The Angband Ladder: Ordinary Bus Shawk, Demigod Mage by kingvictory2003

  [Chengband 0.0.85 Character Dump]

                          Name  : Ordinary Bus Shawk

 Sex      : Female           Age                91   STR!:  18/210
 Race     : Demigod          Height             54   INT!:  18/***
 Class    : Mage             Weight             80   WIS!:  18/200
 Magic    : Chaos, Nature    Social Class       96   DEX!:  18/***
                             Align         Neutral   CON!:  18/***
                             Parent         Hermes   CHR!:  18/210

 Right hand      (+73,+46)   Hit point    907/ 907   Fighting   : Heroic
                             SP (Mana)    609/ 609   Bows/Throw : Legendary[7]
 Blows/Round           3+0                           SavingThrow: Legendary[5]
 AverageDmg/Rnd      142+0   Level              50   Stealth    : Superb
                             Experience   18929711   Perception : Excellent
 Shooting        (+42,+20)   Max Exp      18929711   Searching  : Good
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Superb
 Shots/Round          1.00   Gold         11483999   MagicDevice: Legendary[25]
                                                     SpellPower : +0%
 AC              [13,+205]   Time     Day 13  3:52   DevicePower: +15%
 Speed               (+31)   Play time    14:58:28   Infravision: 30 feet

                         (Character Background)
          You are the first child of the Royal Blood Line of Amber.
          You are a credit to the family.  You have dark brown eyes,
          curly red hair, and an average complexion.

          ...You retired from the adventure after the winning.

 Sex   : Female        Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR!: 18/120  1 -4  0 12 18/210         3..2...s..34.
 Class : Mage          INT!: 18/100  1  3  0 21 18/***         .3.2.33s433..
 Level : 50            WIS!:  18/80  1  0  0 11 18/200         .3.2..3s.3...
 Hits  : 907/907       DEX!: 18/130  1  1  0 13 18/***         3..2...s4..4.
 Mana  : 609/609       CON!:  18/90  1 -2  0 19 18/***         3..2...34.34.
                       CHR!:  18/80  1  1  0 11 18/210         ...2.3.s.33..
         \*}=="*((]]]             \*}=="*((]]]                 \*}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : ...........+.    Sound : .........++..    Speed     : ..+++.+..+..+
 Elec  : .....+..+....    Nether: ..+..........    FreeAction: ...+.+.++.+..
 Fire  : .....+....+..    Nexus : ...........+.    SeeInvisi.: .+.+.++++..+.
 Cold  : ...*.+.....+.    Chaos : ......+......    Hold Life : .+.+..++.....
 Poison: ..........+..    Disnch: ..+....+.....    Warning   : .............
 Light : .......+.....    Fear  : ........+..+.    SlowDigest: .............
 Dark  : .......++....    Reflct: .+...........    Regene.   : ...+.........
 Shard : ........+....    AuFire: .............    Levitation: ...+...++..+.
 Blind : ..........++.    AuElec: .............    Perm Lite : .+...........
 Conf  : ......+.++...    AuCold: .............    Cursed    : .........*...

             \*                 \*}=="*((]]]                   \*}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : +..    Telepathy : .+...........    Add Blows   : .............
 Slay Und. : ...    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: ...    ESP Noliv.: .............    Add Infra   : .+...........
 Slay Drag.: ...    ESP Good  : .............    Add Device  : ..........+..
 Slay Human: +..    ESP Undead: .............    Add Stealth : ..+.........+
 Slay Anim.: ...    ESP Demon : .............    Add Search  : .....+.......
 Slay Orc  : ...    ESP Dragon: .............
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: +..    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : ..+..........    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .............
 Cold Brand: ...                                 Econom. Mana: +........+...
 Poison Brd: ...    Sust Str  : .......+.....
 Sharpness : ...    Sust Int  : ...+...+.+...    Drain Exp   : .............
 Quake     : ...    Sust Wis  : ...+...+.+...    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+.....    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : .......+.+...

  [*Winning* Message]

  Sorry 'bout the One Ring, Sauron ;) worked for final battle!

