The Angband Ladder: Scary @ Char, Noldor Fingolfin no-class by HugoTheGreat2011

  [Sil 1.0.2 Character Dump]

 Name   Scary @ Char  Age    2,837       Str   8 =  4          +4
 Sex    Male          Height   6'7       Dex   4 =  3          +1
 Race   Noldor        Weight   157       Con   5 =  3  +1      +1
 House  Fingolfin                        Gra   2

 Game Turn   31,660   Melee  (+32,2d9)   Melee       32 = 23  +4  +4  +1
 Exp Pool     1,628   Bows    (+8,1d8)   Archery      8 =  0  +4  +3  +1
 Total Exp   78,028   Armor [+27,6-19]   Evasion     27 = 20  +4  +3
 Burden       125.0                      Stealth      0 =  0  +4  -4
 Max Burden   429.6   Health    -13:49   Perception   7 =  0  +2  +5
 Depth         1000'  Voice      28:28   Will        15 = 12  +2      +1
 Min Depth     1000'                     Smithing     2 =  0  +2
 Light Radius     3                      Song         2 =  0  +2

 You are one of two children of a bard from the house of Fingolfin. You
 have light grey eyes, wavy black hair, and a fair complexion.

  [Last Messages]

> Morgoth, Lord of Darkness misses you.
> It has a gentle warmth, and a taste as of flowers.
> You feel much better.
> You have gorged yourself!
> You have 2 Clear Potions of Miruvor (d).
> Morgoth, Lord of Darkness misses you.
> Try though you might, you were unable to free a Silmaril.
> Perhaps you should try again or use a different weapon.
> Morgoth, Lord of Darkness hits you.
> Low hitpoint warning!
> You are too full to drink it.
> You hit Morgoth, Lord of Darkness!!
> Morgoth, Lord of Darkness hits you.
> You die.




a) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
b) a Shortbow of Doriath (+1,1d7) 1.2 lb
   It slays wolves and spiders.  It can shoot arrows 12 squares
   (with your current strength).
c) a Jade Ring of Accuracy (+2)
d) a Jade Ring of Accuracy (+2)
e) an Amber Amulet of Constitution <+1>
   It increases your constitution by 1.  It sustains your 
f) a Feanorian Lamp
g) The Long Corslet of Maedhros (-2) [-3,2d6]
   It provides resistance to fire and poison.  It cannot be
   harmed by the elements.  
h) a Cloak of Warmth [+1]
   It provides resistance to cold.  
i) (nothing)
j) a Helm of True Sight [+0,1d2] <+3>
   It improves your perception by 3.  It provides resistance to 
   blindness and hallucination.  It grants you the ability to
   see invisible creatures.  
k) a Set of Gauntlets [+0,1d2]
l) The Pair of Leather Boots of Finrod [+3,1d1]
   It grants you freedom of movement.  It cannot be harmed by
   the elements.  
m) 37 Arrows of Piercing
   They cut easily through armour.  They can be shot 12 squares
   (with your current strength and bow).
n) 63 Arrows (Poisoned)
   They are branded with venom.  They can be shot 12 squares
   (with your current strength and bow).


a) a Mottled Herb of Rage
b) 3 Russet Herbs of Healing
c) 4 Fragments of Lembas
d) 2 Clear Potions of Miruvor
e) 3 Green Potions of Healing
f) 11 Grey Potions of Slow Poison
g) 7 Vermilion Potions of Elemental Resistance
h) 2 Milky White Potions of Dexterity
i) 4 Sky Blue Potions of Constitution
j) a Mahogany Staff of Freedom (2 charges)
k) a Twisted Staff of Light (5 charges)
l) an Ivory Staff of Revelations (1 charge)
m) a Beech Staff of Treasures (2 charges)
n) a Golden Staff of Recharging (3 charges)
o) an Adamant Ring of Frost {Frost}
   It provides resistance to fire.  
p) The Dagger of Nargil (+5,1d5) 0.5 lb
   It cuts easily through armour.  It can be thrown effectively
   (20 squares).  It cannot be harmed by the elements.  
q) a Greatsword of Rauko Slaying (-2,3d5) [+1] 8.1 lb
   It slays raukar.  It requires both hands to wield it
r) The Battle Axe 'Dramborleg' (-2,3d5) 5.0 lb
   It slays orcs, trolls, and raukar.  It cannot be harmed by
   the elements.  It does extra damage when wielded with both
s) a Mattock (-5,5d3) <+2> 14.2 lb
   It improves your tunneling by 2.  It requires both hands to
   wield it properly.  


