The Angband Ladder: Valemen, Noldor Feanor no-class by Nomad

  [Sil 1.0.2 Character Dump]

 Name   Valemen       Age    1,295       Str   2
 Sex    Female        Height  5'10       Dex   4
 Race   Noldor        Weight   159       Con   5
 House  Feanor                           Gra   3

 Game Turn    3,069   Melee  (+11,2d7)   Melee       11 =  5  +4  +1  +1
 Exp Pool     2,726   Bows   (+4,1d11)   Archery      4 =  0  +4  -1  +1
 Total Exp    8,626   Armor   [+3,4-9]   Evasion      3 =  0  +4  -1
 Burden        81.7                      Stealth      9 =  6  +4  -1
 Max Burden   144.0   Health     -8:49   Perception   5 =  0  +3  +2
 Depth         250'   Voice      34:34   Will         3 =  0  +3
 Min Depth     150'                      Smithing     6 =  2  +3      +1
 Light Radius     2                      Song         3 =  0  +3

 You are the only child of a warrior from the house of Feanor. You have
 light grey eyes, wavy black hair, and a fair complexion.

  [Last Messages]

> You charge the Sword spider!
> You miss the Sword spider.
> The Sword spider bites you!
> The Sword spider misses you.
> You hit the Sword spider!
> The Sword spider bites you.
> You miss the Sword spider.
> The Sword spider bites you. <2x>
> Low hitpoint warning!
> You hit the Sword spider!
> The Sword spider bites you.
> The Sword spider bites you!
> You die.


  #   ###
  .   %% 


a) The Longsword 'Orcrist' (+2,2d5) [+2] <+2> 3.3 lb
   It improves your perception by 2.  It slays orcs and trolls.  
   It cannot be harmed by the elements.  
b) a Longbow (+0,1d9) [-1] 3.0 lb
   It can shoot arrows 16 squares (with your current strength).
c) (nothing)
d) (nothing)
e) (nothing)
f) a Wooden Torch (with 913 turns of light)
g) Leather Armour [-1,1d4]
h) a Cloak of Stealth [+1] <+1>
   It improves your stealth by 1.  
i) (nothing)
j) a Helm [-1,1d2]
k) a Set of Gauntlets (-1) [+0,1d1]
l) a Pair of Steel Greaves [-1,1d2]
m) 99 Arrows
   They can be shot 16 squares (with your current strength and bow).
n) 99 Arrows
   They can be shot 16 squares (with your current strength and bow).


a) 2 Fragments of Lembas
b) a Bright Orange Potion of Clarity
c) a Grey Potion of Slow Poison
d) a Dark Green Potion of Blindness
e) a Brass Trumpet of Terror
f) an Oak Staff of Light (5 charges)
g) 3 Wooden Torches (with 2000 turns of light)
h) a Wooden Torch (with 779 turns of light)
i) a Spear of Orc Slaying (-1,1d9) {@t1} 3.0 lb
   It slays orcs.  It can be thrown effectively (5 squares).  It
   does extra damage when wielded with both hands.  It counts as
   a type of polearm.  
j) 48 Arrows
   They can be shot 16 squares (with your current strength and bow).


Valemen of the Noldor
Entered Angband on 26 Apr 2012

    Turn     Depth    Note

       4     50 ft    (Charge)
     834    100 ft    (Assassination)
     834    100 ft    (Opportunist)
     871    100 ft    Found The Longsword 'Orcrist'
   1,521    100 ft    (Weaponsmith)
   2,210    150 ft    Slew Gorgol, the Butcher

   3,069    250 ft    Slain by a Sword spider.
   3,069    250 ft    Died on 26 April 2012.

  ['Score' 005096931]

Posted on 26.4.2012 21:32

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1990. on the Sil Ladder (of 2150)


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On 26.4.2012 21:32 Nomad wrote:
The news update on this site tempted me to check out Sil. Enjoying it far more than most other variants I've tried, and slowly beginning to get the hang of things. This is my best game so far, not that that's saying much...

On 26.4.2012 22:00 HugoTheGreat2011 wrote:
Tip: You need A LOT more Evasion. An evasion that low means the monsters can attack you more, and critically wound you more often! If you want to work with Stealth characters, I would increase Evasion first, then increase Stealth later. :)

On 26.4.2012 23:23 Scatha wrote:
I think it might be possible to succeed with a stealthy assassin with no evasion (although the first seven points, for Sprinting, are very tempting), but Hugo is right that you're at least making life much more of a challenge for yourself by not investing there.

By the way: you may not have noticed, but you won't get your Assassination bonus if your attack is a Charge.

Anyhow, have fun!

On 27.4.2012 03:22 Fendell Orcbane wrote:
I don't think that you could win without some stealth, at least not consistently. I've found that you need a base melee and evasion to deal with monsters that WILL spot you the one time that your stealth fails to work. I tend to wait on the stealth....but I tend to have a template that works well for my style and maybe you would be better off just trying your own thing.

On 27.4.2012 11:44 Scatha wrote:
Fendell: You might like to see some of HallucinationMushroom's characters for examples of how one can succeed without stealth.

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