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   1
    Orc cave        : level  16
    Dragon's lair   : level  60
   !Forest          : level  32
    Castle          : level  38
    R'lyeh          : level  95
    Mine            : level  75

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  3
  Old Man Willow Quest                     (Danger  level:  22) - level 25
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  Orc Camp                                 (Danger  level:  15) - level 32
  Doom Quest 1                             (Danger  level:  15) - level 32
  Vapor Quest                              (Danger  level:  25) - level 47
  The Lonely Mountain                      (Danger  level:  45) - level 47
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 47
  Doom Quest 2                             (Danger  level:  55) - level 47
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

 Arena: True Champion

  [Defeated Monsters]

You have defeated 2948 enemies including 138 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Qlzqqlzuup, the Lord of Flesh            (level  92)
  Shub-Niggurath, Black Goat of the Woods  (level  91)
  Yog-Sothoth, the All-in-One              (level  90)


Your alighnment : Neutral

You are the living embodiment of Knowledge.
You are somewhat virtuous in Mysticism.
You have sinned against Individualism.
You have strayed from the path of Chance.
You are a champion of Nature.
You are the living embodiment of Temperance.
You have sinned against Valour.
You are the polar opposite of Honour.


You can smell nearby monsters.
You are resistant to magic.
There is a black aura surrounding you.
You have arcane mastery (-5% spell fail).
You are unaffected by the Eldritch Horror.

  [Character Equipment]

a) The Wizardstaff 'Mundwine' (1d2) (+19,+17) (+3) {StDxCn;Dm/*pP}
b) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
c) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;NtDi~o}
d) The Ring of Power (Nenya) (+11,+11) (+2)
e) a Carnelian Ring of Speed (+17) {Sp}
f) The Bead 'Yasaka-no-Magatama' (+3) [+23%] {InChSr;ElFiCo;FaSi}
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Robe of Eternity [0,+42] (+3) {Cn;LiDkDiTi;FaSiHlLv(StInWiDxCnCh}
i) The Pair of Dragon Wings 'Shard Resist' [4,+29] (+4)
j) The Jewel Encrusted Crown of Hera [0,+20] (+3 to speed) [+23%] {cursed,
k) The Set of Dragon Gloves 'Handy Wraps' [4,+29] (+3) <+15%>
l) The Pair of Dragon Boots 'No speed again sheesh' [5,+28] (+4)

  [Character Inventory]

a) 3 Chaos Spellbooks [Sign of Chaos] {@ma!k}
b) 3 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) a Chaos Spellbook [Chaos Channels] {@mc!k}
d) a Chaos Spellbook [Armageddon Tome] {@md!k}
e) 3 Nature Spellbooks [Call of the Wild] {@me!k}
f) 3 Nature Spellbooks [Nature Mastery] {@mf!k}
g) a Nature Spellbook [Nature's Gifts] {@mg!k!d!d!d}
h) a Nature Spellbook [Nature's Wrath] {@mh!k}
i) 30 Metallic Purple Potions of *Healing* {!k!q}
j) 19 Metallic Green Potions of Life {!k!q}
k) 13 Brown Potions of Restore Mana
l) 3 Brass Rods of Recall
m) 6 Adamantite Rods of Healing (1 charging)
n) 3 Nickel Rods of Speed {@z1}
o) a Poison Needle (1d1) (+0,+0) { }

  [Home Inventory]

 ( page 1 )
a) 22 Chaos Spellbooks [Sign of Chaos] {@ma!k}
b) 8 Chaos Spellbooks [Chaos Mastery] {@mb!k}
c) a Chaos Spellbook [Chaos Channels] {@mc!k}
d) a Chaos Spellbook [Armageddon Tome] {@md!k}
e) 25 Nature Spellbooks [Call of the Wild] {@me!k}
f) 11 Nature Spellbooks [Nature Mastery] {@mf!k}
g) a Nature Spellbook [Nature's Gifts] {@mg!k}
h) a Nature Spellbook [Nature's Wrath] {@mh!k}
i) 10 Tangerine Potions of Speed {!k!q}
j) 5 Chartreuse Potions of Cure Critical Wounds
k) 8 Bubbling Potions of Healing {!k!q}
l) 4 Pink Speckled Potions of Restore Life Levels {50% off}

