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The Angband Ladder: Talin, Noldor Feanor no-class by Jungle_Boy

  [Sil 1.0.1 Character Dump]

 Name   Talin         Age      423       Str   5 =  3  +2
 Sex    Male          Height   7'5       Dex   7 =  4  +1      +2
 Race   Noldor        Weight   166       Con   5 =  4  +1
 House  Feanor                           Gra   4 =  3  +1

 Game Turn   28,203   Melee  (+26,3d9)   Melee       26 = 18  +7      +1
 Exp Pool     3,746   Bows  (+16,1d14)   Archery     16 = 10  +7  -2  +1
 Total Exp   74,746   Armor [+27,7-26]   Evasion     27 = 21  +7  -1
 Burden       145.2                      Stealth     -3 =  0  +7  -2  -8
 Max Burden   248.7   Health     -4:49   Perception  12 =  7  +4  +1
 Depth         950'   Voice      17:41   Will        14 =  7  +4  +3
 Min Depth     950'   Song   Sharpness   Smithing     9 =  4  +4      +1
 Light Radius     3                      Song        14 = 10  +4

 You are the only child of a prince from the house of Feanor. You have
 light green eyes, straight black hair, and a fair complexion.






  [Last Messages]

> You have 75 Arrows of Piercing (n).
> The Arrow of Piercing pierces the Great fire-drake.
> You have 74 Arrows of Piercing (n).
> The Arrow of Piercing hits the Great fire-drake!
> The Arrow of Piercing breaks.
> You hit the Great fire-drake!
> The Great fire-drake claws you.
> You feel yourself moving faster!
> You have no more Brilliant Blue Potions of Quickness (d).
> The Great fire-drake misses you.
> You hit the Great fire-drake!
> You hit the Great fire-drake.
> The Great fire-drake bites you.
> You are enveloped in flames!
> You die.


  [Screenshot]

    # #  
    # #  
    # #  
  ###@## 
     D # 
       # 
  ]/!  # 


  [Equipment]

a) The Bastard Sword 'Anglachel' (+3,3d3) [+1] 5.0 lb
   It cuts easily through armour.  It draws powerful creatures
   to your level.  It cannot be harmed by the elements.  It does
   extra damage when wielded with both hands.  
b) The Longbow 'Belthronding' (+1,1d11) [-1] <+1> 3.0 lb
   It improves your perception by 1.  It cannot be harmed by the
   elements.  It can shoot arrows 20 squares (with your current
   strength).
c) a Marble Ring of Strength <+1>
   It increases your strength by 1.  It sustains your strength.  
   
d) a Garnet Ring of Dexterity <+1>
   It increases your dexterity by 1.  It sustains your dexterity.
   
e) a Crystal Amulet of the Blessed Realm <+1>
   It increases your grace by 1.  It sustains your grace.  It 
   lights the dungeon around you.  
f) a Feanorian Lamp
g) a Mail Corslet of Resilience (-1) [-3,2d5] <+1>
   It increases your constitution by 1.  It cannot be harmed by
   the elements.  
h) The Shadow Cloak of Luthien [+4] <+4>
   It improves your stealth by 4.  It sustains your grace.  It 
   creates an unnatural darkness.  It cannot be harmed by the
   elements.  It grants you the ability: Song of Lorien.  
i) a Kite Shield of Frost (-1) [+0,1d6]
   It provides resistance to fire.  
j) a Great Helm of Defiance [-2,1d3] <+3>
   It improves your will by 3.  It provides resistance to fear.  
   
k) a Set of Gauntlets of Power (-1) [+0,1d2] <+1>
   It increases your strength by 1.  
l) a Pair of Steel Greaves of Free Action [-1,1d3]
   It grants you freedom of movement.  
m) 96 Arrows (+3)
   They can be shot 20 squares (with your current strength and bow).
n) 74 Arrows of Piercing
   They cut easily through armour.  They can be shot 20 squares
   (with your current strength and bow).


