Chant
i) 46 Scrolls of Holy Chant
j) 2 Scrolls of Protection from Evil
k) a Scroll of Weapon Branding
l) 2 Rods of Detection

 ( page 3 )
a) a Rod of Curing
b) a Rod of Drain Life {@zd}
c) 7 Wands of Teleport Other (81 charges) {@a2!s!d!k}
d) 15 Wands of Stone to Mud (177 charges) {@a1!s!d!k}
e) a Wand of Drain Life (6 charges) {@ad}
f) a Wand of Acid Balls (8 charges) {@aa}
g) 2 Wands of Disintegrate (7 charges)
h) a Wand of Dragon's Flame (5 charges)
i) a Wand of Rockets (4 charges)
j) 2 Staffs of Enlightenment (2x 11 charges) {@um}
k) a Staff of Enlightenment (9 charges)
l) a Staff of Enlightenment (6 charges)

 ( page 4 )
a) a Staff of Enlightenment (0 charges) {@um}
b) a Staff of Curing (7 charges) {@uc}
c) 9 Staffs of Healing (9x 4 charges) {@uh}
d) 6 Staffs of Healing (6x 3 charges) {@uh}
e) 9 Staffs of Speed (9x 8 charges) {@us}
f) 3 Staffs of Speed (3x 6 charges) {@us}
g) a Staff of Speed (5 charges)
h) a Staff of Power (4 charges)
i) a Staff of Holiness (5 charges)
j) a Staff of Genocide (4 charges)
k) 7 Staffs of *Destruction* (7x 5 charges) {!u!s!d!k}
l) a Staff of *Destruction* (4 charges) {!u!s!d!k}

 ( page 5 )
a) a Staff of Mana Storm (5 charges)
b) The Ring of Free Action 'Eelbragarth' (+3) {Dx;*El;NtNx;Ag}
c) a Ring of Constitution (+6)
d) 2 Rings of Speed (+9)
e) a Ring of Speed (+6)
f) a Ring of Speed (+5)
g) a Ring of Speed and Slaying (+4,+1) (+9)
h) The Ring 'Frakir' (+1)
i) The Ring of Tulkas (+4)
j) 2 Rings of Extra Attacks (+2 attacks)
k) an Amulet of the Magi [+6] (+1 to searching)
l) an Amulet of Reflection

 ( page 6 )
a) The Amulet of Carlammas (+2)
b) an Amulet of Anti-Magic
c) an Amulet of Resistance {Ca}
d) an Amulet of Resistance {Po}
e) 3 Amulets of Telepathy
f) an Amulet of Telepathy and Detection (+3 to searching) (charging)
g) The Amulet of Faramir (+12,+0) (+3)
h) The Torque of Boromir (+0,+8)
i) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
j) an Amulet of Magic Device Mastery (+2) <+10%>
k) The Amulet of The Pitch Dark Night [+5] (+4)
l) The Collar Harness of the Hell (+15,+15) [-5] (-2)

 ( page 7 )
a) The Charmed Pendant [+5] (+2)
b) The Phial 'Iron Star' (+2 to searching) {StCnChSr;Fe}
c) The Phial of Galadriel (+1 to searching)
d) The Jewel of Judgement (+3 to speed)
e) The Palantir of Westernesse (+3)
f) Law Dragon Scale Mail (-2) [40,+17]
g) Bronze Dragon Scale Mail (-2) [40,+17]
h) Gold Dragon Scale Mail (-2) [40,+3]
i) The Gold Dragon Scale Mail of Merlin's Pattern (-2) [40,+24] (+4)
{InCn;CoPoNx(In}
j) Chaos Dragon Scale Mail (-2) [40,+19]
k) Balance Dragon Scale Mail (-2) [40,+14]
l) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {Po}

 ( page 8 )
a) The Chain Mail of Arvedui (-2) [14,+15] (+2)
b) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
c) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
d) The Mithril Chain Mail 'Living Armour' (-1) [28,+29] (+3 to searching)
{DxCnSr;So;Sd}
e) a Robe of Permanence [2,+17] {Dk}
f) a Robe of Resistance [2,+20] {Dk}
g) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth) {Di}
h) The Hard Leather Armour 'Poison Barrier' (-1) [6,+29] (+4 to searching)
{Sr;AcElFiCoPoSh}
i) The Hard Leather Armour of Himring [6,+15]
j) Leather Scale Mail of Resistance (-1) [11,+19] {Nx}
k) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Ca}
l) Black Clothes [4,+10] (+3 to stealth)