 ( page 2 )
a) 2 Viscous Pink Potions of Intelligence {!k}
b) 2 Pink Potions of Constitution {!k}
c) a Blue Speckled Potion of Enlightenment
d) a Clotted Red Potion of Self Knowledge
e) 4 Shimmering Potions of Resistance {!k!q}
f) a Black Potion of Curing
g) 2 Crimson Potions of New Life
h) 2 Stinking Potions of Polymorph
i) a Scroll titled "ashval paylech" of Summon Pet
j) 82 Scrolls titled "sefeng danod" of Teleportation
k) 30 Scrolls titled "klimon bieder" of Remove Curse {25% off}
l) 15 Scrolls titled "re ab evssna" of *Remove Curse*

 ( page 3 )
a) a Scroll titled "unjah blu comp" of Light
b) 2 Scrolls titled "wahx our gre" of Rune of Protection
c) 12 Scrolls titled "comp turs" of *Destruction* {!*}
d) a Scroll titled "erk bieklis" of Mass Genocide
e) 7 Silver-Plated Rods of Perception {@z0}
f) a Brass Rod of Recall
g) a Copper Rod of Restoration
h) 2 Chromium Rods of Teleport Other
i) a Platinum Rod of Disarming
j) an Iron Rod of Drain Life
k) a Lead-Plated Rod of Havoc
l) a Mithril Wand of Drain Life (7 charges)

 ( page 4 )
a) 3 Zinc Wands of Disintegrate (12 charges)
b) 4 Rusty Wands of Dragon's Breath (19 charges)
c) 7 Uridium Wands of Rockets (28 charges)
d) a Steel Wand of Annihilation (4 charges)
e) an Oak Staff of Perception (12 charges) {@u0}
f) a Mahogany Staff of Object Location (15 charges) {@u2}
g) a Teak Staff of Curing (8 charges)
h) 4 Rosewood Staffs of Healing (4x 4 charges)
i) a Hawthorn Staff of the Magi (5 charges)
j) 8 Cypress Staffs of Speed (8x 8 charges) {@u1}
k) a Maple Staff of Dispel Evil (8 charges)
l) an Elm Staff of Power (5 charges)

 ( page 5 )
a) a Birch Staff of Holiness (5 charges)
b) a Birch Staff of Holiness (4 charges)
c) a Sycamore Staff of *Destruction* (5 charges)
d) a Runed Staff of Mana Storm (5 charges)
e) a Marble Ring of Levitation
f) a Dilithium Ring of Acid [+16]
g) a Brass Ring of Ice [+14]
h) a Malachite Ring of Free Action
i) a Beryl Ring of See Invisible
j) a Carnelian Ring of Speed (+16) {Sp}
k) a Pearl Ring of Light and Darkness Resistance
l) a Silver Ring of Nether Resistance

 ( page 6 )
a) a Wedding Ring of Nexus Resistance
b) an Onyx Ring of Sound Resistance
c) a Wire Ring of Shard Resistance
d) a Steel Ring of Chaos Resistance
e) an Opal Ring of Blindness Resistance
f) a Scarab Ring of Lordly Protection [+24] {PoCfNxDi;FaHl}
g) a Scarab Ring of Lordly Protection [+22] {PoNxDi;FaHl}
h) a Scarab Ring of Lordly Protection [+18] {PoDiFe;FaHl}
i) a Topaz Ring of Extra Attacks (+2 attacks)
j) a Bronze Ring of Sustaining
k) an Amethyst Ring of Mana {Dm}
l) a Copper Amulet of the Magi [+2] (+5 to searching) {SrIf;FaSi~Z}

 ( page 7 )
a) a Pewter Amulet of Reflection
b) an Opal Amulet of Anti-Teleportation
c) a Steel Amulet of Resistance {AcElFiCo}
d) a Garnet Amulet of Magic Device Mastery (+2) <+10%>
e) a Golden Amulet of Spell Power (-2) <+10%>
f) Multi-Hued Dragon Scale Mail (-2) [40,+15] {AcElFiCoPo}
g) Balance Dragon Scale Mail (-2) [40,+16] {ShSoCaDi}
h) a Shadow Cloak of Thievery [6,+15] (+1 to speed)
i) a Pair of Dragon Wings [4,+17] {ShNx;Lv}
j) a Pair of Dragon Wings [4,+17] {DkNx;Lv}
k) a Pair of Dragon Wings [4,+15] {ElSo;Lv}
l) a Wizard Cloak of the Bat (-8,-11) [4,+21] (+1) {SpSlIf;Dk;EsDmSiLv}