Scary @ Char of the Noldor
Entered Angband on 16 Mar 2012

    Turn     Depth    Note

       2     50 ft    (Charge)
     247    150 ft    (Dodging)
     444    200 ft    (Sprinting)
   1,348    250 ft    Found The Longsword 'Orcrist'
   3,364    350 ft    (Power)
   4,564    400 ft    (Inner Light)
   5,013    400 ft    Slew Orcobal, Champion of the Orcs
   7,891    550 ft    (Hardiness)
   8,213    550 ft    (Poison Resistance)
  10,421    550 ft    Slew Ulfang the Black
  11,962    500 ft    Found The Battle Axe 'Dramborleg' (from 550 ft)
  12,349    500 ft    Slew Uldor, the Accursed
  13,660    500 ft    Slew Gilim, the Giant of Eruman
  15,120    600 ft    Slew Othrond, the Orc Lord
  15,685    650 ft    (Crowd Fighting)
  17,256    650 ft    Found The Long Corslet of Maedhros
  18,344    700 ft    (Clarity)
  21,062    800 ft    Found The Dagger of Nargil (from 550 ft)
  22,497    900 ft    (Dexterity)
  22,599    900 ft    Slew Draugluin, Sire of Werewolves
  22,704    900 ft    (Knock Back)
  22,734    900 ft    Found The Shortsword of Amrod
  22,740    900 ft    Found The Wolf-Hame of Draugluin
  23,169    900 ft    Found The Pair of Leather Boots of Finrod
  23,212    900 ft    (Strength)
  23,312    900 ft    Slew Dagorhir, the Elfbane
  25,835    950 ft    (Constitution)
  26,622    950 ft    (Stun)
  27,736    950 ft    Entered the forge 'Orodruth'
  29,751    950 ft    (Majesty)
  29,774  1,000 ft    Entered Morgoth's throne room
  31,201  1,000 ft    Slew Ungoliant, the Gloomweaver
  31,536  1,000 ft    Found The Massive Iron Crown of Morgoth

  31,660  1,000 ft    Slain by Morgoth, Lord of Darkness.
  31,660  1,000 ft    Died on 16 March 2012.

  ['Score' 020068340]

Posted on 16.3.2012 08:42
Last updated on 16.3.2012 22:34

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659. on the Sil Ladder (of 2150)

Related screenshot:
'Orodruth' forge at 950ft! Last call!


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On 16.3.2012 08:42 HugoTheGreat2011 wrote:
Scary enough... With this guy, I managed to get my Evasion up to +28, my highest ever, making me virtually untouchable. Meanwhile, I'll try to increase my Melee as high as possible (or to a good number), and carefully make my way to the Throne Room. Check out the gear I have now! I have so many artifacts with this one that I had to destroy a few just to make room.

On 16.3.2012 13:27 HallucinationMushroom wrote:
This guy looks very formidable!

On 16.3.2012 20:06 Fendell Orcbane wrote:
Don't forget to use that potion of Con in the Throne Room before you attack V !!!

On 16.3.2012 21:18 HugoTheGreat2011 wrote:
Gearing up for the Throne Room. I picked CON and Stun. I found this Helm of True Sight [+0,+1d2] <+3>, meaning a helm without penalty to Evasion. So, I can toss the Shadow Cloak now. I made two trips to 950ft. So, here I am front of the 'Orodruth' forge!

On 16.3.2012 21:35 HugoTheGreat2011 wrote:
This is it. Here I go again, for the 5th time!

I decided to use the rest of the points to get Majesty. I had forfeit the Orodruth forge.

Looks like I'll can ditch the Ring of Evasion [+2] to make room in case I have drop shield right away, when my Evasion is already at 27.

I guess I can throw out the Greatsword of Rauko Slaying, or keep it?

My final pre-Throne Room prep:
20 Healing sources
6 !CON
4 !DEX
2 !STR
7 !Elemental Resistance

This time, I'm going to buff early, and head west. Heading east got me killed the last time I was in the Throne Room. LOL!

On 16.3.2012 21:39 HugoTheGreat2011 wrote:
Oh yeah, 3 !Quickness. I'm noting this before I forget!

On 16.3.2012 22:04 HugoTheGreat2011 wrote:
I'm in the Throne Room...AND I'm safe, so far!

Upon entering, Lungorthin awaited in the front of the staircase. I started by quaffing 1 !DEX and 1 !Quickness, and went west, and drew in this Rauko and the nearby Troll guard, and destroyed them. In the same area, I encountered a group of Easterling spies and a few Vampire lords. I took them out. And then, an Unrelenting Horror showed up. Well, well. I singled this one out, fought it 1 on 1, and killed it. So, right now, I'm sitting in the northwest, preparing for my next move...

