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The Angband Ladder: EdRaSm, Human Ranger by <edrasm@stardotstar.org>

  [Angband 3.0.2 Character Dump]

 Name   EdRaSm                                   Self  RB  CB  EB   Best
 Sex    Male              Age        20   STR! 18/100  +0  +2 +11 18/230
 Race   Human             Height     80   INT! 18/100  +0  +2  +2 18/140
 Class  Ranger            Weight    144   WIS! 18/100  +0  +0  +4 18/140
 Title  Ranger Lord       Status     61   DEX! 18/100  +0  +1  +0 18/110
 HP     942/942           Maximize    Y   CON! 18/100  +0  +1  +9 18/200
 SP     274/274           Preserve    Y   CHR! 18/100  +0  +1  +2 18/130

 Level           48       Armor    [46,+107]     Saving Throw     Heroic
 Cur Exp    4565705       Fight    (+34,+34)     Stealth            Fair
 Max Exp    4565705       Melee    (+52,+53)     Fighting      Legendary
 Adv Exp    5200000       Shoot    (+50,+19)     Shooting      Legendary
                          Blows       4/turn     Disarming        Superb
 Gold       1013407       Shots       3/turn     Magic Device     Heroic
                                                 Perception    Very Good
 Burden   136.1 lbs       Infra         0 ft     Searching          Good

 You are the first child of a Guildsman.  You are a credit to the
 family.  You have brown eyes, curly auburn hair, and a dark
 complexion.



  [Character Equipment]

a) The Executioner's Sword 'Crisdurian' (4d5) (+18,+19)
   It cannot be harmed by the elements.  
b) a Long Bow of Extra Might (x3) (+16,+19) (+1)
   It increases your shooting power by 1.  
c) a Tortoise Shell Ring of Speed (+7)
   It increases your speed by 7.  
d) a Tortoise Shell Ring of Speed (+9)
   It increases your speed by 9.  
e) The Elfstone 'Elessar' (+7,+7) [+10] (+2)
   It increases your strength, wisdom, and charisma by 2.  It increases
   your speed by 2.  It provides resistance to fire, poison, and fear.  It
   activates for heal (500) every 200 turns.  It cannot be harmed by the
   elements.  
f) The Phial of Galadriel {!t}
   It lights the dungeon around you.  It cannot be harmed by the elements.
     Wieldingg) Chaos Dragon Scale Mail (-2) [30,+13]
It provides resistance to chaos and disenchantment.  It
   activates for breathe chaos/disenchant (220) every 300+d300 turns.  It
   cannot be harmed by the elements.  
h) The Cloak of Thorongil [1,+10]
   It provides resistance to acid and fear.  It grants you immunity to
   paralysis and the ability to see invisible things.  It cannot be harmed
   by the elements.  
i) The Small Metal Shield of Thorin [3,+25] (+4)
   It increases your strength and constitution by 4.  It cannot be harmed
   by the elements.  
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
   It increases your intellegence and wisdom by 2.  It increases your 
   searching by 2.  It cannot be harmed by the elements.  
k) The Set of Leather Gloves 'Cambeleg' (+7,+7) [1,+14] (+2)
   It increases your strength and constitution by 2.  It grants you 
   immunity to paralysis.  It cannot be harmed by the elements.  
l) The Pair of Metal Shod Boots of Thror [6,+18] (+3)
   It increases your strength and constitution by 3.  It increases your 
   speed by 3.  It provides resistance to fear.  It cannot be harmed by
   the elements.  


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners] {@m1!k!d}
b) 2 Books of Magic Spells [Conjurings and Tricks] {@m2!k!d}
c) 3 Books of Magic Spells [Incantations and Illusions] {@m3!k!d, 10% off}
d) 3 Books of Magic Spells [Sorcery and Evocations] {@m4!k!d}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5!k!d}
   It cannot be harmed by the elements.  
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6!k!d}
   It cannot be harmed by the elements.  
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7!k!d}
   It cannot be harmed by the elements.  
h) a Book of Magic Spells [Tenser's Transformations] {@m8!k!d@g8}
   It cannot be harmed by the elements.  
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@g9!k!d}
   It cannot be harmed by the elements.  
j) a Yellow Potion of *Enlightenment*
k) a Silver-Plated Rod of Detection
l) 4 Gold Rods of Teleport Other
m) 25 Seeker Arrows of Slay Dragon (4d4) (+16,+13)
   It slays dragons.  