 ( page 8 )
a) a Mirror Shield [10,+7]
b) a Dragon Helm [8,+17] {AcSoNt}
c) a Set of Dragon Gloves [4,+10] {Po}
d) a Set of Dragon Gloves [4,+17] {Bl}
e) a Pair of Hard Leather Boots of Thievery [3,+10] (+2 to speed)
f) a Pair of Dragon Boots [5,+20] {NtNx}
g) a Pair of Dragon Boots [5,+27] {Ca}
h) a Pair of Dragon Boots [5,+3] {LiDi}
i) a Pair of Dragon Boots [5,+14] {CoBl}
j) a Pair of Dragon Boots [5,+15] {Cf}
k) a Pair of Dragon Boots [5,+15] {Bl}
l) a Pair of Dragon Boots of Speed [5,+23] (+5) {Sp;FiLi}

 ( page 9 )
a) a Pair of Metal Shod Boots of Levitation [6,+12] {Lv}
b) a Blade of Chaos (6d5) (+7,+5)
c) a Poison Needle (1d1) (+0,+0) { }
d) a Lance of Westernesse (2d8) (+11,+12) (+1)
e) a Wizardstaff (1d2) (+3,+7)
f) a Wizardstaff (1d2) (+4,+1)
g) a Wizardstaff of Slay Human (1d2) (+12,+9)
h) a Heavy Crossbow of Extra Might (x5) (+9,+9) {Nx;Xm}
i) a Harp of Erebor (+2) {Ch;BlFe(StCnCh}
j) 25 Seeker Arrows (6d4) (+5,+5)
k) 2 Great Wyrm of Power Corpses
l) a Magical Figurine of a Lord of Change

 ( page 10 )
a) a Magical Figurine of a Keeper of Secrets


 ( page 1 )
a) The Steel Ring of Poison Resistance 'Oothelruin' (+5 to stealth)
b) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
c) The Ring of Tulkas (+4) {SpStDxCn}
d) a Ring {  Oopsy daisy, sorry Sauron ;)}
e) The Diamond Ring of Confusion Resistance 'Nner' (+5,+8) [+14] (+4)
f) The Steel Ring of Chaos Resistance 'Oothilm' (+3 to searching)
g) The Topaz Ring of Extra Attacks 'Rrtal' (+1 attack)
h) The Copper Amulet of the Magi 'Eeldur' [+7] (+4 to searching)
i) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
j) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
k) The Torque of Boromir (+0,+8) {Fe(St}
l) The Inro of Mito Koumon (+2) {InWiChSrIf;Si}

 ( page 2 )
a) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
b) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
c) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
d) The Charmed Pendant [+5] (+2) (charging) {InChSrIf;EsFaSiSdRgLuWr[FEC}
e) The Pendant of Gogo (+4) {InWiDx;SiLu}
f) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
g) The Phial of Sustarre (+2 to speed) {SpStDxCn;So;HlWr}
h) The Phial of Galadriel (+1 to searching) {Sr}
i) The Star of Elendil (+1 to speed) {Sp;SiHl}
j) The Stone of Lore { }
k) The Palantir of Westernesse (+3) {WiCh~Tele}
l) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}

 ( page 3 )
a) The Ring Mail 'Phoenix' (-2) [12,+29] (+4 to infravision) {CnIf;FiSh;RgLu[F}
b) The Ring Mail of Giles (-2) [12,+18] (-2) {Sl;FiCoNxCa}
c) The Metal Scale Mail of Hyper Nature (-2) [13,+23] (+4 to searching)
d) The Chain Mail of Baihu (-2) [14,+22] (+4) {Cn;AcElFiCoPo;Hl}
e) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxFe}
f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3) {InWiCn;AcPoCf}
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
h) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}
i) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
j) The O-yoroi of the Bando Musha (+5,+5) [24,+20] (+2) {StCnCh;AcElCoDkBlDiFe}
k) The Mithril Plate Mail 'Life Matrix' (-3) [35,+22] {AcElFiCoPo(Cn}
l) The Robe 'Ivory Tower' [2,+27] (+3) {In;Ca[C(StInWi}

