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The Angband Ladder: Patient Hellfire II, [Vampire] High-Mage by chris

  [Chengband 0.0.90 Character Dump]

                          Name  : Patient Hellfire II

 Sex      : Male             Age                12   STR :  18/142
 Race     : [Vampire]        Height             60   INT :  18/***
 Class    : High-Mage        Weight            130   WIS!:  18/160
 Magic    : Death            Social Class        6   DEX :  18/101
                             Align         Chaotic   CON!:  18/***
                                                     CHR :  18/***

 Right hand      (-41,+21)   Hit point    971/ 971   Fighting   : Heroic
 Left hand       (-52,+19)   SP (Mana)    727/ 727   Bows/Throw : Legendary[10]
 Blows/Round           3+3                           SavingThrow: Heroic
 AverageDmg/Rnd     110+81   Level              50   Stealth    : Legendary[10]
                             Experience    9409785   Perception : Heroic
 Shooting        (+43,+25)   Max Exp       9409785   Searching  : Heroic
 Multiplier          x4.40   Exp to Adv      *****   Disarming  : Superb
 Shots/Round          1.00   Gold         10362271   MagicDevice: Legendary[15]
                                                     SpellPower : +15%
 AC              [13,+145]   Time     Day 27 13:04   DevicePower: +15%
 Speed            (+31+10)   Play time    12:42:41   Infravision: 50 feet


                         (Character Background)
          You are one of several children of a Kobold.  You have tiny
          black eyes, short black hair, and white leprous skin.



          ...You retired from the adventure after the winning.


                                                               Modification
 Sex   : Male          Stat    BaseRacClaPerMod ActualCurrent  abcdefghijkl@
 Race  : [Vampire]     STR : 18/102  4 -3 -1  4 18/142         .4.....s.3...
 Class : High-Mage     INT : 18/129  4  2 -1 17 18/***         4....33s...4.
 Level : 50            WIS!:  18/70  1  0  1  7 18/160         4.....3s.....
 Hits  : 971/971       DEX :  18/51  1  1 -2  5 18/101         .4.....s.31..
 Mana  : 727/727       CON!: 18/100  2 -1  2 10 18/***         .43....3.3...
                       CHR :  18/77  3  0  0 12 18/***         4....3.s..14.
                    ]                        ]                            ]
         abcdefghijkl@            abcdefghijkl@                abcdefghijkl@
 Acid  : .........+.+.    Sound : ...........+.    Speed     : ...++.+...+.#
 Elec  : .....+.......    Nether: ++.........++    FreeAction: .+...+.++..+.
 Fire  : +....+.......    Nexus : .........+...    SeeInvisi.: ++...++++...+
 Cold  : .+...+.....++    Chaos : .+....+......    Hold Life : ++....+++...+
 Poison: ............+    Disnch: .......+.....    Warning   : .............
 Light : .......+.....v   Fear  : .+.........+#    SlowDigest: ++...........
 Dark  : .......+....*    Reflct: ............#    Regene.   : ++...........
 Shard : ...........+.    AuFire: .............    Levitation: .......+.....
 Blind : +............    AuElec: .............    Perm Lite : +...........+
 Conf  : +.....+......    AuCold: .............    Cursed    : .............

                                           ]                              ]
             ab@                abcdefghijkl@                  abcdefghijkl@
 Slay Evil : ++.    Telepathy : ........+....    Add Blows   : .............
 Slay Und. : .+.    ESP Evil  : .............    Add Tunnel  : .............
 Slay Demon: .+.    ESP Noliv.: .............    Add Infra   : .............
 Slay Drag.: .+.    ESP Good  : .............    Add Device  : .............
 Slay Human: ...    ESP Undead: .............    Add Stealth : ..+.....+....
 Slay Anim.: ...    ESP Demon : .............    Add Search  : +....+..+....
 Slay Orc  : +..    ESP Dragon: .............
 Slay Troll: +..    ESP Human : .............    Riding      : .+...........
 Slay Giant: ...    ESP Animal: .............    Throw       : .............
 Acid Brand: ...    ESP Orc   : .............    Blessed     : .+...........
 Elec Brand: ...    ESP Troll : .............    No Teleport : .............
 Fire Brand: +..    ESP Giant : +............    Anti Magic  : .............
 Cold Brand: .+.                                 Econom. Mana: +............
 Poison Brd: ...    Sust Str  : .+.....+.....
 Sharpness : ...    Sust Int  : .......+.....    Drain Exp   : .............
 Quake     : ...    Sust Wis  : .......+.....    Rnd.Teleport: .............
 Vampiric  : ...    Sust Dex  : .......+.....    Aggravate   : .............
 Chaotic   : ...    Sust Con  : .+.....+.....    TY Curse    : .............
 Force Wep.: +..    Sust Chr  : .......+.....


