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The Angband Ladder: RogoBaggins, Hobbit Rogue by Gorbad

  [NPPAngband 0.5.4 Character Dump]

 Name   RogoBaggins                       Self RB CB  EB   Best
 Sex    Male           Age      22 STR:     13 -2 +2  +5     18
 Race   Hobbit         Height   35 INT:     11 +2 +1  +5  18/10
 Class  Rogue          Weight   60 WIS:      9 +1 -2  +5     13
 Title  Sharper        Status   62 DEX:     11 +3 +3  +8  18/70
 HP     -18/231                    CON:      8 +2 +1  +5     16
 SP     4/33           Level    32 CHR:     10 +1 -1  +5     15

 GameTurn      177800  Armor   [20,+86] Saving Throw        79%
 PlayerTurn     26249  Fight  (+29,+32) Stealth          Superb
 Cur Exp       241214  Melee  (+37,+41) Fighting      Legendary
 Max Exp       241214  Shoot  (+53,+36) Shooting      Legendary
 Adv Exp        28786  Blows     1/turn Disarming           11%
 MaxDepth     2300 ft  Shots     2/turn Magic Device         85
 Gold           35565  Speed         +6 Perception      1 in 11
 Burden       153 lbs  Infra      90 ft Searching           44%
 % Burden         76%

 You are Bilbo's favorite nephew.  Using the recent gift he gave
 you, all of Middle Earth is at your mercy.  They can have your
 precious when they pry it from your cold, dead hands.


  [Last Messages]

> You destroy a Large Metal Shield [5,+0].
> You see no more Large Metal Shields [5,+0].
> You sense the presence of objects!
> You sense the presence of doors!
> You sense the presence of stairs!
> You sense the presence of traps!
> You have disarmed the dagger pit.
> The Light hound breathes light.
> You have disarmed the spiked pit.
> The Light hound breathes light.
> You hit the Light hound.
> You have slain the Light hound.
> You spin around.
> The shimmering green rune unleashes a cacophany of sound!
> You die.

Killed by a nothing.

  [Character Equipment Stat Modifiers, Sustains and Flags]

(+/-)    +  +     
      |}=="~(()]]]               |}=="~(()]]]
      abcdefghijkl@              abcdefghijkl@
 Str: ...5.........        Str:  .............
 Int: ...5.........        Int:  .............
 Wis: ...5.........        Wis:  .............
 Dex: ...5..3......        Dex:  .............
 Con: ...5.........        Con:  .............
 Chr: ...5.........        Chr:  ........s....
      abcdefghijkl@              abcdefghijkl@ 
 Acid:.............        Blind:........+.... 
 Elec:+............        Confu:.........+... 
 Fire:.............        Sound:.........+... 
 Cold:.............        Shard:........+.... 
 Pois:........+....        Nexus:............. 
 Fear:.........+...        Nethr:............. 
 Lite:.............        Chaos:............. 
 Dark:.............        Disen:............. 
      abcdefghijkl@              abcdefghijkl@ 
S.Dig:.............        Stea.:.......+.....
Feath:.............        Sear.:.............
PLite:........+....        Infra:....+........
Regen:.............        Aggr.:.............
Telep:.............        Speed:...+..+......
Invis:........+....        Blows:.............
FrAct:.............        Shots:.............
HLife:............+        Might:.+...........
      abcdefghijkl@              abcdefghijkl@
      |}=="~(()]]]               |}=="~(()]]] 

  [Character Equipment]

a) a Two-Handed Sword of the Elements (3d6) (+8,+9) {RElec BrandElec}
   It is branded with electricity.  It provides resistance to 
   lightning.  It cannot be harmed by electricity.  It gives you
   one attack per turn.  
   