 ( page 4 )
a) The Robe of Incanus [2,+20] (+3) [+23%] {InWiSr;AcElFiCo;DmFaSiLv(InWi}
b) The Soft Leather Armour 'Hithlomir' [4,+20] (+4 to stealth)
c) The Rhino Hide Armour 'Dasai' (-1) [8,+64] (-10) {Ch;Ag(Ch}
d) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
e) The Cloak 'Rengoku-Kaen' [1,+24] (+4 to searching) {ChSrIf;FiPo;Rf}
f) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
g) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
h) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
i) The Cloak 'Colannon' [1,+15] (+3 to stealth) {Sl;Ac}
j) The Cloak of Thorongil [1,+10] {Ac;FaSi}
k) The Fur Cloak of Mook [3,+20] {AcCoCa;Lv}
l) The Ethereal Cloak of the Heavenly Maiden [0,+20] (+4) {Ch;ElCoPo;FaSiLv~D}

 ( page 5 )
a) The Shadow Cloak of Luthien [6,+20] (+2) {SpInWiChSl;AcFiCoLiDk}
b) The Large Leather Shield 'Faroth' [6,+27] (+4 to searching)
c) The Large Leather Shield of Insecurity [6,-30] (-7) {cursed, Cn;El;Ag[T}
d) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoLiDk}
e) The Large Metal Shield of Anarion [8,+18] {AcElFiCoNt(StInWiDxCnCh}
f) The Knight's Shield of Earendil [10,+20] {ElFiDkBlNt;Lu~Good}
g) The Mirror Shield of Gil-Galad [10,+20] (+4) (charging) {Ch;AcEl;RfLu(WiCh}
h) The Iron Crown 'Hand of Elbereth' [0,+25] (+4) {Ch;DkCfNt;Lu}
i) The Golden Crown 'Avatar of Light' [0,+26] (+4 to stealth) {WiSl;Nx;Si(Wi}
j) The Golden Crown 'Icy Princess' [0,+29] {CoBl;SiRgWr}
k) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoLiBlCfCa;SiSdRgLu}
l) The Jewel Encrusted Crown of Barahir [0,+17] {LiNt;Fa[T}

 ( page 6 )
a) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
b) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
c) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {InWi;BlDi~Tele}
d) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn;Fe}
e) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
f) The Jingasa of C('i)adan (+7,+3) [4,+24] (+4 to speed) {SpCn;ShCf;Si}
g) The Iron Helm 'Stone Mask' (+8,+8) [5,-10] (+3)
h) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1) {cursed,
i) The Iron Helm of Ares (+12,+12) [5,-5] (+1 to speed) {cursed,
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) The Dragon Helm of Dor-Lomin [8,+20] (+4) {StDxCn;AcElFiCoLiBl;SiLu~Tele}
l) The Kabuto 'O-Parts' [7,+22] {AcFiSoNtFe;RfFaSiHlLv}

 ( page 7 )
a) The Set of Gauntlets 'Paurnimmen' [2,+15] {Co}
b) The Set of Gauntlets 'Pauraegen' [2,+15] {El}
c) The Set of Gauntlets 'Paurnen' [2,+15] {Ac}
d) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;FaRg}
e) The Pair of Soft Leather Boots of Flora [2,+15] (+5) {DxCh;NtCa;Fa(CnCh}
f) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Bl}
g) The Broken Sword 'Narsil' (2d2) (+6,+10) (+1) {AtSt;Fi/oT}
h) The Dagger 'Word of God' (2d4) (+26,+22) (+4) {Wi;TeBs|V(Wi}
i) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
j) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
k) The Dagger of Rilia (2d4) (+4,+3) {PoDi;Th|P/o}
l) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoNt;Th|Co}

