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The Angband Ladder: Darky I, High-Elf Warrior by <weezergdog@yahoo.ca>

  [Angband 3.3.2 Character Dump]

 Name   Darky I                                  Self  RB  CB  EB   Best
 Sex    Male         Age            109   STR:  18/92  +1  +5  +2 18/172
 Race   High-Elf     Height          94   INT:  18/76  +3  -2  +1  18/96
 Class  Warrior      Weight         221   WIS! 18/100  -1  -2  +4 18/110
 Title  Champion     Social   Respected   DEX:  18/83  +3  +2  +2 18/153
 HP     700/700      Maximize         Y   CON! 18/100  +1  +2  +4 18/170
 SP     0/0                               CHR! 18/100  +5  -1  +3 18/170

 Level               38   Armor    [39,+70]     Saving Throw         84%
 Cur Exp        1436277   Fight   (+25,+26)     Stealth             Good
 Max Exp        1436277   Melee   (+41,+44)     Fighting       Legendary
 Adv Exp        1700000   Shoot   (+39,+27)     Shooting       Legendary
 MaxDepth   3100' (L62)   Blows    5.8/turn     Disarming            80%
 Game Turns     1439595   Shots      1/turn     Magic Device          70
 Standard Turns  140020   Infra       40 ft     Perception       1 in 34
 Resting Turns    10689   Speed      Normal     Searching            17%
 Gold             34737   Burden  112.8 lbs

 You are one of several children of a Telerin Archer.  You have light
 grey eyes, wavy black hair, and a fair complexion.



rAcid:....+..+..... Nexus:...........+.
rElec:....+...+.... Nethr:......+......
rFire:....+........ Chaos:......+......
rCold:....+........ Disen:.............
rPois:......+...... Feath:...........+.
rLite:+...........+ pFear:.......+....+
rDark:+............ pBlnd:.............
Sound:............. pConf:........++...
Shard:........+.... pStun:.............

Light:............. Tunn.:.............
Regen:............. Speed:.............
  ESP:............. Blows:.............
Invis:+......+....+ Shots:.............
FrAct:.......+..... Might:.............
HLife:........+.... S.Dig:.............
Stea.:............. ImpHP:.............
Sear.:.............  Fear:.............
Infra:............+ Aggrv:.............


  [Character Equipment]

a) the Trident of Wrath (3d10) (+16,+18) <+2>
     Dropped by Ji Indur Dawndeath at 2600 feet (level 52).
     
     +2 strength, dexterity.
     Slays evil creatures.
     *Slays* undead.
     Branded with venom.
     Provides resistance to light, dark.
     Cannot be harmed by acid, electricity, fire, cold.
     Blessed by the gods.  Grants the ability to see invisible things. 
     
     
     Combat info:
     5.8 blows/round.
     With +0 STR and +3 DEX you would get 6.0 blows
     Average damage/round: 477.4 vs. evil creatures, 582.1 vs.
     creatures not resistant to poison, 791.4 vs. undead, and 372.7 vs.
     others.
     
b) a Long Bow of Power (x3) (+14,+27)
     Dropped by a Lesser Balrog at 2500 feet (level 50).
     
     
     
c) a Ring of Damage (+0,+12)
     Bought from a store.
     
     
     
d) a Ring of Bodykeeping
     Dropped by a Mature white dragon at 2300 feet (level 46).
     
     Sustains strength, dexterity, constitution.
     
e) an Amulet of Resistance
     Dropped by a Banshee at 1500 feet (level 30).
     
     Provides resistance to acid, lightning, fire, cold.
     Cannot be harmed by acid, electricity, fire, cold.
     
f) the Phial of Galadriel
     Dropped by a Stone troll at 2250 feet (level 45).
     
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it lights up the surrounding area, hurting
     light-sensitive creatures.
     Takes 11 to 20 turns to recharge.
     Your chance of success is 95.2%
     
     Radius 3 light.
g) the Hard Leather Armour of Himring [20,+13]
     Conjured forth by magic at 1950 feet (level 39).
     
