The Angband Ladder: Lucky Wraithverge, Demigod Weaponmaster by kingvictory2003

  [Chengband 0.0.85 Character Dump]

                          Name  : Lucky Wraithverge

 Sex      : Male             Age               150   STR!:  18/***
 Race     : Demigod          Height             59   INT!:   18/70
 Class    : Weaponmaster     Weight             99   WIS!:   18/60
 Spec     : Daggers          Social Class       36   DEX!:  18/***
 Subspec  : Falcon Swords    Align            Good   CON!:  18/***
                             Parent         Hermes   CHR :  18/139

 Right hand      (+66,+69)   Hit point   1062/1062   Fighting   : Legendary[40]
 Left hand       (+64,+62)   SP (Mana)      0/   0   Bows/Throw : Legendary[30]
 Blows/Round           8+9                           SavingThrow: Legendary[7]
 AverageDmg/Rnd    580+873   Level              50   Stealth    : Legendary[10]
                             Experience   31145767   Perception : Superb
 Shooting         (+45,+0)   Max Exp      31145767   Searching  : Superb
 Multiplier          x0.00   Exp to Adv      *****   Disarming  : Heroic
 Shots/Round          1.00   Gold         10938648   MagicDevice: Legendary[15]
                                                     SpellPower : +0%
 AC              [20,+202]   Time     Day 10 22:33   DevicePower: +25%
 Speed               (+40)   Play time    11:09:03   Infravision: 40 feet

                         (Character Background)
          You are one of several children of a Yeoman.  You are a
          well liked child.  You have dark brown eyes, straight brown
          hair, and an average complexion.

          ...You retired from the adventure after the winning.

 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : Demigod       STR!:  18/90  1  3 -2 12 18/***         ..44.......4.
 Class : Weaponmaster  INT!:  18/70  1 -1 -2  2  18/70         s.4...3..1..4
 Level : 50            WIS!: 18/100  1 -1 -2 -2  18/60         ......3..1..4
 Hits  : 1062/1062     DEX!: 18/130  1  1 -2 12 18/***         ...4......44.
 Mana  : 0/0           CON!: 18/120  1  1 -2 13 18/***         ...4...5...4.
                       CHR :  18/89  1  0  0  4 18/139         ..4..........
         ||}=="*((]]]             ||}=="*((]]]                 ||}=="*((]]]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .......+.++..    Sound : .............    Speed     : ..++++++...++
 Elec  : .......+.....    Nether: ..+....+.....    FreeAction: +.+..+.++++..
 Fire  : .......+.....    Nexus : .......+.+...    SeeInvisi.: ......++++...
 Cold  : .......+.+...    Chaos : ......+......    Hold Life : ......++++...
 Poison: .......+.+...    Disnch: +........+...    Warning   : .............
 Light : ..+..........    Fear  : ..+......+.+.    SlowDigest: .......+.....
 Dark  : .......+.....    Reflct: .............    Regene.   : .....+.......
 Shard : .....+.....+.    AuFire: .............    Levitation: .............
 Blind : .............    AuElec: .....+.......    Perm Lite : .+...+.......
 Conf  : ......+......    AuCold: .......+.....    Cursed    : ..*..*.*.....

             ||                 ||}=="*((]]]                   ||}=="*((]]]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ...    Telepathy : ........+....    Add Blows   : ++...........
 Slay Und. : ...    ESP Evil  : .......+.....    Add Tunnel  : .............
 Slay Demon: +..    ESP Noliv.: .............    Add Infra   : ...........+.
 Slay Drag.: *..    ESP Good  : .............    Add Device  : .....+.......
 Slay Human: +..    ESP Undead: .......+.....    Add Stealth : .......++...+
 Slay Anim.: ...    ESP Demon : .......+.....    Add Search  : ........++...
 Slay Orc  : ...    ESP Dragon: ..........+..
 Slay Troll: ...    ESP Human : .............    Riding      : .............
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: .+.    ESP Orc   : .............    Blessed     : .............
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: ...    ESP Giant : .............    Anti Magic  : .........+...
 Cold Brand: ...                                 Econom. Mana: .............
 Poison Brd: +..    Sust Str  : ..+..........
 Sharpness : ...    Sust Int  : +.+..........    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .............    Rnd.Teleport: .........+...
 Vampiric  : +..    Sust Dex  : .............    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .......+.....    TY Curse    : .............
 Force Wep.: ...    Sust Chr  : ..+..........