 ( page 8 )
a) The Dagger 'Narthanc' (1d4) (+4,+6) {FiSo;ThLu|F}
b) The Dagger 'Dethanc' (1d4) (+4,+6) {ElFe;Th|E}
c) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
d) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
e) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
f) The Rapier 'Forasgil' (1d6) (+12,+19) {CoLi;Lu|Co/Z}
g) The Sabre 'Careth Asdriag' (1d7) (+6,+8) (+1 attack) {At/pDoTPZ}
h) The Wakizashi of Musashi (2d4) (+28,+17) (+3) {Dx(Dx}
i) The Broad Sword 'Chainsword' (11d5) (-30,+7) (-2) {SpDxChSl;SiAg|S/poT~poT}
j) The Broad Sword 'Aranruth' (3d5) (+20,+12) (+4) {Dx;Co;FaSdLv/oU~oTPU}
k) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
l) The Broad Sword 'Glamdring' (2d5) (+10,+15) (+1 to searching)

 ( page 9 )
a) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
b) The Long Sword 'Werewindle' (2d5) (+8,+12) (+2)
c) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
d) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}
e) The Ninjato of Finndo (1d9) (+22,+18) (+3 to infravision) {If|S/po}
f) The Katana 'Animalbane' (4d5) (+22,+21) (+4 to searching) {Sr;Li/Z}
g) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
h) The Katana 'Aglarang' (8d4) (+0,+0) (+2) {AtSpDx|S(Dx}
i) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;CfSo;FaSi|VS}
j) The Two-Handed Sword 'Dragonic Sword' (4d6) (+17,+23) (+3)
k) The Executioner's Sword 'Crisdurian' (4d5) (+23,+24) {Si|PS/*pDoTPL}
l) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,

 ( page 10 )
a) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
b) The Broad Spear of Destiny (3d9) (+15,+15) (+4)
c) The Pike 'Til-i-arc' (2d5) (+10,+12) [+10] (+2) {In;FiCo;SdLu|FCo/TPU(In}
d) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
e) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
f) The Lucerne Hammer 'Durin's Trouble' (2d5) (+20,+19) (+4) {StCh;Sh|F/o}
g) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
h) The Glaive of Pain (9d6) (+5,+30) { }
i) The Halberd 'Osondir' (3d5) (+6,+8) (+3) {Ch;FiSo;SiLvLu|F/PL}
j) The Scythe 'Brionac' (5d3) (+26,+24) (+3) {WiDg;Bs/XD/T}
k) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
l) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)

 ( page 11 )
a) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
b) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) {In;Fi|V/XZ/p}
c) The Fishingpole of Taikobo (1d1) (+0,+0) { }
d) a Death Scythe  (10d10) (-50,+30) {cursed, |AEFCoPVS/*pDoTPULZ}
e) The Whip of Bolshoi (2d6) (+6,+9) (+4) {DxCh|F/XZ~Z}
f) The Quarterstaff 'Right Hand of Justice' (1d9) (+21,+21) (+3) {Dg;Fa/X*}
g) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
h) The Nunchaku of Xiaolong (4d3) (+20,+10) [+10] (+3)
i) The Nunchaku 'Hyousi-gi' (1d2) (-3,-7) [+6] (+3) {Sr}
j) The Mace 'Taratol' (3d4) (+12,+12) {*El|E/XD}
k) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
l) The Flail 'Totila' (3d6) (+6,+8) (+2 to stealth) {Sl;FiCf;Lu|F/*}

 ( page 12 )
a) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
b) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St;Fe}
c) The Great Hammer 'Golden Hammer' (2d6) (+0,+0) { }
d) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
e) The Dwarven Pick 'Gospel' (2d5) (+22,+17) (+3 to infravision) {IfDg/X*}
f) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
g) The Sling 'Adenine' (x2) (+26,+25) {AcDi;Xs}
h) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCfFe;SdXm}
i) The Short Bow of Robin Hood (x4) (+15,+17) (+2) {DxChSl;Dk;Xm}
j) The Long Bow of Slay Munchkin (x4) (+21,+15) (+4) {St;Cf;Xm}
k) The Long Bow 'Belthronding' (x3) (+20,+22) (+3) {DxSl;Di;Xs}
l) The Long Bow of Bard (x4) (+17,+19) (+3) {Dx;FaXm}