     Provides resistance to poison, nether, chaos.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it grants you protection from evil for 1d25 plus 3
     times your character level turns.
     Takes 101 to 200 turns to recharge.
     Your chance of success is 89.1%
     
h) the Cloak of Thorongil [1,+8]
     Dropped by Mīm, Betrayer of Turin at 2050 feet (level 41).
     
     Provides resistance to acid.
     Provides protection from fear.
     Cannot be harmed by acid, electricity, fire, cold.
     Prevents paralysis.  Grants the ability to see invisible things.  
     
i) the Wicker Shield of Elros [2,+20] <+4, +1>
     Found lying on the floor of a labyrinth at 1700 feet (level 34).
     
     +4 constitution.
     +1 intelligence, wisdom.
     Provides resistance to lightning, shards.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     Sustains your life force.  
     
j) the Metal Cap of Thengel [3,+12] <+3>
     Dropped by a Brown yeek at 1200 feet (level 24).
     
     +3 wisdom, charisma.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
k) a Set of Mithril Gauntlets of Slaying (+3,+1) [6,+9]
     Bought from a store.
     
     Cannot be harmed by acid, fire.
     
l) a Pair of Steel Shod Boots of Stability [7,-2]
     Found lying on the floor in a vault at 1550 feet (level 31).
     
     Provides resistance to nexus.
     Cannot be harmed by fire.
     Feather Falling.  
     


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 8 Rations of Food
     Bought from a store.
     
     
     
b) 23 Potions of Cure Critical Wounds
     
     
c) 2 Potions of Healing
     
     
d) 4 Potions of Restore Life Levels
     
     
e) a Potion of Enlightenment
     
     
f) 3 Potions of Speed
     
     
g) 5 Potions of Resist Heat
     Bought from a store.
     
     
     
h) 10 Potions of Resist Cold
     Bought from a store.
     
     
     
i) 9 Scrolls of Teleportation
     Bought from a store.
     
     
     
j) 9 Scrolls of Word of Recall
     
     
k) 2 Scrolls of Recharging
     Bought from a store.
     
     
     
l) 2 Rods of Detection
     Cannot be harmed by electricity.
     
m) a Rod of Healing
     Dropped by an Apprentice at 1450 feet (level 29).
     
     Cannot be harmed by electricity.
     
n) a Rod of Teleport Other
     Bought from a store.
     
     
     
o) 2 Rods of Identify
     Cannot be harmed by electricity.
     
p) 2 Wands of Teleport Other (10 charges)
     
     
q) a Staff of *Destruction* (1 charge)
     Dropped by an Ancient blue dragon at 3050 feet (level 61).
     
     
     
r) 3 Staves of Teleportation (19 charges)
     
     
s) a Staff of Identify (10 charges)
     
     
t) 20 Arrows of Slay Dragon (1d4) (+11,+14)
     Found lying on the floor at 2900 feet (level 58).
     
     Slays dragons.
     
     Combat info:
     Hits targets up to 120 feet away.
     Average damage/round: 271.4 vs. dragons, and 135.7 vs. others.
     35% chance of breaking upon contact.
     


  [Home Inventory]

a) 2 Potions of *Healing*
     It can be thrown at creatures with damaging effect.
     
b) 2 Potions of Life
     Bought from a store.
     
     It can be thrown at creatures with damaging effect.
     
c) a Potion of Restore Life Levels
     Bought from a store.
     
     
     
d) 2 Potions of Enlightenment
     
     
e) a Potion of Resist Heat
     Found lying on the floor at 2750 feet (level 55).
     
     
     
f) 17 Scrolls of Phase Door
     
     
g) a Scroll of Remove Curse
     Bought from a store.
     
     
     
h) a Scroll of Mass Banishment
     Dropped by a Shade at 2600 feet (level 52).
     
     
     
i) 42 Scrolls of Recharging
     
     
j) a Scroll of *Destruction*
     
     
k) a Rod of Treasure Location
     Found lying on the floor at 2700 feet (level 54).
     