  [*Winning* Message]

  Kobolds reign supreme!


  [Option Settings]

 Preserve Mode:      ON
 Small Levels:       OFF
 Arena Levels:       OFF


  [Recall Depth]

    Angband         : level 100
    Dragon's lair   : level  68
   !R'lyeh          : level  96
    Mine            : level  77
    Anti-melee cave : level  40


  [Quest Information]

< Completed Quest >
  Thieves Hideout                          (Danger  level:   5) - level  5
  Orc Camp                                 (Danger  level:  15) - level 30
  The Sewer                                (Danger  level:  15) - level 30
  The Mimic's Treasure                     (Danger  level:  25) - level 30
  Doom Quest 1                             (Danger  level:  15) - level 31
  Old Man Willow Quest                     (Danger  level:  22) - level 31
  Dark Elven Lords Quest                   (Danger  level:  25) - level 32
  The Barrow Downs                         (Danger  level:  35) - level 34
  The Cloning Pits                         (Danger  level:  45) - level 42
  Vapor Quest                              (Danger  level:  25) - level 49
  The Lonely Mountain                      (Danger  level:  45) - level 49
  The Rise and Fall of Micro$oft           (Danger  level:  50) - level 49
  The Old Castle                           (Danger  level:  50) - level 49
  Doom Quest 2                             (Danger  level:  55) - level 49
  Oberon                                   (Danger  level:  99) - level 50
  Serpent of Chaos                         (Danger  level: 100) - level 50

< Failed Quest >
  Logrus Master                            (Danger  level:  25) - level 33
  The Vault                                (Danger  level:  30) - level 33


 Arena:  0 Victory


  [Defeated Monsters]

You have defeated 3651 enemies including 190 unique monsters in total.

< Unique monsters top 10 >
  The Serpent of Chaos                     (level 100)
  Oberon, King of Amber                    (level  99)
  The Unicorn of Order                     (level  99)
  Sauron, the Sorcerer                     (level  98)
  Great Cthulhu                            (level  96)
  Gothmog, the High Captain of Balrogs     (level  95)
  The Destroyer                            (level  94)
  Cerberus, Guardian of Hades              (level  94)
  Nyarlathotep, the Crawling Chaos         (level  93)
  Nodens, Lord of the Great Abyss          (level  92)


  [Virtues]

Your alighnment : Chaotic

You are very virtuous in Enlightenment.
You are an enemy of Mysticism.
You are the living embodiment of Knowledge.
You are the polar opposite of Honour.
You are the living embodiment of Unlife.
You are the polar opposite of Valour.
You are the living embodiment of Harmony.
You are the polar opposite of Justice.


  [Character Equipment]

a) The Wizardstaff of Gandalf (3d2) (+10,+13) (+4) [+30%] {~P}
b) The Sabre 'Grayswandir' (2d7) (+20,+12) (+4)
c) The Short Bow 'Ogresmacher' (x4) (+25,+25) (+3 to stealth) {CnSl;Xm}
d) a Ring of Speed (+12)
e) a Ring of Speed (+12)
f) The Bead 'Yasaka-no-Magatama' (+3) [+23%]
g) The Jewel of Judgement (+3 to speed) {!!}
h) The Robe of Eternity [0,+42] (+3)
i) The Cloak of Jack of Shadows [1,+19] (+7 to stealth)
j) The Steel Helm of Hammerhand [6,+20] (+3)
k) The Set of Leather Gloves of Pippin (+1,+1) [1,+8] (+1)
l) The Pair of Dragon Boots 'Kobold Power' [5,+29] (+4) {InCh;AcCoShSoNtFe;Fa}