 ( page 13 )
a) The Long Bow of Yoichi (x4) (+40,+13) (+4) {Dx;SiXm}
b) The Light Crossbow 'Laughcaller' (x5) (+22,+26) (+4 to speed) {SpCh;LiDi;Xm}
c) The Light Crossbow 'Freeze!' (x5) (+22,+22) (+3) {St;FiCo;Xm}
d) The Light Crossbow of Brand (x5) (+10,+14) (+10 to speed) {Sp;Fi;FaXm}
e) The Light Crossbow of 'Hellfire' (x4) (+15,+17) (+4) {StIf;Fi[F}
f) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4) {Dx;SiXm}
g) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
h) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
i) The Skeleton of Cantoras, the Skeletal Lord
j) The Skeleton of Kaschei the Immortal
k) The Corpse of Farmer Maggot
l) The Corpse of Bullroarer the Hobbit

 ( page 14 )
a) The Corpse of Wormtongue, Agent of Saruman
b) The Corpse of Robin Hood, the Outlaw
c) The Corpse of Nami, the Mate
d) The Corpse of Golfimbul, the Hill Orc Chief
e) The Corpse of The Variant Maintainer
f) The Corpse of Old Man Willow
g) The Corpse of Gachapin
h) The Corpse of Scatha the Worm
i) 2 Corpses of Smaug the Golden
j) The Corpse of Itangast the Fire Drake
k) The Corpse of Fafner the Dragon
l) The Corpse of Fangorn

 ( page 15 )
a) The Corpse of Glaurung, Father of the Dragons
b) The Corpse of Nappa the Saiyan
c) The Corpse of Ulik the Troll
d) The Corpse of Bull Gates
e) The Corpse of Santa Claus
f) The Corpse of Petshop
g) The Corpse of Gandalf the Grey
h) The Corpse of Brand, Mad Visionary of Amber
i) The Corpse of Lems the Cyborg
j) The Corpse of Kenshirou the Fist of the North Star
k) The Corpse of The Yamata-no-Orochi
l) The Corpse of Locke, the Superman

 ( page 16 )
a) The Corpse of Bleys, Master of Manipulation
b) The Corpse of Tiamat, Celestial Dragon of Evil
c) The Corpse of The Norsa
d) The Corpse of Gerard, Strongman of Amber
e) The Corpse of Ungoliant, the Unlight
f) The Corpse of Atlas, the Titan
g) The Corpse of Klingsor, Evil Master of Magic
h) The Corpse of Corwin, Lord of Avalon
i) The Corpse of Benedict, the Ideal Warrior
j) The Corpse of Caldarm the Third
k) The Corpse of Richard Wong, Master of Time
l) The Corpse of Loki the Trickster

 ( page 17 )
a) The Corpse of Combat-Echizen "Because it's time"
b) The Corpse of Wahha-Man the Golden
c) The Corpse of Bahamut, Celestial Dragon of Good
d) The Corpse of Ares, the God of War
e) The Corpse of Draugluin, Sire of All Werewolves
f) The Corpse of Hera, Queen of the Gods
g) The Corpse of Cerberus, Guardian of Hades
h) The Corpse of Oberon, King of Amber
i) a Can of Toys (empty) {Nar-i-vagil}
j) a Can of Toys 3, garbage--#2 got mana stormed (empty)

  [Check Sum: "070632fed2c3ce25ec"]

Posted on 5.3.2012 01:20
Last updated on 5.3.2012 06:07

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1448. on the Ladder (of 12046)
37. on the Chengband Ladder (of 491)
13. for this player (out of 74)

Related screenshot:
Lots of Bonus Spell Capacity


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On 5.3.2012 01:20 kingvictory2003 wrote:
2nd time playing this combo, and it's even better with a Demigod.

I'm enjoying Weird Mind a lot more than I thought I would--although the chances of moronification are rather low, it royally sucks when it happens. Also, amnesia and all those annoying messages get really irritating pretty quickly, especially around greater vaults and those cursed (and way too common) horror pits. Weird Mind was my level 20 pick, and I'm not regretting it one bit :)

Level 40 was Arcane Mastery. For a regular mage, this ability is a serious godsend, with my projected fail rates of Mana Storm and Breathe Logrus 3% and 4%, respectively, at level 50.