  [*Winning* Message]

  Thanks to the Plain Gold Ring, I hit level 50 ;)

  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       ENABLED
 Arena Levels:       ENABLED

  [Recall Depth]

    Angband         : level 100
    Yeek cave       : level   1
    Orc cave        : level  10
    Dragon's lair   : level  60
    Castle          : level  20
    R'lyeh          : level  80
    Mine            : level  75

  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  2
  Orc Camp                                 (Danger  level:  15) - level 15
  Doom Quest 1                             (Danger  level:  15) - level 16
  The Sewer                                (Danger  level:  15) - level 24
  Logrus Master                            (Danger  level:  25) - level 24
  The Vault                                (Danger  level:  30) - level 24
  Old Man Willow Quest                     (Danger  level:  22) - level 26
  Dark Elven Lords Quest                   (Danger  level:  25) - level 26
  The Barrow Downs                         (Danger  level:  35) - level 30
  The Cloning Pits                         (Danger  level:  45) - level 31
  Vapor Quest                              (Danger  level:  25) - level 32
  The Lonely Mountain                      (Danger  level:  45) - level 32
  The Old Castle                           (Danger  level:  50) - level 32
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 32
  Doom Quest 2                             (Danger  level:  55) - level 33
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >

 Arena: Defeated by Great Wyrm of Power in the 38th fight

  [Defeated Monsters]

You have defeated 3571 enemies including 178 unique monsters in total.

< Unique monsters top 10 >
  a Plain Gold Ring                        (level 110)
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  Sauron, the Sorcerer                     (level  98)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)
  Carcharoth, the Jaws of Thirst           (level  92)


Your alighnment : Good

You are a bitter enemy of Individualism.
You are a great champion of Justice.
You are the polar opposite of Patience.
You are a great champion of Valour.
You are the living embodiment of Harmony.
You are the polar opposite of Honour.
You are the living embodiment of Sacrifice.
You are the living embodiment of Diligence.


You can harden yourself to the ravages of the elements.
You can cause mass impotence.
You are moronic (-4 INT/WIS).
There is a white aura surrounding you.
You are never crushed by earthquakes and you dodge monster breath attacks.
You are a peerless tracker.

  [Weaponmaster Abilities]

You pay no energy costs when equipping a dagger.
You dual wield very effectively with daggers.
You gain +35 to AC when wielding a dagger.
You gain +1 attack when wielding a dagger.
You gain +2 stealth when wielding Falcon Swords.
You gain sneak attack and backstab when wielding Falcon Swords.

  [Character Equipment]

a) The Falcon Sword 'Darknessbringer' (1d6) (+19,+32) (+2 attacks)
b) The Falcon Sword 'Poisedon's Fury' (35d1) (+18,+26) (+3 attacks) {At;Lu|A}
c) The Harp of Apollo (+4 to speed) {cursed, SpStInCh;LiNtFe;Fa(StInCh}
d) The Ring of Tulkas (+4) {SpStDxCn}
e) a Turquoise Ring of Speed (+13)
f) The Pendant of Zeus (+5,+5) [+5] (+5 to speed) <+25%> {cursed,
g) The Jewel of Judgement (+3 to speed) {SpInWi;CfCa;SiHl}
h) The Black Clothes of Hades [4,+38] (+5 to speed) {cursed,
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth) {SlSr;FaSiHl~Tele}
j) The Iron Helm 'Terror Mask' (+18,+18) [5,+10] (-1)
k) The Set of Cesti of Fingolfin (+10,+10) [5,+20] (+4) {Dx;Ac;Fa~D}
l) The Pair of Dragon Boots 'Speed finally!' [5,+29] (+4 to speed)

  [Character Inventory]

a) 10 Metallic Green Potions of Speed {!k!q}
b) 22 Gloopy Green Potions of Heroism
c) 11 Purple Potions of Life {!k!q}
d) a Shimmering Potion of Invulnerability {!k!q}
e) 47 Scrolls titled "sefeng danod" of Phase Door
f) 41 Scrolls titled "fapay doea" of Teleportation {50% off}
g) 26 Scrolls titled "he proktab" of Holy Chant
h) 9 Scrolls titled "batuni blaame" of *Destruction* {!*}
i) 3 Platinum Rods of Perception {@z0}
j) 3 Zinc-Plated Rods of Recall
k) 4 Rusty Rods of Healing
l) a Tin-Plated Rod of Speed
m) 12 Copper-Plated Rods of Teleport Other
n) 3 Brass Rods of Disarming
o) 3 Bronze Rods of Stone to Mud {@z2}
p) The Fishingpole of Taikobo (1d1) (+0,+0) { }

  [Home Inventory]

 ( page 1 )
a) a Violet Potion of Resist Cold
b) 9 Brown Potions of Cure Critical Wounds
c) 13 Dark Blue Potions of Restore Life Levels {25% off}
d) a Black Potion of Strength {!k}
e) 3 Bubbling Potions of Enlightenment
f) a Sky Blue Potion of Self Knowledge
g) 5 Viscous Pink Potions of Resistance {!k!q}
h) a Yellow Speckled Potion of Curing
i) 2 Puce Potions of New Life
j) 2 Azure Potions of Polymorph
k) 16 Scrolls titled "sefeng danod" of Phase Door
l) 99 Scrolls titled "fapay doea" of Teleportation {50% off}