 ( page 9 )
a) a Robe of The Twilight [0,+0]
b) a Cloak of Thievery [1,+10] (+2 to speed)
c) a Cloak of Thievery [1,+9] (+1 to speed)
d) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
e) The Cloak of Merry (+1,+1) [1,+7] (+1)
f) The Cloak 'Colannon' [1,+15] (+3 to stealth)
g) an Elven Cloak of Stealth [4,+21] (+6 to stealth)
h) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Po;LuAg}
i) a Pair of Dragon Wings [4,+17] {AcCoDk}
j) a Pair of Dragon Wings [4,+10] {Li}
k) a Pair of Dragon Wings [4,+14] {Fe}
l) a Pair of Dragon Wings of Protection [4,+34] {Po}

 ( page 10 )
a) The Small Metal Shield of Perseus [5,+15] (+2)
b) The Dragon Shield of Galactic Barrier [8,+25] (+3 to searching)
{Sr;AcElFiCoPoDkDi}
c) The Mirror Shield of Gil-Galad [10,+20] (+4)
d) an Iron Crown of the Magi [0,+17] (+2) {Di;Wr, $}
e) an Iron Crown of Telepathy [0,+13] {~Nolv~pDTPZ}
f) a Golden Crown of Lordliness [0,+8] (+1) {Bl}
g) The Golden Crown of Uriel [0,+23] (+4) {Wi;FiDkFe}
h) a Jewel Encrusted Crown of Might [0,+16] (+3) {Fe}
i) a Jewel Encrusted Crown of Might [0,+19] (+1) {Fe}
j) a Jewel Encrusted Crown of Might [0,+12] (+1) {Bl}
k) The Jewel Encrusted Crown 'Defender' (+3,+2) [0,+22] {ShNt}
l) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)

 ( page 11 )
a) The Steel Helm 'Dal-i-Thalion' [6,+23] {PoDk}
b) The Steel Helm of Hammerhand [6,+20] (+3)
c) a Dragon Helm [8,+17] {AcBlCaDi}
d) a Dragon Helm [8,+7] {FiNx}
e) a Dragon Helm of Infravision [8,+27] (+4) {Po}
f) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
g) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1)
h) a Set of Gauntlets of Magic Mastery [2,+6] (+3) <+15%>
i) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+2] (-3 to speed)
j) The Set of Gauntlets 'Paurnimmen' [2,+15]
k) The Set of Gauntlets 'Paurhach' [2,+15]
l) The Set of Gauntlets of Thanos (-11,-12) [2,+0] (+2) {cursed}

 ( page 12 )
a) a Set of Dragon Gloves [4,+14] {LiCaFe}
b) a Set of Dragon Gloves [4,+22] {Nt}
c) a Set of Dragon Gloves [4,+19] {Nt}
d) a Set of Dragon Gloves [4,+10] {LiNt}
e) a Set of Cesti of Genji (+1,+0) [5,+16] (+3)
f) a Set of Cesti of Magic Mastery [5,+7] (+2) <+10%>
g) The Pair of Soft Leather Boots 'Great Icefield' (+4,+6) [2,+19] {Co;Lv}
h) The Pair of Soft Leather Boots of Flora [2,+15] (+5)
i) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
j) a Pair of Dragon Boots [5,+16]
k) a Pair of Dragon Boots [5,+20] {El}
l) a Pair of Dragon Boots [5,+17]

 ( page 13 )
a) a Pair of Dragon Boots [5,+17] {El}
b) a Pair of Dragon Boots [5,+16] {Co}
c) a Pair of Dragon Boots of Stealth [5,+24] (+3 to stealth) {Bl}
d) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {Li}
e) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1)
f) a Dagger (1d4) (+5,+10)
g) a Dagger (Chaos) (1d4) (+11,+11) {Co}
h) a Dagger of Force (1d4) (+8,+9) (+2)
i) a Dagger (Chaos) (1d4) (+5,+8)
j) a Dagger of *Slay* Orc (1d4) (+10,+13) (+1)
k) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack)
l) The Dagger 'Narthanc' (1d4) (+4,+6) {Nx}

 ( page 14 )
a) The Dagger 'Dethanc' (1d4) (+4,+6) {Bl}
b) a Dagger (Blasted) (0d0) (-4,-6)
c) The Rapier of the Duelist (1d6) (+8,+17) [+17] (+4 to speed)
d) a Small Sword of Extra Attacks (1d6) (+7,+12) (+3 attacks)
e) The Small Sword 'Sting' (1d6) (+10,+10) (+2 attacks) {Nt}
f) The Small Sword 'Excalibur Jr.' (2d6) (+3,+5) (+2 attacks)
g) a Ninjato (1d9) (+9,+7)
h) a Ninjato (1d9) (+8,+6)
i) a Ninjato (1d9) (+10,+3)
j) a Ninjato (1d9) (+4,+5)
k) a Ninjato (1d9) (+6,+3)
l) a Ninjato (1d9) (+3,+4)