  [Character Inventory]

a) 2 Death Spellbooks [Black Channels] {@mc!k}
b) 2 Death Spellbooks [Necronomicon] {@md!s!d!k}
c) 21 Mushrooms of Restoring {!E}
d) 22 Potions of Healing {!k!q}
e) 18 Potions of *Healing* {!k!q}
f) 3 Potions of Life {!k!q}
g) 13 Potions of Restore Mana {!k!q}
h) 22 Potions of Resistance {!k!q}
i) 72 Scrolls of Teleportation {25% off}
j) 9 Scrolls of *Destruction* {!*}
k) 5 Scrolls of Genocide {!*}
l) 3 Rods of Recall {@zr!s!d!k!!}
m) 8 Rods of Detection {@z3!s!d!k!!}
n) 2 Rods of Healing {@zh!s!d!k!!}
o) 4 Rods of Teleport Other {@zt!s!d!k}
p) 6 Rods of Acid Balls {!s!d!k}
q) 10 Rods of Fire Balls {!s!d!k}
r) 9 Rods of Cold Balls (2 charging) {!s!d!k}
s) 13 Wands of Stone to Mud (144 charges) {@a1!s!d!k}
t) The Massive Iron Crown of Chaos [0,+0] (+125) {cursed}
u) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
v) The Light Crossbow of Brand (x5) (+10,+14) (+10 to speed) {Nt}


  [Home Inventory]

 ( page 1 )
a) 20 Death Spellbooks [Black Prayers] {@ma!k}
b) 6 Death Spellbooks [Black Mass] {@mb!k}
c) 7 Death Spellbooks [Black Channels] {@mc!k}
d) 2 Death Spellbooks [Necronomicon] {@md!s!d!k}
e) 46 Rations of Food
f) 16 Potions of Speed {!k!q}
g) 7 Potions of Resist Cold {!k!q}
h) 41 Potions of Cure Critical Wounds
i) 3 Potions of Restore Life Levels {25% off}
j) 2 Potions of Constitution {!k}
k) 5 Potions of Enlightenment
l) 4 Potions of Curing

 ( page 2 )
a) 2 Potions of New Life
b) a Scroll of Identify
c) 8 Scrolls of Remove Curse
d) a Scroll of *Remove Curse*
e) a Scroll of Mundanity
f) a Scroll of Protection from Evil
g) a Scroll of Weapon Branding
h) 7 Rods of Trap Location {@z1!s!d!k}
i) a Rod of Illumination {@z5!s!d!k}
j) 3 Rods of Enlightenment {@zm!s!d!k!!}
k) a Rod of Curing
l) a Rod of Disarming {@zd!s!d!k!!}

 ( page 3 )
a) 6 Rods of Lightning Balls {!s!d!k}
b) a Rod of Stone to Mud
c) 9 Wands of Teleport Other (108 charges) {@at!s!d!k}
d) 2 Wands of Disarming (17 charges) {@a3!s!d!k}
e) 3 Wands of Drain Life (19 charges) {@ad!s!d!k}
f) 3 Wands of Acid Balls (21 charges)
g) 3 Wands of Lightning Balls (39 charges) {@a5!s!d!k}
h) a Wand of Fire Balls (0 charges)
i) 2 Staffs of Teleportation (2x 7 charges)
j) a Staff of Perception (15 charges)
k) 4 Staffs of Perception (4x 0 charges) {@u1}
l) 3 Staffs of Enlightenment (3x 11 charges) {@um}

 ( page 4 )
a) a Staff of Enlightenment (8 charges) {@um}
b) 2 Staffs of Curing (2x 5 charges)
c) 5 Staffs of Healing (5x 4 charges) {@uh!s!d!k}
d) a Staff of *Destruction* (5 charges) {!u!s!d!k}
e) 2 Staffs of *Destruction* (2x 4 charges) {!u!s!d!k}
f) The Ring of Tulkas (+4)
g) The Ring of Power (Narya) (+10,+10) (+1)
h) The Necklace of the Dwarves (+3)
i) an Amulet of Resistance
j) The Amulet of Resistance 'Hhachdae' (+8,+11) (+4 to speed) {SpIn;Fe;Fa}
k) The Amulet of Faramir (+12,+0) (+3)
l) The Torque of Boromir (+0,+8)

 ( page 5 )
a) The Inro of Mito Koumon (+2)
b) 2 Amulets of Intelligence (+3)
c) The Amulet of Sacred Knights [+10] (+2)
d) The Collar Harness of the Hell (+15,+15) [-5] (-2)
e) The Pendant of Zeus (+5,+5) [+5] (+5 to speed) <+25%> {cursed}
f) The Golden Apple of Aphrodite [+25] (+5) {cursed}
g) The Feanorian Lamp of the Trapped Genie (+2) {Ch;AcSo}
h) The Incandescent Light of Yeduson (+3 to infravision)
i) The Phial 'Destiny Star' {Dk;FaHlLv}
j) The Phial of Galadriel (+1 to searching)
k) The Star of Elendil (+1 to speed)
l) The Stone of Lore