 ( page 2 )
a) 40 Scrolls titled "fapay doea" of Teleportation {50% off}
b) 27 Scrolls titled "mipay sun" of Remove Curse {25% off}
c) 9 Scrolls titled "kli ing tadalf" of *Remove Curse* {25% off}
d) a Scroll titled "sri nelgun" of Mundanity
e) 54 Scrolls titled "he proktab" of Holy Chant
f) 5 Scrolls titled "bulther valish" of Monster Confusion
g) a Scroll titled "comp turs" of Rune of Protection
h) a Scroll titled "erk bieklis" of Mass Genocide
i) a Scroll titled "enchantus maximus" of Weapon Branding
j) an Adamantite Rod of Illumination
k) 11 Ivory Wands of Stone to Mud (132 charges) {@a0}
l) a Magnesium Wand of Cold Balls (9 charges)

 ( page 3 )
a) 6 Zirconium Wands of Disintegrate (24 charges)
b) a Copper Wand of Dragon's Frost (5 charges)
c) 4 Zinc Wands of Rockets (16 charges)
d) a Tin Wand of Striking (5 charges)
e) 2 Mulberry Staffs of Object Location (2x 15 charges) {@u2}
f) 3 Maple Staffs of Healing (3x 4 charges)
g) 3 Teak Staffs of Speed (3x 8 charges) {@u1}
h) 3 Bamboo Staffs of Power (3x 5 charges)
i) 2 Dogwood Staffs of Holiness (2x 5 charges)
j) a Dogwood Staff of Holiness (4 charges)
k) 8 Ironwood Staffs of *Destruction* (8x 5 charges)
l) 2 Balsa Staffs of Mana Storm (2x 5 charges)

 ( page 4 )
a) a Calcite Ring of Levitation
b) an Azurite Ring of Resist Cold
c) an Onyx Ring of Acid and Regeneration [+18]
d) an Amethyst Ring of Flames [+9]
e) a Brass Ring of Poison Resistance
f) an Emerald Ring of Free Action
g) a Tiger Eye Ring of See Invisible
h) an Opal Ring of Damage (+20)
i) a Bloodstone Ring of Slaying (+11,+11)
j) a Bronze Ring of Light and Darkness Resistance
k) a Wooden Ring of Nether Resistance and Random Teleportation {%all.}
l) a Dilithium Ring of Nexus Resistance

 ( page 5 )
a) a Ruby Ring of Sound Resistance
b) a Dilithium Ring of Shard Resistance
c) a Silver Ring of Disenchantment Resistance
d) a Diamond Ring of Chaos Resistance {CfCa}
e) a Sapphire Ring of Lordly Protection [+21] {PoShDiFe;FaHl}
f) a Sapphire Ring of Lordly Protection [+21] {PoCaDi;FaHl}
g) a Sapphire Ring of Lordly Protection and Regeneration [+17] {PoDkDi;FaHlRg}
h) a Quartz Ring of Extra Shots
i) an Elven Cloak [4,+9] (+4 to stealth) {SlSr}
j) a Pair of Dragon Wings [4,+24] {ElPo;Lv}
k) 2 Pairs of Dragon Wings [4,+18] {Sh;Lv}
l) a Pair of Dragon Wings [4,+19] {BlNx;Lv}

 ( page 6 )
a) a Pair of Dragon Wings [4,+13] {AcElCf;Lv}
b) a Pair of Dragon Wings [4,+4] {ElFiCoDk;Lv}
c) a Pair of Dragon Wings [4,+15] {Dk;Lv}
d) a Set of Dragon Gloves [4,+28] {LiBlNtCaDiFe}
e) a Set of Dragon Gloves [4,+24] {Nt}
f) a Set of Dragon Gloves [4,+4] {PoSo}
g) a Set of Dragon Gloves [4,+17] {Li}
h) a Set of Dragon Gloves [4,+15] {Li}
i) a Set of Dragon Gloves of Power (+3,+2) [4,+23] (+4) {St;LiCfCa}
j) a Set of Dragon Gloves of Slaying (+2,+8) [4,+23] {DkCaDi}
k) a Pair of Hard Leather Boots of Speed [3,+19] (+7)
l) a Pair of Dragon Boots [5,+23] {ElFiCf}