b) a Sling of Extra Might (x3) (+13,+15) (+1)
   It increases your shooting power by 1.  
   It was dropped by Nar, the Dwarf at a depth of 1700 ft.
c) a Carnelian Ring of Damage (+0,+15)
d) The Ring of Power 'The One Ring' (+15,+15) (+5) {cursed}
   It increases all your stats by 5.  It increases your speed by
   5.  It is cursed.  It cannot be harmed by the elements.  It
   might have hidden powers.
   It was an inheritance from your family.
e) a Red Garnet Amulet of Infravision (+1)
   It increases your infravision by 1.  
f) The Phial of Galadriel
   It lights the dungeon around you.  It cannot be harmed by the
   elements.  It might have hidden powers.
   It was an inheritance from your family.
g) The Leather Scale Mail 'Thalkettoth' (-1) [11,+25] (+3)
   It increases your dexterity by 3.  It increases your speed by
   3.  It cannot be harmed by the elements.  It might have
   hidden powers.
   It was lying on the floor at a depth of 1250 ft.
h) a Cloak of Stealth [1,+5] (+3 stealth)
   It increases your stealth by 3.  
i) The Small Metal Shield 'Mirin' [3,+20]
   It provides resistance to poison, blindness, and shards.  It
   sustains your charisma.  It lights the dungeon around you.  
   It grants you the ability to see invisible things.  It cannot
   be harmed by the elements.  
   It was conjured forth by magic at a depth of 2100 ft.
j) an Iron Crown of Serenity [0,+6]
   It provides resistance to fear, confusion, and sound.  
k) The Set of Gauntlets 'Paurnimmen' [2,+15]
   It cannot be harmed by the elements.  It might have hidden
   powers.
   It was dropped by Ufthak of Cirith Ungol at a depth of 700 ft.
   
l) a Pair of Hard Leather Boots [3,+7]


  [Character Equipment -- Quiver]

n) 32 Bolts (1d5) (+3,+7)
o) 3 Rounded Pebbles (1d2) (+8,+4)
p) 5 Rounded Pebbles (2d2) (+4,+1)
q) 11 Iron Shots (1d4) (+5,+5)


  [Character Inventory]

a) 3 Books of Magic Spells [Magic for Beginners]
b) 3 Books of Magic Spells [Conjurings and Tricks]
c) 3 Books of Magic Spells [Incantations and Illusions]
d) 4 Books of Magic Spells [Sorcery and Evocations]
e) 20 Pieces of Elvish Waybread
f) 7 Smoky Potions of Speed
g) 5 White Potions of Healing
h) 6 Viscous Pink Potions of Restore Mana
i) 4 Scrolls titled "temorg nep" of *Identify*
j) 4 Scrolls titled "ulkesh time" of Remove Curse
k) a Tin-Plated Rod of Perception
   It cannot be harmed by electricity.  
   It was dropped by a Thunder drake at a depth of 2100 ft.
l) a Molybdenum Rod of Teleport Other {@z4}
   It was lying on the floor at a depth of 850 ft.
m) a Red Tipped Rod of Acid Bolts
n) 3 Gold Rods of Lightning Bolts
   It cannot be harmed by electricity.  
o) a Cast Iron Rod of Lightning Balls
   It cannot be harmed by electricity.  
   It was dropped by a Cave ogre at a depth of 2100 ft.
p) a Ruby Tipped Rod of Mass Identify {@z1}
   It cannot be harmed by electricity.  
   It was an inheritance from your family.
q) 2 Lead Wands of Teleport Other (18 charges)
r) 2 White bleached Staves of Teleportation (15 charges)
s) a Locust Staff of *Destruction* (3 charges)
t) an Adamantite Ring of Strength (+5)
   It increases your strength by 5.  It sustains your strength.  
   
u) The Steel Helm of Hammerhand [6,+20] (+3)
   It increases your strength, dexterity, and constitution by 3.
   It cannot be harmed by the elements.  It might have hidden
   powers.
   It was dropped by a Thunder drake at a depth of 2100 ft.

[Your Home Is Empty]