 ( page 6 )
a) The Palantir of Westernesse (+3) (charging)
b) The Levitation Stone of Laputa (+2 to speed)
c) The Multi-Hued Dragon Scale Mail 'Razorback' (-4) [40,+25]
d) The Mithril Chain Mail of Lohengrin (-1) [28,+20] (+4 to stealth)
e) The Cloak of Merry (+1,+1) [1,+7] (+1)
f) an Elven Cloak [4,+8] (+4 to stealth)
g) The Fur Cloak 'Shocking!' [3,+15] {El~P}
h) a Shadow Cloak [6,+4]
i) a Pair of Dragon Wings [4,+18] {AcShCf}
j) a Pair of Dragon Wings [4,+24] {DkNxFe}
k) a Pair of Dragon Wings [4,+15] {El}
l) The Small Leather Shield 'Skin of Dhole' [3,+20] (+2) {Ch;AcFiPo}

 ( page 7 )
a) The Large Leather Shield of Celegorm [6,+20] {Cf}
b) a Dragon Shield [8,+14] {PoDk}
c) The Knight's Shield 'White Diamond' [10,+18] {CoDi;Rg}
d) The Mirror Shield of Gil-Galad [10,+20] (+4)
e) The Mirror 'Yata-no-Kagami' [0,+18] (+3)
f) The Jewel Encrusted Crown of Galactic Barrier (+3,+7) [0,+29] (+4 to speed)
{SpCh;AcElLiDkBl}
g) The Jewel Encrusted Crown of Numenor [0,+15] (+3)
h) The Hard Leather Cap of Thranduil [2,+10] (+2) [+15%] {Di}
i) The Hard Leather Cap of Sam (+1,+1) [2,+7] (+1)
j) a Dragon Helm [8,+17] {ShNtCa}
k) a Dragon Helm [8,+16] {AcSh}
l) a Dragon Helm [8,+17] {AcNx}

 ( page 8 )
a) The Dragon Helm of Merlin's Pattern [8,+20] (+2) {StIn;LiSo;Si}
b) The Set of Leather Gloves 'Cammithrim' [1,+10]
c) The Set of Gauntlets of the Master Tonberry (+10,+100) [2,+0] (-3 to speed)
d) a Set of Dragon Gloves of Slaying (+7,+7) [4,+13] {Bl}
e) a Pair of Soft Leather Boots of Levitation [2,+14]
f) The Pair of Soft Leather Boots of Frodo (+1,+1) [4,+7] (+2)
g) The Long Sword 'Ringil' (4d5) (+22,+25) (+10 to speed)
h) The Scimitar 'Soulsword' (2d5) (+9,+11) (+2 attacks) {Lv}
i) The Katana 'Kusanagi-no-tsurugi' (4d4) (+15,+15) (+3 to stealth)
j) The Katana 'Aglarang' (8d4) (+0,+0) (+2)
k) The Blade of Chaos 'Stormbringer' (6d6) (+16,+16) (+2) {cursed}
l) The Spear of Hagen (1d6) (+11,+13) (+3 to speed)

 ( page 9 )
a) The Battle Axe of Balli Stonehand (3d8) (+8,+11) [+5] (+3)
b) The Great Hammer of Hephaestus (5d6) (+0,+0) (+1 to speed) {cursed}
c) a Wizardstaff (1d2) (+3,+7)
d) a Wizardstaff (1d2) (+7,+4)
e) 2 Wizardstaffs (1d2) (+4,+5)
f) a Wizardstaff (1d2) (+0,+0)
g) The Sling of Buckland (x3) (+19,+15) (+3 to speed) {Li}
h) The Long Bow 'Belthronding' (x3) (+20,+22) (+3)
i) The Long Bow of Bard (x4) (+17,+19) (+3)
j) The Heavy Crossbow 'Oneiric Girl' (x4) (+21,+11) (+3) {Ch;So;Xs}


  [Museum]

 ( page 1 )
a) a Ring of Stupidity (-1) {cursed}
b) 2 Amulets of Intelligence (-6) {cursed}


  [Check Sum: "0702b1fe52c32cb9ec"]


Posted on 10.3.2012 02:56
Last updated on 30.3.2012 00:39

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2844. on the Ladder (of 12676)
80. on the Chengband Ladder (of 491)
125. for this player (out of 351)

Comments

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On 10.3.2012 02:56 chris wrote:
[CL30:Orc Camp] 00:51
I love the Kobold Death HM for a quick start. With early access to double poison resist, one can eventually take out 7 headed hydras provided extra caution is used. Horrify can buy you a few extra rounds, enough for the finish with Nether bolts. But be careful lest they get too close! Heck, their blinding is moot since they will kill you in a single round of melee. Even a 5 headed hydra can do that. Its risky, so I think I am done with the wilderness.