     
     
l) 4 Rods of Trap Location
     
     
m) a Staff of Detect Evil (14 charges)
     Bought from a store.
     
     
     
n) a Staff of Speed (6 charges)
     Bought from a store.
     
     
     
o) a Ring of Damage (+0,+10)
     Bought from a store.
     
     
     
p) the Augmented Chain Mail of Caspanion (-2) [45,+20] <+2, +3>
     Dropped by an Ancient black dragon at 3050 feet (level 61).
     
     +2 intelligence, wisdom.
     +3 constitution.
     Provides resistance to acid, poison.
     Provides protection from confusion.
     Cannot be harmed by acid, electricity, fire, cold.
     
     When activated, it destroys all traps and doors surrounding you.
     Takes 10 turns to recharge.
     Your chance of success is 93.0%
     
q) a Pair of Leather Sandals of Speed [1,+6] <+1>
     Dropped by a Cave troll at 2200 feet (level 44).
     
     +1 speed.
     
r) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+0] <+3, +2> {cursed}
     Dropped by a Ghoul at 3000 feet (level 60).
     
     Cursed.
     +3 speed.
     +2 intelligence, dexterity, stealth.
     Cannot be harmed by acid, electricity, fire, cold.
     Feather Falling.  
     
     When activated, it teleports you randomly up to 10 squares away.
     Takes 20 turns to recharge.
     Your chance of success is 94.7%
     
s) the Rapier 'Careth Asdriag' (2d6) (+15,+10) <+1, +2>
     Dropped by an unknown monster at 1950 feet (level 39).
     
     +1 attack speed.
     +2 strength, dexterity, constitution.
     Slays animals, orcs, trolls, giants, dragons.
     Cannot be harmed by acid, electricity, fire, cold.
     
     Combat info:
     6.8 blows/round.
     With +0 STR and +3 DEX you would get 7.0 blows
     Average damage/round: 356.3 vs. animals, 407.9 vs. orcs, 407.9 vs.
     trolls, 407.9 vs. giants, 407.9 vs. dragons, and 304.7 vs. others.
     