 ( page 15 )
a) The Ninjato 'WTF???!' (1d9) (+26,+18) {SiLvAg|Q~o(In}
b) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
c) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
d) 3 Poison Needles (1d1) (+0,+0)
e) a Falcon Sword (1d6) (+7,+7) (+1 attack)
f) a Falcon Sword (1d6) (+5,+7) (+1 attack)
g) a Falcon Sword (1d6) (+7,+5) (+1 attack)
h) a Falcon Sword (1d6) (+6,+4) (+1 attack)
i) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
j) The Pike 'Divine Intervention' (2d5) (+21,+22) (+3)
k) The Lochaber Axe 'Nature's Wrath' (3d8) (+29,+26) (+4 to searching)
l) The Short Bow of mold (x4) (+18,+16) {PoDk;Xm}

 ( page 16 )
a) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {Nx}
b) The Long Bow of Bard (x4) (+17,+19) (+3)
c) The Light Crossbow 'Electronics' (x5) (+28,+29) {*El;ShNx;Xm}
d) The Light Crossbow 'Electric Eel' (x4) (+23,+28) (+4) {WiDx;El;SiXsBs(In}
e) The Light Crossbow 'Salamander' (x5) (+14,+24) (+3 to infravision)
{If;Fi;Xm}
f) The Light Crossbow 'Static Eletricity' (x4) (+16,+19) {El;Lu(Wi}
g) The Light Crossbow of 'Hellfire' (x4) (+15,+17) (+4)
h) The Harp of Maglor (+4)
i) The Harp of Daeron (+4)
j) The Steel Bolt of Wilhelm Tell (6d5) (+20,+16)
k) 99 Iron Spikes (92/173) {@v0}


  [Museum]

 ( page 1 )
a) a Ring of Speed (+1)
b) a Ring of Speed (-10) {cursed}
c) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed}


  [Check Sum: "070205fed2c32cb9ec"]


Posted on 18.2.2012 15:47
Last updated on 20.2.2012 03:26

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4655. on the Ladder (of 15375)
120. on the Chengband Ladder (of 491)
195. for this player (out of 384)

Comments

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On 18.2.2012 15:47 chris wrote:
Attempting to copy the "King of Speed"!!

30 minutes to get to the lair seems long, no? I did make a slight alteration to do the Orc's quest for an extra bit of stealth, but that only added 5 minutes or so. Perhaps getting hung up on Lagduf and his 50+ orc entourage slowed me down?

The major issue so far is Word of Recall. With stair disappearance, I quickly burn thru scrolls, and they are pricey. How do you usually handle this?

Telepathy already is nice. But I guess I shouldn't post already?

On 18.2.2012 16:06 chris wrote:
Above was [CL16:DL60] 00:31

[CL17:DL60] 00:45
Another 15 minutes has brought 2 !Chr, 2 !Int, 1 !Con, Cambeleg, Colannon, and Taratol. I can't kill anything, though! Well, I managed a young green dragon but it was close. That 13 damage per round is literal :( But Cambeleg grants a third blow, and I'm on the look out for my 7d9 Ninjato of Slaying!

On 18.2.2012 16:47 chris wrote:
[CL24:DL60] 01:18
First brush with death! Hitherto, I've been sneaking around so much badness, with so much success, that I've begun to get confident. But when an Ice Wyrm popped into line of sight (me lacking cold resist), I did my absconding and landed in the midst of a pack of Time Hounds! Really, one should keep Kawarimi up at all times, but probably, regaining my ninja stealth saved my life as I only took around 200 damage.

Hp up to 340 thanks to a ring of con +6, but I play without resist base. Ah well, I'll luck into some armor of resistance eventually. And I can now kill mature dragons, though it is mostly a scavenger hunt thus far.

But Victor, you did the Cloning Pits by this time? Wow! I still don't get it, I guess :)

On 18.2.2012 17:04 kingvictory2003 wrote:
Haha, you're doing pretty darn well there :)

Cloning Pits was only possible because I had found a checker vault in Dragon Caves, and of course I had to go at it---the x5 Light crossbow that was not too many spaces in turned out to be Brand, and that coupled with the Beaked Axe (Death) I was wielding at the time was sufficient for the Pits.

Gotta love Axemasters for the pure damage output!