 ( page 7 )
a) a Pair of Dragon Boots [5,+18] {ElLiNxFe}
b) a Pair of Dragon Boots [5,+14] {ElNxCa}
c) a Pair of Dragon Boots [5,+16] {PoCa}
d) a Pair of Dragon Boots [5,+5] {FiSh}
e) a Pair of Dragon Boots [5,+15] {So}
f) a Pair of Dragon Boots [5,+13] {Dk}
g) 3 Poison Needles (1d1) (+0,+0)
h) a Falcon Sword (1d6) (+7,+4) (+1 attack)
i) 30 Seeker Bolts of Hurt Animal (6d5) (+8,+7)
j) a Magical Figurine of a Hru
k) a Magical Figurine of a Skull druj


 ( page 1 )
a) a Silver Staff of the Magi (4 charges)
b) The Corundum Ring of Sustain Constitution 'Oolflitaus' (+4 to stealth)
c) The Steel Ring of Accuracy 'Uuetrauko' (+12) (+4 to searching)
d) The Turquoise Ring of Speed 'Sshnelg' (+7,+8) (+4) {SpInSlSr;Nx;Si}
e) The Turquoise Ring of Speed 'Tthuial' (-7) {cursed}
f) The Ring 'Frakir' (+1) {StInWiDxCnChSlSr;Po;SiWr}
g) The Ring of Power (Narya) (+10,+10) (+1) {SpStInWiDxCnCh;*Fi;FaSiSdRg(StDx}
h) The Sapphire Ring of Lordly Protection 'Hhunesuni' [+18]
{PoSoNtNxDiFe;FaSiHlAg[M RUINED again by Aggravate}
i) The Ring of Cower (Darnya) (-15,-15) (-5) {cursed, SpStInWiDxCnCh;AgTy}
j) The Golden Amulet of Reflection 'Eelas' {AcFiBlFe;Rf[M}
k) The Amulet of Carlammas (+2) {Cn;FiFe}
l) The Amulet of Ingwe (+3) {WiChIf;AcElCo;FaSi}

 ( page 2 )
a) The Necklace of the Dwarves (+3) {StCnIf;FaSiRgLu}
b) The Amulet of Faramir (+12,+0) (+3) {Sl;Cf(Dx}
c) The Torque of Boromir (+0,+8) {Fe(St}
d) The Bead 'Yasaka-no-Magatama' (+3) [+23%] {InChSr;ElFiCo;FaSi}
e) The Amulet of The Pitch Dark Night [+5] (+4) {SlSr;Dk;SiLu}
f) The Amulet of Sacred Knights [+10] (+2) {StWi;CfCa;FaSiHlRgBs}
g) The Collar Harness of the Hell (+15,+15) [-5] (-2) {SpInWiChSl;DkNt;SiAg~L}
h) The Charmed Pendant [+5] (+2) {InChSrIf;EsFaSiSdRgLuWr[FEC}
i) The Pendant of Gogo (+4) {InWiDx;SiLu}
j) The Feanorian Lamp of the Firmament (+4) {In;NtDi;Hl}
k) The Incandescent Light of Yeduson (+3 to infravision) {If[FE}
l) The Phial of Sustarre (+2) {Ch;NxCa;Fa(Ch}

 ( page 3 )
a) The Phial of Galadriel (+1 to searching) {Sr}
b) The Star of Elendil (+1 to speed) {Sp;SiHl}
c) The Stone of Lore { }
d) The Palantir of Westernesse (+3) {WiCh~Tele}
e) The Levitation Stone of Laputa (+2 to speed) {SpInCh;HlLv}
f) The White Dragon Scale Mail 'Beelzebub's wing' (-2) [40,+29] (+3)
g) The Bronze Dragon Scale Mail of Lupin (-2) [40,+27] (+3 to infravision)
h) The Metal Scale Mail of Julian (-2) [15,+40] (+4) {StCh;AcElFiCoDkCfDi~Z}
i) The Chain Mail of Arvedui (-2) [14,+15] (+2) {StCh;AcElFiCoShNxCa}
j) The Metal Brigandine Armour of Great Barrier (-3) [19,+22] {PoNtNxCa}
k) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
l) The Metal Lamellar Armour of The Padre (+5,+5) [23,+17] (+2) {Ch;FiCa;RfLu}

 ( page 4 )
a) The Full Plate Armour of Isildur [25,+25] (+2) {Cn;AcElFiCoCfSoNx}
b) The Mithril Chain Mail 'Shield of Water' (-1) [28,+15] (+4 to infravision)
c) The Robe 'Oozearmor' [2,+20] (+3 to infravision) {WiIf;AcDi}
d) The Robe 'Acidic Rain' [2,+13] (+2 to searching) {Sr;AcNt}
e) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3) {Dx;AcShCa}
f) The Cloak 'Colluin' [1,+15] {AcElFiCoPo}
g) The Cloak of Merry (+1,+1) [1,+7] (+1) {SpInSlSr;Cf}
h) The Small Metal Shield of Perseus [5,+15] (+2) {St;AcCoFe;Rf(St}
i) The Large Leather Shield of Celegorm [6,+20] {AcElFiCoPoLiDk}
j) The Large Metal Shield of Anarion [8,+18] {AcElFiCoSo(StInWiDxCnCh}
k) The Mirror 'Yata-no-Kagami' [0,+18] (+3) {InWiIf;RfSiHlLu~Tele}
l) The Iron Crown of Beruthiel [0,+25] (-25) <+125%> {cursed,