  [Home Inventory]

a) 6 Violet Mushrooms of Restoring
b) a Dark Green Potion of Restore Life Levels {10% off}
c) The Ring of Barahir (+1)
   It increases all your stats by 1.  It increases your stealth by 1.  It
   provides resistance to poison and dark.  It cannot be harmed by the
   elements.  
d) a Sea Shell Amulet of Sustenance
   It provides resistance to life draining.  It sustains all your stats.  
   It slows your metabolism.  It cannot be harmed by the elements.  
e) The Chain Mail of Arvedui (-2) [14,+15] (+2)
   It increases your strength and charisma by 2.  It provides resistance
   to acid, lightning, fire, cold, shards, and nexus.  It cannot be harmed
   by the elements.  
f) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
   It increases your intellegence, wisdom, and constitution by 3.  It
   cannot be harmed by the elements.  
g) The Metal Brigandine Armour of the Rohirrim [19,+15] (+2)
   It increases your strength and dexterity by 2.  It provides resistance
   to acid, lightning, fire, cold, fear, confusion, and sound.  It cannot
   be harmed by the elements.  
h) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by 3.  It
   provides resistance to acid and shards.  It cannot be harmed by the
   elements.  
i) The Large Leather Shield of Celegorm [4,+20]
   It provides resistance to acid, lightning, fire, cold, light, and dark.
   It cannot be harmed by the elements.  
j) The Large Metal Shield of Anarion [5,+20]
   It provides resistance to acid, lightning, fire, and cold.  It sustains
   all your stats.  It cannot be harmed by the elements.  
k) The Metal Cap of Thengel [3,+12] (+3)
   It increases your wisdom and charisma by 3.  It cannot be harmed by the
   elements.  
l) The Iron Helm of Dor-Lomin [5,+20] (+4)
   It increases your strength, dexterity, and constitution by 4.  It
   provides resistance to acid, lightning, fire, cold, and fear.  It 
   lights the dungeon around you.  It grants you the power of telepathy
    and the ability to see invisible things.  It cannot be harmed by the
   elements.  
m) The Set of Leather Gloves 'Cammithrim' [1,+10]
   It cannot be harmed by the elements.  
n) a Pair of Hard Leather Boots of Stability [3,+8]
   It provides resistance to nexus.  It makes you fall like a feather.  
o) The Broad Sword 'Aeglin' (2d5) (+12,+16) (+1)
   It increases your searching by 1.  It cannot be harmed by the elements.
     Wieldingp) a Broad Sword (Defender) (2d5) (+18,+18) [+6] (+4 to stealth)
It increases your stealth by 4.  It provides resistance to 
   acid, lightning, fire, and cold.  It makes you fall like a feather and 
   speeds your regeneration.  It grants you immunity to paralysis and the
   ability to see invisible things.  It cannot be harmed by the elements.  
     Wieldingq) The Two-Handed Sword 'Gurthang' (3d6) (+13,+17) (+2) {dragon}
It increases your strength by 2.  It cannot be harmed by the
   elements.  
r) The Two-Handed Sword 'Mormegil' (3d6) (-15,-15) [-20] (-10)
   It decreases your speed by 10.  It slays undead, and it is especially
   deadly against dragons.  It is branded with poison.  It provides
   resistance to life draining.  It grants you the ability to see
   invisible things, but it also aggravates creatures around you and 
   drains experience.  It cannot be harmed by the elements.  
s) an Executioner's Sword (Defender) (4d5) (+18,+19) [+7] (+2 to stealth)
   It increases your stealth by 2.  It provides resistance to acid, 
   lightning, fire, and cold.  It makes you fall like a feather and speeds
   your regeneration.  It grants you immunity to paralysis and the ability
   to see invisible things.  It cannot be harmed by the elements.  
t) The Spear of Orome (4d6) (+13,+13) (+4)
   It increases your intellegence by 4.  It increases your infravision and 
   speed by 4.  It slays animals and giants.  It is branded with fire.  It
   provides resistance to fire and light.  It is blessed by the gods, 
   makes you fall like a feather, and lights the dungeon around you.  It
   grants you the ability to see invisible things.  It activates for stone
   to mud every 5 turns.  It cannot be harmed by the elements.  
u) The Glaive of Pain (9d6) (+0,+30)
   It cannot be harmed by the elements.  
v) The Scythe 'Avavir' (5d3) (+8,+8) [+10] (+3)
   It increases your dexterity and charisma by 3.  It is branded with fire
    and frost.  It provides resistance to fire, cold, and light.  It 
   lights the dungeon around you.  It grants you immunity to paralysis and 
   the ability to see invisible things.  It activates for word of recall
   every 200 turns.  It cannot be harmed by the elements.  
w) The Lance of Eorlingas (3d8) (+13,+21) (+2) {@w0}
   It increases your strength and dexterity by 2.  It increases your speed
    by 2.  It slays orcs, trolls, and all evil creatures.  It provides
   resistance to fear.  It grants you the ability to see invisible things.
   It cannot be harmed by the elements.  
x) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
   It cannot be harmed by the elements.  


  [Options]

Adult: Allow purchase of stats using points  : no  (adult_point_based)
Adult: Allow specification of minimal stats  : yes (adult_auto_roller)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : no  (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts (beta): no  (adult_rand_artifacts)
Adult: Don't stack objects on the floor      : no  (adult_no_stacking)
Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 31.3.2003 06:54
Last updated on 7.4.2003 05:28

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5415. on the Ladder (of 17166)
2168. on the Angband Ladder (of 5594)

Comments

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On 31.3.2003 06:54 edrasm@stardotstar.org wrote:
First decent character.....ever.

On 7.4.2003 05:28 edrasm@stardotstar.org wrote:
What do I do with all these artifacts!?

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