Ninjas...now NINJAs have an extra special sequence, mainly because of their Iron Spike skills. Ninjas use this sequence:

Thieves' Quest --> Dragon Caves

:)

Believe me, those spikes sure can put the hurt on young dragons, and even mature ones after a while. That'll level you up real quick. As to scrolls of WoR, that's the thing...just gotta buy a bunch. I usually go with a stack of ten, and bless the day you find a rod of recall. Of course, you can go to the Labyrinth to pick that one up, but that takes too much time :D

On 18.2.2012 17:33 chris wrote:
OK, I see ignoring spikes was a mistake. Early on, the ninja can't do any damage as criticals index to both player level and monster level I believe. I can fight now, though :)

[CL28:Barrow Downs] 01:55
20+ minute hiatus to do some quests, hoping I could luck into some armor of resistance while I was at it (I wanted Merry for confusion resist). It paid off. So, back to the lair, or more quests? I can't help feeling like Victor would be shaking down the Serpent by this point ;)

On 18.2.2012 18:49 chris wrote:
[CL31:DL60] 02:32
Managed Smaug, Scatha and even a Hell Wyrm, thanks to The Rapier of the Duelist. Ordinarily, vampirism is meaningless for a ninja, but Sacred Vitality helps out quite a bit. Still, that Hell Wyrm battle took almost 100 rounds, so I'm not quite so formidable :(

I'm not going to rush for the Cloning Pits just yet. Things are starting to pick up quite nicely in the lair at the moment!

On 18.2.2012 19:45 chris wrote:
[CL31:Cloning Pits] 02:58
Phew! I struggled to finish the pits by the 3 hour mark (aka, the mark of shame!) and just eeked it out. The only nasty inside was Stormbringer, but he got completely owned by my ninja power (kawarimi).

So, there goes my telepathy but I think I can play OK without it.

Now, I know I just said I wouldn't rush into the Cloning Pits, but did anyway. Now, I say I won't rush into the Old Castle! And this time, I mean what I say :)

On 18.2.2012 20:19 chris wrote:
[CL33:DL60] 03:16
I was actually forced to play without Telepathy for all of 2 minutes before Jack's cloak showed up. Together with Faramir, I am now quite sneaky!

So, for L40, I'm considering:
[1] Weapon Mastery
[2] Untouchable
[3] Evasion

Potion Chugger might be interesting, but I decided to drop this from my short list. I'm not sure about weapon mastery, but ninjas are stuck at skilled on most of the end game weapons (rapiers) and an extra +18 to hit might turn out to be quite useful. An end game dual wielding ninja might be stuck with only 40% melee accuracy, so this might be the way to go. Of course, if Ambidextrous was still an option there wouldn't even be a choice :) Any thoughts?

On 18.2.2012 22:11 chris wrote:
[CL34:DL62] 03:36
Max stealth! Now, with only 20% accuracy with The Duelist and 12% with Sting, I'm somewhat discouraged. I think I will take Weapon Mastery after all :(

On 18.2.2012 22:19 kingvictory2003 wrote:
I'd vote Evasion, unless you intend on using the hit and away tactic, which is doable but takes forever. Those earthquake criticals can just really ruin anyone's day.

On 18.2.2012 22:33 chris wrote:
Hmm ... Well, there is Hide in Mud for avoiding earthquake crits but I've changed the AI so that monsters auto dispel that these days. I'm just worried I'll never be able to hit stuff unless I luck into Genji.

[CL35:DL98] 03:52
DL98 in under 4 hours. Heck, now were getting some place :) Actually, I just finished the Old Castle for like my 50th sub-par artifact reward in a row. Damn, I could have used a nice boost!

I could try ?Art on a ninjato and not dual wield. What are the odds I pick up extra dice and extra attacks?

On 18.2.2012 23:01 chris wrote:
[CL35:DQII] 04:13
OK, I'm now only 1hour slower than Victor. That's really not too bad :)

What should I use my ?Artifact on? At the moment, I don't really have anything worth the bother. I'd go with a Falcon Sword or even a Ninjato if I had one.

So, why did I rush to do this quest?

On 18.2.2012 23:42 chris wrote:
[CL37:DL98] 04:48
Ah, well. I'll never find a ninjato, it seems. I did manage a +3 attack small sword, which is nice. Not as good as vampirism at the moment, but later on those extra attacks are key.

So, L98 is pretty darn hard. I keep getting double moved by The Destroyer (Disintegrate + Mana Bolt). I can survive this, but barely.

With so many _Healing, perhaps I should consider Demonic Grasp? I'm running out of time in which to make a decision.