Using the Chaos realm is a bit of a delayed gratification move, as the two REAL spells, Mana Storm and Breathe Logrus, can't be obtained until level 45 and level 47. You can certainly get them earlier as a High Mage, but having Nature as a second realm offers so many advantages that I'd have a hard time talking myself into playing a Chaos high mage anytime soon.

Level 49 and going strong...especially after finding a ring of speed +17. I'm pretty set with regards to speed...the hard debate will be adding to that speed with the Pendant of Zeus should I obtain it. The +23 spell capacity from the Bead is pretty amazing, and I'd have to say the implementation of Spell Capacity really helps the artifact's utility.

Getting to level 47 btw was somewhat painful. In the early 30's, I resorted heavily on the Poison Needle to level me up. In the late 30's, I was actually able to use Lightning Storm with some success against Nether and Mana hounds for an alternative experience source. Magic Rocket was just way too inefficient a spell to use.

In the 40's, Nature's Wrath became a serious boon with packs of hounds. Nether, Plasma and Mana hounds were pretty easily taken out with its might...Chaos and Aether Hounds could also be taken out, but with a good bit more damage involved.

On 5.3.2012 02:45 kingvictory2003 wrote:
Level 50, after an almost fatal mistake!

I actually defeated Hera with this character, and immediately wore her crown, which gives me this lovely mana pool of 609. Of course, a stray cyberdemon fires a rocket at me, hits me for 800 HP and causes a Deep Gash. I quickly quaffed one of my *healing* and got the hell out.

Forgetting that the randart Jingasa was covering my shards resist... X_x That could've been bad...real bad.

Anyways, now just to find Gandalf's wizardstaff, and I should be good to go. No prob right? :)

On 5.3.2012 02:47 kingvictory2003 wrote:
Btw after that near-fatal mistake, I went for the 3rd scroll of artifact creation doing corpse turn-ins. My last two uniques were Ulfang the Black and...Ufthak. You wouldn't believe how hard it was to find Ulfang, but I finally resorted to diving in the Castle to about dlvl 40, and it took a good 15 minutes. Ufthak was EVEN HARDER to find, and it took me about 20 minutes in the Orc Caves teleporting around and detecting like a psycho Ultimate Magus that forgot all spells except Teleport and Nature Awareness.

Oh well, end result was the 3rd scroll of artifact creation, and the Dragon Wings that unfortunately don't have speed or stealth. I was wearing Jack's Cloak before, but having shard resist is worth losing the stealth, and telepathy is covered by the Mirror.

On 5.3.2012 06:07 kingvictory2003 wrote:

Serpent down, sadly without having found Gandalf's staff or any good source of spellpower.

Sauron actually decided to drop the actual One Ring this time, and I decided to use it for the first time ever for the final battle. Work well it did, with its +38% spell capacity bringing my spellpoints into the 700's.

The fight went as expected, with lots and lots of teleporting, the hurling of massive blobs of raw mana, and tons of Angband-shaking *destruction*s. As a great, great bonus, after the Serpent was a big steaming pile of meat, the Unicorn was in a small pen in the corner of the level, just waiting to eat some Logrus Breath for dinner :) As the Unicorn is usually a *destruct* or avoid at all costs unique, it is satisfying to nail her now and then. Not that I have anything against unicorns in general, but THE Unicorn however...

As a fun aside, I decided to post a screenshot with Hera (+23%), Yasaka-no-Magatama (+23%), the One Ring (+38%), and Incanus (+23%) to get a total of +107% spellpoints, which turned out to be 866 SP. Now THAT's quite a decent amount of damage with 1 runthrough of mana.

Thank Heavens for the almighty Scroll of Mundanity, which bested even the terribly fell enchantments of the One Ring, and made it into just another...Ring. If only Frodo realized it was that easy hehe :)

Before retiring, I decided to donate all my artifacts except those I'm wearing to the Museum. No bonus Sacrifice points for this character as it wasn't one of my Virtues this time, but a good thing that was, as Nature spellcasters get a penalty to spell failure if alignment falls outside of Neutral Evil/Neutral/Neutral Good.

Was fun as always, and thanks for keeping the development going, Chris!

'Till next character!

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