 ( page 5 )
a) The Golden Crown of Lupin [0,+24] (+3 to stealth) {Sl;ShNxCa}
b) The Golden Crown of Amber [0,+15] (+3) {SpStWiCn;ElFiCoPoLiBlCfCa;FaSiRgLu}
c) The Jewel Encrusted Crown of Numenor [0,+15] (+3) {InDxCh;LiShSo;Lu}
d) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed,
e) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1) {SpCn;Fe}
f) The Metal Cap of Thengel [3,+12] (+3) [+23%] {WiCh}
g) The Iron Helm of Samurai [5,+29] (+2) {St;CaDi(St}
h) The Iron Helm 'Holhenneth' [5,+10] (+2) {InWiSr;Bl;Si}
i) The Steel Helm 'Shambler' [6,+20] {AcElCfNx;Hl}
j) The Steel Helm of Hammerhand [6,+20] (+3) {StDxCn;AcNx}
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2) {StCn;Fa}
l) The Set of Leather Gloves of Pippin (+1,+1) [1,+7] (+1) {SpDxCh}

 ( page 6 )
a) The Set of Leather Gloves 'Cammithrim' [1,+10] {Li;FaLu(Cn}
b) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+9] (+2) {SpStSl;Fa}
c) The Pair of Soft Leather Boots of Hermes [2,+7] (+7 to speed) {cursed,
d) The Pair of Metal Shod Boots 'Brunet Hair of Maiden' (+7,+6) [6,+9] (+1)
e) The Pair of Metal Shod Boots of Thror [6,+20] (+3) {SpStCn;Di}
f) The Dagger of Fiona (2d4) (+6,+9) (+2) {AtSpDx;Co;ThSiSdRg|CoP}
g) The Dagger 'Grimtooth' (1d4) (+5,+5) (+1 attack) {AtDx;Th|P}
h) The Dagger 'Nimthanc' (1d4) (+4,+6) {CoCf;Th|Co}
i) The Dagger 'Dethanc' (1d4) (+4,+6) {ElBl;Th|E}
j) The Dagger 'Narthanc' (1d4) (+4,+6) {FiBl;ThLu|F}
k) The Main Gauche 'Littlethorn' (1d5) (+18,+6) (+3) {InCh;Nx;FaSiRg/*}
l) The Tanto of Jing Ke (2d5) (+6,+13) (+1) {AtSpDx;Fe|CoPS}

 ( page 7 )
a) The Rapier 'Quickthorn' (1d7) (+27,+9) (+3 attacks) {AtDx;CaDi;FaSi/U}
b) The Rapier of the Duelist (1d6) (+7,+17) [+17] (+4 to speed) {SpInDx;Fa|V}
c) The Small Sword 'Sting' (1d6) (+7,+8) (+2 attacks)
d) The Broad Sword 'Orcrist' (2d5) (+10,+15) (+3 to stealth)
e) The Broad Sword 'Tailbiter' (2d5) (+18,+9) (+1 attack) {AtCnSr/XD/*~D}
f) The Long Sword of the Dawn (3d5) (+20,+20) (+3 to infravision)
g) The Long Sword 'Anduril' (4d5) (+10,+15) [+5] (+4) {St;FiFe;FaSiLu|F/*oT(Dx}
h) The Long Sword 'Worpal Blade' (5d5) (+32,+32) (+2) {If;AgTy[MT}
i) The Long Sword 'Excalipur' (5d5) (-50,-50) [-5] (-3) {WiCh;ThAgTy}
j) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks)
k) The Ninjato of Kamui the Escapee (2d9) (+15,+6) (+4 to stealth)
l) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)

 ( page 8 )
a) The Katana 'Aglarang' (8d4) (+0,+0) (+2) {AtSpDx|S(Dx}
b) The Bastard Sword 'Bloodrip' (6d6) (+10,+10) (+2) {Cn;CfSo;FaSi|VS}
c) The Two-Handed Sword 'Herugrim' (3d6) (+28,+23) (+4 to stealth)
d) The Two-Handed Sword 'Zarcuthra' (6d6) (+19,+21) (+4)
e) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {St;FaSdRgLu/XD/T}
f) The Two-Handed Sword 'Twilight' (4d6) (-40,-60) [-50] (+10 to speed) {cursed,
g) a Blade of Chaos (Order) (30d1) (+13,+15) {ShSoCa}
h) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed,
i) The Blade of Chaos 'Soulcrusher' (6d6) (+20,+15) (+4) {cursed,
j) The Falcon Sword 'Well it has rBlind' (1d6) (+17,+17) (+3 attacks)
k) The Trident of Arryu-Chien-Kun (2d8) (+12,+16) (+2)
l) The Naginata of Benkei (3d6) (+5,+23) [+5] (+4) {StCn;Fe;FaRg/*oTL}