On 10.3.2012 14:27 chris wrote:
[CL32:DL40] 02:20
I don't have the stomach for extreme Dragon's Lair risk taking, and even the Anti-melee caves, with 26 fewer levels of deadliness and a complete absence of any hand-to-hand threat is quite dangerous. Think of Jack of Shadows, Great Crystal Drakes, Gargantuan Gigantos, and similar ilk and you will have a fine idea of the perils faced by this intrepid kobold. But I tried Angband and was just bored, so here I am :D

Phase 1 of my evil plan is now complete, as Hagen coughed up his super sweet spear (66% odds). Next, I'd like to accumulate some hobbit artifacts. Not that kobolds like hobbits particularly, except perhaps for eating. No, its the speed me wants!

On 10.3.2012 18:03 Arjen wrote:
Nice Phial, some useful abilities.

On 10.3.2012 19:13 chris wrote:
[CL35:DL40] 04:03
I'm not sure how to kill Smaug since he reflects my Drain Life bolts. Perhaps a nice wand of dragon frost, if I can find one?

In the meantime, I just picked up Balli Stonehand which I will use in preference to my wizardstaff ... At least until I learn that I lack firepower to kill stuff.

I've found and Armageddon Tome and a Nature's Wrath so far, but no 3rd books. I guess I should risk the Dragon's Lair after all if I'm too weak for Smaug, but I want a couple good rings of con first.

On 10.3.2012 19:14 chris wrote:
Oh, and just you try doing The Barrow Downs with Malediction! Actually, I tried to tame the Emperor Wights with good success, but everyone else got killed hoping for miracle stat potions, and I didn't get a single one :(

On 10.3.2012 21:22 chris wrote:
[CL39:DL60] 05:24
Oh .. My .. God! The Dragon's Lair is so freakin' deadly, it ain't funny. I'm tip toeing about with my horrible kobold stealth and only 350hp, which means if I fail to get double resistance up in time, I'm a goner! A Dracolisk (wounded) took me down to 50hp with a single breath, and that nearly made me cry!

But, alas, a Hell Wyrm dropped a beautiful Robe [0]. Its so light, I can swap in Balli Stonehand for a net +6 Con and +190 hp. That should give me a bit more breathing room, though Nether and Fire can still one shot kill me.

On 10.3.2012 22:56 chris wrote:
[CL42:Cloning Pits] 06:46
A struggle, but not too bad. The take was awesome, including Soulsword, Celegorm and Thranduil. I now resist all, but give up *lots* of hp as well as my wizardstaff.

On 11.3.2012 14:06 chris wrote:
[CL49:Old Castle] 08:54
I'm tired of being a kobold. Perhaps I'll be a Vampire for a bit?

On 11.3.2012 14:24 chris wrote:
Hoping for a miracle, and I got one! What an upgrade to my average wizardstaff!!!!!

On 11.3.2012 15:02 chris wrote:
[CL50:DL96] 09:29
And there's L50, just in time with my artifact creation. Not bad (aggravate, anti-teleport, anti-magic were all avoided) but not good (picked up Int, Chr, Nether and FA). Ah well. I just wanted some Con and perhaps speed if I was lucky.

I better kill Great Cthulhu while I am down here.

On 11.3.2012 16:45 chris wrote:
[CL50:DL96] 10:06
I'm rolling uniques! 26 killed since last dump including my entire top 10 list (excepting Yig), and still no challenges. Of course, all the tough guys except perhaps Great Cthulhu are still alive ... for now!

The Demogorgon had the Jewel, but I really need telepathy from the Palantir. So, unless something like Jack's cloak shows up, I'll have to forgo that extra boost of +3 speed.

On 30.3.2012 00:39 chris wrote:
[CL50:Serpent] 12:42
A mildly challenging final battle, which was surprising given how easily I butchered up every single unique up to this point! But somehow, I got hit with tons of Dispel Magic (maybe 10 to 12) and Antimagic (maybe 6 or 7). Lots of summoning that proved resistant to both Genocide and Destruction, which was extremely unfortunate. And some close calls down to 300hp with all nearby walls disintegrated away. But still, the Serpent was no magic for my vote for the most powerful combo in the game: The Death High Mage!!!

Heck, its so powerful that even a kobold can do it ;)


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