  [Inventory]

a) 2 Wrinkled Herbs of Rage
b) 5 Fragments of Lembas
c) 5 Sky Blue Potions of Voice
d) 2 Sparkling Potions of Strength
e) 4 Dark Green Potions of Grace
f) a Golden Trumpet of Blasting
g) a Silver Staff of Revelations (5 charges)
h) a Silver Staff of Revelations (2 charges)
i) a Runed Staff of Treasures (1 charge)
j) an Ivory Staff of Majesty (4 charges)
k) an Ivory Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
   constitution.  
l) a Shadow Cloak of Warmth [+3] <+2>
   It improves your stealth by 2.  It provides resistance to 
   cold.  It creates an unnatural darkness.  
m) The Dagger 'Angrist' (+0,1d5) 0.8 lb
   It cuts very easily through armour.  It can be thrown
   effectively (17 squares).  It cannot be harmed by the
   elements.  
n) The Shortsword 'Dagmor' (+2,1d8) [+1] <+1> 2.0 lb
   It increases your grace by 1.  It provides resistance to fear.
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  
o) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
p) The Greatsword of Saithnar (+1,3d5) [+1] 7.0 lb
   It slays undead.  It cuts easily through armour.  It grants
   you freedom of movement and the ability to see invisible
   creatures.  It cannot be harmed by the elements.  It requires
   both hands to wield it properly.  
q) a Mattock (-7,6d2) <+2> 6.9 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


  [Notes]

Talin of the Noldor
Entered Angband on 20 Feb 2012

    Turn     Depth    Note

     838    100 ft    (Jeweller)
   1,234    100 ft    (Weaponsmith)
   3,443    250 ft    (Parry)
   3,443    250 ft    (Riposte)
   4,727    350 ft    Slew Gorgol, the Butcher
   8,925    450 ft    Slew Uldor, the Accursed
  10,151    450 ft    (Keen Senses)
  11,756    500 ft    Found The Longsword 'Orcrist'
  12,960    500 ft    (Lore-Keeper)
  13,371    500 ft    Slew Gilim, the Giant of Eruman
  13,916    500 ft    (Lore-Master)
  14,671    550 ft    Slew Othrond, the Orc Lord
  14,777    550 ft    (Hardiness)
  15,527    550 ft    Entered the forge 'Orodruth'
  15,842    550 ft    (Armoursmith)
  18,258    750 ft    (Dexterity)
  18,990    750 ft    (Power)
  19,631    750 ft    Slew Umuiyan, the Doorkeeper
  20,834    800 ft    Entered Cat Fortress
  21,448    850 ft    (Song of Aule)
  21,448    850 ft    (Song of Sharpness)
  21,458    850 ft    Found The Bastard Sword 'Anglachel'
  21,477    850 ft    Slew Scatha the Worm
  21,501    850 ft    (Inner Light)
  21,671    850 ft    Found The Longbow 'Belthronding'
  23,267    850 ft    Slew Dagorhir, the Elfbane
  23,781    900 ft    Found The Shadow Cloak of Luthien
  25,292    900 ft    Slew Tevildo, Prince of Cats
  25,292    900 ft    Found The Spear 'Aeglos'
  25,329    900 ft    Slew Oikeroi, Guard of Tevildo
  26,377    900 ft    Found The Dagger 'Angrist'
  26,685    900 ft    Destroyed Lungorthin, the Balrog of White Fire
  26,791    900 ft    Entered Hoard of the Worm of Greed
  26,963    900 ft    Found The Greatsword of Saithnar
  26,963    900 ft    Found The Shortsword 'Dagmor'
  27,118    900 ft    (Flaming Arrows)
  27,118    900 ft    (Dexterity)
  27,138    900 ft    Slew Glaurung, the Deceiver
  27,869    950 ft    (Poison Resistance)
  27,879    950 ft    Slew Ungoliant, the Gloomweaver

  28,203    950 ft    Slain by a Great fire-drake.
  28,203    950 ft    Died on 22 February 2012.




  ['Score' 019071797]


Posted on 23.2.2012 16:10

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798. on the Sil Ladder (of 2160)

Comments

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On 23.2.2012 16:10 Jungle_Boy wrote:
My best effort by far. My biggest weakness I think was a lack of elemental resistances. The fight with Ungoliant took all my healing and I did not think to take poison resist until I was down to my last healing. I managed to kill her but I never did see her and she left my consumables too depleted to survive when I met the fire drake later.

If something bites to burn or freeze do elemental resistances affect the damage?

On 23.2.2012 19:13 debo wrote:
Elemental resist helps a lot more with breath than it does with physical attacks that are branded, in my experience -- I think I saw the actual math somewhere, I'm sure half or Scatha could give you the exact details.

Nice work, anyhow!



On 24.2.2012 00:25 Scatha wrote:
Yes, if you don't have at least one source of resist such a branded melee attack will have an extra die of damage (like a critical or a slays weapon). Resists don't stack in this case.

Against breath weapons, having N sources of resistance means you divide the damage by N+1.

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