 ( page 9 )
a) The Beaked Axe of Theoden (2d6) (+8,+10) (+3) {WiCn;SdBs/D~Tele}
b) The Broad Axe 'Barukkheled' (2d6) (+13,+19) (+3) {Cn;Si/*oTP}
c) The Lucerne Hammer 'Turmil' (2d5) (+10,+6) [+8] (+4)
d) The Halberd of the Fool (3d5) (-18,-12) {cursed, Ag[T/U}
e) The Halberd 'Osondir' (3d5) (+6,+9) (+3) {Ch;FiSo;SiLvLu|F/PL}
f) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3) {DxCh;FiCoLi;FaSiLu|FCo}
g) The Lance of Eorlingas (3d8) (+3,+21) (+3) {StDxCh;FaSi/oT}
h) The Battle Axe 'Lotharang' (2d8) (+4,+3) (+1) {StDx/oT}
i) The Trifurcate Spear of Wrath (3d9) (+16,+18) (+2) {StDx;LiDk;SiBs|Ca/*L}
j) The Lochaber Axe of the Dwarves (3d8) (+12,+17) (+10 to searching)
k) The Scythe of Slicing 'Bloody Moon' (8d4) (+8,+8) [+8] (+2) {Cn;DkNx|P/XUL}
l) The Club of Samson (3d4) (+8,+10) (+3) {StCn;Fe;Si/*L}

 ( page 10 )
a) The Whip of Dr. Jones (1d6) (+16,+13) (+1) {InWi;SiLv}
b) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+3) {In;Fi;Lu|F/Z}
c) The Jo Staff 'Matoi' (1d7) (-5,+10) [+3] (+3) {StCh;Fi}
d) The War Hammer 'Mjollnir' (5d3) (+3,+15) (+4) {StDx;*El;Th|E/P}
e) The Flail 'Winblows' (8d6) (+0,+30) (-4 to speed) {cursed, SpInWiSl;Ag|CaQ}
f) The Lead-Filled Mace 'Fatal Destiny' (3d4) (+25,+23) (+4 to speed) {Sp/pL}
g) The Tetsubo of Shuten-douji (4d7) (+0,+20) [+10] (+6) {St;Fe}
h) The Two-Handed Flail of Mortal Venom (3d6) (+25,+28) {|PV/TL}
i) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
j) The Mattock of Nain (3d8) (+12,+18) (+6 to searching)
k) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Sp;BlCfFe;SiXm}
l) The Short Bow of Artemis (x4) (+12,+18) (+3 to stealth) {cursed,

 ( page 11 )
a) The Long Bow 'Laughcaller' (x4) (+29,+21) (+4) {Ch;WrXm}
b) The Light Crossbow of Slay Munchkin (x5) (+29,+26) (+4 to speed)
c) The Light Crossbow of 'Hellfire' (x4) (+15,+17) (+4) {StIf;Fi[F}
d) The Light Crossbow of Wilhelm Tell (x5) (+40,+13) (+4) {Dx;SiXm}
e) The Heavy Crossbow of Harad (x5) (+18,+18) [-44] (-2) {WiSl;LiDk;XmXsAgTy}
f) The Gun 'Crimson' (x0) (+20,+20) (+4 to speed) {SpSl;Nt~P}
g) The Harp of Maglor (+4) {StInCh;DkBlNtFe;FaHl(StInCh}
h) The Harp of Daeron (+4) {WiCnCh;ElFiPoLi;RfSi(WiCnCh}
i) The Black Arrow of Bard (8d4) (+30,+19) {/XD}
j) The Skeleton of Freesia
k) The Skeleton of Kaschei the Immortal
l) The Corpse of Farmer Maggot

 ( page 12 )
a) The Corpse of Wormtongue, Agent of Saruman
b) The Corpse of Robin Hood, the Outlaw
c) The Corpse of Lagduf, the Snaga
d) The Corpse of Brodda, the Easterling
e) The Corpse of Lousy, the King of Louses
f) The Corpse of Orfax, Son of Boldor
g) The Corpse of Hobbes the Tiger
h) The Corpse of Golfimbul, the Hill Orc Chief
i) The Corpse of The Variant Maintainer
j) The Corpse of King Mulu, the Chief of Southerings
k) The Corpse of Ugluk, the Uruk
l) The Corpse of Old Man Willow