============================================================
                   CHAR.
|   TURN  | DEPTH |LEVEL| EVENT
============================================================
         1      0'    1   Began the quest to destroy Morgoth.
      3390     50'    2   Reached level 2
     11673    100'    3   Reached level 3
     16168    100'    3   Killed Grip, Farmer Maggot's dog
     16168    100'    4   Reached level 4
     16501    100'    4   Killed Fang, Farmer Maggot's dog
     18880    150'    5   Reached level 5
     22997    200'    6   Reached level 6
     30622    250'    7   Reached level 7
     46551    300'    8   Reached level 8
     58210    350'    9   Reached level 9
     60835    350'    9   Killed Mughash the Kobold Lord
     73220    350'   10   Reached level 10
     84532    500'   11   Reached level 11
     86414    500'   12   Reached level 12
    101482    700'   12   Killed Golfimbul, the Hill Orc Chief
    101482    700'   13   Reached level 13
    103791    700'   14   Reached level 14
    116634    750'   15   Reached level 15
    132125    800'   16   Reached level 16
    133812    800'   16   Killed Smeagol
    144598    800'   17   Reached level 17
    165342    850'   18   Reached level 18
    167800    850'   18   Killed Ufthak of Cirith Ungol
    179791    850'   19   Reached level 19
    185305    850'   19   Killed Gorbag, the Orc Captain
    187941    850'   19   Killed Lagduf, the Snaga
    190313    850'   19   Killed Ulfast, Son of Ulfang
    192250    850'   20   Reached level 20
    220191    950'   20   Killed Wormtongue, Agent of Saruman
    226651    950'   21   Reached level 21
    247338   1050'   21   Killed Shagrat, the Orc Captain
    254510   1050'   21   Killed Bullroarer the Hobbit
    264355   1050'   22   Reached level 22
    290237   1050'   22   Killed Grishnakh, the Hill Orc
    314459   1100'   23   Reached level 23
    345461   1150'   23   Killed Bolg, Son of Azog
    345524   1150'   24   Reached level 24
    361354   1200'   24   Killed Sangahyando of Umbar
    365126   1200'   24   Killed Lugdush, the Uruk
    370673   1200'   24   Found the Metal Cap of Thengel
    371604   1200'   24   Killed Boldor, King of the Yeeks
    384754   1200'   25   Reached level 25
    397059   1200'   25   Reached level 25
    434662   1300'   25   Killed Ulwarth, Son of Ulfang
    438572   1300'   25   Killed Brodda, the Easterling
    466685   1300'   26   Reached level 26
    482506   1350'   26   Killed Azog, King of the Uruk-Hai
    483472   1350'   26   Killed Angamaite of Umbar
    485161   1350'   26   Found the Broad Sword 'Aeglin' (LOST)
    507942   1400'   26   Killed Ugluk, the Uruk
    514164   1400'   26   Found the Dagger 'Narthanc' (LOST)
    525798   1450'   27   Reached level 27
    558307   1450'   27   Killed Draebor, the Imp
    605386   1500'   28   Reached level 28
    606191   1500'   29   Reached level 29
    608158   1500'   29   Found the Glaive of Pain (LOST)
    614591   1500'   29   Killed Beorn, the Shape-Changer
    642978   1550'   29   Killed Tom the Stone Troll
    643021   1550'   29   Killed Khim, Son of Mim
    648919   1550'   29   Found the Scimitar 'Haradekket' (LOST)
    674670   1600'   29   Killed Ibun, Son of Mim
    703348   1600'   28   Killed Lokkak, the Ogre Chieftain
    703368   1600'   29   Reached level 29
    719336   1400'   29   Reached level 29
    740829   1400'   30   Reached level 30
    750140   1400'   30   Killed Nar, the Dwarf
    753026      0'   30   Killed Farmer Maggot
    782826   1450'   30   Killed The Queen Ant
    805589   1450'   30   Found the Dagger 'Nimthanc' (LOST)
    837735   1500'   30   Found the Dagger 'Dethanc' (LOST)
    872908   1700'   31   Reached level 31
    874188   1700'   31   Killed Uldor the Accursed
    874441   1700'   31   Found the Wicker Shield of Elros
    882152   1750'   31   Killed Ulfang the Black
    948705   1950'   31   Found the Hard Leather Armour of Himring
    967551   1950'   31   Found the Rapier 'Careth Asdriag'
    970540   1950'   32   Reached level 32
    978901   2000'   32   Killed Uvatha the Horseman
    999603   2050'   32   Killed Mim, Betrayer of Turin
    999617   2050'   32   Found the Cloak of Thorongil
   1060640   2150'   32   Killed Medusa, the Gorgon
   1062612   2200'   33   Reached level 33
   1062659   2200'   33   Found the Flail 'Totila' (LOST)
   1091327   2250'   33   Found the Phial of Galadriel
   1109051   2350'   33   Killed Gorlim, Betrayer of Barahir
   1120591   2350'   33   Found the Soft Leather Armour 'Hithlomir' (LOST)
   1133682   2500'   34   Reached level 34
   1137098   2500'   34   Killed Bill the Stone Troll
   1138823   2500'   34   Killed Waldern, King of Water
   1140005   2500'   34   Found the Star of Elendil (LOST)
   1144338   2550'   34   Killed Bert the Stone Troll
   1158098   2600'   34   Killed Quaker, Master of Earth
   1176663   2600'   34   Killed Smaug the Golden
   1178805   2600'   34   Killed Eol, the Dark Elf
   1178805   2600'   35   Reached level 35
   1186042   2600'   35   Killed Ji Indur Dawndeath
   1186079   2600'   35   Found the Trident of Wrath
   1273336   2600'   35   Killed Adunaphel the Quiet
   1279574   2700'   35   Found the Iron Helm of Gorlim (LOST)
   1293806   2750'   36   Reached level 36
   1317377   2700'   36   Killed Itangast the Fire Drake
   1373825   2750'   36   Killed Akhorahil the Blind
   1383244   2800'   36   Killed Castamir the Usurper
   1390839   2800'   37   Reached level 37
   1401887   2900'   37   Killed Vargo, Tyrant of Fire
   1405622   2900'   37   Killed Ren the Unclean
   1422860   3000'   37   Found the Pair of Leather Boots of Wormtongue
   1425558   3050'   37   Found the Augmented Chain Mail of Caspanion
   1426783   3050'   37   Killed The Phoenix
   1427770   3050'   38   Reached level 38