RogoBaggins the Hobbit Rogue
Began the quest to kill Morgoth on 03/25/2012 at 09:15 PM
============================================================
                   CHAR.  
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
|     3224|   100 |  3  | Killed Fang, Farmer Maggot's dog
|     3490|   100 |  4  | Killed Grip, Farmer Maggot's dog
|     4922|   200 |  5  | Reached level 5
|    11776|   500 | 10  | Reached level 10
|    16122|   550 | 11  | Killed Brodda, the Easterling
|    26540|   700 | 15  | Reached level 15
|    26540|   700 | 15  | Killed Ufthak of Cirith Ungol
|    26850|   700 | 15  | Found The Set of Gauntlets 'Paurnimmen'
|    31179|   700 | 15  | Killed Wormtongue, Agent of Saruman
|    43015|   850 | 18  | Killed Ulfast, Son of Ulfang
|    48117|   850 | 18  | Killed Lagduf, the Snaga
|    58024|  1050 | 20  | Reached level 20
|    68308|  1250 | 21  | Killed Lugdush, the Uruk
|    74800|  1250 | 21  | Found The Leather Scale Mail 'Thalkettoth'
|    94303|  1400 | 25  | Reached level 25
|   106243|  1450 | 25  | Killed Golfimbul, the Hill Orc Chief
|   106297|  1450 | 25  | Found The Phial of Galadriel
|   110276|  1700 | 25  | Killed Nar, the Dwarf
|   113065|  1800 | 26  | Killed Smeagol
|   123588|  2000 | 28  | Killed Grishnakh, the Hill Orc
|   132720|  2100 | 29  | Killed Sangahyando of Umbar
|   138552|  2100 | 30  | Reached level 30
|   139284|  2100 | 30  | Found The Steel Helm of Hammerhand
|   154392|  2100 | 31  | Found The Large Leather Shield of Celegorm
|   177315|  2200 | 32  | Left the level without entering the Greater vault 
|  continued...   |     |  ("chambers") 
============================================================
|   177800|  2300 | 32  | Killed by a nothing.
|   177800|  2300 | 32  | Killed on 04/09/2012 at 11:47 AM.
============================================================
============================================================


  [Options]

GAME PLAY OPTIONS:

Auto-scum for good levels                    : no  (auto_scum)
Allow the generation of themed levels        : yes (allow_themed_levels)
Map remembers all perma-lit grids            : yes (view_perma_grids)
Map remembers all torch-lit grids            : no  (view_torch_grids)
Monsters exploit players weaknesses          : no  (smart_cheat)

BIRTH OPTIONS:

Adult: Items always sell for 0 gold          : no  (adult_no_selling)
Adult: Maximize effect of race/class bonuses : yes (adult_maximize)
Adult: Preserve artifacts when leaving level : yes (adult_preserve)
Adult: Restrict the use of stairs/recall     : no  (adult_ironman)
Adult: Restrict the use of stores/home       : yes (adult_no_stores)
Adult: Restrict creation of artifacts        : no  (adult_no_artifacts)
Adult: Randomize some of the artifacts       : no  (adult_rand_artifacts)
Adult: Never stack objects on the floor      : no  (adult_no_stacking)
Adult: Have notes to written to a file       : yes (adult_take_notes)
Adult: All levels generated small            : no  (adult_force_small_lev)
Adult: Generate connected stairs             : no  (adult_conected_stairs)
Adult: Disable quests                        : no  (adult_no_quests)
Adult: Disable player ghosts                 : no  (adult_no_player_ghosts)
Adult: Disable store services                : no  (adult_no_store_services)
Adult: Disable extra artifacts               : no  (adult_no_xtra_artifacts)
Adult: Start with more money and no equipment: yes (adult_birth_money)
Adult: Prevent unusual terrains or dungeons  : no  (adult_simple_dungeons)

CHEAT OPTIONS:

Score: Peek into object creation             : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death           : no  (score_live)



Posted on 5.4.2012 17:39
Last updated on 9.4.2012 05:49

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8. on the Competition No.120 Ladder (of 23)

Comments

Jump to latest

On 5.4.2012 17:39 Gorbad wrote:
Might as well join in this one as well. First time ever in NPP, and I have the feeling that I'm missing things....

Terrain seems to be something one can use, but I haven't really made an effort to study it.

The complete scarcity of consumables and good/excellent items makes for an interesting change.

On 5.4.2012 19:10 nppangband wrote:
The terrain can give you combat advantages, and allow you to move across it using less energy if you are native to it, and corresponding penanties if you aren't native to it. Or your spell damage can be affected by the terrain as well. Sending a fireball over water reduces the damage, sending a frost ball on top of ice can greatly increase the damage. The one-ring makes you native to several terrains (acid, fire, and ice).

There are situations where being native to a terrain is a tremendous advantage. For example, if you are naive to lava you can stand in the middle of a lava field and safely cast ranged attacks at creatures who can't step in it. Unless they can cast spells, they can't attack you.

On 6.4.2012 04:50 Gorbad wrote:
Ok.. autoscum is indeed fairly dangerous with aggravation :)

On 9.4.2012 05:49 Gorbad wrote:
Killed by a trap, never saw it coming.

On 9.4.2012 21:16 ewan wrote:
Yeah, the nastier traps are, well, nasty.

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