 ( page 13 )
a) The Corpse of Alberich the Nibelung King
b) The Corpse of Gachapin
c) The Corpse of Mario
d) The Corpse of Bert the Stone Troll
e) The Corpse of Tom the Stone Troll
f) The Corpse of King Koopa
g) The Corpse of Lord Borel of Hendrake
h) The Corpse of Father Dagon
i) The Corpse of Mandor, Master of the Logrus
j) The Corpse of Ar-Pharazon the Golden
k) The Corpse of Kavlax the Many-Headed
l) The Corpse of Malekith the Accursed

 ( page 14 )
a) The Corpse of Jasra, Brand's Mistress
b) The Corpse of Gorlim, Betrayer of Barahir
c) The Corpse of Jack of Shadows
d) The Corpse of Utgard-Loke
e) The Corpse of Scatha the Worm
f) 2 Corpses of Smaug the Golden
g) The Corpse of Itangast the Fire Drake
h) The Corpse of Fafner the Dragon
i) The Corpse of Fangorn
j) The Corpse of Beld, Ruler of Marmo
k) The Corpse of Garm, Guardian of Hel
l) The Corpse of Ulik the Troll

 ( page 15 )
a) The Corpse of Bull Gates
b) The Corpse of Santa Claus
c) The Corpse of Petshop
d) The Corpse of Nidhogg the Hel-Drake
e) The Corpse of The Lernean Hydra
f) The Corpse of Ansalom, the Dark Wizard
g) The Corpse of Maeglin, Betrayer of Gondolin
h) The Corpse of The Defiler
i) The Corpse of Habu the Champion of Chaos
j) The Corpse of Gandalf the Grey
k) The Corpse of Bramd the Ice Dragon
l) The Corpse of Mycen the Gold Dragon

 ( page 16 )
a) The Corpse of Lems the Cyborg
b) The Corpse of Kenshirou the Fist of the North Star
c) The Corpse of Locke, the Superman
d) The Corpse of Hypnos, Lord of Sleep
e) The Corpse of Bleys, Master of Manipulation
f) The Corpse of Fiona the Sorceress
g) The Corpse of Julian, Master of Arden Forest
h) The Corpse of Tiamat, Celestial Dragon of Evil
i) The Corpse of The Norsa
j) The Corpse of Huan, the Hound of Valinor
k) The Corpse of Gerard, Strongman of Amber
l) The Corpse of Ungoliant, the Unlight

 ( page 17 )
a) The Corpse of Eric the Usurper
b) The Corpse of Atlas, the Titan
c) The Corpse of The Mouth of Sauron
d) The Corpse of Klingsor, Evil Master of Magic
e) The Corpse of The Emperor Quylthulg
f) The Corpse of Caldarm the Third
g) The Corpse of Richard Wong, Master of Time
h) The Corpse of Godzilla
i) The Corpse of The Tarrasque
j) The Corpse of Loki the Trickster
k) The Corpse of Wahha-Man the Golden
l) The Corpse of Bahamut, Celestial Dragon of Good

 ( page 18 )
a) The Corpse of Hermes, the Messenger God {What a PAIN!}
b) The Corpse of Apollo, the Sun God
c) The Corpse of Artemis, the Moon Goddess
d) The Corpse of Draugluin, Sire of All Werewolves
e) The Corpse of Kronos, Lord of the Titans
f) The Corpse of Hades, Ruler of the Underworld
g) The Corpse of Fenris Wolf
h) The Corpse of Zeus, King of the Olympians
i) The Corpse of Qlzqqlzuup, the Lord of Flesh
j) The Corpse of Carcharoth, the Jaws of Thirst
k) The Corpse of Cerberus, Guardian of Hades
l) The Corpse of Oberon, King of Amber

 ( page 19 )
a) a Golden Statue of Poseidon, Lord of Seas and Storm {Cheerful}
b) a Can of Toys 1, Tailbiter and Sampson (empty)

  [Check Sum: "070632fed2c3ce25ec"]

Posted on 6.3.2012 18:12
Last updated on 7.3.2012 00:21

Download this dump

703. on the Ladder (of 12050)
9. on the Chengband Ladder (of 491)
Second best for this player (out of 74)

Related screenshots:
Poisedon's Fury (falcon sword randart)
Poisedon's Fury vs my mainhand with vampiric drain
Plain Gold Ring (monster) stats
From level 48 to 50 with one kill :)


Jump to latest

On 6.3.2012 18:12 kingvictory2003 wrote:
Clevel 41 at 7 hrs 44 mins.

Of course, Old Castle was finished just a little beyond 3 hrs, and Doom Quest II followed at about 3 hrs 30 mins. Silly delay was going into the Vapor Quest without see invisible :P brilliant! Anyway, the DQII scroll went to the falcon sword currently sitting at home, that had rBlind and strength I think. Pretty much a dud, except it did have +3 attacks.