  [Options]

Maximise effect of race/class bonuses        : yes (birth_maximize)
Randomise the artifacts (except a very few)  : no  (birth_randarts)
Restrict the use of stairs/recall            : no  (birth_ironman)
Restrict the use of stores/home              : no  (birth_no_stores)
Restrict creation of artifacts               : no  (birth_no_artifacts)
Don't stack objects on the floor             : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Items always sell for 0 gold                 : no  (birth_no_selling)
Use previous set of randarts                 : yes (birth_keep_randarts)
Monsters chase recent locations              : yes (birth_ai_smell)
Monsters act smarter in groups               : yes (birth_ai_packs)
Monsters learn from their mistakes           : no  (birth_ai_learn)
Monsters exploit player's weaknesses         : no  (birth_ai_cheat)
Monsters behave more intelligently (broken)  : no  (birth_ai_smart)



Posted on 7.4.2012 13:56
Last updated on 21.4.2012 02:31

Download this dump

5388. on the Ladder (of 12675)
1774. on the Angband Ladder (of 3733)
4. for this player (out of 6)

Comments

Jump to latest

On 7.4.2012 14:11 inkpen1234@hotmail.com wrote:
New to Angband so going slow. Hoping to find some +speed soon. Resists are covered for now. Some nether and chaos resist in future would be handy.

On 7.4.2012 15:49 weezergdog@yahoo.ca wrote:
Lucked out and found a scroll of acq on 1950' which produced Himring. Resists are solid. Still lacking speed - don't have any! eep. Don't have any detection yet either. Debating diving to 2500' or so and hoping for some speed to show up.

On 12.4.2012 23:32 weezergdog@yahoo.ca wrote:
Stat gain is going well. Happy with my resists but still no bonuses to speed or detection. Hellhounds burned up my detect evil staffs. grr

Lack of any + speed is starting to become a concern. Sticking with damage rings in the meantime. Would like to find some scrolls of teleport level as my staff of teleportation is going to get me killed sooner or later.

Stat drainers are annoying as there's never any restore stat potions in the store. Haven't seen a single one which is strange.

On 13.4.2012 22:32 fizzix wrote:
I can't remember whether 3.3.2 has restore stat on level-up only. In 3.4 it will definitely be true. Restore potions are all gone, and you get restored on leveling up. mushrooms of vigor still can be found though.

On 19.4.2012 16:04 stilez@gmail.com wrote:
Yep, unless you want to level up, you have to do mushrooms of vigor. You can scum for those on level 1.

The other amusing way, that does work, is to have a potion of restore life, and then find a wimpy drain life monster. Let it drain you down a level, kill it, and then use potion. The fact that you re-level up will restore all your stats.

Truthfully, if you don't think you'll be leveling soon, mushrooms of vigor are your friend.

On 20.4.2012 03:36 weezergdog@yahoo.ca wrote:
3.3.2. does restore stats on level up. Thanks for the advice on mushrooms of vigor. Didn't realize the restore various stat potions were taken out. Ho hum. At a stage where the undead stat drainers show up fairly commonly. Might start carrying my RoB in inventory and switching it on for those fights.

Still hanging out hoping for a speed drop, alternating between the two weapons in my inventory depending on the situation. wrath is nice for undead. I may drop down to the 70s but I'm scared to dive.

Can handle most situations now and quick to tele lvl if need be. Attempted a vault at lvl 53 but had to tele lvl quite a few baddies and no healing pots. Found a rod of detection which will be a big help.

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