On 19.2.2012 00:32 kingvictory2003 wrote:
Hehe! I've always found a good bet is a good pair of dragon boots, as the more commonly found boot artfiacts are quite lackluster, except the God of All Boots, which fixes so many speed issues :)

A good weapon is probably the most important though...and probably one with good damage dice for a ninja. Hard to say what the ideal would be, but a good two-handed Ninja-to might be nice. Gonna have to try that some time myself perhaps.

On 19.2.2012 05:04 chris wrote:
[CL37:DL98] 05:19
The Ninjato 'WTF???!' (1d9) (+26,+18) {SiLvAg|Q~o(In}

Yeah, whatever ... On a positive note: Genji!!!!!!!!!!!!!!!! Now, I just need Dragon Gloves of Genji for true ninja bliss :D

On 19.2.2012 05:10 chris wrote:
Genji are +18% melee accuracy, taking me from 32% to 50% vs. AC175. I'm still low level, but even with Genji, I think another +18 to hit might be worth it.

Victor, good call on delaying the Old Castle reward. I should have done that also, but you never know, you might get the 1 in 5 uber reward!

On 19.2.2012 05:51 kingvictory2003 wrote:
Uber reward for ninjas? For real? Interesting...can't imagine what that would be short of Jacket of Shiva's Avatar :)

On 19.2.2012 16:23 Djabanete wrote:
The Ninjato 'WTF???!' (1d9) (+26,+18) {SiLvAg|Q~o(In}

It might aggravate, but at least those orcs won't be able to get the jump on you... that's always a big relief, I find.


On 19.2.2012 16:27 chris wrote:
Beware of those snotlings! Sometimes they eat mushrooms and turn into killing machines!

[CL38:DL98] 06:08
Well, I only intended to read my Art scroll at this depth, and then return back to the dragon caves for some more reasonable challenges. But, I think I will just hang out here forever!

Check out: The Light Crossbow 'Electronics' (x5) (+28,+29) {*El;ShNx;Xm}

I even managed to score a nice Spaghetti dinner!

On 19.2.2012 17:13 chris wrote:
[CL40:DL98] 06:45
Well, its done. I went with Weapon Versatility after all. At first, this is just +8 to hit, but I'm slowly building skills with my two weapons. Rapiers and Falcon Swords are both stuck at skilled normally, so being able to master should net another +10 to hit. With !Heroism and ?HolyChant, I should be quite formidable! And while Demonic Grasp would have been a convenient choice, ninjas can gather quite sufficient supplies given enough patience.

Next goals: Bunshin (L41) then Enlightenment (L45).

On 20.2.2012 00:18 chris wrote:
[CL43:DL98] 07:40
I've managed some pretty big kills, including Kaschei, but the elite guardians of Angband still scare me. I really am just holding out for some of the good ninja weapons, but, in the mean time, I have been staggered by the utility of The Duelist. Of course, you want this tasty item in your lead hand so that criticals (striking out of the shadows, for example) augment the vampirism. And of course, Sacred Vitality helps too, so I usually regain close to 100hp per round! Really, this helps me conserve my healing goodies, especially those CCW potions that only heal 60 or so.

On 20.2.2012 01:21 chris wrote:
[CL45:DL98] 08:38
Oh, I give up.
The Falcon Sword 'WTF?!!!!!' (2d6) (+19,+22) (+2 attacks) {StDxCn;Ag|S/U}

So, 1 in 13 means 1 in 1 for me. And also, Julian, the only wanted Amberite, entombed himself on dying. Seriously, that happens to almost 90% of my characters, and I can't remember the last time I scored the Justice artifact. I don't mind challenges in the game, but dumb luck you just fail mechanics are highly annoying.

On 20.2.2012 02:21 chris wrote:
[CL46:DL98] 09:23
The One Ring? This would solve a boat load of my problems, including resist base (actually, immune base!) and help keep my stats maxed. Shame about the Ancient Foul Curse, but I might consider using it for the Serpent. It combos with my WTF falcon sword :D

On 20.2.2012 03:26 chris wrote:
[CL47:DL100] 10:11
OK, Victor. Here is a timestamp for you to beat. I'm sure you can do it ;)

A very easy win, and my only mistake (a big one!) was not to bring ?Teleport for the Anti-magic. This only came up once, but fortunately, not in combo with Dispel Magic, so I could back away and use my super stealth to recover. Actually, I'm having trouble remembering the last time I had such an easy win!

On 20.2.2012 04:40 OmniNegro@hotmail.com wrote:
Nice winning message!

Ten hours to a winner... That will be hard to beat by anyone.

Uber stealth and persistent darkness is a winning combination for sure.

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