2nd scroll of artifact creation went to the dragon boots I'm wearing, which at LONG LAST were generated with speed. Big problem though was that I was so impatient to get better boots and to cover rShards, that I really should've waited for dragon boots that were generated with more resists. Light and Sound remain two holes.

The 3rd scroll of artifact creation...WOW!!! It's like Poisedon's trident was reforged into a falcon sword. Never expected to ever see a falcon sword with such high hit dice (must've been 5d7) and then it was converted to an order weapon, which makes it 35d1! Add acid brand on top of that, and it's a pretty fine weapon. See the screenshot :)

Once again though, that leaves me with light and sound resist holes. Light isn't super important, but considering that I may actually want to use Apollo's Harp at some point, I'd really need light resist to safely take him on. Speaking of the Olympians, I took Zeus out, and it was really quite an epic battle. First attempt at him, I actually had to flee--+16 base speed, one staff of healing and 2 potions of *healing* were woefully inadequate against him. 2nd try, I took two staves of healing, 5 potions of *healing*...and my big mistake this time was only bringing 15 ? of teleport with me, which is my standard number. BAD MOVE. After I engaged Zeus, along came Hera, Hephaestus, Artemis, Poisedon and Apollo. Aieeeee!!! Shadow Stance did allow me to run up to Zeus and slice him up, often for a few turns before he would do something bad again like summon his special summons or more Olympians. In the end, I used up all my scrolls of teleportation when he had about 2 stars left. The sane person would've called it a day there and fled, but I had to do or die. I managed to nix him while in sight of Hera, and as I fled with his treasure, she rudely lobbed a mana storm at my back as I fled down a staircase.

At least it was quite a memorable battle that I thankfully survived. Live and learn, as always. Next time, I'm bringing at least 30 scrolls of teleportation along for the ride :)

On 6.3.2012 18:14 kingvictory2003 wrote:
Btw, Darknessbringer was the Old Castle artifact, and it has vampiric drain, which is a highly desirable attribute on any weapon. Still using it for that purpose, but I hope if I find another scroll of artifact creation, that I'll make another falcon sword just as fine as Poisedon's Fury :D (yeah right!)

On 7.3.2012 00:21 kingvictory2003 wrote:
Aaaaaaand WINNER :)

At 11 hours, with a demigod that took a hideous amount of exp to get to level 50. The late 40's took at least 2.5 million exp each, but an amazing solution presented itself in a pattern vault: the Plain Gold Ring! Check out the attached screenshots to see the experience it leveled me from 48 to 50 right as I landed the killing blow. Very satisfying.

I got tooled by the Great Wyrm of Power in the Arena. I decided it would not work using my swords, even with one immunity, so I went with a poison needle, and this time the Lucky Stab did not grace me with its presence.

Oh well. The Serpent fell readily enough--I swapped a ring of speed +13 in lieu of Narya for the final fight, even though my last Daggermaster (Peregrine) suffered mightily in the face of the Serpent's devastating elemental auras. Well, harden from the elements made everything much better, and the Serpent fell before the amazing duo of falcon swords this character wielded.

I almost forgot about the level 50 weapon mastery ability until I was busy fighting the Serpent :) Well, weaponmastery went to Darknessbringer, as I didn't want to lose vampiric drain in the main hand. Honestly, I would've gotten more bang for the buck from Poisedon's Fury certainly, but on the off chance that I wanted to keep playing this character, I wanted to make sure I would be able to drain things before they died--having Poisedon's Fury as the main hand would kill off most smaller things before I got to leech some life.

The only reason I would've wanted to play this character more is to get a pair of gloves of Genji. I was already getting somewhat impatient near the end, and instead of searching for a fabled set of Dragon Gloves of Genji, I would've settled for anything that came my way. Well that was not to be, as I hit level 50 sooner than expected after taking out the Plain Gold Ring (and that was no certain thing, as the Ring is plain NASTY) and I wanted to just seal the deal.

That was a massively fun character. Once again, I have to thank both Chris and Dave for implementing Demigods and Weaponmasters. Demigods can get quite powerful, but you definitely pay the price with hideous exp penalties. Weaponmasters just really appeal to my tendency to enjoy highly specializing in one thing, and having neat combat tricks with that one thing.

The other thing I was going to try with this character was to get the Gauntlets of the Master Tonberry, to see what the damage would be like. I think I met him once, and I didn't have Poisedon's Fury at the time. Had I met him then, I would've given Flying Dagger Stance a try. Otherwise, that ability went sadly unused for the majority of the time. In fact, I just messed around with it a bit against Atlach-Nacha, and I seemed to hit only 1/2 of the time. So I went back to slicing and dicing in melee range, which worked quite well. Whatever, I'm sure the ability works well, but I like minimizing "ticked off" status when I can.

'Till next character!

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