On 16.3.2012 22:06 HugoTheGreat2011 wrote:
Speaking of Troll guards, I was able to destroy most of those that hang around the staircase.

On 16.3.2012 22:34 HugoTheGreat2011 wrote:
Not again....This time, I had a lot of trouble freeing out the Silmaril, with every weapon I had, except for Dramborleg. I was afraid to sacrifice it. I tried like 5 times with each weapon, to no avail. And, the Nargil weapon was useless. While I had trouble freeing out the Silmaril, Morgoth pummeled me down. To recover, I started quaffing CON and healing potions like a madman, unless the gorged status hit. After that, I was finished off by Morgoth. What the heck.... I'm done for now. This will probably be my last purely Melee character for a while. I'll have to do more practical combos, like more Stealthy or Song-based characters from this point onwards. Oh man... :(

On 16.3.2012 22:42 HugoTheGreat2011 wrote:
I'm aware that I could have invest in the Song of Sharpness. But then again, I wanted to be one of the few players who could win without using Song/Perception/Stealth/Smithing, hence purely (or mostly) Melee. It's not happening. I might as well take advantage of abilities offered in these other ability trees, like Song of Sharpness.

On 16.3.2012 22:55 HugoTheGreat2011 wrote:
To anyone reading this, has anyone (especially those who already beat Sil) EVER been able to free a Silmaril without any source of Sharpness (Weapon or Song of Sharpness)? If yes, how tries on average did it take? Thanks in advance!


On 16.3.2012 23:09 HallucinationMushroom wrote:
I think I freed my first silmaril with a mattock. Or, maybe it was my second. You cannot have a sharp mattock, and I'm pretty sure song of sharpness doesn't apply even if you are singing it, which I wasn't. I feel bad that you didn't bring this one home, but I have been watching all of them do the uber melee thing and I'm always impressed. It's double tough. I've tried lots of strange combos but I doubt I could win without certain abilities from the non-wig trees.

On 16.3.2012 23:26 HallucinationMushroom wrote:
Oh wait, it was a two part oney. I think it was my first attempt, or maybe second... I can't recall. But, it wasn't more than two attempts. It was the first time I used a mattock against Morgoth to knock the crown off, which works like a charm btw, so it was my 2nd Morgoth attempt... I think Elaith.

On 16.3.2012 23:28 HallucinationMushroom wrote:
No, nvm, not Elaith. Damn, I can't remember! Anyway, sorry to pollute your character with all this nonsense.

On 16.3.2012 23:36 HugoTheGreat2011 wrote:
Don't worry about it, HM. I just need more input on how to get the silmarils out from the crown, but without sharpness sources...

On 16.3.2012 23:42 HugoTheGreat2011 wrote:
Clarification - In my case: the 1st part, about knocking off the crown, was easy with Dramborleg. The 2nd part...ugh...

On 17.3.2012 00:10 Scatha wrote:
Oh, unfortunate! And a nice run.

It's definitely possible to get Silmarils out without any form of sharpness. Were you looking at the combat rolls window to see how close your weapons were coming? I'd guess either the dagger or (at Str 8) the mattock would have got a first Silmaril out in the first ten or so attempts.

On 17.3.2012 00:15 HugoTheGreat2011 wrote:
Combat Rolls window was open. But, I wasn't paying attention to it at all during all attempts...

How can I tell, by looking at the combat rolls windows, if my chances (of getting the Silmaril out) are closer or not?

Thanks again!

On 17.3.2012 00:19 HugoTheGreat2011 wrote:
Also, if I step away from the crown, say...after 3 failed attempts, does the attempt counter 'reset'?

On 17.3.2012 00:48 Scatha wrote:
To get a Silmaril you just need to do at least one point of damage to the crown. There isn't any kind of "counter".

On 17.3.2012 04:11 HugoTheGreat2011 wrote:
I see. Would increased DEX improve my chances of damaging the crown? Thanks!

On 17.3.2012 04:46 Fendell Orcbane wrote:
Nice run...I've only tried it with a sharpness weapon myself...Sil is too risky to play around with if you ask me.

On 17.3.2012 16:00 HugoTheGreat2011 wrote:
Hmm...maybe I could gotten Finesse+Sublety to make the Dagger of Nargil more useful?

On 22.3.2012 06:06 HugoTheGreat2011 wrote:
Good news as of 3/21: I finally beat Sil. See 'Azog's Bane' character dump for details. Link:

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